Revert "Merge branch 'tm_convex_intersect_rotcalip'"
This reverts commit627d8bcaef
, reversing changes made to66d4462724
. The change breaks build on mac
This commit is contained in:
parent
627d8bcaef
commit
476b48ed11
@ -20,26 +20,6 @@
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#include <boost/algorithm/string/split.hpp>
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#include <boost/algorithm/string/split.hpp>
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#include <boost/log/trivial.hpp>
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#include <boost/log/trivial.hpp>
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#if defined(_MSC_VER) && defined(__clang__)
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#define BOOST_NO_CXX17_HDR_STRING_VIEW
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#endif
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#include <libslic3r/Int128.hpp>
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#include <boost/multiprecision/integer.hpp>
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namespace Slic3r {
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#if !defined(HAS_INTRINSIC_128_TYPE) || defined(__APPLE__)
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using int128_t = boost::multiprecision::int128_t;
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#else
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using int128_t = __int128;
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#endif
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using int256_t = boost::multiprecision::int256_t;
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} // namespace Slic3r
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#ifdef SLIC3R_DEBUG
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#ifdef SLIC3R_DEBUG
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#include "SVG.hpp"
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#include "SVG.hpp"
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#endif
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#endif
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@ -1563,193 +1543,4 @@ double rotation_diff_z(const Vec3d &rot_xyz_from, const Vec3d &rot_xyz_to)
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return (axis.z() < 0) ? -angle : angle;
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return (axis.z() < 0) ? -angle : angle;
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}
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}
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namespace rotcalip {
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} }
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inline int128_t magnsq(const Point &p)
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{
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return int128_t(p.x()) * p.x() + int64_t(p.y()) * p.y();
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}
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inline int128_t dot(const Point &a, const Point &b)
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{
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return int128_t(a.x()) * b.x() + int64_t(a.y()) * b.y();
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}
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// Compares the angle enclosed by vectors dir and dirA (alpha) with the angle
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// enclosed by -dir and dirB (beta). Returns -1 if alpha is less than beta, 0
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// if they are equal and 1 if alpha is greater than beta. Note that dir is
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// reversed for beta, because it represents the opposite side of a caliper.
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int cmp_angles(const Point &dir, const Point &dirA, const Point &dirB) {
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int128_t dotA = dot(dir, dirA);
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int128_t dotB = dot(-dir, dirB);
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int256_t dcosa = int256_t(magnsq(dirB)) * int256_t(std::abs(dotA)) * dotA;
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int256_t dcosb = int256_t(magnsq(dirA)) * int256_t(std::abs(dotB)) * dotB;
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int256_t diff = dcosa - dcosb;
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return diff > 0? -1 : (diff < 0 ? 1 : 0);
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}
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// A helper class to navigate on a polygon. Given a vertex index, one can
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// get the edge belonging to that vertex, the coordinates of the vertex, the
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// next and previous edges. Stuff that is needed in the rotating calipers algo.
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class Idx
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{
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size_t m_idx;
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const Polygon *m_poly;
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public:
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explicit Idx(const Polygon &p): m_idx{0}, m_poly{&p} {}
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explicit Idx(size_t idx, const Polygon &p): m_idx{idx}, m_poly{&p} {}
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size_t idx() const { return m_idx; }
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void set_idx(size_t i) { m_idx = i; }
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size_t next() const { return (m_idx + 1) % m_poly->size(); }
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size_t inc() { return m_idx = (m_idx + 1) % m_poly->size(); }
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Point prev_dir() const {
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return pt() - (*m_poly)[(m_idx + m_poly->size() - 1) % m_poly->size()];
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}
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const Point &pt() const { return (*m_poly)[m_idx]; }
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const Point dir() const { return (*m_poly)[next()] - pt(); }
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const Point next_dir() const
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{
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return (*m_poly)[(m_idx + 2) % m_poly->size()] - (*m_poly)[next()];
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}
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const Polygon &poly() const { return *m_poly; }
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};
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enum class AntipodalVisitMode { Full, SkipParallelSegments };
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// Visit all antipodal pairs starting from the initial ia, ib pair which
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// has to be a valid antipodal pair (not checked). fn is called for every
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// antipodal pair encountered including the initial one.
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// The callback Fn has a signiture of bool(size_t i, size_t j, const Point &dir)
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// where i,j are the vertex indices of the antipodal pair and dir is the
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// direction of the calipers touching the i vertex.
