Merge branch 'lm_hollowing' into lm_tm_hollowing

This commit is contained in:
Lukas Matena 2020-01-16 13:19:10 +01:00
commit 43fefd1c43
6 changed files with 76 additions and 59 deletions

View file

@ -1558,10 +1558,9 @@ int GLCanvas3D::check_volumes_outside_state() const
return (int)state;
}
bool GLCanvas3D::toggle_sla_auxiliaries_visibility(bool visible, const ModelObject* mo, int instance_idx)
void GLCanvas3D::toggle_sla_auxiliaries_visibility(bool visible, const ModelObject* mo, int instance_idx)
{
if (m_render_sla_auxiliaries == visible)
return false;
m_render_sla_auxiliaries = visible;
for (GLVolume* vol : m_volumes.volumes) {
if ((mo == nullptr || m_model->objects[vol->composite_id.object_id] == mo)
@ -1569,9 +1568,6 @@ bool GLCanvas3D::toggle_sla_auxiliaries_visibility(bool visible, const ModelObje
&& vol->composite_id.volume_id < 0)
vol->is_active = visible;
}
m_render_sla_auxiliaries = visible;
return true;
}
void GLCanvas3D::toggle_model_objects_visibility(bool visible, const ModelObject* mo, int instance_idx)

View file

@ -500,7 +500,7 @@ public:
void reset_volumes();
int check_volumes_outside_state() const;
bool toggle_sla_auxiliaries_visibility(bool visible, const ModelObject* mo = nullptr, int instance_idx = -1);
void toggle_sla_auxiliaries_visibility(bool visible, const ModelObject* mo = nullptr, int instance_idx = -1);
void toggle_model_objects_visibility(bool visible, const ModelObject* mo = nullptr, int instance_idx = -1);
void update_instance_printable_state_for_object(size_t obj_idx);
void update_instance_printable_state_for_objects(std::vector<size_t>& object_idxs);

