diff --git a/src/libslic3r/Model.hpp b/src/libslic3r/Model.hpp
index f9fca3bc9..0151cf61d 100644
--- a/src/libslic3r/Model.hpp
+++ b/src/libslic3r/Model.hpp
@@ -761,9 +761,7 @@ public:
 
     // The triangular model.
     const TriangleMesh& mesh() const { return *m_mesh.get(); }
-#if ENABLE_RAYCAST_PICKING
     std::shared_ptr<const TriangleMesh> mesh_ptr() const { return m_mesh; }
-#endif // ENABLE_RAYCAST_PICKING
     void                set_mesh(const TriangleMesh &mesh) { m_mesh = std::make_shared<const TriangleMesh>(mesh); }
     void                set_mesh(TriangleMesh &&mesh) { m_mesh = std::make_shared<const TriangleMesh>(std::move(mesh)); }
     void                set_mesh(const indexed_triangle_set &mesh) { m_mesh = std::make_shared<const TriangleMesh>(mesh); }
diff --git a/src/libslic3r/Technologies.hpp b/src/libslic3r/Technologies.hpp
index f707b0f21..4e6d2106b 100644
--- a/src/libslic3r/Technologies.hpp
+++ b/src/libslic3r/Technologies.hpp
@@ -28,6 +28,8 @@
 #define DISABLE_GCODEVIEWER_INSTANCED_MODELS 1
 // Enable Measure Gizmo debug window
 #define ENABLE_MEASURE_GIZMO_DEBUG 0
+// Enable scene raycast picking debug window
+#define ENABLE_RAYCAST_PICKING_DEBUG 0
 
 
 // Enable rendering of objects using environment map
@@ -61,9 +63,6 @@
 #define ENABLE_PROCESS_G2_G3_LINES (1 && ENABLE_2_6_0_ALPHA1)
 // Enable fix of used filament data exported to gcode file
 #define ENABLE_USED_FILAMENT_POST_PROCESS (1 && ENABLE_2_6_0_ALPHA1)
-// Enable picking using raytracing
-#define ENABLE_RAYCAST_PICKING (1 && ENABLE_LEGACY_OPENGL_REMOVAL)
-#define ENABLE_RAYCAST_PICKING_DEBUG (0 && ENABLE_RAYCAST_PICKING)
 
 
 #endif // _prusaslicer_technologies_h_
diff --git a/src/slic3r/GUI/3DBed.cpp b/src/slic3r/GUI/3DBed.cpp
index 140258402..a7e70bc43 100644
--- a/src/slic3r/GUI/3DBed.cpp
+++ b/src/slic3r/GUI/3DBed.cpp
@@ -252,10 +252,8 @@ bool Bed3D::set_shape(const Pointfs& bed_shape, const double max_print_height, c
     m_axes.set_origin({ 0.0, 0.0, static_cast<double>(GROUND_Z) });
     m_axes.set_stem_length(0.1f * static_cast<float>(m_build_volume.bounding_volume().max_size()));
 
-#if ENABLE_RAYCAST_PICKING
     // unregister from picking
     wxGetApp().plater()->canvas3D()->remove_raycasters_for_picking(SceneRaycaster::EType::Bed);
-#endif // ENABLE_RAYCAST_PICKING
 
     // Let the calee to update the UI.
     return true;
@@ -309,11 +307,7 @@ void Bed3D::render_internal(GLCanvas3D& canvas, bool bottom, float scale_factor,
     glsafe(::glEnable(GL_DEPTH_TEST));
 
 #if ENABLE_LEGACY_OPENGL_REMOVAL
-#if ENABLE_RAYCAST_PICKING
     m_model.model.set_color(picking ? PICKING_MODEL_COLOR : DEFAULT_MODEL_COLOR);
-#else
-    m_model.set_color(picking ? PICKING_MODEL_COLOR : DEFAULT_MODEL_COLOR);
-#endif // ENABLE_RAYCAST_PICKING
 #else
     m_model.set_color(-1, picking ? PICKING_MODEL_COLOR : DEFAULT_MODEL_COLOR);
 #endif // ENABLE_LEGACY_OPENGL_REMOVAL
@@ -355,11 +349,7 @@ BoundingBoxf3 Bed3D::calc_extended_bounding_box() const
     out.merge(out.min + Vec3d(-Axes::DefaultTipRadius, -Axes::DefaultTipRadius, out.max.z()));
 #endif // ENABLE_WORLD_COORDINATE
     // extend to contain model, if any
-#if ENABLE_RAYCAST_PICKING
     BoundingBoxf3 model_bb = m_model.model.get_bounding_box();
-#else
-    BoundingBoxf3 model_bb = m_model.get_bounding_box();
-#endif // ENABLE_RAYCAST_PICKING
     if (model_bb.defined) {
         model_bb.translate(m_model_offset);
         out.merge(model_bb);
@@ -409,16 +399,12 @@ void Bed3D::init_triangles()
             init_data.add_triangle(vertices_counter - 3, vertices_counter - 2, vertices_counter - 1);
     }
 
-#if ENABLE_RAYCAST_PICKING
     if (m_model.model.get_filename().empty() && m_model.mesh_raycaster == nullptr)
         // register for picking
         register_raycasters_for_picking(init_data, Transform3d::Identity());
-#endif // ENABLE_RAYCAST_PICKING
 
     m_triangles.init_from(std::move(init_data));
-#if ENABLE_RAYCAST_PICKING
     m_triangles.set_color(DEFAULT_MODEL_COLOR);
-#endif // ENABLE_RAYCAST_PICKING
 }
 
 void Bed3D::init_gridlines()
@@ -798,17 +784,9 @@ void Bed3D::render_model()
     if (m_model_filename.empty())
         return;
 
-#if ENABLE_RAYCAST_PICKING
     if (m_model.model.get_filename() != m_model_filename && m_model.model.init_from_file(m_model_filename)) {
-#else
-    if (m_model.get_filename() != m_model_filename && m_model.init_from_file(m_model_filename)) {
-#endif // ENABLE_RAYCAST_PICKING
 #if ENABLE_LEGACY_OPENGL_REMOVAL
-#if ENABLE_RAYCAST_PICKING
         m_model.model.set_color(DEFAULT_MODEL_COLOR);
-#else
-        m_model.set_color(DEFAULT_MODEL_COLOR);
-#endif // ENABLE_RAYCAST_PICKING
 #else
         m_model.set_color(-1, DEFAULT_MODEL_COLOR);
 #endif // ENABLE_LEGACY_OPENGL_REMOVAL
@@ -816,20 +794,14 @@ void Bed3D::render_model()
         // move the model so that its origin (0.0, 0.0, 0.0) goes into the bed shape center and a bit down to avoid z-fighting with the texture quad
         m_model_offset = to_3d(m_build_volume.bounding_volume2d().center(), -0.03);
 
-#if ENABLE_RAYCAST_PICKING
         // register for picking
         register_raycasters_for_picking(m_model.model.get_geometry(), Geometry::translation_transform(m_model_offset));
-#endif // ENABLE_RAYCAST_PICKING
 
         // update extended bounding box
         m_extended_bounding_box = this->calc_extended_bounding_box();
     }
 
-#if ENABLE_RAYCAST_PICKING
     if (!m_model.model.get_filename().empty()) {
-#else
-    if (!m_model.get_filename().empty()) {
-#endif // ENABLE_RAYCAST_PICKING
         GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
         if (shader != nullptr) {
             shader->start_using();
@@ -844,11 +816,7 @@ void Bed3D::render_model()
             glsafe(::glPushMatrix());
             glsafe(::glTranslated(m_model_offset.x(), m_model_offset.y(), m_model_offset.z()));
 #endif // ENABLE_LEGACY_OPENGL_REMOVAL
-#if ENABLE_RAYCAST_PICKING
             m_model.model.render();
-#else
-            m_model.render();
-#endif // ENABLE_RAYCAST_PICKING
 #if !ENABLE_LEGACY_OPENGL_REMOVAL
             glsafe(::glPopMatrix());
 #endif // !ENABLE_LEGACY_OPENGL_REMOVAL
@@ -914,23 +882,14 @@ void Bed3D::render_default(bool bottom, bool picking, bool show_texture)
         glsafe(::glEnable(GL_BLEND));
         glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
 
-#if ENABLE_RAYCAST_PICKING
         const bool has_model = !m_model.model.get_filename().empty();
-#else
-        const bool has_model = !m_model.get_filename().empty();
-#endif // ENABLE_RAYCAST_PICKING
-
         if (!has_model && !bottom) {
             // draw background
             glsafe(::glDepthMask(GL_FALSE));
-#if !ENABLE_RAYCAST_PICKING
-            m_triangles.set_color(picking ? PICKING_MODEL_COLOR : DEFAULT_MODEL_COLOR);
-#endif // !ENABLE_RAYCAST_PICKING
             m_triangles.render();
             glsafe(::glDepthMask(GL_TRUE));
         }
 
-#if ENABLE_RAYCAST_PICKING
         if (show_texture) {
             // draw grid
 #if ENABLE_GL_CORE_PROFILE
@@ -942,19 +901,6 @@ void Bed3D::render_default(bool bottom, bool picking, bool show_texture)
         }
         else
             render_contour(view_matrix, projection_matrix);
-#else
-        if (!picking && show_texture) {
-            // draw grid
-#if ENABLE_GL_CORE_PROFILE
-            if (!OpenGLManager::get_gl_info().is_core_profile())
-#endif // ENABLE_GL_CORE_PROFILE
-                glsafe(::glLineWidth(1.5f * m_scale_factor));
-            m_gridlines.set_color(has_model && !bottom ? DEFAULT_SOLID_GRID_COLOR : DEFAULT_TRANSPARENT_GRID_COLOR);
-            m_gridlines.render();
-        }
-        else if (!show_texture)
-            render_contour(view_matrix, projection_matrix);
-#endif // ENABLE_RAYCAST_PICKING
 
         glsafe(::glDisable(GL_BLEND));
 
@@ -1047,7 +993,6 @@ void Bed3D::release_VBOs()
 }
 #endif // !ENABLE_LEGACY_OPENGL_REMOVAL
 
-#if ENABLE_RAYCAST_PICKING
 void Bed3D::register_raycasters_for_picking(const GLModel::Geometry& geometry, const Transform3d& trafo)
 {
     assert(m_model.mesh_raycaster == nullptr);
@@ -1066,7 +1011,6 @@ void Bed3D::register_raycasters_for_picking(const GLModel::Geometry& geometry, c
     m_model.mesh_raycaster = std::make_unique<MeshRaycaster>(std::make_shared<const TriangleMesh>(std::move(its)));
     wxGetApp().plater()->canvas3D()->add_raycaster_for_picking(SceneRaycaster::EType::Bed, 0, *m_model.mesh_raycaster, trafo);
 }
-#endif // ENABLE_RAYCAST_PICKING
 
 } // GUI
 } // Slic3r
diff --git a/src/slic3r/GUI/3DBed.hpp b/src/slic3r/GUI/3DBed.hpp
index 7f0dff19d..c12674b4a 100644
--- a/src/slic3r/GUI/3DBed.hpp
+++ b/src/slic3r/GUI/3DBed.hpp
@@ -8,9 +8,7 @@
 #else
 #include "GLModel.hpp"
 #endif // ENABLE_WORLD_COORDINATE
-#if ENABLE_RAYCAST_PICKING
 #include "MeshUtils.hpp"
-#endif // ENABLE_RAYCAST_PICKING
 
 #include "libslic3r/BuildVolume.hpp"
 #if ENABLE_LEGACY_OPENGL_REMOVAL
@@ -111,11 +109,7 @@ private:
     GLTexture m_texture;
     // temporary texture shown until the main texture has still no levels compressed
     GLTexture m_temp_texture;
-#if ENABLE_RAYCAST_PICKING
     PickingModel m_model;
-#else
-    GLModel m_model;
-#endif // ENABLE_RAYCAST_PICKING
     Vec3d m_model_offset{ Vec3d::Zero() };
 #if !ENABLE_LEGACY_OPENGL_REMOVAL
     unsigned int m_vbo_id{ 0 };
@@ -205,9 +199,7 @@ private:
     void release_VBOs();
 #endif // ENABLE_LEGACY_OPENGL_REMOVAL
 
-#if ENABLE_RAYCAST_PICKING
     void register_raycasters_for_picking(const GLModel::Geometry& geometry, const Transform3d& trafo);
-#endif // ENABLE_RAYCAST_PICKING
 };
 
 } // GUI
diff --git a/src/slic3r/GUI/3DScene.cpp b/src/slic3r/GUI/3DScene.cpp
index 7ab01bebf..4bf05555c 100644
--- a/src/slic3r/GUI/3DScene.cpp
+++ b/src/slic3r/GUI/3DScene.cpp
@@ -807,27 +807,17 @@ int GLVolumeCollection::load_object_volume(
     const ModelVolume   *model_volume = model_object->volumes[volume_idx];
     const int            extruder_id  = model_volume->extruder_id();
     const ModelInstance *instance 	  = model_object->instances[instance_idx];
-#if ENABLE_RAYCAST_PICKING
     std::shared_ptr<const TriangleMesh> mesh = model_volume->mesh_ptr();
-#else
-    const TriangleMesh  &mesh 		  = model_volume->mesh();
-#endif // ENABLE_RAYCAST_PICKING
     this->volumes.emplace_back(new GLVolume());
     GLVolume& v = *this->volumes.back();
     v.set_color(color_from_model_volume(*model_volume));
 #if ENABLE_LEGACY_OPENGL_REMOVAL
 #if ENABLE_SMOOTH_NORMALS
     v.model.init_from(*mesh, true);
-#if ENABLE_RAYCAST_PICKING
     v.mesh_raycaster = std::make_unique<GUI::MeshRaycaster>(mesh);
-#endif // ENABLE_RAYCAST_PICKING
 #else
-#if ENABLE_RAYCAST_PICKING
     v.model.init_from(*mesh);
     v.mesh_raycaster = std::make_unique<GUI::MeshRaycaster>(mesh);
-#else
-    v.model.init_from(mesh);
-#endif // ENABLE_RAYCAST_PICKING
 #endif // ENABLE_SMOOTH_NORMALS
 #else
 #if ENABLE_SMOOTH_NORMALS
@@ -893,9 +883,7 @@ void GLVolumeCollection::load_object_auxiliary(
 #else
         v.model.init_from(mesh);
         v.model.set_color((milestone == slaposPad) ? GLVolume::SLA_PAD_COLOR : GLVolume::SLA_SUPPORT_COLOR);
-#if ENABLE_RAYCAST_PICKING
         v.mesh_raycaster = std::make_unique<GUI::MeshRaycaster>(std::make_shared<const TriangleMesh>(mesh));
-#endif // ENABLE_RAYCAST_PICKING
 #endif // ENABLE_SMOOTH_NORMALS
 #else
 #if ENABLE_SMOOTH_NORMALS
@@ -954,13 +942,10 @@ int GLVolumeCollection::load_wipe_tower_preview(
         depth = std::max(depth, 10.f);
         float min_width = 30.f;
 
-#if ENABLE_RAYCAST_PICKING
         const float scaled_brim_height = 0.2f / height;
-#endif // ENABLE_RAYCAST_PICKING
 
         // We'll now create the box with jagged edge. y-coordinates of the pre-generated model
         // are shifted so that the front edge has y=0 and centerline of the back edge has y=depth:
-#if ENABLE_RAYCAST_PICKING
         // We split the box in three main pieces,
         // the two laterals are identical and the central is the one containing the jagged geometry
 
@@ -1061,22 +1046,6 @@ int GLVolumeCollection::load_wipe_tower_preview(
         tooth_mesh.merge(TriangleMesh(std::move(data)));
         data = generate_lateral(61.547f, 100.0f);
         tooth_mesh.merge(TriangleMesh(std::move(data)));
-#else
-        float out_points_idx[][3] = { { 0, -depth, 0 }, { 0, 0, 0 }, { 38.453f, 0, 0 }, { 61.547f, 0, 0 }, { 100.0f, 0, 0 }, { 100.0f, -depth, 0 }, { 55.7735f, -10.0f, 0 }, { 44.2265f, 10.0f, 0 },
-        { 38.453f, 0, 1 }, { 0, 0, 1 }, { 0, -depth, 1 }, { 100.0f, -depth, 1 }, { 100.0f, 0, 1 }, { 61.547f, 0, 1 }, { 55.7735f, -10.0f, 1 }, { 44.2265f, 10.0f, 1 } };
-        static constexpr const int out_facets_idx[][3] = { 
-            { 0, 1, 2 }, { 3, 4, 5 }, { 6, 5, 0 }, { 3, 5, 6 }, { 6, 2, 7 }, { 6, 0, 2 }, { 8, 9, 10 }, { 11, 12, 13 }, { 10, 11, 14 }, { 14, 11, 13 }, { 15, 8, 14 },
-            { 8, 10, 14 }, { 3, 12, 4 }, { 3, 13, 12 }, { 6, 13, 3 }, { 6, 14, 13 }, { 7, 14, 6 }, { 7, 15, 14 }, { 2, 15, 7 }, { 2, 8, 15 }, { 1, 8, 2 }, { 1, 9, 8 },
-            { 0, 9, 1 }, { 0, 10, 9 }, { 5, 10, 0 }, { 5, 11, 10 }, { 4, 11, 5 }, { 4, 12, 11 } };
-        indexed_triangle_set its;
-        for (int i = 0; i < 16; ++i)
-            its.vertices.emplace_back(out_points_idx[i][0] / (100.f / min_width),
-                                      out_points_idx[i][1] + depth, out_points_idx[i][2]);
-        its.indices.reserve(28);
-        for (const int *face : out_facets_idx)
-            its.indices.emplace_back(face);
-        TriangleMesh tooth_mesh(std::move(its));
-#endif // ENABLE_RAYCAST_PICKING
 
