Merge branch 'dk_update' into master

This commit is contained in:
David Kocik 2020-12-09 11:06:00 +01:00
commit 489c750451
4 changed files with 40 additions and 29 deletions

View File

@ -2382,7 +2382,7 @@ void GLCanvas3D::on_size(wxSizeEvent& evt)
{
m_dirty = true;
}
void GLCanvas3D::on_idle(wxIdleEvent& evt)
{
if (!m_initialized)
@ -2395,7 +2395,7 @@ void GLCanvas3D::on_idle(wxIdleEvent& evt)
m_dirty |= notification_mgr->requires_render();
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
// FIXME
m_dirty |= m_main_toolbar.update_items_state();
m_dirty |= m_undoredo_toolbar.update_items_state();
m_dirty |= wxGetApp().plater()->get_view_toolbar().update_items_state();
@ -2404,23 +2404,17 @@ void GLCanvas3D::on_idle(wxIdleEvent& evt)
m_dirty |= mouse3d_controller_applied;
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
if (!m_dirty) {
if (notification_mgr->requires_update())
evt.RequestMore();
return;
if (notification_mgr->requires_update()) {
evt.RequestMore();
}
#else
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
if (!m_dirty)
return;
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
_refresh_if_shown_on_screen();
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
if (m_extra_frame_requested || mouse3d_controller_applied || notification_mgr->requires_update()) {
#else
if (m_extra_frame_requested || mouse3d_controller_applied) {
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
m_dirty = true;
m_extra_frame_requested = false;
evt.RequestMore();

View File

@ -70,8 +70,8 @@ bool GLToolbarItem::update_visibility()
bool ret = (m_data.visible != visible);
if (ret)
m_data.visible = visible;
return ret;
// Return false for separator as it would always return true.
return is_separator() ? false : ret;
}
bool GLToolbarItem::update_enabled_state()

View File

@ -20,6 +20,8 @@ static constexpr float GAP_WIDTH = 10.0f;
static constexpr float SPACE_RIGHT_PANEL = 10.0f;
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
static constexpr float FADING_OUT_DURATION = 2.0f;
// Time in Miliseconds after next render is requested
static constexpr int FADING_OUT_TIMEOUT = 100;
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
namespace Slic3r {
@ -746,7 +748,7 @@ void NotificationManager::PopNotification::update_state()
init();
if (m_hidden) {
m_state = EState::Static;
m_state = EState::Hidden;
return;
}
@ -777,10 +779,16 @@ void NotificationManager::PopNotification::update_state()
}
if (m_fading_out) {
if (!m_paused) {
wxMilliClock_t curr_time = wxGetLocalTimeMillis() - m_fading_start;
m_state = EState::FadingOutStatic;
wxMilliClock_t curr_time = wxGetLocalTimeMillis() - m_fading_start;
wxMilliClock_t no_render_time = wxGetLocalTimeMillis() - m_last_render_fading;
m_current_fade_opacity = std::clamp(1.0f - 0.001f * static_cast<float>(curr_time.GetValue()) / FADING_OUT_DURATION, 0.0f, 1.0f);
if (no_render_time > FADING_OUT_TIMEOUT) {
m_last_render_fading = wxGetLocalTimeMillis();
m_state = EState::FadingOutRender;
}
}
m_state = EState::FadingOut;
}
}
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
@ -1207,9 +1215,12 @@ void NotificationManager::render_notifications(float overlay_width)
float last_y = 0.0f;
for (const auto& notification : m_pop_notifications) {
notification->render(canvas, last_y, m_move_from_overlay && !m_in_preview, overlay_width);
if (notification->get_state() != PopNotification::EState::Finished)
last_y = notification->get_top() + GAP_WIDTH;
if (notification->get_state() != PopNotification::EState::Hidden) {
notification->render(canvas, last_y, m_move_from_overlay && !m_in_preview, overlay_width);
if (notification->get_state() != PopNotification::EState::Finished)
last_y = notification->get_top() + GAP_WIDTH;
}
}
}
#else
@ -1331,7 +1342,7 @@ void NotificationManager::set_in_preview(bool preview)
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
void NotificationManager::update_notifications()
{
static size_t last_size = 0;
static size_t last_size = m_pop_notifications.size();
for (auto it = m_pop_notifications.begin(); it != m_pop_notifications.end();) {
std::unique_ptr<PopNotification>& notification = *it;
@ -1361,10 +1372,12 @@ void NotificationManager::update_notifications()
}
}
// Reuire render if some notification was just deleted.
size_t curr_size = m_pop_notifications.size();
m_requires_render = m_hovered || (last_size != curr_size);
last_size = curr_size;
// Ask notification if it needs render
if (!m_requires_render) {
for (const std::unique_ptr<PopNotification>& notification : m_pop_notifications) {
if (notification->requires_render()) {
@ -1373,6 +1386,9 @@ void NotificationManager::update_notifications()
}
}
}
// Make sure there will be update after last notification erased
if (m_requires_render)
m_requires_update = true;
// actualizate timers
wxWindow* p = dynamic_cast<wxWindow*>(wxGetApp().plater());
@ -1390,7 +1406,7 @@ void NotificationManager::update_notifications()
if (!m_hovered && m_last_time < now) {
if (now - m_last_time >= 1) {
for (auto& notification : m_pop_notifications) {
if (notification->get_state() != PopNotification::EState::Static)
//if (notification->get_state() != PopNotification::EState::Static)
notification->substract_remaining_time();
}
}

View File

@ -188,11 +188,11 @@ private:
enum class EState
{
Unknown,
Static,
Countdown,
FadingOut,
ClosePending,
Finished
Hidden,
FadingOutRender, // Requesting Render
FadingOutStatic,
ClosePending, // Requesting Render
Finished, // Requesting Render
};
#else
enum class RenderResult
@ -234,8 +234,8 @@ private:
void hide(bool h) { m_hidden = h; }
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
void update_state();
bool requires_render() const { return m_fading_out || m_close_pending || m_finished; }
bool requires_update() const { return m_state != EState::Static; }
bool requires_render() const { return m_state == EState::FadingOutRender || m_state == EState::ClosePending || m_state == EState::Finished; }
bool requires_update() const { return m_state != EState::Hidden; }
EState get_state() const { return m_state; }
#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT
@ -293,6 +293,7 @@ private:
bool m_fading_out { false };
#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT
wxMilliClock_t m_fading_start { 0LL };
wxMilliClock_t m_last_render_fading { 0LL };
#else
// total time left when fading beggins
float m_fading_time{ 0.0f };