Reverted the slow auto arrangement of objects on loading.
(made configurable, once it is sped up, it will be re-enabled)
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3e0ef05386
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4a5cff3ee2
1 changed files with 18 additions and 1 deletions
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@ -1468,24 +1468,40 @@ std::vector<size_t> Plater::priv::load_files(const std::vector<fs::path>& input_
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return obj_idxs;
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}
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// #define AUTOPLACEMENT_ON_LOAD
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std::vector<size_t> Plater::priv::load_model_objects(const ModelObjectPtrs &model_objects)
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{
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const BoundingBoxf bed_shape = bed_shape_bb();
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const Vec3d bed_size = Slic3r::to_3d(bed_shape.size().cast<double>(), 1.0) - 2.0 * Vec3d::Ones();
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#ifndef AUTOPLACEMENT_ON_LOAD
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bool need_arrange = false;
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#endif /* AUTOPLACEMENT_ON_LOAD */
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bool scaled_down = false;
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std::vector<size_t> obj_idxs;
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unsigned int obj_count = model.objects.size();
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#ifdef AUTOPLACEMENT_ON_LOAD
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ModelInstancePtrs new_instances;
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#endif /* AUTOPLACEMENT_ON_LOAD */
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for (ModelObject *model_object : model_objects) {
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auto *object = model.add_object(*model_object);
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std::string object_name = object->name.empty() ? fs::path(object->input_file).filename().string() : object->name;
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obj_idxs.push_back(obj_count++);
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if (model_object->instances.empty()) {
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#ifdef AUTOPLACEMENT_ON_LOAD
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object->center_around_origin();
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new_instances.emplace_back(object->add_instance());
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#else /* AUTOPLACEMENT_ON_LOAD */
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// if object has no defined position(s) we need to rearrange everything after loading object->center_around_origin();
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need_arrange = true;
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// add a default instance and center object around origin
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object->center_around_origin(); // also aligns object to Z = 0
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ModelInstance* instance = object->add_instance();
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instance->set_offset(Slic3r::to_3d(bed_shape.center().cast<double>(), -object->origin_translation(2)));
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#endif /* AUTOPLACEMENT_ON_LOAD */
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}
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const Vec3d size = object->bounding_box().size();
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@ -1513,6 +1529,7 @@ std::vector<size_t> Plater::priv::load_model_objects(const ModelObjectPtrs &mode
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// print.add_model_object(object);
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}
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#ifdef AUTOPLACEMENT_ON_LOAD
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// FIXME distance should be a config value /////////////////////////////////
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auto min_obj_distance = static_cast<coord_t>(6/SCALING_FACTOR);
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const auto *bed_shape_opt = config->opt<ConfigOptionPoints>("bed_shape");
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@ -1522,7 +1539,7 @@ std::vector<size_t> Plater::priv::load_model_objects(const ModelObjectPtrs &mode
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for(auto& v : bedpoints) bed.append(Point::new_scale(v(0), v(1)));
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arr::find_new_position(model, new_instances, min_obj_distance, bed);
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// /////////////////////////////////////////////////////////////////////////
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#endif /* AUTOPLACEMENT_ON_LOAD */
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if (scaled_down) {
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GUI::show_info(q,
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