         // We have the mesh ready. It has one tooth and width of min_width. We will now
         // append several of these together until we are close to the required width
@@ -1084,14 +1053,9 @@ int GLVolumeCollection::load_wipe_tower_preview(
         size_t n = std::max(1, int(width / min_width)); // How many shall be merged?
         for (size_t i = 0; i < n; ++i) {
             mesh.merge(tooth_mesh);
-#if ENABLE_RAYCAST_PICKING
             tooth_mesh.translate(100.0f, 0.0f, 0.0f);
-#else
-            tooth_mesh.translate(min_width, 0.f, 0.f);
-#endif // ENABLE_RAYCAST_PICKING
         }
 
-#if ENABLE_RAYCAST_PICKING
         // Now we add the caps along the X axis
         const float scaled_brim_width_x = brim_width * n * width / min_width;
         auto generate_negx_cap = [&]() {
@@ -1166,20 +1130,10 @@ int GLVolumeCollection::load_wipe_tower_preview(
         data = generate_posx_cap();
         mesh.merge(TriangleMesh(std::move(data)));
         mesh.scale(Vec3f(width / (n * 100.0f), 1.0f, height)); // Scaling to proper width
-#else
-        mesh.scale(Vec3f(width / (n * min_width), 1.f, height)); // Scaling to proper width
-#endif // ENABLE_RAYCAST_PICKING
     }
     else
         mesh = make_cube(width, depth, height);
 
-#if !ENABLE_RAYCAST_PICKING
-    // We'll make another mesh to show the brim (fixed layer height):
-    TriangleMesh brim_mesh = make_cube(width + 2.f * brim_width, depth + 2.f * brim_width, 0.2f);
-    brim_mesh.translate(-brim_width, -brim_width, 0.f);
-    mesh.merge(brim_mesh);
-#endif // !ENABLE_RAYCAST_PICKING
-
     volumes.emplace_back(new GLVolume(color));
     GLVolume& v = *volumes.back();
 #if ENABLE_LEGACY_OPENGL_REMOVAL
@@ -1189,9 +1143,7 @@ int GLVolumeCollection::load_wipe_tower_preview(
 #endif // ENABLE_OPENGL_ES
     v.model.init_from(mesh);
     v.model.set_color(color);
-#if ENABLE_RAYCAST_PICKING
     v.mesh_raycaster = std::make_unique<GUI::MeshRaycaster>(std::make_shared<const TriangleMesh>(mesh));
-#endif // ENABLE_RAYCAST_PICKING
 #else
     v.indexed_vertex_array.load_mesh(mesh);
 #endif // ENABLE_LEGACY_OPENGL_REMOVAL
diff --git a/src/slic3r/GUI/3DScene.hpp b/src/slic3r/GUI/3DScene.hpp
index 1e8897c4e..a7146d61c 100644
--- a/src/slic3r/GUI/3DScene.hpp
+++ b/src/slic3r/GUI/3DScene.hpp
@@ -10,9 +10,7 @@
 #include "libslic3r/Color.hpp"
 
 #include "GLModel.hpp"
-#if ENABLE_RAYCAST_PICKING
 #include "MeshUtils.hpp"
-#endif // ENABLE_RAYCAST_PICKING
 
 #include <functional>
 #include <optional>
@@ -393,10 +391,8 @@ public:
 
 #if ENABLE_LEGACY_OPENGL_REMOVAL
     GUI::GLModel            model;
-#if ENABLE_RAYCAST_PICKING
     // raycaster used for picking
     std::unique_ptr<GUI::MeshRaycaster> mesh_raycaster;
-#endif // ENABLE_RAYCAST_PICKING
 #else
     // Interleaved triangles & normals with indexed triangles & quads.
     GLIndexedVertexArray        indexed_vertex_array;
diff --git a/src/slic3r/GUI/Camera.cpp b/src/slic3r/GUI/Camera.cpp
index 56980c43a..a549d87da 100644
--- a/src/slic3r/GUI/Camera.cpp
+++ b/src/slic3r/GUI/Camera.cpp
@@ -91,7 +91,6 @@ void Camera::select_view(const std::string& direction)
         look_at(m_target + m_distance * Vec3d::UnitY(), m_target, Vec3d::UnitZ());
 }
 
-#if ENABLE_RAYCAST_PICKING
 double Camera::get_near_left() const
 {
     switch (m_type)
@@ -163,7 +162,6 @@ double Camera::get_near_height() const
         return 2.0 / m_projection_matrix.matrix()(1, 1);
     }
 }
-#endif // ENABLE_RAYCAST_PICKING
 
 double Camera::get_fov() const
 {
@@ -177,7 +175,6 @@ double Camera::get_fov() const
     };
 }
 
-#if ENABLE_RAYCAST_PICKING
 void Camera::set_viewport(int x, int y, unsigned int w, unsigned int h)
 {
 #if ENABLE_LEGACY_OPENGL_REMOVAL
@@ -191,17 +188,6 @@ void Camera::apply_viewport() const
 {
     glsafe(::glViewport(m_viewport[0], m_viewport[1], m_viewport[2], m_viewport[3]));
 }
-#else
-void Camera::apply_viewport(int x, int y, unsigned int w, unsigned int h)
-{
-    glsafe(::glViewport(0, 0, w, h));
-#if ENABLE_LEGACY_OPENGL_REMOVAL
-    m_viewport = { 0, 0, int(w), int(h) };
-#else
-    glsafe(::glGetIntegerv(GL_VIEWPORT, m_viewport.data()));
-#endif // ENABLE_LEGACY_OPENGL_REMOVAL
-}
-#endif // ENABLE_RAYCAST_PICKING
 
 #if !ENABLE_LEGACY_OPENGL_REMOVAL
 void Camera::apply_view_matrix()
@@ -260,37 +246,7 @@ void Camera::apply_projection(const BoundingBoxf3& box, double near_z, double fa
     }
 
 #if ENABLE_LEGACY_OPENGL_REMOVAL
-#if ENABLE_RAYCAST_PICKING
     apply_projection(-w, w, -h, h, m_frustrum_zs.first, m_frustrum_zs.second);
-#else
-    switch (m_type)
-    {
-    default:
-    case EType::Ortho:
-    {
-        const double dz = m_frustrum_zs.second - m_frustrum_zs.first;
-        const double zz = m_frustrum_zs.first + m_frustrum_zs.second;
-        m_projection_matrix.matrix() << 1.0 / w,     0.0,       0.0,      0.0,
-                                            0.0, 1.0 / h,       0.0,      0.0,
-                                            0.0,     0.0, -2.0 / dz, -zz / dz,
-                                            0.0,     0.0,       0.0,      1.0;
-        break;
-    }
-    case EType::Perspective:
-    {
-        const double n = m_frustrum_zs.first;
-        const double f = m_frustrum_zs.second;
-        const double dz = f - n;
-        const double zz = n + f;
-        const double fn = n * f;
-        m_projection_matrix.matrix() << n / w,   0.0,      0.0,            0.0,
-                                          0.0, n / h,      0.0,            0.0,
-                                          0.0,   0.0, -zz / dz, -2.0 * fn / dz,
-                                          0.0,   0.0,     -1.0,            0.0;
-        break;
-    }
-    }
-#endif // ENABLE_RAYCAST_PICKING
 #else
     glsafe(::glMatrixMode(GL_PROJECTION));
     glsafe(::glLoadIdentity());
@@ -315,7 +271,6 @@ void Camera::apply_projection(const BoundingBoxf3& box, double near_z, double fa
 #endif // ENABLE_LEGACY_OPENGL_REMOVAL
 }
 
-#if ENABLE_RAYCAST_PICKING
 void Camera::apply_projection(double left, double right, double bottom, double top, double near_z, double far_z)
 {
     assert(left != right && bottom != top && near_z != far_z);
@@ -344,7 +299,6 @@ void Camera::apply_projection(double left, double right, double bottom, double t
     }
     }
 }
-#endif // ENABLE_RAYCAST_PICKING
 
 void Camera::zoom_to_box(const BoundingBoxf3& box, double margin_factor)
 {
diff --git a/src/slic3r/GUI/Camera.hpp b/src/slic3r/GUI/Camera.hpp
index b2672e14e..dca7ba642 100644
--- a/src/slic3r/GUI/Camera.hpp
+++ b/src/slic3r/GUI/Camera.hpp
@@ -89,33 +89,24 @@ public:
     double get_far_z() const { return m_frustrum_zs.second; }
     const std::pair<double, double>& get_z_range() const { return m_frustrum_zs; }
 
-#if ENABLE_RAYCAST_PICKING
     double get_near_left() const;
     double get_near_right() const;
     double get_near_top() const;
     double get_near_bottom() const;
     double get_near_width() const;
     double get_near_height() const;
-#endif // ENABLE_RAYCAST_PICKING
 
     double get_fov() const;
 
-#if ENABLE_RAYCAST_PICKING
     void set_viewport(int x, int y, unsigned int w, unsigned int h);
     void apply_viewport() const;
-#else
-    void apply_viewport(int x, int y, unsigned int w, unsigned int h);
-#endif // ENABLE_RAYCAST_PICKING
 #if !ENABLE_LEGACY_OPENGL_REMOVAL
     void apply_view_matrix();
 #endif // !ENABLE_LEGACY_OPENGL_REMOVAL
     // Calculates and applies the projection matrix tighting the frustrum z range around the given box.
     // If larger z span is needed, pass the desired values of near and far z (negative values are ignored)
     void apply_projection(const BoundingBoxf3& box, double near_z = -1.0, double far_z = -1.0);
-
-#if ENABLE_RAYCAST_PICKING
     void apply_projection(double left, double right, double bottom, double top, double near_z, double far_z);
-#endif // ENABLE_RAYCAST_PICKING
 
     void zoom_to_box(const BoundingBoxf3& box, double margin_factor = DefaultZoomToBoxMarginFactor);
     void zoom_to_volumes(const GLVolumePtrs& volumes, double margin_factor = DefaultZoomToVolumesMarginFactor);
diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp
index 13a61b0e4..9a5e5340d 100644
--- a/src/slic3r/GUI/GLCanvas3D.cpp
+++ b/src/slic3r/GUI/GLCanvas3D.cpp
@@ -1351,13 +1351,10 @@ void GLCanvas3D::toggle_sla_auxiliaries_visibility(bool visible, const ModelObje
 
     m_render_sla_auxiliaries = visible;
 
-#if ENABLE_RAYCAST_PICKING
     std::vector<std::shared_ptr<SceneRaycasterItem>>* raycasters = get_raycasters_for_picking(SceneRaycaster::EType::Volume);
-#endif // ENABLE_RAYCAST_PICKING
 
     for (GLVolume* vol : m_volumes.volumes) {
-#if ENABLE_RAYCAST_PICKING
-        if ((mo == nullptr || m_model->objects[vol->composite_id.object_id] == mo)
+      if ((mo == nullptr || m_model->objects[vol->composite_id.object_id] == mo)
             && (instance_idx == -1 || vol->composite_id.instance_id == instance_idx)
             && vol->composite_id.volume_id < 0) {
             vol->is_active = visible;
@@ -1365,20 +1362,12 @@ void GLCanvas3D::toggle_sla_auxiliaries_visibility(bool visible, const ModelObje
             if (it != raycasters->end())
                 (*it)->set_active(vol->is_active);
         }
-#else
-        if ((mo == nullptr || m_model->objects[vol->composite_id.object_id] == mo)
-            && (instance_idx == -1 || vol->composite_id.instance_id == instance_idx)
-            && vol->composite_id.volume_id < 0)
-            vol->is_active = visible;
-#endif // ENABLE_RAYCAST_PICKING
     }
 }
 
 void GLCanvas3D::toggle_model_objects_visibility(bool visible, const ModelObject* mo, int instance_idx, const ModelVolume* mv)
 {
-#if ENABLE_RAYCAST_PICKING
     std::vector<std::shared_ptr<SceneRaycasterItem>>* raycasters = get_raycasters_for_picking(SceneRaycaster::EType::Volume);
-#endif // ENABLE_RAYCAST_PICKING
     for (GLVolume* vol : m_volumes.volumes) {
         if (vol->is_wipe_tower)
             vol->is_active = (visible && mo == nullptr);
@@ -1409,11 +1398,10 @@ void GLCanvas3D::toggle_model_objects_visibility(bool visible, const ModelObject
                 }
             }
         }
-#if ENABLE_RAYCAST_PICKING
+
         auto it = std::find_if(raycasters->begin(), raycasters->end(), [vol](std::shared_ptr<SceneRaycasterItem> item) { return item->get_raycaster() == vol->mesh_raycaster.get(); });
         if (it != raycasters->end())
             (*it)->set_active(vol->is_active);
-#endif // ENABLE_RAYCAST_PICKING
     }
 
     if (visible && !mo)
@@ -1671,12 +1659,8 @@ void GLCanvas3D::render()
     // and the viewport was set incorrectly, leading to tripping glAsserts further down
     // the road (in apply_projection). That's why the minimum size is forced to 10.
     Camera& camera = wxGetApp().plater()->get_camera();
-#if ENABLE_RAYCAST_PICKING
     camera.set_viewport(0, 0, std::max(10u, (unsigned int)cnv_size.get_width()), std::max(10u, (unsigned int)cnv_size.get_height()));
     camera.apply_viewport();
-#else
-    camera.apply_viewport(0, 0, std::max(10u, (unsigned int)cnv_size.get_width()), std::max(10u, (unsigned int)cnv_size.get_height()));
-#endif // ENABLE_RAYCAST_PICKING
 
     if (camera.requires_zoom_to_bed) {
         zoom_to_bed();
@@ -2275,9 +2259,7 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
 #else
 #if ENABLE_LEGACY_OPENGL_REMOVAL
                                 volume.model.init_from(mesh);
-#if ENABLE_RAYCAST_PICKING
                                 volume.mesh_raycaster = std::make_unique<GUI::MeshRaycaster>(std::make_shared<TriangleMesh>(mesh));
-#endif // ENABLE_RAYCAST_PICKING
 #else
                                 volume.indexed_vertex_array.load_mesh(mesh);
 #endif // ENABLE_LEGACY_OPENGL_REMOVAL
@@ -2293,13 +2275,9 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
 #endif // ENABLE_LEGACY_OPENGL_REMOVAL
 #else
 #if ENABLE_LEGACY_OPENGL_REMOVAL
-#if ENABLE_RAYCAST_PICKING
-                                const TriangleMesh& new_mesh = m_model->objects[volume.object_idx()]->volumes[volume.volume_idx()]->mesh();
+                              const TriangleMesh& new_mesh = m_model->objects[volume.object_idx()]->volumes[volume.volume_idx()]->mesh();
                                 volume.model.init_from(new_mesh);
                                 volume.mesh_raycaster = std::make_unique<GUI::MeshRaycaster>(std::make_shared<TriangleMesh>(new_mesh));
-#else
-                                volume.model.init_from(m_model->objects[volume.object_idx()]->volumes[volume.volume_idx()]->mesh());
-#endif // ENABLE_RAYCAST_PICKING
 #else
                                 volume.indexed_vertex_array.load_mesh(m_model->objects[volume.object_idx()]->volumes[volume.volume_idx()]->mesh());
 #endif // ENABLE_LEGACY_OPENGL_REMOVAL
@@ -2456,7 +2434,6 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
             manip->set_dirty();
     }
 
-#if ENABLE_RAYCAST_PICKING
     // refresh volume raycasters for picking
     m_scene_raycaster.remove_raycasters(SceneRaycaster::EType::Volume);
     for (size_t i = 0; i < m_volumes.volumes.size(); ++i) {
@@ -2473,7 +2450,6 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
     m_scene_raycaster.remove_raycasters(SceneRaycaster::EType::Gizmo);
     if (curr_gizmo != nullptr && !m_selection.is_empty())
         curr_gizmo->register_raycasters_for_picking();
-#endif // ENABLE_RAYCAST_PICKING
 
     // and force this canvas to be redrawn.
     m_dirty = true;
@@ -3024,11 +3000,7 @@ void GLCanvas3D::on_key(wxKeyEvent& evt)
 //                    set_cursor(Standard);
                 }
                 else if (keyCode == WXK_CONTROL) {
-#if ENABLE_RAYCAST_PICKING
-                    if (m_mouse.dragging && !m_moving) {
-#else
-                    if (m_mouse.dragging) {
-#endif // ENABLE_RAYCAST_PICKING
+                  if (m_mouse.dragging && !m_moving) {
                         // if the user releases CTRL while rotating the 3D scene
                         // prevent from moving the selected volume
                         m_mouse.drag.move_volume_idx = -1;
@@ -3544,9 +3516,6 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
                         if (!evt.CmdDown())
                             m_mouse.drag.start_position_3D = m_mouse.scene_position;
                         m_sequential_print_clearance_first_displacement = true;
-#if !ENABLE_RAYCAST_PICKING
-                        m_moving = true;
-#endif // !ENABLE_RAYCAST_PICKING
                     }
                 }
             }
@@ -3590,9 +3559,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
             }
 