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template<AntipodalVisitMode mode = AntipodalVisitMode::Full, class Fn>
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void visit_antipodals (Idx& ia, Idx &ib, Fn &&fn)
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{
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// Set current caliper direction to be the lower edge angle from X axis
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int cmp = cmp_angles(ia.prev_dir(), ia.dir(), ib.dir());
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Idx *current = cmp <= 0 ? &ia : &ib, *other = cmp <= 0 ? &ib : &ia;
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bool visitor_continue = true;
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size_t a_start = ia.idx(), b_start = ib.idx();
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bool a_finished = false, b_finished = false;
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while (visitor_continue && !(a_finished && b_finished)) {
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Point current_dir_a = current == &ia ? current->dir() : -current->dir();
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visitor_continue = fn(ia.idx(), ib.idx(), current_dir_a);
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if constexpr (mode == AntipodalVisitMode::Full)
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if (cmp == 0 && visitor_continue) {
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visitor_continue = fn(current == &ia ? ia.idx() : ia.next(),
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current == &ib ? ib.idx() : ib.next(),
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current_dir_a);
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}
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cmp = cmp_angles(current->dir(), current->next_dir(), other->dir());
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current->inc();
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if (cmp > 0) {
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std::swap(current, other);
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}
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if (ia.idx() == a_start) a_finished = true;
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if (ib.idx() == b_start) b_finished = true;
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}
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}
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static bool is_left(const Point &a, const Point &b, const Point &c)
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{
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Vec<2, int64_t> V = (b - a).cast<int64_t>();
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Vec<2, int64_t> W = (c - a).cast<int64_t>();
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return V.x() * W.y() - V.y() * W.x() > 0;
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}
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} // namespace rotcalip
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bool intersects(const Polygon &A, const Polygon &B)
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{
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using namespace rotcalip;
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// Establish starting antipodals as extremes in XY plane. Use the
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// easily obtainable bounding boxes to check if A and B is disjoint
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// and return false if the are.
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struct BB
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{
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size_t xmin = 0, xmax = 0, ymin = 0, ymax = 0;
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const Polygon &P;
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static bool cmpy(const Point &l, const Point &u)
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{
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return l.y() < u.y() || (l.y() == u.y() && l.x() < u.x());
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}
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BB(const Polygon &poly): P{poly}
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{
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for (size_t i = 0; i < P.size(); ++i) {
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if (P[i] < P[xmin]) xmin = i;
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if (P[xmax] < P[i]) xmax = i;
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if (cmpy(P[i], P[ymin])) ymin = i;
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if (cmpy(P[ymax], P[i])) ymax = i;
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}
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}
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};
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BB bA{A}, bB{B};
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BoundingBox bbA{{A[bA.xmin].x(), A[bA.ymin].y()}, {A[bA.xmax].x(), A[bA.ymax].y()}};
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BoundingBox bbB{{B[bB.xmin].x(), B[bB.ymin].y()}, {B[bB.xmax].x(), B[bB.ymax].y()}};
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if (!bbA.overlap(bbB))
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return false;
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// Establish starting antipodals as extreme vertex pairs in X or Y direction
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// which reside on different polygons. If no such pair is found, the two
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// polygons are certainly not disjoint.
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Idx imin{bA.xmin, A}, imax{bB.xmax, B};
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if (B[bB.xmin] < imin.pt()) imin = Idx{bB.xmin, B};
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if (imax.pt() < A[bA.xmax]) imax = Idx{bA.xmax, A};
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if (&imin.poly() == &imax.poly()) {
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imin = Idx{bA.ymin, A};
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imax = Idx{bB.ymax, B};
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if (B[bB.ymin] < imin.pt()) imin = Idx{bB.ymin, B};
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if (imax.pt() < A[bA.ymax]) imax = Idx{bA.ymax, A};
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}
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if (&imin.poly() == &imax.poly())
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return true;
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bool found_divisor;
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visit_antipodals<AntipodalVisitMode::SkipParallelSegments>(
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imin, imax,
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[&imin, &imax, &found_divisor](size_t ia, size_t ib, const Point &dir) {
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// std::cout << "A" << ia << " B" << ib << " dir " <<
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// dir.x() << " " << dir.y() << std::endl;
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const Polygon &A = imin.poly(), &B = imax.poly();
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Point ref_a = A[(ia + 2) % A.size()],
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ref_b = B[(ib + 2) % B.size()];
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Point Anext = A[ia] + dir;
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bool is_left_a = is_left(A[ia], Anext, ref_a);
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bool is_left_b = is_left(B[ib], B[ib] - dir, ref_b);
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// If both reference points are on the left (or right) of the
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// support line and the opposite support line is to the righ (or
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// left), the divisor line is found. We only test the reference
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// point, as by definition, if that is on one side, all the other
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// points must be on the same side of a support line.
