diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp index 50cc028a9..6ffd0b621 100644 --- a/src/slic3r/GUI/GLCanvas3D.cpp +++ b/src/slic3r/GUI/GLCanvas3D.cpp @@ -1609,7 +1609,7 @@ void GLCanvas3D::Selection::rotate(const Vec3d& rotation, bool local) else if (is_single_volume() || is_single_modifier()) #if ENABLE_WORLD_ROTATIONS { - if (requires_local_axes()) + if (local) (*m_volumes)[i]->set_volume_rotation(rotation); else { diff --git a/src/slic3r/GUI/GUI_ObjectManipulation.cpp b/src/slic3r/GUI/GUI_ObjectManipulation.cpp index 7c6ac111a..3e6fe228c 100644 --- a/src/slic3r/GUI/GUI_ObjectManipulation.cpp +++ b/src/slic3r/GUI/GUI_ObjectManipulation.cpp @@ -497,7 +497,11 @@ void ObjectManipulation::change_rotation_value(const Vec3d& rotation) } canvas->get_selection().start_dragging(); +#if ENABLE_IMPROVED_SIDEBAR_OBJECTS_MANIPULATION + canvas->get_selection().rotate(rad_rotation, selection.is_single_full_instance() || selection.requires_local_axes()); +#else canvas->get_selection().rotate(rad_rotation, selection.is_single_full_instance()); +#endif // ENABLE_IMPROVED_SIDEBAR_OBJECTS_MANIPULATION canvas->do_rotate(); #if ENABLE_IMPROVED_SIDEBAR_OBJECTS_MANIPULATION