 #if ENABLE_WORLD_COORDINATE
-#if ENABLE_RAYCAST_PICKING
             m_moving = true;
-#endif // ENABLE_RAYCAST_PICKING
             TransformationType trafo_type;
             trafo_type.set_relative();
             m_selection.translate(cur_pos - m_mouse.drag.start_position_3D, trafo_type);
@@ -3623,9 +3590,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
         // do not process the dragging if the left mouse was set down in another canvas
         else if (evt.LeftIsDown()) {
             // if dragging over blank area with left button, rotate
-#if ENABLE_RAYCAST_PICKING
             if (!m_moving) {
-#endif // ENABLE_RAYCAST_PICKING
                 if ((any_gizmo_active || evt.CmdDown() || m_hover_volume_idxs.empty()) && m_mouse.is_start_position_3D_defined()) {
                     const Vec3d rot = (Vec3d(pos.x(), pos.y(), 0.0) - m_mouse.drag.start_position_3D) * (PI * TRACKBALLSIZE / 180.0);
                     if (wxGetApp().app_config->get("use_free_camera") == "1")
@@ -3644,9 +3609,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
                     m_dirty = true;
                 }
                 m_mouse.drag.start_position_3D = Vec3d((double)pos.x(), (double)pos.y(), 0.0);
-#if ENABLE_RAYCAST_PICKING
             }
-#endif // ENABLE_RAYCAST_PICKING
         }
         else if (evt.MiddleIsDown() || evt.RightIsDown()) {
             // If dragging over blank area with right/middle button, pan.
@@ -3671,9 +3634,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
         }
     }
     else if (evt.LeftUp() || evt.MiddleUp() || evt.RightUp()) {
-#if ENABLE_RAYCAST_PICKING
         m_mouse.position = pos.cast<double>();
-#endif // ENABLE_RAYCAST_PICKING
 
         if (m_layers_editing.state != LayersEditing::Unknown) {
             m_layers_editing.state = LayersEditing::Unknown;
@@ -3699,9 +3660,6 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
                 deselect_all();
         }
         else if (evt.RightUp()) {
-#if !ENABLE_RAYCAST_PICKING
-            m_mouse.position = pos.cast<double>();
-#endif // !ENABLE_RAYCAST_PICKING
             // forces a frame render to ensure that m_hover_volume_idxs is updated even when the user right clicks while
             // the context menu is already shown
             render();
@@ -4699,12 +4657,8 @@ void GLCanvas3D::_render_thumbnail_internal(ThumbnailData& thumbnail_data, const
     Camera camera;
     camera.set_type(camera_type);
     camera.set_scene_box(scene_bounding_box());
-#if ENABLE_RAYCAST_PICKING
     camera.set_viewport(0, 0, thumbnail_data.width, thumbnail_data.height);
     camera.apply_viewport();
-#else
-    camera.apply_viewport(0, 0, thumbnail_data.width, thumbnail_data.height);
-#endif // ENABLE_RAYCAST_PICKING
     camera.zoom_to_box(volumes_box);
 
 #if ENABLE_LEGACY_OPENGL_REMOVAL
@@ -5006,11 +4960,7 @@ void GLCanvas3D::_render_thumbnail_legacy(ThumbnailData& thumbnail_data, unsigne
 #endif // ENABLE_THUMBNAIL_GENERATOR_DEBUG_OUTPUT
 
     // restore the default framebuffer size to avoid flickering on the 3D scene
-#if ENABLE_RAYCAST_PICKING
     wxGetApp().plater()->get_camera().apply_viewport();
-#else
-    wxGetApp().plater()->get_camera().apply_viewport(0, 0, cnv_size.get_width(), cnv_size.get_height());
-#endif // ENABLE_RAYCAST_PICKING
 }
 
 bool GLCanvas3D::_init_toolbars()
@@ -5477,7 +5427,6 @@ void GLCanvas3D::_refresh_if_shown_on_screen()
     }
 }
 
-#if ENABLE_RAYCAST_PICKING
 void GLCanvas3D::_picking_pass()
 {
     if (!m_picking_enabled || m_mouse.dragging || m_mouse.position == Vec2d(DBL_MAX, DBL_MAX) || m_gizmos.is_dragging()) {
@@ -5620,82 +5569,6 @@ void GLCanvas3D::_picking_pass()
     imgui.end();
 #endif // ENABLE_RAYCAST_PICKING_DEBUG
 }
-#else
-void GLCanvas3D::_picking_pass()
-{
-    if (m_picking_enabled && !m_mouse.dragging && m_mouse.position != Vec2d(DBL_MAX, DBL_MAX) && !m_gizmos.is_dragging()) {
-        m_hover_volume_idxs.clear();
-
-        // Render the object for picking.
-        // FIXME This cannot possibly work in a multi - sampled context as the color gets mangled by the anti - aliasing.
-        // Better to use software ray - casting on a bounding - box hierarchy.
-
-        if (m_multisample_allowed)
-        	// This flag is often ignored by NVIDIA drivers if rendering into a screen buffer.
-            glsafe(::glDisable(GL_MULTISAMPLE));
-
-        glsafe(::glDisable(GL_BLEND));
-        glsafe(::glEnable(GL_DEPTH_TEST));
-
-        glsafe(::glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT));
-
-#if !ENABLE_LEGACY_OPENGL_REMOVAL
-        m_camera_clipping_plane = m_gizmos.get_clipping_plane();
-        if (m_camera_clipping_plane.is_active()) {
-            ::glClipPlane(GL_CLIP_PLANE0, (GLdouble*)m_camera_clipping_plane.get_data().data());
-            ::glEnable(GL_CLIP_PLANE0);
-        }
-#endif // !ENABLE_LEGACY_OPENGL_REMOVAL
-        _render_volumes_for_picking();
-#if !ENABLE_LEGACY_OPENGL_REMOVAL
-        if (m_camera_clipping_plane.is_active())
-            ::glDisable(GL_CLIP_PLANE0);
-#endif // !ENABLE_LEGACY_OPENGL_REMOVAL
-
-#if ENABLE_LEGACY_OPENGL_REMOVAL
-        const Camera& camera = wxGetApp().plater()->get_camera();
-        _render_bed_for_picking(camera.get_view_matrix(), camera.get_projection_matrix(), !camera.is_looking_downward());
-#else
-        _render_bed_for_picking(!wxGetApp().plater()->get_camera().is_looking_downward());
-#endif // ENABLE_LEGACY_OPENGL_REMOVAL
-
-        m_gizmos.render_current_gizmo_for_picking_pass();
-
-        if (m_multisample_allowed)
-            glsafe(::glEnable(GL_MULTISAMPLE));
-
-        int volume_id = -1;
-        int gizmo_id = -1;
-
-        std::array<GLubyte, 4> color = { 0, 0, 0, 0 };
-        const Size& cnv_size = get_canvas_size();
-        bool inside = 0 <= m_mouse.position(0) && m_mouse.position(0) < cnv_size.get_width() && 0 <= m_mouse.position(1) && m_mouse.position(1) < cnv_size.get_height();
-        if (inside) {
-            glsafe(::glReadPixels(m_mouse.position(0), cnv_size.get_height() - m_mouse.position.y() - 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, (void*)color.data()));
-            if (picking_checksum_alpha_channel(color[0], color[1], color[2]) == color[3]) {
-                // Only non-interpolated colors are valid, those have their lowest three bits zeroed.
-                // we reserve color = (0,0,0) for occluders (as the printbed) 
-                // volumes' id are shifted by 1
-                // see: _render_volumes_for_picking()
-                unsigned int id = picking_encode(color[0], color[1], color[2]);
-                volume_id = id - 1;
-                // gizmos' id are instead properly encoded by the color
-                gizmo_id = id;
-            }
-        }
-        if (0 <= volume_id && volume_id < (int)m_volumes.volumes.size()) {
-            // do not add the volume id if any gizmo is active and CTRL is pressed
-            if (m_gizmos.get_current_type() == GLGizmosManager::EType::Undefined || !wxGetKeyState(WXK_CONTROL))
-                m_hover_volume_idxs.emplace_back(volume_id);
-            m_gizmos.set_hover_id(-1);
-        }
-        else
-            m_gizmos.set_hover_id(inside && (unsigned int)gizmo_id <= GLGizmoBase::BASE_ID ? ((int)GLGizmoBase::BASE_ID - gizmo_id) : -1);
-
-        _update_volumes_hover_state();
-    }
-}
-#endif // ENABLE_RAYCAST_PICKING
 
 void GLCanvas3D::_rectangular_selection_picking_pass()
 {
@@ -5704,7 +5577,6 @@ void GLCanvas3D::_rectangular_selection_picking_pass()
     std::set<int> idxs;
 
     if (m_picking_enabled) {
-#if ENABLE_RAYCAST_PICKING
         const size_t width  = std::max<size_t>(m_rectangle_selection.get_width(), 1);
         const size_t height = std::max<size_t>(m_rectangle_selection.get_height(), 1);
 
@@ -5758,7 +5630,6 @@ void GLCanvas3D::_rectangular_selection_picking_pass()
                     use_framebuffer = false;
             }
         }
-#endif // ENABLE_RAYCAST_PICKING
 
         if (m_multisample_allowed)
         	// This flag is often ignored by NVIDIA drivers if rendering into a screen buffer.
@@ -5769,7 +5640,6 @@ void GLCanvas3D::_rectangular_selection_picking_pass()
 
         glsafe(::glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT));
 
-#if ENABLE_RAYCAST_PICKING
         const Camera& main_camera = wxGetApp().plater()->get_camera();
         Camera framebuffer_camera;
         framebuffer_camera.set_type(main_camera.get_type());
@@ -5803,16 +5673,8 @@ void GLCanvas3D::_rectangular_selection_picking_pass()
         }
 
         _render_volumes_for_picking(*camera);
-#else
-        _render_volumes_for_picking();
-#endif // ENABLE_RAYCAST_PICKING
 #if ENABLE_LEGACY_OPENGL_REMOVAL
-#if ENABLE_RAYCAST_PICKING
         _render_bed_for_picking(camera->get_view_matrix(), camera->get_projection_matrix(), !camera->is_looking_downward());
-#else
-        const Camera& camera = wxGetApp().plater()->get_camera();
-        _render_bed_for_picking(camera.get_view_matrix(), camera.get_projection_matrix(), !camera.is_looking_downward());
-#endif // ENABLE_RAYCAST_PICKING
 #else
         _render_bed_for_picking(!wxGetApp().plater()->get_camera().is_looking_downward());
 #endif // ENABLE_LEGACY_OPENGL_REMOVAL
@@ -5820,20 +5682,10 @@ void GLCanvas3D::_rectangular_selection_picking_pass()
         if (m_multisample_allowed)
             glsafe(::glEnable(GL_MULTISAMPLE));
 
-#if ENABLE_RAYCAST_PICKING
         const size_t px_count = width * height;
 
         const size_t left = use_framebuffer ? 0 : (size_t)m_rectangle_selection.get_left();
         const size_t top  = use_framebuffer ? 0 : (size_t)get_canvas_size().get_height() - (size_t)m_rectangle_selection.get_top();
-#else
-        int width = std::max((int)m_rectangle_selection.get_width(), 1);
-        int height = std::max((int)m_rectangle_selection.get_height(), 1);
-        int px_count = width * height;
-
-        int left = (int)m_rectangle_selection.get_left();
-        int top = get_canvas_size().get_height() - (int)m_rectangle_selection.get_top();
-        if (left >= 0 && top >= 0) {
-#endif // ENABLE_RAYCAST_PICKING
 #define USE_PARALLEL 1
 #if USE_PARALLEL
             struct Pixel
@@ -5867,15 +5719,13 @@ void GLCanvas3D::_rectangular_selection_picking_pass()
             std::vector<GLubyte> frame(4 * px_count);
             glsafe(::glReadPixels(left, top, width, height, GL_RGBA, GL_UNSIGNED_BYTE, (void*)frame.data()));
 
-            for (int i = 0; i < px_count; ++i)
-            {
+            for (int i = 0; i < px_count; ++i) {
                 int px_id = 4 * i;
                 int volume_id = frame[px_id] + (frame[px_id + 1] << 8) + (frame[px_id + 2] << 16);
                 if (0 <= volume_id && volume_id < (int)m_volumes.volumes.size())
                     idxs.insert(volume_id);
             }
 #endif // USE_PARALLEL
-#if ENABLE_RAYCAST_PICKING
             if (camera != &main_camera)
                 main_camera.apply_viewport();
 
@@ -5896,9 +5746,6 @@ void GLCanvas3D::_rectangular_selection_picking_pass()
 
             if (render_tex != 0)
                 glsafe(::glDeleteTextures(1, &render_tex));
-#else
-        }
-#endif // ENABLE_RAYCAST_PICKING
     }
 
     m_hover_volume_idxs.assign(idxs.begin(), idxs.end());
@@ -6301,11 +6148,7 @@ void GLCanvas3D::_render_overlays()
 #endif // !ENABLE_LEGACY_OPENGL_REMOVAL
 }
 
-#if ENABLE_RAYCAST_PICKING
 void GLCanvas3D::_render_volumes_for_picking(const Camera& camera) const
-#else
-void GLCanvas3D::_render_volumes_for_picking() const
-#endif // ENABLE_RAYCAST_PICKING
 {
 #if ENABLE_LEGACY_OPENGL_REMOVAL
     GLShaderProgram* shader = wxGetApp().get_shader("flat_clip");
@@ -6321,11 +6164,7 @@ void GLCanvas3D::_render_volumes_for_picking() const
     glsafe(::glEnableClientState(GL_NORMAL_ARRAY));
 #endif // !ENABLE_LEGACY_OPENGL_REMOVAL
 
-#if ENABLE_RAYCAST_PICKING
     const Transform3d& view_matrix = camera.get_view_matrix();
-#else
-    const Transform3d& view_matrix = wxGetApp().plater()->get_camera().get_view_matrix();
-#endif // ENABLE_RAYCAST_PICKING
     for (size_t type = 0; type < 2; ++ type) {
         GLVolumeWithIdAndZList to_render = volumes_to_render(m_volumes.volumes, (type == 0) ? GLVolumeCollection::ERenderType::Opaque : GLVolumeCollection::ERenderType::Transparent, view_matrix);
         for (const GLVolumeWithIdAndZ& volume : to_render)
@@ -6337,12 +6176,7 @@ void GLCanvas3D::_render_volumes_for_picking() const
 #if ENABLE_LEGACY_OPENGL_REMOVAL
                 volume.first->model.set_color(picking_decode(id));
                 shader->start_using();
-#if ENABLE_RAYCAST_PICKING
                 shader->set_uniform("view_model_matrix", view_matrix * volume.first->world_matrix());
-#else
-                const Camera& camera = wxGetApp().plater()->get_camera();
-                shader->set_uniform("view_model_matrix", camera.get_view_matrix() * volume.first->world_matrix());
-#endif // ENABLE_RAYCAST_PICKING
                 shader->set_uniform("projection_matrix", camera.get_projection_matrix());
                 shader->set_uniform("volume_world_matrix", volume.first->world_matrix());
                 shader->set_uniform("z_range", m_volumes.get_z_range());
@@ -6910,7 +6744,6 @@ Vec3d GLCanvas3D::_mouse_to_3d(const Point& mouse_pos, float* z)
     if (m_canvas == nullptr)
         return Vec3d(DBL_MAX, DBL_MAX, DBL_MAX);
 
-#if ENABLE_RAYCAST_PICKING
     if (z == nullptr) {
         const SceneRaycaster::HitResult hit = m_scene_raycaster.hit(mouse_pos.cast<double>(), wxGetApp().plater()->get_camera(), nullptr);
         return hit.is_valid() ? hit.position.cast<double>() : _mouse_to_bed_3d(mouse_pos);
@@ -6922,23 +6755,6 @@ Vec3d GLCanvas3D::_mouse_to_3d(const Point& mouse_pos, float* z)
         igl::unproject(Vec3d(mouse_pos.x(), viewport[3] - mouse_pos.y(), *z), camera.get_view_matrix().matrix(), camera.get_projection_matrix().matrix(), viewport, out);
         return out;
     }
-#else
-    const Camera& camera = wxGetApp().plater()->get_camera();
-    const Matrix4d modelview  = camera.get_view_matrix().matrix();
-    const Matrix4d projection = camera.get_projection_matrix().matrix();
-    const Vec4i viewport(camera.get_viewport().data());
-
-    const int y = viewport[3] - mouse_pos.y();
-    float mouse_z;
-    if (z == nullptr)
-        glsafe(::glReadPixels(mouse_pos.x(), y, 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, (void*)&mouse_z));
-    else
-        mouse_z = *z;
-
-    Vec3d out;
-    igl::unproject(Vec3d(mouse_pos.x(), y, mouse_z), modelview, projection, viewport, out);
-    return out;
-#endif // ENABLE_RAYCAST_PICKING
 }
 
