Measuring: Improved feature detection, added circle center calculation

This commit is contained in:
Lukas Matena 2022-07-13 16:37:16 +02:00 committed by enricoturri1966
parent 0e372b8eb2
commit 4c5fa7a857

View File

@ -9,6 +9,7 @@
#include "libslic3r/Geometry/ConvexHull.hpp" #include "libslic3r/Geometry/ConvexHull.hpp"
#include "libslic3r/Model.hpp" #include "libslic3r/Model.hpp"
#include "libslic3r/SurfaceMesh.hpp" #include "libslic3r/SurfaceMesh.hpp"
#include "libslic3r/Geometry/Circle.hpp"
#include <numeric> #include <numeric>
@ -177,7 +178,7 @@ void GLGizmoMeasure::on_render()
m_vbo_cylinder.render(); m_vbo_cylinder.render();
} }
if (m_show_points && feature.type == SurfaceFeature::Line || m_show_circles && feature.type == SurfaceFeature::Circle) { if ((m_show_points && feature.type == SurfaceFeature::Line) || m_show_circles && feature.type == SurfaceFeature::Circle) {
view_feature_matrix = view_model_matrix * Transform3d(Eigen::Translation3d(feature.pos)); view_feature_matrix = view_model_matrix * Transform3d(Eigen::Translation3d(feature.pos));
view_feature_matrix.scale(0.5); view_feature_matrix.scale(0.5);
shader->set_uniform("view_model_matrix", view_feature_matrix); shader->set_uniform("view_model_matrix", view_feature_matrix);
@ -185,6 +186,14 @@ void GLGizmoMeasure::on_render()
? ColorRGBA(1.f, 0.f, 0.f, 1.f) ? ColorRGBA(1.f, 0.f, 0.f, 1.f)
: ColorRGBA(0.f, 1.f, 0.f, 1.f)); : ColorRGBA(0.f, 1.f, 0.f, 1.f));
m_vbo_sphere.render(); m_vbo_sphere.render();
/*view_feature_matrix = view_model_matrix * Transform3d(Eigen::Translation3d(feature.endpoint));
view_feature_matrix.scale(0.5);
shader->set_uniform("view_model_matrix", view_feature_matrix);
m_vbo_sphere.set_color(feature.type == SurfaceFeature::Line
? ColorRGBA(1.f, 0.f, 0.f, 1.f)
: ColorRGBA(1.f, 1.f, 0.f, 1.f));
m_vbo_sphere.render();*/
} }
@ -243,7 +252,7 @@ void GLGizmoMeasure::on_render_for_picking()
update_planes(); update_planes();
//for (int i = 0; i < (int)m_planes.size(); ++i) { //for (int i = 0; i < (int)m_planes.size(); ++i) {
int i = m_currently_shown_plane; int i = m_currently_shown_plane;
if (i < m_planes.size()) { if (i < int(m_planes.size())) {
for (int j=0; j<(int)m_planes[i].vbos.size(); ++j) { for (int j=0; j<(int)m_planes[i].vbos.size(); ++j) {
m_planes[i].vbos[j].set_color(picking_color_component(j)); m_planes[i].vbos[j].set_color(picking_color_component(j));
m_planes[i].vbos[j].render(); m_planes[i].vbos[j].render();
@ -268,60 +277,84 @@ void GLGizmoMeasure::set_flattening_data(const ModelObject* model_object)
static std::pair<Vec3d, double> get_center_and_radius(const std::vector<Vec3d>& border, int start_idx, int end_idx, const Transform3d& trafo)
{
Vec2ds pts;
double z = 0.;
for (int i=start_idx; i<=end_idx; ++i) {
Vec3d pt_transformed = trafo * border[i];
z = pt_transformed.z();
pts.emplace_back(pt_transformed.x(), pt_transformed.y());
}
auto circle = Geometry::circle_ransac(pts, 20); // FIXME: iterations?
return std::make_pair(trafo.inverse() * Vec3d(circle.center.x(), circle.center.y(), z), circle.radius);
}
void GLGizmoMeasure::extract_features(GLGizmoMeasure::PlaneData& plane) void GLGizmoMeasure::extract_features(GLGizmoMeasure::PlaneData& plane)
{ {
plane.surface_features.clear(); plane.surface_features.clear();
const Vec3d& normal = plane.normal; const Vec3d& normal = plane.normal;
const double edge_threshold = 25. * (M_PI/180.); const double edge_threshold = 25. * (M_PI/180.);
std::vector<double> angles;
Eigen::Quaterniond q;
q.setFromTwoVectors(plane.normal, Vec3d::UnitZ());
Transform3d trafo = Transform3d::Identity();
trafo.rotate(q);
for (const std::vector<Vec3d>& border : plane.borders) { for (const std::vector<Vec3d>& border : plane.borders) {
assert(border.size() > 1); assert(border.size() > 1);
assert(! border.front().isApprox(border.back())); assert(! border.front().isApprox(border.back()));
double last_angle = 0.; int start_idx = -1;
int first_idx = 0;
bool circle = false;
// First calculate angles at all the vertices.
angles.clear();
for (int i=0; i<int(border.size()); ++i) { for (int i=0; i<int(border.size()); ++i) {
