Bugfix: an error in porting caused bad perimeter ordering. Includes regression test and more unit tests for PerimeterGenerator

This commit is contained in:
Alessandro Ranellucci 2015-12-01 20:40:00 +01:00
parent fbc67d9078
commit 48f1fab49f
2 changed files with 64 additions and 21 deletions

View File

@ -1,4 +1,4 @@
use Test::More tests => 33;
use Test::More tests => 59;
use strict;
use warnings;
@ -63,10 +63,23 @@ use Slic3r::Test;
$expected{total}, 'expected number of loops';
is scalar(grep $_->role == EXTR_ROLE_EXTERNAL_PERIMETER, map @$_, @loops),
$expected{external}, 'expected number of external loops';
is_deeply [ map { ($_->role == EXTR_ROLE_EXTERNAL_PERIMETER) || 0 } map @$_, @loops ],
$expected{ext_order}, 'expected external order';
is scalar(grep $_->role == EXTRL_ROLE_CONTOUR_INTERNAL_PERIMETER, @loops),
$expected{cinternal}, 'expected number of internal contour loops';
is scalar(grep $_->polygon->is_counter_clockwise, @loops),
$expected{ccw}, 'expected number of ccw loops';
is_deeply [ map $_->polygon->is_counter_clockwise, @loops ],
$expected{ccw_order}, 'expected ccw/cw order';
if ($expected{nesting}) {
foreach my $nesting (@{ $expected{nesting} }) {
for my $i (1..$#$nesting) {
ok $loops[$nesting->[$i-1]]->polygon->contains_point($loops[$nesting->[$i]]->first_point),
'expected nesting order';
}
}
}
};
$config->set('perimeters', 3);
@ -78,8 +91,11 @@ use Slic3r::Test;
],
total => 3,
external => 1,
ext_order => [0,0,1],
cinternal => 1,
ccw => 3,
ccw_order => [1,1,1],
nesting => [ [2,1,0] ],
);
$test->(
[
@ -90,8 +106,11 @@ use Slic3r::Test;
],
total => 6,
external => 2,
ext_order => [0,0,1,0,0,1],
cinternal => 1,
ccw => 3,
ccw_order => [0,0,0,1,1,1],
nesting => [ [5,4,3,0,1,2] ],
);
$test->(
[
@ -107,8 +126,31 @@ use Slic3r::Test;
],
total => 4*3,
external => 4,
ext_order => [0,0,1,0,0,1,0,0,1,0,0,1],
cinternal => 2,
ccw => 2*3,
ccw_order => [0,0,0,1,1,1,0,0,0,1,1,1],
);
$config->set('perimeters', 2);
$test->(
[
Slic3r::ExPolygon->new(
Slic3r::Polygon->new_scale([0,0], [50,0], [50,50], [0,50]),
Slic3r::Polygon->new_scale([7.5,7.5], [7.5,12.5], [12.5,12.5], [12.5,7.5]),
Slic3r::Polygon->new_scale([7.5,17.5], [7.5,22.5], [12.5,22.5], [12.5,17.5]),
Slic3r::Polygon->new_scale([7.5,27.5], [7.5,32.5], [12.5,32.5], [12.5,27.5]),
Slic3r::Polygon->new_scale([7.5,37.5], [7.5,42.5], [12.5,42.5], [12.5,37.5]),
Slic3r::Polygon->new_scale([17.5,7.5], [17.5,12.5], [22.5,12.5], [22.5,7.5]),
),
],
total => 12,
external => 6,
ext_order => [0,1,0,1,0,1,0,1,0,1,0,1],
cinternal => 1,
ccw => 2,
ccw_order => [0,0,0,0,0,0,0,0,0,0,1,1],
nesting => [ [0,1],[2,3],[4,5],[6,7],[8,9] ],
);
}

View File

@ -185,7 +185,7 @@ PerimeterGenerator::process()
}
}
}
// if no hole contains this hole, find the contour loop that contains it
for (signed short t = loop_number; t >= 0; --t) {
for (signed short j = 0; j < contours[t].size(); ++j) {
@ -237,7 +237,7 @@ PerimeterGenerator::process()
if (this->config->external_perimeters_first
|| (this->layer_id == 0 && this->print_config->brim_width.value > 0))
entities.reverse();
// append perimeters for this slice as a collection
if (!entities.empty())
this->loops->append(entities);
@ -400,34 +400,35 @@ PerimeterGenerator::_traverse_loops(const PerimeterGeneratorLoops &loops,
}
// append thin walls to the nearest-neighbor search (only for first iteration)
if (!thin_walls.empty()) {
for (Polylines::const_iterator polyline = thin_walls.begin(); polyline != thin_walls.end(); ++polyline) {
ExtrusionPath path(erExternalPerimeter);
path.polyline = *polyline;
path.mm3_per_mm = this->_mm3_per_mm;
path.width = this->perimeter_flow.width;
path.height = this->layer_height;
coll.append(path);
}
thin_walls.clear();
for (Polylines::const_iterator polyline = thin_walls.begin(); polyline != thin_walls.end(); ++polyline) {
ExtrusionPath path(erExternalPerimeter);
path.polyline = *polyline;
path.mm3_per_mm = this->_mm3_per_mm;
path.width = this->perimeter_flow.width;
path.height = this->layer_height;
coll.append(path);
}
thin_walls.clear();
// sort entities
// sort entities into a new collection using a nearest-neighbor search,
// preserving the original indices which are useful for detecting thin walls
ExtrusionEntityCollection sorted_coll;
coll.chained_path(&sorted_coll, false, &sorted_coll.orig_indices);
// traverse children
// traverse children and build the final collection
ExtrusionEntityCollection entities;
for (unsigned short i = 0; i < sorted_coll.orig_indices.size(); ++i) {
size_t idx = sorted_coll.orig_indices[i];
if (idx >= loops.size()) {
for (std::vector<size_t>::const_iterator idx = sorted_coll.orig_indices.begin();
idx != sorted_coll.orig_indices.end();
++idx) {
if (*idx >= loops.size()) {
// this is a thin wall
// let's get it from the sorted collection as it might have been reversed
size_t i = idx - sorted_coll.orig_indices.begin();
entities.append(*sorted_coll.entities[i]);
} else {
const PerimeterGeneratorLoop &loop = loops[i];
ExtrusionLoop eloop = *dynamic_cast<ExtrusionLoop*>(coll.entities[idx]);
const PerimeterGeneratorLoop &loop = loops[*idx];
ExtrusionLoop eloop = *dynamic_cast<ExtrusionLoop*>(coll.entities[*idx]);
ExtrusionEntityCollection children = this->_traverse_loops(loop.children, thin_walls);
if (loop.is_contour) {