 Vec3d GLCanvas3D::_mouse_to_bed_3d(const Point& mouse_pos)
diff --git a/src/slic3r/GUI/GLCanvas3D.hpp b/src/slic3r/GUI/GLCanvas3D.hpp
index a519a26a1..b24a15bbe 100644
--- a/src/slic3r/GUI/GLCanvas3D.hpp
+++ b/src/slic3r/GUI/GLCanvas3D.hpp
@@ -16,9 +16,7 @@
 #include "libslic3r/GCode/GCodeProcessor.hpp"
 #include "GCodeViewer.hpp"
 #include "Camera.hpp"
-#if ENABLE_RAYCAST_PICKING
 #include "SceneRaycaster.hpp"
-#endif // ENABLE_RAYCAST_PICKING
 #include "GUI_Utils.hpp"
 
 #include "libslic3r/Slicing.hpp"
@@ -483,9 +481,7 @@ public:
 private:
     wxGLCanvas* m_canvas;
     wxGLContext* m_context;
-#if ENABLE_RAYCAST_PICKING
     SceneRaycaster m_scene_raycaster;
-#endif // ENABLE_RAYCAST_PICKING
     Bed3D &m_bed;
 #if ENABLE_RETINA_GL
     std::unique_ptr<RetinaHelper> m_retina_helper;
@@ -669,7 +665,6 @@ public:
     bool init();
     void post_event(wxEvent &&event);
 
-#if ENABLE_RAYCAST_PICKING
     std::shared_ptr<SceneRaycasterItem> add_raycaster_for_picking(SceneRaycaster::EType type, int id, const MeshRaycaster& raycaster,
         const Transform3d& trafo = Transform3d::Identity(), bool use_back_faces = false) {
         return m_scene_raycaster.add_raycaster(type, id, raycaster, trafo, use_back_faces);
@@ -688,7 +683,6 @@ public:
     void set_raycaster_gizmos_on_top(bool value) {
         m_scene_raycaster.set_gizmos_on_top(value);
     }
-#endif // ENABLE_RAYCAST_PICKING
 
     void set_as_dirty();
     void requires_check_outside_state() { m_requires_check_outside_state = true; }
@@ -1008,11 +1002,7 @@ private:
 #endif // ENABLE_RENDER_SELECTION_CENTER
     void _check_and_update_toolbar_icon_scale();
     void _render_overlays();
-#if ENABLE_RAYCAST_PICKING
     void _render_volumes_for_picking(const Camera& camera) const;
-#else
-    void _render_volumes_for_picking() const;
-#endif // ENABLE_RAYCAST_PICKING
     void _render_current_gizmo() const;
     void _render_gizmos_overlay();
     void _render_main_toolbar();
diff --git a/src/slic3r/GUI/GLSelectionRectangle.cpp b/src/slic3r/GUI/GLSelectionRectangle.cpp
index a2c93184b..d4b474117 100644
--- a/src/slic3r/GUI/GLSelectionRectangle.cpp
+++ b/src/slic3r/GUI/GLSelectionRectangle.cpp
@@ -30,21 +30,10 @@ namespace GUI {
         m_end_corner = mouse_position;
     }
 
-#if ENABLE_RAYCAST_PICKING
     std::vector<unsigned int> GLSelectionRectangle::contains(const std::vector<Vec3d>& points) const
-#else
-    std::vector<unsigned int> GLSelectionRectangle::stop_dragging(const GLCanvas3D& canvas, const std::vector<Vec3d>& points)
-#endif // ENABLE_RAYCAST_PICKING
     {
         std::vector<unsigned int> out;
 
-#if !ENABLE_RAYCAST_PICKING
-        if (!is_dragging())
-            return out;
-
-        m_state = EState::Off;
-#endif // !ENABLE_RAYCAST_PICKING
-
         // bounding box created from the rectangle corners - will take care of order of the corners
         const BoundingBox rectangle(Points{ Point(m_start_corner.cast<coord_t>()), Point(m_end_corner.cast<coord_t>()) });
 
diff --git a/src/slic3r/GUI/GLSelectionRectangle.hpp b/src/slic3r/GUI/GLSelectionRectangle.hpp
index 16eab222a..ac8abb6aa 100644
--- a/src/slic3r/GUI/GLSelectionRectangle.hpp
+++ b/src/slic3r/GUI/GLSelectionRectangle.hpp
@@ -26,15 +26,9 @@ public:
     // To be called on mouse move.
     void dragging(const Vec2d& mouse_position);
 
-#if ENABLE_RAYCAST_PICKING
     // Given a vector of points in world coordinates, the function returns indices of those
     // that are in the rectangle.
     std::vector<unsigned int> contains(const std::vector<Vec3d>& points) const;
-#else
-    // Given a vector of points in world coordinates, the function returns indices of those
-    // that are in the rectangle. It then disables the rectangle.
-    std::vector<unsigned int> stop_dragging(const GLCanvas3D& canvas, const std::vector<Vec3d>& points);
-#endif // ENABLE_RAYCAST_PICKING
 
     // Disables the rectangle.
     void stop_dragging();
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoBase.cpp b/src/slic3r/GUI/Gizmos/GLGizmoBase.cpp
index f4200f834..a3829fc21 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoBase.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoBase.cpp
@@ -18,29 +18,16 @@ const float GLGizmoBase::Grabber::SizeFactor = 0.05f;
 const float GLGizmoBase::Grabber::MinHalfSize = 1.5f;
 const float GLGizmoBase::Grabber::DraggingScaleFactor = 1.25f;
 
-#if ENABLE_RAYCAST_PICKING
 PickingModel GLGizmoBase::Grabber::s_cube;
 PickingModel GLGizmoBase::Grabber::s_cone;
-#else
-GLModel GLGizmoBase::Grabber::s_cube;
-GLModel GLGizmoBase::Grabber::s_cone;
-#endif // ENABLE_RAYCAST_PICKING
 
 GLGizmoBase::Grabber::~Grabber()
 {
-#if ENABLE_RAYCAST_PICKING
     if (s_cube.model.is_initialized())
         s_cube.model.reset();
 
     if (s_cone.model.is_initialized())
         s_cone.model.reset();
-#else
-    if (s_cube.is_initialized())
-        s_cube.reset();
-
-    if (s_cone.is_initialized())
-        s_cone.reset();
-#endif // ENABLE_RAYCAST_PICKING
 }
 
 float GLGizmoBase::Grabber::get_half_size(float size) const
@@ -53,7 +40,6 @@ float GLGizmoBase::Grabber::get_dragging_half_size(float size) const
     return get_half_size(size) * DraggingScaleFactor;
 }
 
-#if ENABLE_RAYCAST_PICKING
 void GLGizmoBase::Grabber::register_raycasters_for_picking(int id)
 {
     picking_id = id;
@@ -66,13 +52,8 @@ void GLGizmoBase::Grabber::unregister_raycasters_for_picking()
     picking_id = -1;
     raycasters = { nullptr };
 }
-#endif // ENABLE_RAYCAST_PICKING
 
-#if ENABLE_RAYCAST_PICKING
 void GLGizmoBase::Grabber::render(float size, const ColorRGBA& render_color)
-#else
-void GLGizmoBase::Grabber::render(float size, const ColorRGBA& render_color, bool picking)
-#endif // ENABLE_RAYCAST_PICKING
 {
 #if ENABLE_LEGACY_OPENGL_REMOVAL
     GLShaderProgram* shader = wxGetApp().get_current_shader();
@@ -80,69 +61,41 @@ void GLGizmoBase::Grabber::render(float size, const ColorRGBA& render_color, boo
         return;
 #endif // ENABLE_LEGACY_OPENGL_REMOVAL
 
-#if ENABLE_RAYCAST_PICKING
     if (!s_cube.model.is_initialized()) {
-#else
-    if (!s_cube.is_initialized()) {
-#endif // ENABLE_RAYCAST_PICKING
         // This cannot be done in constructor, OpenGL is not yet
         // initialized at that point (on Linux at least).
         indexed_triangle_set its = its_make_cube(1.0, 1.0, 1.0);
         its_translate(its, -0.5f * Vec3f::Ones());
 #if ENABLE_LEGACY_OPENGL_REMOVAL
-#if ENABLE_RAYCAST_PICKING
         s_cube.model.init_from(its);
         s_cube.mesh_raycaster = std::make_unique<MeshRaycaster>(std::make_shared<const TriangleMesh>(std::move(its)));
-#else
-        s_cube.init_from(its);
-#endif // ENABLE_RAYCAST_PICKING
 #else
         s_cube.init_from(its, BoundingBoxf3{ { -0.5, -0.5, -0.5 }, { 0.5, 0.5, 0.5 } });
 #endif // ENABLE_LEGACY_OPENGL_REMOVAL
     }
 
-#if ENABLE_RAYCAST_PICKING
     if (!s_cone.model.is_initialized()) {
         indexed_triangle_set its = its_make_cone(0.375, 1.5, double(PI) / 18.0);
         s_cone.model.init_from(its);
         s_cone.mesh_raycaster = std::make_unique<MeshRaycaster>(std::make_shared<const TriangleMesh>(std::move(its)));
     }
-#else
-    if (!s_cone.is_initialized())
-        s_cone.init_from(its_make_cone(0.375, 1.5, double(PI) / 18.0));
-#endif // ENABLE_RAYCAST_PICKING
 
     const float half_size = dragging ? get_dragging_half_size(size) : get_half_size(size);
 
 #if ENABLE_LEGACY_OPENGL_REMOVAL
-#if ENABLE_RAYCAST_PICKING
     s_cube.model.set_color(render_color);
     s_cone.model.set_color(render_color);
-#else
-    s_cube.set_color(render_color);
-    s_cone.set_color(render_color);
-#endif // ENABLE_RAYCAST_PICKING
 
     const Camera& camera = wxGetApp().plater()->get_camera();
     shader->set_uniform("projection_matrix", camera.get_projection_matrix());
-#if ENABLE_RAYCAST_PICKING
     const Transform3d& view_matrix = camera.get_view_matrix();
     const Matrix3d view_matrix_no_offset = view_matrix.matrix().block(0, 0, 3, 3);
     std::vector<Transform3d> elements_matrices(GRABBER_ELEMENTS_MAX_COUNT, Transform3d::Identity());
     elements_matrices[0] = matrix * Geometry::translation_transform(center) * Geometry::rotation_transform(angles) * Geometry::scale_transform(2.0 * half_size);
     Transform3d view_model_matrix = view_matrix * elements_matrices[0];
-#else
-    const Transform3d& view_matrix = camera.get_view_matrix();
-    const Transform3d model_matrix = matrix * Geometry::translation_transform(center) * Geometry::rotation_transform(angles) * Geometry::scale_transform(2.0 * half_size);
-    const Transform3d view_model_matrix = view_matrix * model_matrix;
-#endif // ENABLE_RAYCAST_PICKING
 
     shader->set_uniform("view_model_matrix", view_model_matrix);
-#if ENABLE_RAYCAST_PICKING
     Matrix3d view_normal_matrix = view_matrix_no_offset * elements_matrices[0].matrix().block(0, 0, 3, 3).inverse().transpose();
-#else
-    const Matrix3d view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * model_matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
-#endif // ENABLE_RAYCAST_PICKING
     shader->set_uniform("view_normal_matrix", view_normal_matrix);
 #else
     s_cube.set_color(-1, render_color);
@@ -154,7 +107,6 @@ void GLGizmoBase::Grabber::render(float size, const ColorRGBA& render_color, boo
     glsafe(::glRotated(Geometry::rad2deg(angles.x()), 1.0, 0.0, 0.0));
     glsafe(::glScaled(2.0 * half_size, 2.0 * half_size, 2.0 * half_size));
 #endif // ENABLE_LEGACY_OPENGL_REMOVAL
-#if ENABLE_RAYCAST_PICKING
     s_cube.model.render();
 
     auto render_extension = [&view_matrix, &view_matrix_no_offset, shader](const Transform3d& matrix) {
@@ -164,64 +116,31 @@ void GLGizmoBase::Grabber::render(float size, const ColorRGBA& render_color, boo
         shader->set_uniform("view_normal_matrix", view_normal_matrix);
         s_cone.model.render();
     };
-#else
-    s_cube.render();
-#endif // ENABLE_RAYCAST_PICKING
 
 #if ENABLE_LEGACY_OPENGL_REMOVAL
     if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::PosX)) != 0) {
-#if ENABLE_RAYCAST_PICKING
         elements_matrices[1] = elements_matrices[0] * Geometry::translation_transform(Vec3d::UnitX()) * Geometry::rotation_transform({ 0.0, 0.5 * double(PI), 0.0 });
         render_extension(elements_matrices[1]);
-#else
-        shader->set_uniform("view_model_matrix", view_model_matrix * Geometry::translation_transform(Vec3d::UnitX()) * Geometry::rotation_transform({ 0.0, 0.5 * double(PI), 0.0 }));
-        s_cone.render();
-#endif // ENABLE_RAYCAST_PICKING
     }
     if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::NegX)) != 0) {
-#if ENABLE_RAYCAST_PICKING
         elements_matrices[2] = elements_matrices[0] * Geometry::translation_transform(-Vec3d::UnitX()) * Geometry::rotation_transform({ 0.0, -0.5 * double(PI), 0.0 });
         render_extension(elements_matrices[2]);
-#else
-        shader->set_uniform("view_model_matrix", view_model_matrix * Geometry::translation_transform(-Vec3d::UnitX()) * Geometry::rotation_transform({ 0.0, -0.5 * double(PI), 0.0 }));
-        s_cone.render();
-#endif // ENABLE_RAYCAST_PICKING
     }
     if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::PosY)) != 0) {
-#if ENABLE_RAYCAST_PICKING
         elements_matrices[3] = elements_matrices[0] * Geometry::translation_transform(Vec3d::UnitY()) * Geometry::rotation_transform({ -0.5 * double(PI), 0.0, 0.0 });
         render_extension(elements_matrices[3]);
-#else
-        shader->set_uniform("view_model_matrix", view_model_matrix * Geometry::translation_transform(Vec3d::UnitY()) * Geometry::rotation_transform({ -0.5 * double(PI), 0.0, 0.0 }));
-        s_cone.render();
-#endif // ENABLE_RAYCAST_PICKING
     }
     if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::NegY)) != 0) {
-#if ENABLE_RAYCAST_PICKING
         elements_matrices[4] = elements_matrices[0] * Geometry::translation_transform(-Vec3d::UnitY()) * Geometry::rotation_transform({ 0.5 * double(PI), 0.0, 0.0 });
         render_extension(elements_matrices[4]);
-#else
-        shader->set_uniform("view_model_matrix", view_model_matrix* Geometry::translation_transform(-Vec3d::UnitY())* Geometry::rotation_transform({ 0.5 * double(PI), 0.0, 0.0 }));
-        s_cone.render();
-#endif // ENABLE_RAYCAST_PICKING
     }
     if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::PosZ)) != 0) {
-#if ENABLE_RAYCAST_PICKING
         elements_matrices[5] = elements_matrices[0] * Geometry::translation_transform(Vec3d::UnitZ());
         render_extension(elements_matrices[5]);
-#else
-        shader->set_uniform("view_model_matrix", view_model_matrix* Geometry::translation_transform(Vec3d::UnitZ()));
-        s_cone.render();
-#endif // ENABLE_RAYCAST_PICKING
     }
     if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::NegZ)) != 0) {
-#if ENABLE_RAYCAST_PICKING
         elements_matrices[6] = elements_matrices[0] * Geometry::translation_transform(-Vec3d::UnitZ()) * Geometry::rotation_transform({ double(PI), 0.0, 0.0 });
-      render_extension(elements_matrices[6]);
-#else
-        shader->set_uniform("view_model_matrix", view_model_matrix* Geometry::translation_transform(-Vec3d::UnitZ())* Geometry::rotation_transform({ double(PI), 0.0, 0.0 }));
-        s_cone.render();
-#endif // ENABLE_RAYCAST_PICKING
+        render_extension(elements_matrices[6]);
     }
 #else
     if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::PosX)) != 0) {
@@ -270,7 +189,6 @@ void GLGizmoBase::Grabber::render(float size, const ColorRGBA& render_color, boo
     glsafe(::glPopMatrix());
 #endif // !ENABLE_LEGACY_OPENGL_REMOVAL
 
-#if ENABLE_RAYCAST_PICKING
     if (raycasters[0] == nullptr) {
         GLCanvas3D& canvas = *wxGetApp().plater()->canvas3D();
         raycasters[0] = canvas.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, picking_id, *s_cube.mesh_raycaster, elements_matrices[0]);
@@ -293,7 +211,6 @@ void GLGizmoBase::Grabber::render(float size, const ColorRGBA& render_color, boo
                 raycasters[i]->set_transform(elements_matrices[i]);
         }
     }
-#endif // ENABLE_RAYCAST_PICKING
 }
 
 GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
@@ -327,7 +244,6 @@ bool GLGizmoBase::update_items_state()
     return res;
 }
 
