Conflict checker: detection of the wipe tower when it narrows towards the top
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15eb860a31
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46678c27b5
@ -210,11 +210,11 @@ ConflictResultOpt ConflictChecker::find_inter_of_lines_in_diff_objs(PrintObjectP
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LinesBucketQueue conflictQueue;
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if (wtdptr.has_value()) { // wipe tower at 0 by default
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auto wtpaths = (*wtdptr)->getFakeExtrusionPathsFromWipeTower();
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std::vector<ExtrusionPaths> wtpaths = (*wtdptr)->getFakeExtrusionPathsFromWipeTower();
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conflictQueue.emplace_back_bucket(std::move(wtpaths), *wtdptr, Points{Point((*wtdptr)->plate_origin)});
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}
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for (PrintObject *obj : objs) {
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auto layers = getAllLayersExtrusionPathsFromObject(obj);
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std::pair<std::vector<ExtrusionPaths>, std::vector<ExtrusionPaths>> layers = getAllLayersExtrusionPathsFromObject(obj);
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Points instances_shifts;
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for (const PrintInstance& inst : obj->instances())
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@ -1563,4 +1563,19 @@ void WipeTower::generate(std::vector<std::vector<WipeTower::ToolChangeResult>> &
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}
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}
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std::vector<std::pair<float, float>> WipeTower::get_z_and_depth_pairs() const
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{
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std::vector<std::pair<float, float>> out = {{0.f, m_wipe_tower_depth}};
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for (const WipeTowerInfo& wti : m_plan) {
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assert(wti.depth < wti.depth + WT_EPSILON);
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if (wti.depth < out.back().second - WT_EPSILON)
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out.emplace_back(wti.z, wti.depth);
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}
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if (out.back().first < m_wipe_tower_height - WT_EPSILON)
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out.emplace_back(m_wipe_tower_height, 0.f);
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return out;
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}
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} // namespace Slic3r
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@ -143,6 +143,7 @@ public:
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void generate(std::vector<std::vector<ToolChangeResult>> &result);
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float get_depth() const { return m_wipe_tower_depth; }
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std::vector<std::pair<float, float>> get_z_and_depth_pairs() const;
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float get_brim_width() const { return m_wipe_tower_brim_width_real; }
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float get_wipe_tower_height() const { return m_wipe_tower_height; }
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@ -27,7 +27,6 @@
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#include <boost/log/trivial.hpp>
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#include <boost/regex.hpp>
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namespace Slic3r {
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template class PrintState<PrintStep, psCount>;
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@ -1502,6 +1501,7 @@ void Print::_make_wipe_tower()
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m_wipe_tower_data.tool_changes.reserve(m_wipe_tower_data.tool_ordering.layer_tools().size());
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wipe_tower.generate(m_wipe_tower_data.tool_changes);
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m_wipe_tower_data.depth = wipe_tower.get_depth();
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m_wipe_tower_data.z_and_depth_pairs = wipe_tower.get_z_and_depth_pairs();
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m_wipe_tower_data.brim_width = wipe_tower.get_brim_width();
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m_wipe_tower_data.height = wipe_tower.get_wipe_tower_height();
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@ -1528,7 +1528,7 @@ void Print::_make_wipe_tower()
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m_wipe_tower_data.number_of_toolchanges = wipe_tower.get_number_of_toolchanges();
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const Vec3d origin = Vec3d::Zero();
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m_fake_wipe_tower.set_fake_extrusion_data(wipe_tower.position(), wipe_tower.width(), wipe_tower.get_wipe_tower_height(), config().first_layer_height, m_wipe_tower_data.depth,
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m_wipe_tower_data.brim_width, config().wipe_tower_rotation_angle, {scale_(origin.x()), scale_(origin.y())});
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m_wipe_tower_data.z_and_depth_pairs, m_wipe_tower_data.brim_width, config().wipe_tower_rotation_angle, {scale_(origin.x()), scale_(origin.y())});
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}
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@ -1597,4 +1597,57 @@ std::string PrintStatistics::finalize_output_path(const std::string &path_in) co
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return final_path;
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}
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std::vector<ExtrusionPaths> FakeWipeTower::getFakeExtrusionPathsFromWipeTower() const
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{
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float h = height;
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float lh = layer_height;
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int d = scale_(depth);
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int w = scale_(width);
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int bd = scale_(brim_width);
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Point minCorner = { -bd, -bd };
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Point maxCorner = { minCorner.x() + w + bd, minCorner.y() + d + bd };
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std::vector<ExtrusionPaths> paths;
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for (float hh = 0.f; hh < h; hh += lh) {
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if (hh != 0.f) {
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// The wipe tower may be getting smaller. Find the depth for this layer.