View file

@ -62,18 +62,21 @@ void GLGizmoHollow::set_sla_support_data(ModelObject* model_object, const Select
return;
}
if (m_c->m_model_object != model_object || m_c->m_model_object_id != model_object->id()) {
bool something_changed = false;
if (m_c->m_model_object != model_object
|| m_c->m_model_object_id != model_object->id()
|| m_c->m_active_instance != selection.get_instance_idx()) {
m_c->m_model_object = model_object;
m_c->m_print_object_idx = -1;
m_c->m_active_instance = selection.get_instance_idx();
something_changed = true;
}
m_c->m_active_instance = selection.get_instance_idx();
if (model_object && selection.is_from_single_instance())
if (model_object && something_changed && selection.is_from_single_instance())
{
// Cache the bb - it's needed for dealing with the clipping plane quite often
// It could be done inside update_mesh but one has to account for scaling of the instance.
//FIXME calling ModelObject::instance_bounding_box() is expensive!
m_c->m_active_instance_bb_radius = m_c->m_model_object->instance_bounding_box(m_c->m_active_instance).radius();
if (is_mesh_update_necessary()) {
@ -84,7 +87,7 @@ void GLGizmoHollow::set_sla_support_data(ModelObject* model_object, const Select
if (m_state == On) {
m_parent.toggle_model_objects_visibility(false);
m_parent.toggle_model_objects_visibility(! m_c->m_cavity_mesh, m_c->m_model_object, m_c->m_active_instance);
m_parent.toggle_sla_auxiliaries_visibility(bool(m_c->m_cavity_mesh), m_c->m_model_object, m_c->m_active_instance);
m_parent.toggle_sla_auxiliaries_visibility(m_show_supports, m_c->m_model_object, m_c->m_active_instance);
}
else
m_parent.toggle_model_objects_visibility(true, nullptr, -1);
@ -112,6 +115,23 @@ void GLGizmoHollow::on_render() const
glsafe(::glEnable(GL_BLEND));
glsafe(::glEnable(GL_DEPTH_TEST));
m_z_shift = selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z();
render_hollowed_mesh();
if (m_quadric != nullptr && selection.is_from_single_instance())
render_points(selection, false);
m_selection_rectangle.render(m_parent);
render_clipping_plane(selection);
glsafe(::glDisable(GL_BLEND));
}
void GLGizmoHollow::render_hollowed_mesh() const
{
if (m_c->m_volume_with_cavity) {
m_c->m_volume_with_cavity->set_sla_shift_z(m_z_shift);
m_parent.get_shader().start_using();
@ -129,19 +149,6 @@ void GLGizmoHollow::on_render() const
m_c->m_volume_with_cavity->render(color_id, print_box_detection_id, print_box_worldmatrix_id);
m_parent.get_shader().stop_using();
}
// Show/hide the original object
m_parent.toggle_model_objects_visibility(! m_c->m_cavity_mesh, m_c->m_model_object, m_c->m_active_instance);
m_parent.toggle_sla_auxiliaries_visibility(bool(m_c->m_cavity_mesh), m_c->m_model_object, m_c->m_active_instance);
m_z_shift = selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z();
if (m_quadric != nullptr && selection.is_from_single_instance())
render_points(selection, false);
m_selection_rectangle.render(m_parent);
render_clipping_plane(selection);
glsafe(::glDisable(GL_BLEND));
}
@ -241,6 +248,7 @@ void GLGizmoHollow::on_render_for_picking() const
glsafe(::glEnable(GL_DEPTH_TEST));
render_points(selection, true);
render_hollowed_mesh();
}
void GLGizmoHollow::render_points(const Selection& selection, bool picking) const
@ -646,6 +654,9 @@ void GLGizmoHollow::update_hollowed_mesh(std::unique_ptr<TriangleMesh> &&mesh)
m_c->m_volume_with_cavity->finalize_geometry(true);
m_c->m_volume_with_cavity->force_transparent = false;
