Fixed missing mirror transform data when increasing instances count

This commit is contained in:
Enrico Turri 2019-01-03 15:04:29 +01:00
parent 98fa9c4c38
commit 474e06ac85
3 changed files with 4 additions and 3 deletions

View file

@ -719,12 +719,13 @@ ModelInstance* ModelObject::add_instance(const ModelInstance &other)
return i;
}
ModelInstance* ModelObject::add_instance(const Vec3d &offset, const Vec3d &scaling_factor, const Vec3d &rotation)
ModelInstance* ModelObject::add_instance(const Vec3d &offset, const Vec3d &scaling_factor, const Vec3d &rotation, const Vec3d &mirror)
{
auto *instance = add_instance();
instance->set_offset(offset);
instance->set_scaling_factor(scaling_factor);
instance->set_rotation(rotation);
instance->set_mirror(mirror);
return instance;
}

View file

@ -200,7 +200,7 @@ public:
ModelInstance* add_instance();
ModelInstance* add_instance(const ModelInstance &instance);
ModelInstance* add_instance(const Vec3d &offset, const Vec3d &scaling_factor, const Vec3d &rotation);
ModelInstance* add_instance(const Vec3d &offset, const Vec3d &scaling_factor, const Vec3d &rotation, const Vec3d &mirror);
void delete_instance(size_t idx);
void delete_last_instance();
void clear_instances();

View file

@ -2628,7 +2628,7 @@ void Plater::increase_instances(size_t num)
float offset = 10.0;
for (size_t i = 0; i < num; i++, offset += 10.0) {
Vec3d offset_vec = model_instance->get_offset() + Vec3d(offset, offset, 0.0);
model_object->add_instance(offset_vec, model_instance->get_scaling_factor(), model_instance->get_rotation());
model_object->add_instance(offset_vec, model_instance->get_scaling_factor(), model_instance->get_rotation(), model_instance->get_mirror());
// p->print.get_object(obj_idx)->add_copy(Slic3r::to_2d(offset_vec));
}