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size_t i = 0;
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for (i=0; i<z_and_depth_pairs.size()-1; ++i)
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if (hh >= z_and_depth_pairs[i].first && hh < z_and_depth_pairs[i+1].first)
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break;
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d = scale_(z_and_depth_pairs[i].second);
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minCorner = {0.f, -d/2 + scale_(z_and_depth_pairs.front().second/2.f)};
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maxCorner = { minCorner.x() + w, minCorner.y() + d };
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}
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ExtrusionPath path(ExtrusionRole::WipeTower, 0.0, 0.0, lh);
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path.polyline = { minCorner, {maxCorner.x(), minCorner.y()}, maxCorner, {minCorner.x(), maxCorner.y()}, minCorner };
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paths.push_back({ path });
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// We added the border, now add several parallel lines so we can detect an object that is fully inside the tower.
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// For now, simply use fixed spacing of 3mm.
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for (coord_t y=minCorner.y()+scale_(3.); y<maxCorner.y(); y+=scale_(3.)) {
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path.polyline = { {minCorner.x(), y}, {maxCorner.x(), y} };
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paths.back().push_back(path);
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}
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if (hh == 0.f) {
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minCorner = minCorner + Point(bd, bd);
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maxCorner = maxCorner - Point(bd, bd);
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}
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}
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// Rotate and translate the tower into the final position.
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for (ExtrusionPaths& ps : paths) {
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for (ExtrusionPath& p : ps) {
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p.polyline.rotate(Geometry::deg2rad(rotation_angle));
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p.polyline.translate(scale_(pos.x()), scale_(pos.y()));
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}
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}
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return paths;
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}
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} // namespace Slic3r
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@ -426,17 +426,19 @@ struct FakeWipeTower
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float height;
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float layer_height;
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float depth;
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std::vector<std::pair<float, float>> z_and_depth_pairs;
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float brim_width;
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float rotation_angle;
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Vec2d plate_origin;
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void set_fake_extrusion_data(const Vec2f& p, float w, float h, float lh, float d, float bd, float ra, const Vec2d& o)
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void set_fake_extrusion_data(const Vec2f& p, float w, float h, float lh, float d, const std::vector<std::pair<float, float>>& zad, float bd, float ra, const Vec2d& o)
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{
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pos = p;
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width = w;
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height = h;
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layer_height = lh;
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depth = d;
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z_and_depth_pairs = zad;
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brim_width = bd;
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rotation_angle = ra;
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plate_origin = o;
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@ -444,45 +446,7 @@ struct FakeWipeTower
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void set_pos_and_rotation(const Vec2f& p, float rotation) { pos = p; rotation_angle = rotation; }
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std::vector<ExtrusionPaths> getFakeExtrusionPathsFromWipeTower() const
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{
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float h = height;
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float lh = layer_height;
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int d = scale_(depth);
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int w = scale_(width);
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int bd = scale_(brim_width);
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Point minCorner = { -bd, -bd };
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Point maxCorner = { minCorner.x() + w + bd, minCorner.y() + d + bd };
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std::vector<ExtrusionPaths> paths;
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for (float hh = 0.f; hh < h; hh += lh) {
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ExtrusionPath path(ExtrusionRole::WipeTower, 0.0, 0.0, lh);
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path.polyline = { minCorner, {maxCorner.x(), minCorner.y()}, maxCorner, {minCorner.x(), maxCorner.y()}, minCorner };
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paths.push_back({ path });
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// We added the border, now add several parallel lines so we can detect an object that is fully inside the tower.
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// For now, simply use fixed spacing of 3mm.
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for (coord_t y=minCorner.y()+scale_(3.); y<maxCorner.y(); y+=scale_(3.)) {
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path.polyline = { {minCorner.x(), y}, {maxCorner.x(), y} };
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paths.push_back({ path });
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}
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if (hh == 0.f) {
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minCorner = minCorner + Point(bd, bd);
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maxCorner = maxCorner - Point(bd, bd);
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}
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}
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// Rotate and translate the tower into the final position.
