Only draw the slices in toolpath preview for the current selected layer
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617fbaa9bd
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4c3fa999f5
@ -242,38 +242,39 @@ sub Render {
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foreach my $layer (@{$self->layers}) {
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my $object = $layer->object;
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# only draw the slice for the current layer
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next unless abs($layer->print_z - $self->z) < epsilon;
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# draw slice contour
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{
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glLineWidth(1);
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foreach my $copy (@{ $object->_shifted_copies }) {
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glPushMatrix();
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glTranslatef(@$copy, 0);
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glLineWidth(1);
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foreach my $copy (@{ $object->_shifted_copies }) {
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glPushMatrix();
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glTranslatef(@$copy, 0);
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foreach my $slice (@{$layer->slices}) {
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glColor3f(0.95, 0.95, 0.95);
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foreach my $slice (@{$layer->slices}) {
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glColor3f(0.95, 0.95, 0.95);
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if ($tess) {
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gluTessBeginPolygon($tess);
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foreach my $polygon (@$slice) {
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gluTessBeginContour($tess);
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gluTessVertex_p($tess, @$_, 0) for @$polygon;
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gluTessEndContour($tess);
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}
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gluTessEndPolygon($tess);
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}
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glColor3f(0.9, 0.9, 0.9);
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if ($tess) {
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gluTessBeginPolygon($tess);
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foreach my $polygon (@$slice) {
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foreach my $line (@{$polygon->lines}) {
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glBegin(GL_LINES);
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glVertex2f(@{$line->a});
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glVertex2f(@{$line->b});
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glEnd();
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}
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gluTessBeginContour($tess);
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gluTessVertex_p($tess, @$_, 0) for @$polygon;
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gluTessEndContour($tess);
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}
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gluTessEndPolygon($tess);
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}
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glColor3f(0.9, 0.9, 0.9);
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foreach my $polygon (@$slice) {
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foreach my $line (@{$polygon->lines}) {
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glBegin(GL_LINES);
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glVertex2f(@{$line->a});
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glVertex2f(@{$line->b});
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glEnd();
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}
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}
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glPopMatrix();
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}
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glPopMatrix();
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}
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}
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