m_parent.toggle_model_objects_visibility(false, m_c->m_model_object, m_c->m_active_instance);
m_parent.toggle_sla_auxiliaries_visibility(true, m_c->m_model_object, m_c->m_active_instance);
// Reset raycaster so it works with the new mesh:
m_c->m_mesh_raycaster.reset(new MeshRaycaster(*m_c->mesh()));
}
@ -819,14 +830,16 @@ RENDER_AGAIN:
// m_imgui->text(" "); // vertical gap
ImGui::Separator();
float diameter_upper_cap = 20.f; //static_cast<ConfigOptionFloat*>(wxGetApp().preset_bundle->sla_prints.get_edited_preset().config.option("support_pillar_diameter"))->value;
float diameter_upper_cap = 5.f;
if (m_new_hole_radius > diameter_upper_cap)
m_new_hole_radius = diameter_upper_cap;
m_imgui->text(m_desc.at("hole_diameter"));
ImGui::SameLine(diameter_slider_left);
ImGui::PushItemWidth(window_width - diameter_slider_left);
ImGui::SliderFloat("", &m_new_hole_radius, 0.1f, diameter_upper_cap, "%.1f");
float diam = 2.f * m_new_hole_radius;
ImGui::SliderFloat("", &diam, 1.f, diameter_upper_cap, "%.1f");
m_new_hole_radius = diam / 2.f;
bool clicked = ImGui::IsItemClicked();
bool edited = ImGui::IsItemEdited();
bool deactivated = ImGui::IsItemDeactivatedAfterEdit();
@ -903,8 +916,10 @@ RENDER_AGAIN:
update_clipping_plane(true);
// make sure supports are shown/hidden as appropriate
m_imgui->checkbox(m_desc["show_supports"], m_show_supports);
force_refresh = m_parent.toggle_sla_auxiliaries_visibility(m_show_supports, m_c->m_model_object, m_c->m_active_instance);
if (m_imgui->checkbox(m_desc["show_supports"], m_show_supports)) {
m_parent.toggle_sla_auxiliaries_visibility(m_show_supports, m_c->m_model_object, m_c->m_active_instance);
force_refresh = true;
}
m_imgui->end();
@ -958,10 +973,6 @@ std::string GLGizmoHollow::on_get_name() const
}
//const TriangleMesh* GLGizmoHollow::mesh() const {
// return (! m_c->m_mesh ? nullptr : (m_c->m_cavity_mesh ? m_c->m_cavity_mesh.get() : m_c->m_mesh));
//}
void GLGizmoHollow::on_set_state()
{
@ -989,7 +1000,8 @@ void GLGizmoHollow::on_set_state()
m_parent.toggle_model_objects_visibility(false);
if (m_c->m_model_object)
m_parent.toggle_model_objects_visibility(true, m_c->m_model_object, m_c->m_active_instance);
m_parent.toggle_model_objects_visibility(! m_c->m_cavity_mesh, m_c->m_model_object, m_c->m_active_instance);
m_parent.toggle_sla_auxiliaries_visibility(m_show_supports, m_c->m_model_object, m_c->m_active_instance);
// Set default head diameter from config.
//const DynamicPrintConfig& cfg = wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
@ -999,6 +1011,7 @@ void GLGizmoHollow::on_set_state()
//Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("SLA gizmo turned off")));
m_parent.toggle_model_objects_visibility(true);
m_clipping_plane_distance = 0.f;
update_clipping_plane();
// Release clippers and the AABB raycaster.
m_c->m_object_clipper.reset();
m_c->m_supports_clipper.reset();
@ -1077,7 +1090,7 @@ void GLGizmoHollow::select_point(int i)
if (i == AllPoints) {
m_new_hole_radius = m_c->m_model_object->sla_drain_holes[0].radius;
m_new_hole_height = m_c->m_model_object->sla_drain_holes[0].height;
m_new_hole_height = m_c->m_model_object->sla_drain_holes[0].height - HoleStickOutLength;
}
}
else {
@ -1086,7 +1099,7 @@ void GLGizmoHollow::select_point(int i)
m_selected[i] = true;
m_selection_empty = false;
m_new_hole_radius = m_c->m_model_object->sla_drain_holes[i].radius;
m_new_hole_height = m_c->m_model_object->sla_drain_holes[i].height;
m_new_hole_height = m_c->m_model_object->sla_drain_holes[i].height - HoleStickOutLength;
}
}