-#if ENABLE_RAYCAST_PICKING
 void GLGizmoBase::register_grabbers_for_picking()
 {
     for (size_t i = 0; i < m_grabbers.size(); ++i) {
@@ -341,16 +257,6 @@ void GLGizmoBase::unregister_grabbers_for_picking()
         m_grabbers[i].unregister_raycasters_for_picking();
     }
 }
-#else
-ColorRGBA GLGizmoBase::picking_color_component(unsigned int id) const
-{
-    id = BASE_ID - id;
-    if (m_group_id > -1)
-        id -= m_group_id;
-
-    return picking_decode(id);
-}
-#endif // ENABLE_RAYCAST_PICKING
 
 void GLGizmoBase::render_grabbers(const BoundingBoxf3& box) const
 {
@@ -371,29 +277,6 @@ void GLGizmoBase::render_grabbers(float size) const
     shader->stop_using();
 }
 
-#if !ENABLE_RAYCAST_PICKING
-void GLGizmoBase::render_grabbers_for_picking(const BoundingBoxf3& box) const
-{
-#if ENABLE_LEGACY_OPENGL_REMOVAL
-    GLShaderProgram* shader = wxGetApp().get_shader("flat");
-    if (shader != nullptr) {
-        shader->start_using();
-#endif // ENABLE_LEGACY_OPENGL_REMOVAL
-        const float mean_size = float((box.size().x() + box.size().y() + box.size().z()) / 3.0);
-
-        for (unsigned int i = 0; i < (unsigned int)m_grabbers.size(); ++i) {
-            if (m_grabbers[i].enabled) {
-                m_grabbers[i].color = picking_color_component(i);
-                m_grabbers[i].render_for_picking(mean_size);
-            }
-        }
-#if ENABLE_LEGACY_OPENGL_REMOVAL
-        shader->stop_using();
-    }
-#endif // ENABLE_LEGACY_OPENGL_REMOVAL
-}
-#endif // !ENABLE_RAYCAST_PICKING
-
 // help function to process grabbers
 // call start_dragging, stop_dragging, on_dragging
 bool GLGizmoBase::use_grabbers(const wxMouseEvent &mouse_event) {
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoBase.hpp b/src/slic3r/GUI/Gizmos/GLGizmoBase.hpp
index 1d134948d..3c3f5c287 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoBase.hpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoBase.hpp
@@ -6,10 +6,8 @@
 
 #include "slic3r/GUI/I18N.hpp"
 #include "slic3r/GUI/GLModel.hpp"
-#if ENABLE_RAYCAST_PICKING
 #include "slic3r/GUI/MeshUtils.hpp"
 #include "slic3r/GUI/SceneRaycaster.hpp"
-#endif // ENABLE_RAYCAST_PICKING
 
 #include <cereal/archives/binary.hpp>
 
@@ -73,44 +71,26 @@ protected:
 #endif // ENABLE_LEGACY_OPENGL_REMOVAL
         ColorRGBA color{ ColorRGBA::WHITE() };
         EGrabberExtension extensions{ EGrabberExtension::None };
-#if ENABLE_RAYCAST_PICKING
         // the picking id shared by all the elements
         int picking_id{ -1 };
         std::array<std::shared_ptr<SceneRaycasterItem>, GRABBER_ELEMENTS_MAX_COUNT> raycasters = { nullptr };
-#endif // ENABLE_RAYCAST_PICKING
 
         Grabber() = default;
         ~Grabber();
 
-#if ENABLE_RAYCAST_PICKING
         void render(bool hover, float size) { render(size, hover ? complementary(color) : color); }
-#else
-        void render(bool hover, float size) { render(size, hover ? complementary(color) : color, false); }
-        void render_for_picking(float size) { render(size, color, true); }
-#endif // ENABLE_RAYCAST_PICKING
 
         float get_half_size(float size) const;
         float get_dragging_half_size(float size) const;
 
-#if ENABLE_RAYCAST_PICKING
         void register_raycasters_for_picking(int id);
         void unregister_raycasters_for_picking();
-#endif // ENABLE_RAYCAST_PICKING
 
     private:
-#if ENABLE_RAYCAST_PICKING
         void render(float size, const ColorRGBA& render_color);
-#else
-        void render(float size, const ColorRGBA& render_color, bool picking);
-#endif // ENABLE_RAYCAST_PICKING
 
-#if ENABLE_RAYCAST_PICKING
         static PickingModel s_cube;
         static PickingModel s_cone;
-#else
-        static GLModel s_cube;
-        static GLModel s_cone;
-#endif // ENABLE_RAYCAST_PICKING
     };
 
 public:
@@ -186,9 +166,6 @@ public:
     bool update_items_state();
 
     void render() { on_render(); }
-#if !ENABLE_RAYCAST_PICKING
-    void render_for_picking() { on_render_for_picking(); }
-#endif // !ENABLE_RAYCAST_PICKING
     void render_input_window(float x, float y, float bottom_limit);
 
     /// <summary>
@@ -210,10 +187,8 @@ public:
     /// <returns>Return True when use the information and don't want to propagate it otherwise False.</returns>
     virtual bool on_mouse(const wxMouseEvent &mouse_event) { return false; }
 
-#if ENABLE_RAYCAST_PICKING
     void register_raycasters_for_picking()   { register_grabbers_for_picking(); on_register_raycasters_for_picking(); }
     void unregister_raycasters_for_picking() { unregister_grabbers_for_picking(); on_unregister_raycasters_for_picking(); }
-#endif // ENABLE_RAYCAST_PICKING
 
     virtual bool is_in_editing_mode() const { return false; }
     virtual bool is_selection_rectangle_dragging() const { return false; }
@@ -237,27 +212,15 @@ protected:
     virtual void on_dragging(const UpdateData& data) {}
 
     virtual void on_render() = 0;
-#if !ENABLE_RAYCAST_PICKING
-    virtual void on_render_for_picking() = 0;
-#endif // !ENABLE_RAYCAST_PICKING
     virtual void on_render_input_window(float x, float y, float bottom_limit) {}
 
-#if ENABLE_RAYCAST_PICKING
     void register_grabbers_for_picking();
     void unregister_grabbers_for_picking();
     virtual void on_register_raycasters_for_picking() {}
     virtual void on_unregister_raycasters_for_picking() {}
-#else
-    // Returns the picking color for the given id, based on the BASE_ID constant
-    // No check is made for clashing with other picking color (i.e. GLVolumes)
-    ColorRGBA picking_color_component(unsigned int id) const;
-#endif // ENABLE_RAYCAST_PICKING
 
     void render_grabbers(const BoundingBoxf3& box) const;
     void render_grabbers(float size) const;
-#if !ENABLE_RAYCAST_PICKING
-    void render_grabbers_for_picking(const BoundingBoxf3& box) const;
-#endif // !ENABLE_RAYCAST_PICKING
 
     std::string format(float value, unsigned int decimals) const;
 
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoEmboss.cpp b/src/slic3r/GUI/Gizmos/GLGizmoEmboss.cpp
index 6d89132b0..194c34ce2 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoEmboss.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoEmboss.cpp
@@ -604,18 +604,12 @@ void GLGizmoEmboss::on_render() {
     }
 }
 
-#if ENABLE_RAYCAST_PICKING
 void GLGizmoEmboss::on_register_raycasters_for_picking(){
     m_rotate_gizmo.register_raycasters_for_picking();
 }
 void GLGizmoEmboss::on_unregister_raycasters_for_picking(){
     m_rotate_gizmo.unregister_raycasters_for_picking();
 }
-#else // !ENABLE_RAYCAST_PICKING
-void GLGizmoEmboss::on_render_for_picking() {
-    m_rotate_gizmo.render_for_picking();
-}
-#endif // ENABLE_RAYCAST_PICKING
 
 #ifdef SHOW_FINE_POSITION
 // draw suggested position of window
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoEmboss.hpp b/src/slic3r/GUI/Gizmos/GLGizmoEmboss.hpp
index cf2ebfd44..067690527 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoEmboss.hpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoEmboss.hpp
@@ -56,12 +56,8 @@ protected:
     bool on_init() override;
     std::string on_get_name() const override;
     void on_render() override;
-#if ENABLE_RAYCAST_PICKING
     virtual void on_register_raycasters_for_picking() override;
     virtual void on_unregister_raycasters_for_picking() override;
-#else // !ENABLE_RAYCAST_PICKING
-    void on_render_for_picking() override;
-#endif // ENABLE_RAYCAST_PICKING
     void on_render_input_window(float x, float y, float bottom_limit) override;
     bool on_is_activable() const override { return true; }
     bool on_is_selectable() const override { return false; }
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoFlatten.cpp b/src/slic3r/GUI/Gizmos/GLGizmoFlatten.cpp
index ddabec7e6..463eb3182 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoFlatten.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoFlatten.cpp
@@ -131,14 +131,9 @@ void GLGizmoFlatten::on_render()
             update_planes();
         for (int i = 0; i < (int)m_planes.size(); ++i) {
 #if ENABLE_LEGACY_OPENGL_REMOVAL
-#if ENABLE_RAYCAST_PICKING
             m_planes_casters[i]->set_transform(model_matrix);
             m_planes[i].vbo.model.set_color(i == m_hover_id ? DEFAULT_HOVER_PLANE_COLOR : DEFAULT_PLANE_COLOR);
             m_planes[i].vbo.model.render();
-#else
-            m_planes[i].vbo.set_color(i == m_hover_id ? DEFAULT_HOVER_PLANE_COLOR : DEFAULT_PLANE_COLOR);
-            m_planes[i].vbo.render();
-#endif // ENABLE_RAYCAST_PICKING
 #else
             glsafe(::glColor4fv(i == m_hover_id ? DEFAULT_HOVER_PLANE_COLOR.data() : DEFAULT_PLANE_COLOR.data()));
             if (m_planes[i].vbo.has_VBOs())
@@ -158,7 +153,6 @@ void GLGizmoFlatten::on_render()
 #endif // ENABLE_LEGACY_OPENGL_REMOVAL
 }
 
-#if ENABLE_RAYCAST_PICKING
 void GLGizmoFlatten::on_register_raycasters_for_picking()
 {
     // the gizmo grabbers are rendered on top of the scene, so the raytraced picker should take it into account
@@ -183,66 +177,12 @@ void GLGizmoFlatten::on_unregister_raycasters_for_picking()
     m_parent.set_raycaster_gizmos_on_top(false);
     m_planes_casters.clear();
 }
-#else
-void GLGizmoFlatten::on_render_for_picking()
-{
-    const Selection& selection = m_parent.get_selection();
-
-#if ENABLE_LEGACY_OPENGL_REMOVAL
-    GLShaderProgram* shader = wxGetApp().get_shader("flat");
-    if (shader == nullptr)
-        return;
-
-    shader->start_using();
-#endif // ENABLE_LEGACY_OPENGL_REMOVAL
-
-    glsafe(::glDisable(GL_DEPTH_TEST));
-    glsafe(::glDisable(GL_BLEND));
-
-    if (selection.is_single_full_instance() && !wxGetKeyState(WXK_CONTROL)) {
-        const Transform3d& m = selection.get_first_volume()->get_instance_transformation().get_matrix();
-#if ENABLE_LEGACY_OPENGL_REMOVAL
-        const Camera& camera = wxGetApp().plater()->get_camera();
-        const Transform3d view_model_matrix = camera.get_view_matrix() *
-          Geometry::translation_transform(selection.get_first_volume()->get_sla_shift_z() * Vec3d::UnitZ()) * m;
-
-        shader->set_uniform("view_model_matrix", view_model_matrix);
-        shader->set_uniform("projection_matrix", camera.get_projection_matrix());
-#else
-        glsafe(::glPushMatrix());
-        glsafe(::glTranslatef(0.f, 0.f, selection.get_first_volume()->get_sla_shift_z()));
-        glsafe(::glMultMatrixd(m.data()));
-#endif // ENABLE_LEGACY_OPENGL_REMOVAL
-        if (this->is_plane_update_necessary())
-            update_planes();
-        for (int i = 0; i < (int)m_planes.size(); ++i) {
-#if ENABLE_LEGACY_OPENGL_REMOVAL
-            m_planes[i].vbo.set_color(picking_color_component(i));
-#else
-            glsafe(::glColor4fv(picking_color_component(i).data()));
-#endif // ENABLE_LEGACY_OPENGL_REMOVAL
-            m_planes[i].vbo.render();
-        }
-#if !ENABLE_LEGACY_OPENGL_REMOVAL
-        glsafe(::glPopMatrix());
-#endif // !ENABLE_LEGACY_OPENGL_REMOVAL
-    }
-
-    glsafe(::glEnable(GL_CULL_FACE));
-
-#if ENABLE_LEGACY_OPENGL_REMOVAL
-    shader->stop_using();
-#endif // ENABLE_LEGACY_OPENGL_REMOVAL
-}
-#endif // ENABLE_RAYCAST_PICKING
 
 void GLGizmoFlatten::set_flattening_data(const ModelObject* model_object)
 {
     if (model_object != m_old_model_object) {
         m_planes.clear();
-#if ENABLE_RAYCAST_PICKING
         on_unregister_raycasters_for_picking();
-#endif // ENABLE_RAYCAST_PICKING
     }
 }
 
@@ -259,9 +199,7 @@ void GLGizmoFlatten::update_planes()
     }
     ch = ch.convex_hull_3d();
     m_planes.clear();
-#if ENABLE_RAYCAST_PICKING
     on_unregister_raycasters_for_picking();
-#endif // ENABLE_RAYCAST_PICKING
 #if ENABLE_WORLD_COORDINATE
     const Transform3d inst_matrix = mo->instances.front()->get_matrix_no_offset();
 #else
@@ -458,7 +396,6 @@ void GLGizmoFlatten::update_planes()
     // the vertices in order, so triangulation is trivial.
     for (auto& plane : m_planes) {
 #if ENABLE_LEGACY_OPENGL_REMOVAL
-#if ENABLE_RAYCAST_PICKING
         indexed_triangle_set its;
         its.vertices.reserve(plane.vertices.size());
         its.indices.reserve(plane.vertices.size() / 3);
@@ -470,18 +407,6 @@ void GLGizmoFlatten::update_planes()
         }
         plane.vbo.model.init_from(its);
         plane.vbo.mesh_raycaster = std::make_unique<MeshRaycaster>(std::make_shared<const TriangleMesh>(std::move(its)));
-#else
-        GLModel::Geometry init_data;
-        init_data.format = { GLModel::Geometry::EPrimitiveType::TriangleFan, GLModel::Geometry::EVertexLayout::P3N3 };
-        init_data.reserve_vertices(plane.vertices.size());
-        init_data.reserve_indices(plane.vertices.size());
-        // vertices + indices
-        for (size_t i = 0; i < plane.vertices.size(); ++i) {
-            init_data.add_vertex((Vec3f)plane.vertices[i].cast<float>(), (Vec3f)plane.normal.cast<float>());
-            init_data.add_index((unsigned int)i);
-        }
-        plane.vbo.init_from(std::move(init_data));
-#endif // ENABLE_RAYCAST_PICKING
 #else
         plane.vbo.reserve(plane.vertices.size());
         for (const auto& vert : plane.vertices)
@@ -496,12 +421,9 @@ void GLGizmoFlatten::update_planes()
         plane.vertices.shrink_to_fit();
     }
 
-#if ENABLE_RAYCAST_PICKING
     on_register_raycasters_for_picking();
-#endif // ENABLE_RAYCAST_PICKING
 }
 
-
 bool GLGizmoFlatten::is_plane_update_necessary() const
 {
     const ModelObject* mo = m_c->selection_info()->model_object();
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoFlatten.hpp b/src/slic3r/GUI/Gizmos/GLGizmoFlatten.hpp
index b4e47d398..900a3361d 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoFlatten.hpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoFlatten.hpp
@@ -4,9 +4,7 @@
 #include "GLGizmoBase.hpp"
 #if ENABLE_LEGACY_OPENGL_REMOVAL
 #include "slic3r/GUI/GLModel.hpp"
-#if ENABLE_RAYCAST_PICKING
 #include "slic3r/GUI/MeshUtils.hpp"
-#endif // ENABLE_RAYCAST_PICKING
 #else
 #include "slic3r/GUI/3DScene.hpp"
 #endif // ENABLE_LEGACY_OPENGL_REMOVAL
@@ -30,19 +28,13 @@ private:
     struct PlaneData {
         std::vector<Vec3d> vertices; // should be in fact local in update_planes()
 #if ENABLE_LEGACY_OPENGL_REMOVAL
-#if ENABLE_RAYCAST_PICKING
         PickingModel vbo;
-#else
-        GLModel vbo;
-#endif // ENABLE_RAYCAST_PICKING
 #else
         GLIndexedVertexArray vbo;
 #endif // ENABLE_LEGACY_OPENGL_REMOVAL
         Vec3d normal;
         float area;
-#if ENABLE_RAYCAST_PICKING
         int picking_id{ -1 };
-#endif // ENABLE_RAYCAST_PICKING
     };
 
     // This holds information to decide whether recalculation is necessary:
@@ -52,9 +44,7 @@ private:
     Vec3d m_first_instance_mirror;
 
     std::vector<PlaneData> m_planes;
-#if ENABLE_RAYCAST_PICKING
     std::vector<std::shared_ptr<SceneRaycasterItem>> m_planes_casters;
-#endif // ENABLE_RAYCAST_PICKING
     bool m_mouse_left_down = false; // for detection left_up of this gizmo
     const ModelObject* m_old_model_object = nullptr;
 
