Tech ENABLE_TRANSFORMATIONS_BY_MATRICES - Improved detection and removal of skew in matrices
Fixed conflicts during rebase with master
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@ -944,11 +944,6 @@ void ObjectManipulation::update_reset_buttons_visibility()
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const Geometry::Transformation& trafo = volume->get_instance_transformation();
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rotation = trafo.get_rotation_matrix();
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scale = trafo.get_scaling_factor_matrix();
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if (trafo.has_skew())
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// the instance transform contains skew
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skew = trafo;
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else {
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// the world transform contains skew
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const Selection::IndicesList& idxs = selection.get_volume_idxs();
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for (unsigned int id : idxs) {
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const Geometry::Transformation world_trafo(selection.get_volume(id)->world_matrix());
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@ -957,7 +952,6 @@ void ObjectManipulation::update_reset_buttons_visibility()
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break;
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}
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}
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}
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#else
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rotation = volume->get_instance_rotation();
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scale = volume->get_instance_scaling_factor();
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@ -971,15 +965,9 @@ void ObjectManipulation::update_reset_buttons_visibility()
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const Geometry::Transformation& trafo = volume->get_volume_transformation();
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rotation = trafo.get_rotation_matrix();
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scale = trafo.get_scaling_factor_matrix();
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if (trafo.has_skew())
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// the volume transform contains skew
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skew = trafo;
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else {
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// the world transform contains skew
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const Geometry::Transformation world_trafo(volume->world_matrix());
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if (world_trafo.has_skew())
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skew = world_trafo;
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}
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#else
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rotation = volume->get_volume_rotation();
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scale = volume->get_volume_scaling_factor();
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@ -1495,23 +1495,41 @@ void Selection::reset_skew()
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for (unsigned int i : m_list) {
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GLVolume& v = *(*m_volumes)[i];
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const VolumeCache& volume_data = m_cache.volumes_data[i];
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const Geometry::Transformation& inst_trafo = volume_data.get_instance_transform();
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const Geometry::Transformation& vol_trafo = volume_data.get_volume_transform();
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const Geometry::Transformation world_trafo = inst_trafo * vol_trafo;
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if (!inst_trafo.has_skew() && !vol_trafo.has_skew() && world_trafo.has_skew()) {
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Geometry::Transformation mod_world_trafo = Geometry::Transformation(world_trafo.get_matrix_no_offset());
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mod_world_trafo.reset_skew();
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v.set_volume_transformation(vol_trafo.get_offset_matrix() * inst_trafo.get_matrix_no_offset().inverse() * mod_world_trafo.get_matrix());
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Geometry::Transformation inst_trafo = volume_data.get_instance_transform();
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Geometry::Transformation vol_trafo = volume_data.get_volume_transform();
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Geometry::Transformation world_trafo = inst_trafo * vol_trafo;
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if (world_trafo.has_skew()) {
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if (!inst_trafo.has_skew() && !vol_trafo.has_skew()) {
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// <W> = [I][V]
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world_trafo.reset_offset();
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world_trafo.reset_skew();
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v.set_volume_transformation(vol_trafo.get_offset_matrix() * inst_trafo.get_matrix_no_offset().inverse() * world_trafo.get_matrix());
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}
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else if (m_mode == Instance && inst_trafo.has_skew()) {
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Geometry::Transformation trafo = inst_trafo;
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trafo.reset_skew();
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v.set_instance_transformation(trafo);
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else {
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// <W> = <I><V>
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// <W> = <I>[V]
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// <W> = [I]<V>
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if (inst_trafo.has_skew()) {
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inst_trafo.reset_skew();
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v.set_instance_transformation(inst_trafo);
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}
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if (vol_trafo.has_skew()) {
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vol_trafo.reset_skew();
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v.set_volume_transformation(vol_trafo);
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}
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}
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}
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else {
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// [W] = [I][V]
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// [W] = <I><V>
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if (inst_trafo.has_skew()) {
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inst_trafo.reset_skew();
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v.set_instance_transformation(inst_trafo);
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}
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if (vol_trafo.has_skew()) {
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vol_trafo.reset_skew();
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v.set_volume_transformation(vol_trafo);
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}
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else if (m_mode == Volume && vol_trafo.has_skew()) {
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Geometry::Transformation trafo = vol_trafo;
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trafo.reset_skew();
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v.set_volume_transformation(trafo);
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}
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}
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