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if (is_left(A[ia], Anext, B[ib])) {
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found_divisor = !is_left_a && !is_left_b;
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} else {
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found_divisor = is_left_a && is_left_b;
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}
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return !found_divisor;
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});
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// Intersects if the divisor was not found
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return !found_divisor;
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}
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}} // namespace Slic3r::Geometry
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@ -532,8 +532,6 @@ inline bool is_rotation_ninety_degrees(const Vec3d &rotation)
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return is_rotation_ninety_degrees(rotation.x()) && is_rotation_ninety_degrees(rotation.y()) && is_rotation_ninety_degrees(rotation.z());
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return is_rotation_ninety_degrees(rotation.x()) && is_rotation_ninety_degrees(rotation.y()) && is_rotation_ninety_degrees(rotation.z());
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}
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}
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bool intersects(const Polygon &convex_poly1, const Polygon &convex_poly2);
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} } // namespace Slicer::Geometry
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} } // namespace Slicer::Geometry
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#endif
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#endif
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@ -23,7 +23,6 @@ add_executable(${_TEST_NAME}_tests
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test_png_io.cpp
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test_png_io.cpp
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test_timeutils.cpp
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test_timeutils.cpp
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test_indexed_triangle_set.cpp
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test_indexed_triangle_set.cpp
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../libnest2d/printer_parts.cpp
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)
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)
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if (TARGET OpenVDB::openvdb)
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if (TARGET OpenVDB::openvdb)
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@ -9,14 +9,6 @@
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#include "libslic3r/ClipperUtils.hpp"
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#include "libslic3r/ClipperUtils.hpp"
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#include "libslic3r/ShortestPath.hpp"
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#include "libslic3r/ShortestPath.hpp"
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#include <random>
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#include "libnest2d/tools/benchmark.h"
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#include "libslic3r/SVG.hpp"
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#include "../libnest2d/printer_parts.hpp"
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#include <unordered_set>
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using namespace Slic3r;
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using namespace Slic3r;
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TEST_CASE("Polygon::contains works properly", "[Geometry]"){
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TEST_CASE("Polygon::contains works properly", "[Geometry]"){
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@ -460,168 +452,3 @@ SCENARIO("Ported from xs/t/14_geometry.t", "[Geometry]"){
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REQUIRE(! Slic3r::Geometry::directions_parallel(M_PI /2, PI, M_PI /180));
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REQUIRE(! Slic3r::Geometry::directions_parallel(M_PI /2, PI, M_PI /180));
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}
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}
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}
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}
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static Polygon gen_convex_poly(std::mt19937_64 &rg, size_t point_cnt)
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{
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std::uniform_int_distribution<coord_t> dist(0, 100);
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Polygon out;
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out.points.reserve(point_cnt);
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coord_t tr = dist(rg) * 2 / SCALING_FACTOR;
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for (size_t i = 0; i < point_cnt; ++i)
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out.points.emplace_back(tr + dist(rg) / SCALING_FACTOR,
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tr + dist(rg) / SCALING_FACTOR);
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return Geometry::convex_hull(out.points);
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}
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TEST_CASE("Convex polygon intersection on two disjoint squares", "[Geometry][Rotcalip]") {
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Polygon A{{0, 0}, {10, 0}, {10, 10}, {0, 10}};
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A.scale(1. / SCALING_FACTOR);
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Polygon B = A;
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B.translate(20 / SCALING_FACTOR, 0);
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bool is_inters = Geometry::intersects(A, B);
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REQUIRE(is_inters != true);
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}