@@ -79,12 +69,8 @@ protected:
     std::string on_get_name() const override;
     bool on_is_activable() const override;
     void on_render() override;
-#if ENABLE_RAYCAST_PICKING
     virtual void on_register_raycasters_for_picking() override;
     virtual void on_unregister_raycasters_for_picking() override;
-#else
-    void on_render_for_picking() override;
-#endif // ENABLE_RAYCAST_PICKING
     void on_set_state() override;
     CommonGizmosDataID on_get_requirements() const override;
 };
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp b/src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp
index 51ea56c82..be04fb92c 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp
@@ -55,12 +55,10 @@ void GLGizmoHollow::data_changed()
         }
         if (m_c->hollowed_mesh() && m_c->hollowed_mesh()->get_hollowed_mesh())
             m_holes_in_drilled_mesh = mo->sla_drain_holes;
-#if ENABLE_RAYCAST_PICKING
         if (m_raycasters.empty())
             on_register_raycasters_for_picking();
         else
             update_raycasters_for_picking_transform();
-#endif // ENABLE_RAYCAST_PICKING
     }
 }
 
@@ -68,11 +66,6 @@ void GLGizmoHollow::data_changed()
 
 void GLGizmoHollow::on_render()
 {
-#if !ENABLE_RAYCAST_PICKING
-    if (!m_cylinder.is_initialized())
-        m_cylinder.init_from(its_make_cylinder(1.0, 1.0));
-#endif // !ENABLE_RAYCAST_PICKING
-
     const Selection& selection = m_parent.get_selection();
     const CommonGizmosDataObjects::SelectionInfo* sel_info = m_c->selection_info();
 
@@ -88,11 +81,7 @@ void GLGizmoHollow::on_render()
     glsafe(::glEnable(GL_DEPTH_TEST));
 
     if (selection.is_from_single_instance())
-#if ENABLE_RAYCAST_PICKING
         render_points(selection);
-#else
-        render_points(selection, false);
-#endif // ENABLE_RAYCAST_PICKING
 
     m_selection_rectangle.render(m_parent);
     m_c->object_clipper()->render_cut();
@@ -101,7 +90,6 @@ void GLGizmoHollow::on_render()
     glsafe(::glDisable(GL_BLEND));
 }
 
-#if ENABLE_RAYCAST_PICKING
 void GLGizmoHollow::on_register_raycasters_for_picking()
 {
     assert(m_raycasters.empty());
@@ -126,27 +114,11 @@ void GLGizmoHollow::on_unregister_raycasters_for_picking()
     m_raycasters.clear();
     set_sla_auxiliary_volumes_picking_state(true);
 }
-#else
-void GLGizmoHollow::on_render_for_picking()
-{
-    const Selection& selection = m_parent.get_selection();
-    glsafe(::glEnable(GL_DEPTH_TEST));
-    render_points(selection, true);
-}
-#endif // ENABLE_RAYCAST_PICKING
 
-#if ENABLE_RAYCAST_PICKING
 void GLGizmoHollow::render_points(const Selection& selection)
-#else
-void GLGizmoHollow::render_points(const Selection& selection, bool picking)
-#endif // ENABLE_RAYCAST_PICKING
 {
 #if ENABLE_LEGACY_OPENGL_REMOVAL
-#if ENABLE_RAYCAST_PICKING
     GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
-#else
-    GLShaderProgram* shader = picking ? wxGetApp().get_shader("flat") : wxGetApp().get_shader("gouraud_light");
-#endif // ENABLE_RAYCAST_PICKING
     if (shader == nullptr)
         return;
 
@@ -188,41 +160,24 @@ void GLGizmoHollow::render_points(const Selection& selection, bool picking)
         const sla::DrainHole& drain_hole = drain_holes[i];
         const bool point_selected = m_selected[i];
 
-#if ENABLE_RAYCAST_PICKING
         const bool clipped = is_mesh_point_clipped(drain_hole.pos.cast<double>());
         m_raycasters[i]->set_active(!clipped);
         if (clipped)
             continue;
-#else
-        if (is_mesh_point_clipped(drain_hole.pos.cast<double>()))
-            continue;
-#endif // ENABLE_RAYCAST_PICKING
 
         // First decide about the color of the point.
-#if !ENABLE_RAYCAST_PICKING
-        if (picking)
-            render_color = picking_color_component(i);
-        else {
-#endif // !ENABLE_RAYCAST_PICKING
-            if (size_t(m_hover_id) == i)
-                render_color = ColorRGBA::CYAN();
-            else if (m_c->hollowed_mesh() &&
-                       i < m_c->hollowed_mesh()->get_drainholes().size() &&
-                       m_c->hollowed_mesh()->get_drainholes()[i].failed) {
-                render_color = { 1.0f, 0.0f, 0.0f, 0.5f };
-            }
-            else 
-                render_color = point_selected ? ColorRGBA(1.0f, 0.3f, 0.3f, 0.5f) : ColorRGBA(1.0f, 1.0f, 1.0f, 0.5f);
-#if !ENABLE_RAYCAST_PICKING
-        }
-#endif // !ENABLE_RAYCAST_PICKING
+          if (size_t(m_hover_id) == i)
+              render_color = ColorRGBA::CYAN();
+          else if (m_c->hollowed_mesh() &&
+                      i < m_c->hollowed_mesh()->get_drainholes().size() &&
+                      m_c->hollowed_mesh()->get_drainholes()[i].failed) {
+              render_color = { 1.0f, 0.0f, 0.0f, 0.5f };
+          }
+          else 
+              render_color = point_selected ? ColorRGBA(1.0f, 0.3f, 0.3f, 0.5f) : ColorRGBA(1.0f, 1.0f, 1.0f, 0.5f);
 
 #if ENABLE_LEGACY_OPENGL_REMOVAL
-#if ENABLE_RAYCAST_PICKING
         m_cylinder.model.set_color(render_color);
-#else
-        m_cylinder.set_color(render_color);
-#endif // ENABLE_RAYCAST_PICKING
         // Inverse matrix of the instance scaling is applied so that the mark does not scale with the object.
         const Transform3d hole_matrix = Geometry::translation_transform(drain_hole.pos.cast<double>()) * instance_scaling_matrix_inverse;
 #else
@@ -251,11 +206,7 @@ void GLGizmoHollow::render_points(const Selection& selection, bool picking)
         glsafe(::glTranslated(0., 0., -drain_hole.height));
         glsafe(::glScaled(drain_hole.radius, drain_hole.radius, drain_hole.height + sla::HoleStickOutLength));
 #endif // ENABLE_LEGACY_OPENGL_REMOVAL
-#if ENABLE_RAYCAST_PICKING
         m_cylinder.model.render();
-#else
-        m_cylinder.render();
-#endif // ENABLE_RAYCAST_PICKING
 
         if (vol->is_left_handed())
             glsafe(::glFrontFace(GL_CCW));
@@ -382,10 +333,8 @@ bool GLGizmoHollow::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_pos
                 assert(m_selected.size() == mo->sla_drain_holes.size());
                 m_parent.set_as_dirty();
                 m_wait_for_up_event = true;
-#if ENABLE_RAYCAST_PICKING
                 on_unregister_raycasters_for_picking();
                 on_register_raycasters_for_picking();
-#endif // ENABLE_RAYCAST_PICKING
             }
             else
                 return false;
@@ -410,12 +359,8 @@ bool GLGizmoHollow::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_pos
 
         // Now ask the rectangle which of the points are inside.
         std::vector<Vec3f> points_inside;
-#if ENABLE_RAYCAST_PICKING
         std::vector<unsigned int> points_idxs = m_selection_rectangle.contains(points);
         m_selection_rectangle.stop_dragging();
-#else
-        std::vector<unsigned int> points_idxs = m_selection_rectangle.stop_dragging(m_parent, points);
-#endif // ENABLE_RAYCAST_PICKING
         for (size_t idx : points_idxs)
             points_inside.push_back(points[idx].cast<float>());
 
@@ -509,10 +454,8 @@ void GLGizmoHollow::delete_selected_points()
         }
     }
 
-#if ENABLE_RAYCAST_PICKING
     on_unregister_raycasters_for_picking();
     on_register_raycasters_for_picking();
-#endif // ENABLE_RAYCAST_PICKING
     select_point(NoPoints);
 }
 
@@ -588,7 +531,6 @@ void GLGizmoHollow::hollow_mesh(bool postpone_error_messages)
     });
 }
 
-#if ENABLE_RAYCAST_PICKING
 void GLGizmoHollow::set_sla_auxiliary_volumes_picking_state(bool state)
 {
     std::vector<std::shared_ptr<SceneRaycasterItem>>* raycasters = m_parent.get_raycasters_for_picking(SceneRaycaster::EType::Volume);
@@ -630,7 +572,6 @@ void GLGizmoHollow::update_raycasters_for_picking_transform()
         }
     }
 }
-#endif // ENABLE_RAYCAST_PICKING
 
 std::vector<std::pair<const ConfigOption*, const ConfigOptionDef*>>
 GLGizmoHollow::get_config_options(const std::vector<std::string>& keys) const
@@ -900,11 +841,9 @@ RENDER_AGAIN:
     bool show_sups = m_c->instances_hider()->are_supports_shown();
     if (m_imgui->checkbox(m_desc["show_supports"], show_sups)) {
         m_c->instances_hider()->show_supports(show_sups);
-#if ENABLE_RAYCAST_PICKING
         if (show_sups)
           // ensure supports and pad are disabled from picking even when they are visible
           set_sla_auxiliary_volumes_picking_state(false);
-#endif // ENABLE_RAYCAST_PICKING
         force_refresh = true;
     }
 
@@ -1100,7 +1039,6 @@ void GLGizmoHollow::on_set_hover_id()
         m_hover_id = -1;
 }
 
-#if ENABLE_RAYCAST_PICKING
 void GLGizmoHollow::init_cylinder_model()
 {
     if (!m_cylinder.model.is_initialized()) {
@@ -1109,7 +1047,6 @@ void GLGizmoHollow::init_cylinder_model()
         m_cylinder.mesh_raycaster = std::make_unique<MeshRaycaster>(std::make_shared<const TriangleMesh>(std::move(its)));
     }
 }
-#endif // ENABLE_RAYCAST_PICKING
 
 
 
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoHollow.hpp b/src/slic3r/GUI/Gizmos/GLGizmoHollow.hpp
index 0fdc3b2db..ea88c4291 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoHollow.hpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoHollow.hpp
@@ -46,33 +46,19 @@ public:
 protected:
     bool on_init() override;
     void on_render() override;
-#if ENABLE_RAYCAST_PICKING
     virtual void on_register_raycasters_for_picking() override;
     virtual void on_unregister_raycasters_for_picking() override;
-#else
-    void on_render_for_picking() override;
-#endif // ENABLE_RAYCAST_PICKING
 
 private:
-#if ENABLE_RAYCAST_PICKING
     void render_points(const Selection& selection);
-#else
-    void render_points(const Selection& selection, bool picking = false);
-#endif // ENABLE_RAYCAST_PICKING
     void hollow_mesh(bool postpone_error_messages = false);
-#if ENABLE_RAYCAST_PICKING
     void set_sla_auxiliary_volumes_picking_state(bool state);
     void update_raycasters_for_picking_transform();
-#endif // ENABLE_RAYCAST_PICKING
 
     ObjectID m_old_mo_id = -1;
 
-#if ENABLE_RAYCAST_PICKING
     PickingModel m_cylinder;
     std::vector<std::shared_ptr<SceneRaycasterItem>> m_raycasters;
-#else
-    GLModel m_cylinder;
-#endif // ENABLE_RAYCAST_PICKING
 
     float m_new_hole_radius = 2.f;        // Size of a new hole.
     float m_new_hole_height = 6.f;
@@ -128,9 +114,7 @@ protected:
     void on_load(cereal::BinaryInputArchive& ar) override;
     void on_save(cereal::BinaryOutputArchive& ar) const override;
 
-#if ENABLE_RAYCAST_PICKING
     void init_cylinder_model();
-#endif // ENABLE_RAYCAST_PICKING
 };
 
 
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoMeasure.cpp b/src/slic3r/GUI/Gizmos/GLGizmoMeasure.cpp
index a2d2518d6..8c4b46826 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoMeasure.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoMeasure.cpp
@@ -2051,8 +2051,7 @@ void GLGizmoMeasure::on_render_input_window(float x, float y, float bottom_limit
                 ++measure_row_count;
                 ImGui::PopID();
             }
-            if (measure.distance_strict.has_value() &&
-                (!measure.distance_infinite.has_value() || std::abs(measure.distance_strict->dist - measure.distance_infinite->dist) > EPSILON)) {
+            if (measure.distance_strict.has_value() && !measure.distance_infinite.has_value()) {
                 double distance = measure.distance_strict->dist;
                 if (use_inches)
                     distance = ObjectManipulation::mm_to_in * distance;
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoMove.cpp b/src/slic3r/GUI/Gizmos/GLGizmoMove.cpp
index 23edd6143..bb5ebfd26 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoMove.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoMove.cpp
@@ -362,7 +362,6 @@ void GLGizmoMove3D::on_render()
 #endif // ENABLE_WORLD_COORDINATE
 }
 
-#if ENABLE_RAYCAST_PICKING
 void GLGizmoMove3D::on_register_raycasters_for_picking()
 {
     // the gizmo grabbers are rendered on top of the scene, so the raytraced picker should take it into account
@@ -373,32 +372,6 @@ void GLGizmoMove3D::on_unregister_raycasters_for_picking()
 {
     m_parent.set_raycaster_gizmos_on_top(false);
 }
-#else
-void GLGizmoMove3D::on_render_for_picking()
-{
-    glsafe(::glDisable(GL_DEPTH_TEST));
-
-#if ENABLE_WORLD_COORDINATE
-#if ENABLE_LEGACY_OPENGL_REMOVAL
-    const Transform3d base_matrix = local_transform(m_parent.get_selection());
-    for (int i = 0; i < 3; ++i) {
-        m_grabbers[i].matrix = base_matrix;
-    }
-#else
-    glsafe(::glPushMatrix());
-    transform_to_local(m_parent.get_selection());
-#endif // ENABLE_LEGACY_OPENGL_REMOVAL
-    render_grabbers_for_picking(m_bounding_box);
-#if ENABLE_LEGACY_OPENGL_REMOVAL
-#else
-    glsafe(::glPopMatrix());
-#endif // ENABLE_LEGACY_OPENGL_REMOVAL
-#else
-    const BoundingBoxf3& box = m_parent.get_selection().get_bounding_box();
-    render_grabbers_for_picking(box);
-#endif // ENABLE_WORLD_COORDINATE
-}
-#endif // ENABLE_RAYCAST_PICKING
 
 double GLGizmoMove3D::calc_projection(const UpdateData& data) const
 {
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoMove.hpp b/src/slic3r/GUI/Gizmos/GLGizmoMove.hpp
index 7a4d82a41..3a69e86ef 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoMove.hpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoMove.hpp
@@ -62,12 +62,8 @@ protected:
     void on_stop_dragging() override;
     void on_dragging(const UpdateData& data) override;
     void on_render() override;
-#if ENABLE_RAYCAST_PICKING
     virtual void on_register_raycasters_for_picking() override;
     virtual void on_unregister_raycasters_for_picking() override;
-#else
-    void on_render_for_picking() override;
-#endif // ENABLE_RAYCAST_PICKING
 
 private:
     double calc_projection(const UpdateData& data) const;
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.hpp b/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.hpp
index 94aca4fdb..d4261761f 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.hpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoPainterBase.hpp
@@ -138,9 +138,6 @@ private:
     ObjectID m_old_mo_id;
     size_t m_old_volumes_size = 0;
     void on_render() override {}
-#if !ENABLE_RAYCAST_PICKING
-    void on_render_for_picking() override {}
-#endif // !ENABLE_RAYCAST_PICKING
 
 public:
     GLGizmoPainterBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp b/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp
index 6c57df7e5..5b39c0929 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp
@@ -256,33 +256,6 @@ void GLGizmoRotate::on_render()
 #endif // !ENABLE_LEGACY_OPENGL_REMOVAL
 }
 
-#if !ENABLE_RAYCAST_PICKING
-void GLGizmoRotate::on_render_for_picking()
-{
-    const Selection& selection = m_parent.get_selection();
-
-    glsafe(::glDisable(GL_DEPTH_TEST));
-
-#if ENABLE_LEGACY_OPENGL_REMOVAL
-    m_grabbers.front().matrix = local_transform(selection);
-#else
-    glsafe(::glPushMatrix());
-    transform_to_local(selection);
-#endif // ENABLE_LEGACY_OPENGL_REMOVAL
-
-#if ENABLE_WORLD_COORDINATE
-    render_grabbers_for_picking(m_bounding_box);
-#else
-    const BoundingBoxf3& box = selection.get_bounding_box();
-    render_grabbers_for_picking(box);
-#endif // ENABLE_WORLD_COORDINATE
-
-#if !ENABLE_LEGACY_OPENGL_REMOVAL
-    glsafe(::glPopMatrix());
-#endif // !ENABLE_LEGACY_OPENGL_REMOVAL
-}
-#endif // !ENABLE_RAYCAST_PICKING
-
 #if ENABLE_WORLD_COORDINATE
 void GLGizmoRotate::init_data_from_selection(const Selection& selection)
 {
@@ -906,7 +879,6 @@ void GLGizmoRotate3D::on_render()
         m_gizmos[Z].render();
 }
 