View file

@ -52,13 +52,14 @@ private:
void render_points(const Selection& selection, bool picking = false) const;
void render_clipping_plane(const Selection& selection) const;
void render_hollowed_mesh() const;
bool is_mesh_update_necessary() const;
void update_mesh();
void hollow_mesh();
bool unsaved_changes() const;
bool m_show_supports = true;
float m_new_hole_radius = 4.f; // Size of a new hole.
float m_new_hole_radius = 2.f; // Size of a new hole.
float m_new_hole_height = 5.f;
mutable std::vector<bool> m_selected; // which holes are currently selected

View file

@ -88,7 +88,7 @@ void GLGizmoSlaSupports::set_sla_support_data(ModelObject* model_object, const S
if (m_state == On) {
m_parent.toggle_model_objects_visibility(false);
m_parent.toggle_model_objects_visibility(! m_c->m_cavity_mesh, m_c->m_model_object, m_c->m_active_instance);
m_parent.toggle_sla_auxiliaries_visibility(bool(m_c->m_cavity_mesh), m_c->m_model_object, m_c->m_active_instance);
m_parent.toggle_sla_auxiliaries_visibility(! m_editing_mode, m_c->m_model_object, m_c->m_active_instance);
}
else
m_parent.toggle_model_objects_visibility(true, nullptr, -1);
@ -126,6 +126,23 @@ void GLGizmoSlaSupports::on_render() const
glsafe(::glEnable(GL_BLEND));
glsafe(::glEnable(GL_DEPTH_TEST));
m_z_shift = selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z();
render_hollowed_mesh();
if (m_quadric != nullptr && selection.is_from_single_instance())
render_points(selection, false);
m_selection_rectangle.render(m_parent);
render_clipping_plane(selection);
glsafe(::glDisable(GL_BLEND));
}
void GLGizmoSlaSupports::render_hollowed_mesh() const
{
if (m_c->m_volume_with_cavity) {
m_c->m_volume_with_cavity->set_sla_shift_z(m_z_shift);
m_parent.get_shader().start_using();
@ -143,19 +160,6 @@ void GLGizmoSlaSupports::on_render() const
m_c->m_volume_with_cavity->render(color_id, print_box_detection_id, print_box_worldmatrix_id);
m_parent.get_shader().stop_using();
}
// Show/hide the original object
m_parent.toggle_model_objects_visibility(! m_c->m_cavity_mesh, m_c->m_model_object, m_c->m_active_instance);
m_parent.toggle_sla_auxiliaries_visibility(bool(m_c->m_cavity_mesh), m_c->m_model_object, m_c->m_active_instance);
m_z_shift = selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z();
if (m_quadric != nullptr && selection.is_from_single_instance())
render_points(selection, false);
m_selection_rectangle.render(m_parent);
render_clipping_plane(selection);
glsafe(::glDisable(GL_BLEND));
}
@ -256,6 +260,7 @@ void GLGizmoSlaSupports::on_render_for_picking() const
glsafe(::glEnable(GL_DEPTH_TEST));
render_points(selection, true);
render_hollowed_mesh();
}
void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking) const
@ -967,12 +972,6 @@ RENDER_AGAIN:
m_imgui->end();
// Make sure that the supports are (not) visible as they should be. This
// is done on each refresh because the user can switch the editing mode
// before background process finishes.
force_refresh = m_parent.toggle_sla_auxiliaries_visibility(
! m_editing_mode, m_c->m_model_object, m_c->m_active_instance);
if (remove_selected || remove_all) {
force_refresh = false;
m_parent.set_as_dirty();
@ -1052,8 +1051,9 @@ void GLGizmoSlaSupports::on_set_state()
reload_cache();
m_parent.toggle_model_objects_visibility(false);
if (m_c->m_model_object)
if (m_c->m_model_object && ! m_c->m_cavity_mesh)
m_parent.toggle_model_objects_visibility(true, m_c->m_model_object, m_c->m_active_instance);
m_parent.toggle_sla_auxiliaries_visibility(! m_editing_mode, m_c->m_model_object, m_c->m_active_instance);
// Set default head diameter from config.
const DynamicPrintConfig& cfg = wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
@ -1082,6 +1082,7 @@ void GLGizmoSlaSupports::on_set_state()
m_parent.toggle_model_objects_visibility(true);
m_normal_cache.clear();
m_clipping_plane_distance = 0.f;
update_clipping_plane();
// Release clippers and the AABB raycaster.
m_its = nullptr;
m_c->m_object_clipper.reset();
@ -1304,6 +1305,9 @@ void GLGizmoSlaSupports::switch_to_editing_mode()
for (const sla::SupportPoint& sp : m_normal_cache)
m_editing_cache.emplace_back(sp);
select_point(NoPoints);
m_parent.toggle_sla_auxiliaries_visibility(false, m_c->m_model_object, m_c->m_active_instance);
m_parent.set_as_dirty();
}
@ -1312,6 +1316,8 @@ void GLGizmoSlaSupports::disable_editing_mode()
if (m_editing_mode) {
m_editing_mode = false;
wxGetApp().plater()->leave_gizmos_stack();
m_parent.toggle_sla_auxiliaries_visibility(true, m_c->m_model_object, m_c->m_active_instance);
m_parent.set_as_dirty();
}
}

View file

@ -90,6 +90,7 @@ private:
//void render_selection_rectangle() const;
void render_points(const Selection& selection, bool picking = false) const;
void render_clipping_plane(const Selection& selection) const;
void render_hollowed_mesh() const;
bool is_mesh_update_necessary() const;
void update_mesh();
bool unsaved_changes() const;