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TEST_CASE("Convex polygon intersection on two intersecting squares", "[Geometry][Rotcalip]") {
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Polygon A{{0, 0}, {10, 0}, {10, 10}, {0, 10}};
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A.scale(1. / SCALING_FACTOR);
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Polygon B = A;
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B.translate(5 / SCALING_FACTOR, 5 / SCALING_FACTOR);
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bool is_inters = Geometry::intersects(A, B);
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REQUIRE(is_inters == true);
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}
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TEST_CASE("Convex polygon intersection test on random polygons", "[Geometry]") {
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constexpr size_t TEST_CNT = 1000;
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constexpr size_t POINT_CNT = 1000;
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std::mt19937_64 rg{std::random_device{}()};
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Benchmark bench;
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auto tests = reserve_vector<std::pair<Polygon, Polygon>>(TEST_CNT);
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auto results = reserve_vector<bool>(TEST_CNT);
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auto expects = reserve_vector<bool>(TEST_CNT);
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for (size_t i = 0; i < TEST_CNT; ++i) {
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tests.emplace_back(gen_convex_poly(rg, POINT_CNT), gen_convex_poly(rg, POINT_CNT));
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}
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bench.start();
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for (const auto &test : tests)
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results.emplace_back(Geometry::intersects(test.first, test.second));
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bench.stop();
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std::cout << "Test time: " << bench.getElapsedSec() << std::endl;
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bench.start();
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for (const auto &test : tests)
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expects.emplace_back(!intersection(test.first, test.second).empty());
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bench.stop();
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std::cout << "Clipper time: " << bench.getElapsedSec() << std::endl;
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REQUIRE(results.size() == expects.size());
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for (size_t i = 0; i < results.size(); ++i) {
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// std::cout << expects[i] << " ";
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if (results[i] != expects[i]) {
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SVG svg{std::string("fail") + std::to_string(i) + ".svg"};
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svg.draw(tests[i].first, "blue");
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svg.draw(tests[i].second, "green");
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svg.Close();
|
|
||||||
|
|
||||||
// std::cout << std::endl;
|
|
||||||
}
|
|
||||||
REQUIRE(results[i] == expects[i]);
|
|
||||||
}
|
|
||||||
std::cout << std::endl;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
struct Pair
|
|
||||||
{
|
|
||||||
size_t first, second;
|
|
||||||
bool operator==(const Pair &b) const { return first == b.first && second == b.second; }
|
|
||||||
};
|
|
||||||
|
|
||||||
template<> struct std::hash<Pair> {
|
|
||||||
size_t operator()(const Pair &c) const
|
|
||||||
{
|
|
||||||
return c.first * PRINTER_PART_POLYGONS.size() + c.second;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
TEST_CASE("Convex polygon intersection test prusa polygons", "[Geometry][Rotcalip]") {
|
|
||||||
std::unordered_set<Pair> combos;
|
|
||||||
for (size_t i = 0; i < PRINTER_PART_POLYGONS.size(); ++i) {
|
|
||||||
for (size_t j = 0; j < PRINTER_PART_POLYGONS.size(); ++j) {
|
|
||||||
if (i != j) {
|
|
||||||
size_t a = std::min(i, j), b = std::max(i, j);
|
|
||||||
combos.insert(Pair{a, b});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// All disjoint
|
|
||||||
for (const auto &combo : combos) {
|
|
||||||
Polygon A = PRINTER_PART_POLYGONS[combo.first], B = PRINTER_PART_POLYGONS[combo.second];
|
|
||||||
A = Geometry::convex_hull(A.points);
|
|
||||||
B = Geometry::convex_hull(B.points);
|
|
||||||
|
|
||||||
auto bba = A.bounding_box();
|
|
||||||
auto bbb = B.bounding_box();
|
|
||||||
|
|
||||||
A.translate(-bba.center());
|
|
||||||
B.translate(-bbb.center());
|
|
||||||
|
|
||||||
B.translate(bba.size() + bbb.size());
|
|
||||||
|
|
||||||
bool res = Geometry::intersects(A, B);
|
|
||||||
bool ref = !intersection(A, B).empty();
|
|
||||||
|
|
||||||
if (res != ref) {
|
|
||||||
SVG svg{std::string("fail") + std::to_string(combo.first) + "_" + std::to_string(combo.second) + ".svg"};
|
|
||||||
svg.draw(A, "blue");
|
|
||||||
svg.draw(B, "green");
|
|
||||||
svg.Close();
|
|
||||||
}
|
|
||||||
|
|
||||||
REQUIRE(res == ref);
|
|
||||||
}
|
|
||||||
|
|
||||||
// All intersecting
|
|
||||||
for (const auto &combo : combos) {
|
|
||||||
Polygon A = PRINTER_PART_POLYGONS[combo.first], B = PRINTER_PART_POLYGONS[combo.second];
|
|
||||||
A = Geometry::convex_hull(A.points);
|
|
||||||
B = Geometry::convex_hull(B.points);
|
|
||||||
|
|
||||||
auto bba = A.bounding_box();
|
|
||||||
auto bbb = B.bounding_box();
|
|
||||||
|
|
||||||
A.translate(-bba.center());
|
|
||||||
B.translate(-bbb.center());
|
|
||||||
|
|
||||||
bool res = Geometry::intersects(A, B);
|
|
||||||
bool ref = !intersection(A, B).empty();
|
|
||||||
|
|
||||||
if (res != ref) {
|
|
||||||
SVG svg{std::string("fail") + std::to_string(combo.first) + "_" + std::to_string(combo.second) + ".svg"};
|
|
||||||
svg.draw(A, "blue");
|
|
||||||
svg.draw(B, "green");
|
|
||||||
svg.Close();
|
|
||||||
}
|
|
||||||
|
|
||||||
REQUIRE(res == ref);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
Loading…
Reference in New Issue
Block a user