-#if ENABLE_RAYCAST_PICKING
 void GLGizmoRotate3D::on_register_raycasters_for_picking()
 {
     // the gizmo grabbers are rendered on top of the scene, so the raytraced picker should take it into account
@@ -923,7 +895,6 @@ void GLGizmoRotate3D::on_unregister_raycasters_for_picking()
     }
     m_parent.set_raycaster_gizmos_on_top(false);
 }
-#endif // ENABLE_RAYCAST_PICKING
 
 GLGizmoRotate3D::RotoptimzeWindow::RotoptimzeWindow(ImGuiWrapper *   imgui,
                                                     State &          state,
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoRotate.hpp b/src/slic3r/GUI/Gizmos/GLGizmoRotate.hpp
index cbc0f104b..d117a1219 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoRotate.hpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoRotate.hpp
@@ -98,9 +98,6 @@ protected:
     void on_start_dragging() override;
     void on_dragging(const UpdateData &data) override;
     void on_render() override;
-#if !ENABLE_RAYCAST_PICKING
-    void on_render_for_picking() override;
-#endif // !ENABLE_RAYCAST_PICKING
 
 private:
 #if ENABLE_LEGACY_OPENGL_REMOVAL
@@ -189,16 +186,8 @@ protected:
     void on_dragging(const UpdateData &data) override;
         
     void on_render() override;
-#if ENABLE_RAYCAST_PICKING
     virtual void on_register_raycasters_for_picking() override;
     virtual void on_unregister_raycasters_for_picking() override;
-#else
-    void on_render_for_picking() override {
-        for (GLGizmoRotate& g : m_gizmos) {
-            g.render_for_picking();
-        }
-    }
-#endif // ENABLE_RAYCAST_PICKING
 
     void on_render_input_window(float x, float y, float bottom_limit) override;
 
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp b/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp
index 03be5c2f4..42c74594c 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoScale.cpp
@@ -650,7 +650,6 @@ void GLGizmoScale3D::on_render()
 #endif // ENABLE_WORLD_COORDINATE
 }
 
-#if ENABLE_RAYCAST_PICKING
 void GLGizmoScale3D::on_register_raycasters_for_picking()
 {
     // the gizmo grabbers are rendered on top of the scene, so the raytraced picker should take it into account
@@ -661,29 +660,6 @@ void GLGizmoScale3D::on_unregister_raycasters_for_picking()
 {
     m_parent.set_raycaster_gizmos_on_top(false);
 }
-#else
-void GLGizmoScale3D::on_render_for_picking()
-{
-    glsafe(::glDisable(GL_DEPTH_TEST));
-#if ENABLE_WORLD_COORDINATE
-#if ENABLE_LEGACY_OPENGL_REMOVAL
-    const Transform3d base_matrix = local_transform(m_parent.get_selection());
-    for (int i = 0; i < 10; ++i) {
-        m_grabbers[i].matrix = base_matrix;
-    }
-#else
-    glsafe(::glPushMatrix());
-    transform_to_local(m_parent.get_selection());
-#endif // ENABLE_LEGACY_OPENGL_REMOVAL
-    render_grabbers_for_picking(m_bounding_box);
-#if !ENABLE_LEGACY_OPENGL_REMOVAL
-    glsafe(::glPopMatrix());
-#endif // !ENABLE_LEGACY_OPENGL_REMOVAL
-#else
-    render_grabbers_for_picking(m_parent.get_selection().get_bounding_box());
-#endif // ENABLE_WORLD_COORDINATE
-}
-#endif // !ENABLE_RAYCAST_PICKING
 
 #if ENABLE_LEGACY_OPENGL_REMOVAL
 void GLGizmoScale3D::render_grabbers_connection(unsigned int id_1, unsigned int id_2, const ColorRGBA& color)
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoScale.hpp b/src/slic3r/GUI/Gizmos/GLGizmoScale.hpp
index d51cec815..bf5511528 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoScale.hpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoScale.hpp
@@ -94,12 +94,8 @@ protected:
     virtual void on_stop_dragging() override;
     virtual void on_dragging(const UpdateData& data) override;
     virtual void on_render() override;
-#if ENABLE_RAYCAST_PICKING
     virtual void on_register_raycasters_for_picking() override;
     virtual void on_unregister_raycasters_for_picking() override;
-#else
-    virtual void on_render_for_picking() override;
-#endif // ENABLE_RAYCAST_PICKING
 
 private:
 #if ENABLE_LEGACY_OPENGL_REMOVAL
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoSimplify.hpp b/src/slic3r/GUI/Gizmos/GLGizmoSimplify.hpp
index 8317b45d7..f95aad495 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoSimplify.hpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoSimplify.hpp
@@ -38,9 +38,6 @@ protected:
     // must implement
     virtual bool on_init() override { return true;};
     virtual void on_render() override;
-#if !ENABLE_RAYCAST_PICKING
-    virtual void on_render_for_picking() override{};
-#endif // !ENABLE_RAYCAST_PICKING
 
     CommonGizmosDataID on_get_requirements() const override;
 
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp b/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp
index 1646f31c7..1520a2ef1 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp
@@ -22,10 +22,8 @@
 #include "libslic3r/PresetBundle.hpp"
 #include "libslic3r/SLAPrint.hpp"
 
-#if ENABLE_RAYCAST_PICKING
 static const double CONE_RADIUS = 0.25;
 static const double CONE_HEIGHT = 0.75;
-#endif // ENABLE_RAYCAST_PICKING
 
 namespace Slic3r {
 namespace GUI {
@@ -51,12 +49,6 @@ bool GLGizmoSlaSupports::on_init()
     m_desc["clipping_of_view"] = _L("Clipping of view")+ ": ";
     m_desc["reset_direction"]  = _L("Reset direction");
         
-#if !ENABLE_RAYCAST_PICKING
-    m_cone.init_from(its_make_cone(1., 1., 2 * PI / 24));
-    m_cylinder.init_from(its_make_cylinder(1., 1., 2 * PI / 24.));
-    m_sphere.init_from(its_make_sphere(1., (2 * M_PI) / 24.));
-#endif // !ENABLE_RAYCAST_PICKING
-
     return true;
 }
 
@@ -79,12 +71,10 @@ void GLGizmoSlaSupports::data_changed()
         if (mo->sla_points_status == sla::PointsStatus::Generating)
             get_data_from_backend();
 
-#if ENABLE_RAYCAST_PICKING
         if (m_raycasters.empty())
             on_register_raycasters_for_picking();
         else
             update_raycasters_for_picking_transform();
-#endif // ENABLE_RAYCAST_PICKING
     }
 }
 
@@ -92,7 +82,6 @@ void GLGizmoSlaSupports::data_changed()
 
 void GLGizmoSlaSupports::on_render()
 {
-#if ENABLE_RAYCAST_PICKING
     if (!m_sphere.model.is_initialized()) {
         indexed_triangle_set its = its_make_sphere(1.0, double(PI) / 12.0);
         m_sphere.model.init_from(its);
@@ -103,12 +92,6 @@ void GLGizmoSlaSupports::on_render()
         m_cone.model.init_from(its);
         m_cone.mesh_raycaster = std::make_unique<MeshRaycaster>(std::make_shared<const TriangleMesh>(std::move(its)));
     }
-#else
-    if (!m_cone.is_initialized())
-        m_cone.init_from(its_make_cone(1.0, 1.0, double(PI) / 12.0));
-    if (!m_sphere.is_initialized())
-        m_sphere.init_from(its_make_sphere(1.0, double(PI) / 12.0));
-#endif // ENABLE_RAYCAST_PICKING
     if (!m_cylinder.is_initialized())
         m_cylinder.init_from(its_make_cylinder(1.0, 1.0, double(PI) / 12.0));
 
@@ -127,11 +110,7 @@ void GLGizmoSlaSupports::on_render()
     glsafe(::glEnable(GL_DEPTH_TEST));
 
     if (selection.is_from_single_instance())
-#if ENABLE_RAYCAST_PICKING
         render_points(selection);
-#else
-        render_points(selection, false);
-#endif // ENABLE_RAYCAST_PICKING
 
     m_selection_rectangle.render(m_parent);
     m_c->object_clipper()->render_cut();
@@ -140,7 +119,6 @@ void GLGizmoSlaSupports::on_render()
     glsafe(::glDisable(GL_BLEND));
 }
 
-#if ENABLE_RAYCAST_PICKING
 void GLGizmoSlaSupports::on_register_raycasters_for_picking()
 {
     assert(m_raycasters.empty());
@@ -161,20 +139,8 @@ void GLGizmoSlaSupports::on_unregister_raycasters_for_picking()
     m_raycasters.clear();
     set_sla_auxiliary_volumes_picking_state(true);
 }
-#else
-void GLGizmoSlaSupports::on_render_for_picking()
-{
-    const Selection& selection = m_parent.get_selection();
-    //glsafe(::glEnable(GL_DEPTH_TEST));
-    render_points(selection, true);
-}
-#endif // ENABLE_RAYCAST_PICKING
 
-#if ENABLE_RAYCAST_PICKING
 void GLGizmoSlaSupports::render_points(const Selection& selection)
-#else
-void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
-#endif // ENABLE_RAYCAST_PICKING
 {
     const size_t cache_size = m_editing_mode ? m_editing_cache.size() : m_normal_cache.size();
 
@@ -186,11 +152,7 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
         return;
 
 #if ENABLE_LEGACY_OPENGL_REMOVAL
-#if ENABLE_RAYCAST_PICKING
     GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
-#else
-    GLShaderProgram* shader = wxGetApp().get_shader(picking ? "flat" : "gouraud_light");
-#endif // ENABLE_RAYCAST_PICKING
     if (shader == nullptr)
         return;
 
@@ -230,7 +192,6 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
         const sla::SupportPoint& support_point = m_editing_mode ? m_editing_cache[i].support_point : m_normal_cache[i];
         const bool point_selected = m_editing_mode ? m_editing_cache[i].selected : false;
 
-#if ENABLE_RAYCAST_PICKING
         const bool clipped = is_mesh_point_clipped(support_point.pos.cast<double>());
         if (!m_raycasters.empty()) {
             m_raycasters[i].first->set_active(!clipped);
@@ -238,48 +199,28 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
         }
         if (clipped)
             continue;
-#else
-        if (is_mesh_point_clipped(support_point.pos.cast<double>()))
-            continue;
-#endif // ENABLE_RAYCAST_PICKING
 
         // First decide about the color of the point.
-#if !ENABLE_RAYCAST_PICKING
-        if (picking)
-            render_color = picking_color_component(i);
-        else {
-#endif // !ENABLE_RAYCAST_PICKING
-            if (size_t(m_hover_id) == i && m_editing_mode) // ignore hover state unless editing mode is active
-                render_color = { 0.f, 1.f, 1.f, 1.f };
-            else { // neigher hover nor picking
-                bool supports_new_island = m_lock_unique_islands && support_point.is_new_island;
-                if (m_editing_mode) {
-                    if (point_selected)
-                        render_color = { 1.f, 0.3f, 0.3f, 1.f};
-                    else
-                        if (supports_new_island)
-                            render_color = { 0.3f, 0.3f, 1.f, 1.f };
-                        else
-                            render_color = { 0.7f, 0.7f, 0.7f, 1.f };
-                }
+        if (size_t(m_hover_id) == i && m_editing_mode) // ignore hover state unless editing mode is active
+            render_color = { 0.f, 1.f, 1.f, 1.f };
+        else { // neigher hover nor picking
+            bool supports_new_island = m_lock_unique_islands && support_point.is_new_island;
+            if (m_editing_mode) {
+                if (point_selected)
+                    render_color = { 1.f, 0.3f, 0.3f, 1.f};
                 else
-                    render_color = { 0.5f, 0.5f, 0.5f, 1.f };
+                    if (supports_new_island)
+                        render_color = { 0.3f, 0.3f, 1.f, 1.f };
+                    else
+                        render_color = { 0.7f, 0.7f, 0.7f, 1.f };
             }
-#if !ENABLE_RAYCAST_PICKING
+            else
+                render_color = { 0.5f, 0.5f, 0.5f, 1.f };
         }
-#endif // !ENABLE_RAYCAST_PICKING
 
 #if ENABLE_LEGACY_OPENGL_REMOVAL
-#if ENABLE_RAYCAST_PICKING
         m_cone.model.set_color(render_color);
         m_sphere.model.set_color(render_color);
-#else
-        m_cone.set_color(render_color);
-        m_sphere.set_color(render_color);
-#endif // ENABLE_RAYCAST_PICKING
-#if !ENABLE_RAYCAST_PICKING
-        if (!picking)
-#endif // !ENABLE_RAYCAST_PICKING
 #else
         m_cone.set_color(-1, render_color);
         m_sphere.set_color(-1, render_color);
@@ -309,19 +250,10 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
             Eigen::Quaterniond q;
             q.setFromTwoVectors(Vec3d::UnitZ(), instance_scaling_matrix_inverse * m_editing_cache[i].normal.cast<double>());
             const Eigen::AngleAxisd aa(q);
-#if !ENABLE_RAYCAST_PICKING
-            const double cone_radius = 0.25; // mm
-            const double cone_height = 0.75;
-#endif // !ENABLE_RAYCAST_PICKING
 #if ENABLE_LEGACY_OPENGL_REMOVAL
             const Transform3d model_matrix = vol->world_matrix() * support_matrix * Transform3d(aa.toRotationMatrix()) *
-#if ENABLE_RAYCAST_PICKING
                 Geometry::translation_transform((CONE_HEIGHT + support_point.head_front_radius * RenderPointScale) * Vec3d::UnitZ()) *
                 Geometry::rotation_transform({ double(PI), 0.0, 0.0 }) * Geometry::scale_transform({ CONE_RADIUS, CONE_RADIUS, CONE_HEIGHT });
-#else
-                Geometry::translation_transform((cone_height + support_point.head_front_radius * RenderPointScale) * Vec3d::UnitZ()) *
-                Geometry::rotation_transform({ double(PI), 0.0, 0.0 }), * Geometry::scale_transform({ cone_radius, cone_radius, cone_height });
-#endif // ENABLE_RAYCAST_PICKING
 
             shader->set_uniform("view_model_matrix", view_matrix * model_matrix);
             const Matrix3d view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * model_matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
@@ -333,11 +265,7 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
             glsafe(::glRotated(180., 1., 0., 0.));
             glsafe(::glScaled(cone_radius, cone_radius, cone_height));
 #endif // ENABLE_LEGACY_OPENGL_REMOVAL
-#if ENABLE_RAYCAST_PICKING
             m_cone.model.render();
-#else
-            m_cone.render();
-#endif // ENABLE_RAYCAST_PICKING
 #if !ENABLE_LEGACY_OPENGL_REMOVAL
             glsafe(::glPopMatrix());
 #endif // !ENABLE_LEGACY_OPENGL_REMOVAL
@@ -353,11 +281,7 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
         glsafe(::glPushMatrix());
         glsafe(::glScaled(radius, radius, radius));
 #endif // ENABLE_LEGACY_OPENGL_REMOVAL
-#if ENABLE_RAYCAST_PICKING
         m_sphere.model.render();
-#else
-        m_sphere.render();
-#endif // ENABLE_RAYCAST_PICKING
 #if !ENABLE_LEGACY_OPENGL_REMOVAL
         glsafe(::glPopMatrix());
 #endif // !ENABLE_LEGACY_OPENGL_REMOVAL
@@ -371,11 +295,7 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
     }
 
     // Now render the drain holes:
-#if ENABLE_RAYCAST_PICKING
     if (has_holes) {
-#else
-    if (has_holes && ! picking) {
-#endif // ENABLE_RAYCAST_PICKING
         render_color = { 0.7f, 0.7f, 0.7f, 0.7f };
 #if ENABLE_LEGACY_OPENGL_REMOVAL
         m_cylinder.set_color(render_color);
@@ -544,10 +464,8 @@ bool GLGizmoSlaSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
                     m_editing_cache.emplace_back(sla::SupportPoint(pos_and_normal.first, m_new_point_head_diameter/2.f, false), false, pos_and_normal.second);
                     m_parent.set_as_dirty();
                     m_wait_for_up_event = true;
-#if ENABLE_RAYCAST_PICKING
                     on_unregister_raycasters_for_picking();
                     on_register_raycasters_for_picking();
-#endif // ENABLE_RAYCAST_PICKING
                 }
                 else
                     return false;
@@ -572,12 +490,8 @@ bool GLGizmoSlaSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
 
             // Now ask the rectangle which of the points are inside.
             std::vector<Vec3f> points_inside;
-#if ENABLE_RAYCAST_PICKING
             std::vector<unsigned int> points_idxs = m_selection_rectangle.contains(points);
             m_selection_rectangle.stop_dragging();
-#else
-            std::vector<unsigned int> points_idxs = m_selection_rectangle.stop_dragging(m_parent, points);
-#endif // ENABLE_RAYCAST_PICKING
             for (size_t idx : points_idxs)
                 points_inside.push_back(points[idx].cast<float>());
 
@@ -707,10 +621,8 @@ void GLGizmoSlaSupports::delete_selected_points(bool force)
         }
     }
 
