Fix of OSX Imgui Undo / Redo pull down list scaling issue.

This commit is contained in:
bubnikv 2019-07-19 17:16:20 +02:00
parent 07a3072622
commit 47df9506bb

View file

@ -3514,7 +3514,7 @@ void GLCanvas3D::_render_undo_redo_stack(const bool is_undo, float pos_x)
int hovered = m_imgui_undo_redo_hovered_pos;
int selected = -1;
const float em = static_cast<float>(wxGetApp().em_unit());
float em = static_cast<float>(wxGetApp().em_unit());
#if ENABLE_RETINA_GL
em *= m_retina_helper->get_scale_factor();
#endif