Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES renamed as ENABLE_GL_SHADERS_ATTRIBUTES

This commit is contained in:
enricoturri1966 2022-03-09 08:22:07 +01:00
parent 5ffe010a9d
commit 46283cfde3
37 changed files with 706 additions and 735 deletions

View file

@ -687,12 +687,12 @@ public:
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
// Render the volumes by OpenGL.
#if ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES
#if ENABLE_GL_SHADERS_ATTRIBUTES
void render(ERenderType type, bool disable_cullface, const Transform3d& view_matrix, const Transform3d& projection_matrix,
std::function<bool(const GLVolume&)> filter_func = std::function<bool(const GLVolume&)>()) const;
#else
void render(ERenderType type, bool disable_cullface, const Transform3d& view_matrix, std::function<bool(const GLVolume&)> filter_func = std::function<bool(const GLVolume&)>()) const;
#endif // ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
#if !ENABLE_LEGACY_OPENGL_REMOVAL
// Finalize the initialization of the geometry & indices,