-#if ENABLE_RAYCAST_PICKING
     on_unregister_raycasters_for_picking();
     on_register_raycasters_for_picking();
-#endif // ENABLE_RAYCAST_PICKING
 
     select_point(NoPoints);
 }
@@ -1390,9 +1302,7 @@ void GLGizmoSlaSupports::switch_to_editing_mode()
     for (const sla::SupportPoint& sp : m_normal_cache)
         m_editing_cache.emplace_back(sp);
     select_point(NoPoints);
-#if ENABLE_RAYCAST_PICKING
     on_register_raycasters_for_picking();
-#endif // ENABLE_RAYCAST_PICKING
 
     m_c->instances_hider()->show_supports(false);
     m_parent.set_as_dirty();
@@ -1406,9 +1316,7 @@ void GLGizmoSlaSupports::disable_editing_mode()
         wxGetApp().plater()->leave_gizmos_stack();
         m_c->instances_hider()->show_supports(true);
         m_parent.set_as_dirty();
-#if ENABLE_RAYCAST_PICKING
         on_unregister_raycasters_for_picking();
-#endif // ENABLE_RAYCAST_PICKING
     }
     wxGetApp().plater()->get_notification_manager()->close_notification_of_type(NotificationType::QuitSLAManualMode); }
@@ -1427,7 +1335,6 @@ bool GLGizmoSlaSupports::unsaved_changes() const
     return false;
 }
 
-#if ENABLE_RAYCAST_PICKING
 void GLGizmoSlaSupports::set_sla_auxiliary_volumes_picking_state(bool state)
 {
     std::vector<std::shared_ptr<SceneRaycasterItem>>* raycasters = m_parent.get_raycasters_for_picking(SceneRaycaster::EType::Volume);
@@ -1473,7 +1380,6 @@ void GLGizmoSlaSupports::update_raycasters_for_picking_transform()
         }
     }
 }
-#endif // ENABLE_RAYCAST_PICKING
 
 SlaGizmoHelpDialog::SlaGizmoHelpDialog()
 : wxDialog(nullptr, wxID_ANY, _L("SLA gizmo keyboard shortcuts"), wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER)
diff --git a/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp b/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp
index 136276803..e8238c888 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp
@@ -81,23 +81,13 @@ public:
 private:
     bool on_init() override;
     void on_render() override;
-#if ENABLE_RAYCAST_PICKING
     virtual void on_register_raycasters_for_picking() override;
     virtual void on_unregister_raycasters_for_picking() override;
-#else
-    void on_render_for_picking() override;
-#endif // ENABLE_RAYCAST_PICKING
 
-#if ENABLE_RAYCAST_PICKING
     void render_points(const Selection& selection);
-#else
-    void render_points(const Selection& selection, bool picking = false);
-#endif // ENABLE_RAYCAST_PICKING
     bool unsaved_changes() const;
-#if ENABLE_RAYCAST_PICKING
     void set_sla_auxiliary_volumes_picking_state(bool state);
     void update_raycasters_for_picking_transform();
-#endif // ENABLE_RAYCAST_PICKING
 
     bool m_lock_unique_islands = false;
     bool m_editing_mode = false;            // Is editing mode active?
@@ -110,14 +100,9 @@ private:
     std::vector<sla::SupportPoint> m_normal_cache; // to restore after discarding changes or undo/redo
     ObjectID m_old_mo_id;
 
-#if ENABLE_RAYCAST_PICKING
     PickingModel m_sphere;
     PickingModel m_cone;
     std::vector<std::pair<std::shared_ptr<SceneRaycasterItem>, std::shared_ptr<SceneRaycasterItem>>> m_raycasters;
-#else
-    GLModel m_cone;
-    GLModel m_sphere;
-#endif // ENABLE_RAYCAST_PICKING
     GLModel m_cylinder;
 
     // This map holds all translated description texts, so they can be easily referenced during layout calculations
diff --git a/src/slic3r/GUI/Gizmos/GLGizmosCommon.cpp b/src/slic3r/GUI/Gizmos/GLGizmosCommon.cpp
index 11c44113b..b044cc5c8 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmosCommon.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmosCommon.cpp
@@ -359,11 +359,7 @@ void Raycaster::on_update()
     if (meshes != m_old_meshes) {
         m_raycasters.clear();
         for (const TriangleMesh* mesh : meshes)
-#if ENABLE_RAYCAST_PICKING
             m_raycasters.emplace_back(new MeshRaycaster(std::make_shared<const TriangleMesh>(*mesh)));
-#else
-            m_raycasters.emplace_back(new MeshRaycaster(*mesh));
-#endif // ENABLE_RAYCAST_PICKING
         m_old_meshes = meshes;
     }
 }
diff --git a/src/slic3r/GUI/Gizmos/GLGizmosManager.cpp b/src/slic3r/GUI/Gizmos/GLGizmosManager.cpp
index c68a51027..9c0f50c8f 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmosManager.cpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmosManager.cpp
@@ -339,17 +339,6 @@ void GLGizmosManager::render_painter_gizmo()
     gizmo->render_painter_gizmo();
 }
 
-#if !ENABLE_RAYCAST_PICKING
-void GLGizmosManager::render_current_gizmo_for_picking_pass() const
-{
-    if (! m_enabled || m_current == Undefined)
-
-        return;
-
-    m_gizmos[m_current]->render_for_picking();
-}
-#endif // !ENABLE_RAYCAST_PICKING
-
 void GLGizmosManager::render_overlay()
 {
     if (!m_enabled)
@@ -1132,9 +1121,7 @@ bool GLGizmosManager::activate_gizmo(EType type)
         if (old_gizmo.get_state() != GLGizmoBase::Off)
             return false; // gizmo refused to be turned off, do nothing.
 
-#if ENABLE_RAYCAST_PICKING
         old_gizmo.unregister_raycasters_for_picking();
-#endif // ENABLE_RAYCAST_PICKING
 
         if (!m_serializing && old_gizmo.wants_enter_leave_snapshots())
             Plater::TakeSnapshot
@@ -1165,9 +1152,7 @@ bool GLGizmosManager::activate_gizmo(EType type)
         return false; // gizmo refused to be turned on.
     }
 
-#if ENABLE_RAYCAST_PICKING
     new_gizmo.register_raycasters_for_picking();
-#endif // ENABLE_RAYCAST_PICKING
 
     // sucessful activation of gizmo
     return true;
diff --git a/src/slic3r/GUI/Gizmos/GLGizmosManager.hpp b/src/slic3r/GUI/Gizmos/GLGizmosManager.hpp
index 1469c2ef7..b380c55c4 100644
--- a/src/slic3r/GUI/Gizmos/GLGizmosManager.hpp
+++ b/src/slic3r/GUI/Gizmos/GLGizmosManager.hpp
@@ -216,9 +216,6 @@ public:
     bool is_hiding_instances() const;
 
     void render_current_gizmo() const;
-#if !ENABLE_RAYCAST_PICKING
-    void render_current_gizmo_for_picking_pass() const;
-#endif // !ENABLE_RAYCAST_PICKING
     void render_painter_gizmo();
 
     void render_overlay();
diff --git a/src/slic3r/GUI/MeshUtils.cpp b/src/slic3r/GUI/MeshUtils.cpp
index 68572c801..8ac1af7dc 100644
--- a/src/slic3r/GUI/MeshUtils.cpp
+++ b/src/slic3r/GUI/MeshUtils.cpp
@@ -370,13 +370,8 @@ Vec3f MeshRaycaster::get_triangle_normal(size_t facet_idx) const
     return m_normals[facet_idx];
 }
 
-#if ENABLE_RAYCAST_PICKING
 void MeshRaycaster::line_from_mouse_pos(const Vec2d& mouse_pos, const Transform3d& trafo, const Camera& camera,
                                         Vec3d& point, Vec3d& direction)
-#else
-void MeshRaycaster::line_from_mouse_pos(const Vec2d& mouse_pos, const Transform3d& trafo, const Camera& camera,
-                                        Vec3d& point, Vec3d& direction)
-#endif // ENABLE_RAYCAST_PICKING
 {
     Matrix4d modelview = camera.get_view_matrix().matrix();
     Matrix4d projection= camera.get_projection_matrix().matrix();
@@ -540,7 +535,6 @@ std::vector<unsigned> MeshRaycaster::get_unobscured_idxs(const Geometry::Transfo
     return out;
 }
 
-#if ENABLE_RAYCAST_PICKING
 bool MeshRaycaster::closest_hit(const Vec2d& mouse_pos, const Transform3d& trafo, const Camera& camera,
     Vec3f& position, Vec3f& normal, const ClippingPlane* clipping_plane, size_t* facet_idx) const
 {
@@ -573,7 +567,6 @@ bool MeshRaycaster::closest_hit(const Vec2d& mouse_pos, const Transform3d& trafo
 
     return true;
 }
-#endif // ENABLE_RAYCAST_PICKING
 
 Vec3f MeshRaycaster::get_closest_point(const Vec3f& point, Vec3f* normal) const
 {
diff --git a/src/slic3r/GUI/MeshUtils.hpp b/src/slic3r/GUI/MeshUtils.hpp
index 9db2ed1b1..f1225c4ff 100644
--- a/src/slic3r/GUI/MeshUtils.hpp
+++ b/src/slic3r/GUI/MeshUtils.hpp
@@ -15,9 +15,7 @@
 
 #include <cfloat>
 #include <optional>
-#if ENABLE_RAYCAST_PICKING
 #include <memory>
-#endif // ENABLE_RAYCAST_PICKING
 
 namespace Slic3r {
 
@@ -61,10 +59,8 @@ public:
     void set_offset(double offset) { m_data[3] = offset; }
     double get_offset() const { return m_data[3]; }
     Vec3d get_normal() const { return Vec3d(m_data[0], m_data[1], m_data[2]); }
-#if ENABLE_RAYCAST_PICKING
     void invert_normal() { m_data[0] *= -1.0; m_data[1] *= -1.0; m_data[2] *= -1.0; }
     ClippingPlane inverted_normal() const { return ClippingPlane(-get_normal(), get_offset()); }
-#endif // ENABLE_RAYCAST_PICKING
     bool is_active() const { return m_data[3] != DBL_MAX; }
     static ClippingPlane ClipsNothing() { return ClippingPlane(Vec3d(0., 0., 1.), DBL_MAX); }
     const std::array<double, 4>& get_data() const { return m_data; }
@@ -155,7 +151,6 @@ private:
 // whether certain points are visible or obscured by the mesh etc.
 class MeshRaycaster {
 public:
-#if ENABLE_RAYCAST_PICKING
     explicit MeshRaycaster(std::shared_ptr<const TriangleMesh> mesh)
         : m_mesh(mesh)
         , m_emesh(*mesh, true) // calculate epsilon for triangle-ray intersection from an average edge length
@@ -166,20 +161,6 @@ public:
 
     static void line_from_mouse_pos(const Vec2d& mouse_pos, const Transform3d& trafo, const Camera& camera,
         Vec3d& point, Vec3d& direction);
-#else
-    // The class references extern TriangleMesh, which must stay alive
-    // during MeshRaycaster existence.
-    MeshRaycaster(const TriangleMesh& mesh)
-        : m_emesh(mesh, true) // calculate epsilon for triangle-ray intersection from an average edge length
-        , m_normals(its_face_normals(mesh.its))
-    {
-    }
-
-    static void line_from_mouse_pos(const Vec2d& mouse_pos, const Transform3d& trafo, const Camera& camera,
-                             Vec3d& point, Vec3d& direction);
-//    void line_from_mouse_pos(const Vec2d& mouse_pos, const Transform3d& trafo, const Camera& camera,
-//        Vec3d& point, Vec3d& direction) const;
-#endif // ENABLE_RAYCAST_PICKING
 
     // Given a mouse position, this returns true in case it is on the mesh.
     bool unproject_on_mesh(
@@ -208,7 +189,6 @@ public:
         const ClippingPlane* clipping_plane = nullptr // clipping plane (if active)
     ) const;
 
-#if ENABLE_RAYCAST_PICKING
     // Returns true if the ray, built from mouse position and camera direction, intersects the mesh.
     // In this case, position and normal contain the position and normal, in model coordinates, of the intersection closest to the camera,
     // depending on the position/orientation of the clipping_plane, if specified 
@@ -221,7 +201,6 @@ public:
         const ClippingPlane* clipping_plane = nullptr, // clipping plane (if active)
         size_t* facet_idx = nullptr // index of the facet hit
     ) const;
-#endif // ENABLE_RAYCAST_PICKING
 
     // Given a point in world coords, the method returns closest point on the mesh.
     // The output is in mesh coords.
@@ -234,14 +213,11 @@ public:
     Vec3f get_triangle_normal(size_t facet_idx) const;
 
 private:
-#if ENABLE_RAYCAST_PICKING
     std::shared_ptr<const TriangleMesh> m_mesh;
-#endif // ENABLE_RAYCAST_PICKING
     AABBMesh m_emesh;
     std::vector<stl_normal> m_normals;
 };
 
-#if ENABLE_RAYCAST_PICKING
 struct PickingModel
 {
     GLModel model;
@@ -252,7 +228,6 @@ struct PickingModel
         mesh_raycaster.reset();
     }
 };
-#endif // ENABLE_RAYCAST_PICKING
 
 } // namespace GUI
 } // namespace Slic3r
diff --git a/src/slic3r/GUI/SceneRaycaster.cpp b/src/slic3r/GUI/SceneRaycaster.cpp
index a92c622c1..619e26042 100644
--- a/src/slic3r/GUI/SceneRaycaster.cpp
+++ b/src/slic3r/GUI/SceneRaycaster.cpp
@@ -4,8 +4,6 @@
 #include "Camera.hpp"
 #include "GUI_App.hpp"
 
-#if ENABLE_RAYCAST_PICKING
-
 namespace Slic3r {
 namespace GUI {
 
@@ -233,5 +231,3 @@ int SceneRaycaster::decode_id(EType type, int id) { return id - base_id(type); }
 
 } // namespace GUI
 } // namespace Slic3r
-
-#endif // ENABLE_RAYCAST_PICKING
diff --git a/src/slic3r/GUI/SceneRaycaster.hpp b/src/slic3r/GUI/SceneRaycaster.hpp
index 2254a2022..3119e6d1e 100644
--- a/src/slic3r/GUI/SceneRaycaster.hpp
+++ b/src/slic3r/GUI/SceneRaycaster.hpp
@@ -1,8 +1,6 @@
 #ifndef slic3r_SceneRaycaster_hpp_
 #define slic3r_SceneRaycaster_hpp_
 
-#if ENABLE_RAYCAST_PICKING
-
 #include "MeshUtils.hpp"
 #include "GLModel.hpp"
 #include <vector>
@@ -115,6 +113,4 @@ private:
 } // namespace GUI
 } // namespace Slic3r
 
-#endif // ENABLE_RAYCAST_PICKING
-
 #endif // slic3r_SceneRaycaster_hpp_
diff --git a/src/slic3r/Utils/RaycastManager.cpp b/src/slic3r/Utils/RaycastManager.cpp
index 14c76722d..084cf83a6 100644
--- a/src/slic3r/Utils/RaycastManager.cpp
+++ b/src/slic3r/Utils/RaycastManager.cpp
@@ -26,11 +26,7 @@ void RaycastManager::actualize(const ModelObject *object, const ISkip *skip)
                               });
         if (item == m_raycasters.end()) {
             // add new raycaster
-#if ENABLE_RAYCAST_PICKING
             auto raycaster = std::make_unique<MeshRaycaster>(volume->get_mesh_shared_ptr());
-#else // !ENABLE_RAYCAST_PICKING
-            auto raycaster = std::make_unique<MeshRaycaster>(volume->mesh());
-#endif // ENABLE_RAYCAST_PICKING
             m_raycasters.emplace_back(std::make_pair(oid, std::move(raycaster)));
         } else {
             size_t index = item - m_raycasters.begin();
diff --git a/tests/libslic3r/test_color.cpp b/tests/libslic3r/test_color.cpp
index 632691669..bb35f5e38 100644
--- a/tests/libslic3r/test_color.cpp
+++ b/tests/libslic3r/test_color.cpp
@@ -20,20 +20,4 @@ SCENARIO("Color encoding/decoding cycle", "[Color]") {
     }
 }
 
-#if !ENABLE_RAYCAST_PICKING
-SCENARIO("Color picking encoding/decoding cycle", "[Color]") {
-    GIVEN("Picking color") {
-        const ColorRGB src_rgb(static_cast<unsigned char>(255), static_cast<unsigned char>(127), static_cast<unsigned char>(63));
-        WHEN("apply encode/decode cycle") {
-            const unsigned int encoded = picking_encode(src_rgb.r_uchar(), src_rgb.g_uchar(), src_rgb.b_uchar());
-            const ColorRGBA res_rgba = picking_decode(encoded);
-            const bool ret = res_rgba.r_uchar() == src_rgb.r_uchar() && res_rgba.g_uchar() == src_rgb.g_uchar() && res_rgba.b_uchar() == src_rgb.b_uchar();
-            THEN("result matches source") {
-                REQUIRE(ret);
-            }
-        }
-    }
-}
-#endif // !ENABLE_RAYCAST_PICKING
-