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for (ExtrusionPaths& ps : paths) {
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for (ExtrusionPath& p : ps) {
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p.polyline.rotate(Geometry::deg2rad(rotation_angle));
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p.polyline.translate(scale_(pos.x()), scale_(pos.y()));
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}
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}
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return paths;
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}
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std::vector<ExtrusionPaths> getFakeExtrusionPathsFromWipeTower() const;
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};
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struct WipeTowerData
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@ -500,6 +464,7 @@ struct WipeTowerData
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// Depth of the wipe tower to pass to GLCanvas3D for exact bounding box:
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float depth;
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std::vector<std::pair<float, float>> z_and_depth_pairs;
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float brim_width;
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float height;
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@ -480,11 +480,11 @@ int GLVolumeCollection::load_object_volume(
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#if ENABLE_OPENGL_ES
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int GLVolumeCollection::load_wipe_tower_preview(
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float pos_x, float pos_y, float width, float depth, float height, float cone_angle,
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float pos_x, float pos_y, float width, float depth, const std::vector<std::pair<float, float>>& z_and_depth_pairs, float height, float cone_angle,
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float rotation_angle, bool size_unknown, float brim_width, TriangleMesh* out_mesh)
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#else
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int GLVolumeCollection::load_wipe_tower_preview(
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float pos_x, float pos_y, float width, float depth, float height, float cone_angle,
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float pos_x, float pos_y, float width, float depth, const std::vector<std::pair<float, float>>& z_and_depth_pairs, float height, float cone_angle,
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float rotation_angle, bool size_unknown, float brim_width)
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#endif // ENABLE_OPENGL_ES
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{
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@ -534,8 +534,13 @@ int GLVolumeCollection::load_wipe_tower_preview(
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mesh.scale(Vec3f(width / (n * min_width), 1.f, height)); // Scaling to proper width
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}
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else
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mesh = make_cube(width, depth, height);
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else {
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for (size_t i=1; i<z_and_depth_pairs.size(); ++i) {
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TriangleMesh m = make_cube(width, z_and_depth_pairs[i-1].second, z_and_depth_pairs[i].first-z_and_depth_pairs[i-1].first);
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m.translate(0.f, -z_and_depth_pairs[i-1].second/2.f + z_and_depth_pairs[0].second/2.f, z_and_depth_pairs[i-1].first);
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mesh.merge(m);
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}
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}
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// We'll make another mesh to show the brim (fixed layer height):
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TriangleMesh brim_mesh = make_cube(width + 2.f * brim_width, depth + 2.f * brim_width, 0.2f);
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@ -396,10 +396,10 @@ public:
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#if ENABLE_OPENGL_ES
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int load_wipe_tower_preview(
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float pos_x, float pos_y, float width, float depth, float height, float cone_angle, float rotation_angle, bool size_unknown, float brim_width, TriangleMesh* out_mesh = nullptr);
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float pos_x, float pos_y, float width, float depth, const std::vector<std::pair<float, float>>& z_and_depth_pairs, float height, float cone_angle, float rotation_angle, bool size_unknown, float brim_width, TriangleMesh* out_mesh = nullptr);
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#else
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int load_wipe_tower_preview(
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float pos_x, float pos_y, float width, float depth, float height, float cone_angle, float rotation_angle, bool size_unknown, float brim_width);
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float pos_x, float pos_y, float width, float depth, const std::vector<std::pair<float, float>>& z_and_depth_pairs, float height, float cone_angle, float rotation_angle, bool size_unknown, float brim_width);
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#endif // ENABLE_OPENGL_ES
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// Load SLA auxiliary GLVolumes (for support trees or pad).
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@ -2260,9 +2260,10 @@ void GCodeViewer::load_shells(const Print& print)
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if (extruders_count > 1 && config.wipe_tower && !config.complete_objects) {
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const WipeTowerData& wipe_tower_data = print.wipe_tower_data(extruders_count);
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const float depth = wipe_tower_data.depth;
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const std::vector<std::pair<float, float>> z_and_depth_pairs = print.wipe_tower_data(extruders_count).z_and_depth_pairs;
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const float brim_width = wipe_tower_data.brim_width;
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if (depth != 0.)
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m_shells.volumes.load_wipe_tower_preview(config.wipe_tower_x, config.wipe_tower_y, config.wipe_tower_width, depth, max_z, config.wipe_tower_cone_angle, config.wipe_tower_rotation_angle,
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m_shells.volumes.load_wipe_tower_preview(config.wipe_tower_x, config.wipe_tower_y, config.wipe_tower_width, depth, z_and_depth_pairs, max_z, config.wipe_tower_cone_angle, config.wipe_tower_rotation_angle,
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!print.is_step_done(psWipeTower), brim_width);
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}
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}
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@ -2554,6 +2554,7 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
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const Print *print = m_process->fff_print();
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const float depth = print->wipe_tower_data(extruders_count).depth;
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const std::vector<std::pair<float, float>> z_and_depth_pairs = print->wipe_tower_data(extruders_count).z_and_depth_pairs;
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const float height_real = print->wipe_tower_data(extruders_count).height; // -1.f = unknown
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// Height of a print (Show at least a slab).
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@ -2562,11 +2563,11 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
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if (depth != 0.) {
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#if ENABLE_OPENGL_ES
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int volume_idx_wipe_tower_new = m_volumes.load_wipe_tower_preview(
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x, y, w, depth, (float)height, ca, a, !print->is_step_done(psWipeTower),
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x, y, w, depth, z_and_depth_pairs, (float)height, ca, a, !print->is_step_done(psWipeTower),
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bw, &m_wipe_tower_mesh);
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#else
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int volume_idx_wipe_tower_new = m_volumes.load_wipe_tower_preview(
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x, y, w, depth, (float)height, ca, a, !print->is_step_done(psWipeTower),
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x, y, w, depth, z_and_depth_pairs, (float)height, ca, a, !print->is_step_done(psWipeTower),
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bw);
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#endif // ENABLE_OPENGL_ES
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if (volume_idx_wipe_tower_old != -1)
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