const Vec3d& v2 = (i == 0 ? border[0] - border[border.size()-1] const Vec3d& v2 = (i == 0 ? border[0] - border[border.size()-1]
: border[i] - border[i-1]); : border[i] - border[i-1]);
const Vec3d& v1 = i == border.size()-1 ? border[0] - border.back() const Vec3d& v1 = i == border.size()-1 ? border[0] - border.back()
: border[i+1] - border[i]; : border[i+1] - border[i];
double angle = -atan2(normal.dot(v1.cross(v2)), v1.dot(v2)); double angle = -atan2(normal.dot(v1.cross(v2)), v1.dot(v2));
if (angle < -M_PI/2.) if (angle < -M_PI/2.)
angle += M_PI; angle += M_PI;
std::cout << (180./M_PI) * angle << std::endl; angles.push_back(angle);
}
if (i != 0) { assert(border.size() == angles.size());
// This is not the first corner.
bool same_as_last = Slic3r::is_approx(angle, last_angle);
if (std::abs(angle) > edge_threshold || (! same_as_last && circle) || i == border.size() - 1) {
// Current feature ended. Save it and remember current point as beginning of the next. bool circle = false;
bool is_line = (i == first_idx + 1); std::vector<std::pair<size_t, size_t>> circles;
plane.surface_features.emplace_back(SurfaceFeature{ for (int i=1; i<angles.size(); ++i) {
is_line ? SurfaceFeature::Line : SurfaceFeature::Circle, if (angles[i] < edge_threshold && Slic3r::is_approx(angles[i], angles[i-1]) && i != angles.size()-1 ) {
is_line ? border[first_idx] : border[first_idx], // FIXME // circle
border[i], if (! circle) {
0. // FIXME
});
first_idx = i;
circle = false;
} else if (same_as_last && ! circle) {
// possibly a segment of a circle
first_idx = std::max(i-2, 0);
circle = true; circle = true;
} else if (! circle) { start_idx = std::max(0, i-2);
first_idx = i; }
} else {
if (circle) {
circles.emplace_back(start_idx, i);
circle = false;
} }
} }
last_angle = angle;
} }
// FIXME: Possibly merge the first and last feature. for (const auto& [start_idx, end_idx] : circles) {
std::pair<Vec3d, double> center_and_radius = get_center_and_radius(border, start_idx, end_idx, trafo);
plane.surface_features.emplace_back(SurfaceFeature{
SurfaceFeature::Circle,
// border[start_idx], border[end_idx],
center_and_radius.first, center_and_radius.first, center_and_radius.second
});
}
std::cout << "==================== " << std::endl; std::cout << "==================== " << std::endl;
@ -352,7 +385,7 @@ void GLGizmoMeasure::update_planes()
ch.merge(vol_ch); ch.merge(vol_ch);
} }
m_planes.clear(); m_planes.clear();
const Transform3d& inst_matrix = mo->instances.front()->get_matrix();
// Now we'll go through all the facets and append Points of facets sharing the same normal. // Now we'll go through all the facets and append Points of facets sharing the same normal.
// This part is still performed in mesh coordinate system. // This part is still performed in mesh coordinate system.
@ -403,13 +436,13 @@ void GLGizmoMeasure::update_planes()
assert(std::none_of(face_to_plane.begin(), face_to_plane.end(), [](size_t val) { return val == size_t(-1); })); assert(std::none_of(face_to_plane.begin(), face_to_plane.end(), [](size_t val) { return val == size_t(-1); }));
SurfaceMesh sm(ch.its); SurfaceMesh sm(ch.its);
for (int plane_id=0; plane_id < m_planes.size(); ++plane_id) { for (int plane_id=0; plane_id < int(m_planes.size()); ++plane_id) {
//int plane_id = 5; { //int plane_id = 5; {
const auto& facets = m_planes[plane_id].facets; const auto& facets = m_planes[plane_id].facets;
m_planes[plane_id].borders.clear(); m_planes[plane_id].borders.clear();
std::vector<std::array<bool, 3>> visited(facets.size(), {false, false, false}); std::vector<std::array<bool, 3>> visited(facets.size(), {false, false, false});
for (int face_id=0; face_id<facets.size(); ++face_id) { for (int face_id=0; face_id<int(facets.size()); ++face_id) {
assert(face_to_plane[facets[face_id]] == plane_id); assert(face_to_plane[facets[face_id]] == plane_id);
for (int edge_id=0; edge_id<3; ++edge_id) { for (int edge_id=0; edge_id<3; ++edge_id) {
if (visited[face_id][edge_id] || face_to_plane[face_neighbors[facets[face_id]][edge_id]] == plane_id) { if (visited[face_id][edge_id] || face_to_plane[face_neighbors[facets[face_id]][edge_id]] == plane_id) {
@ -422,10 +455,11 @@ void GLGizmoMeasure::update_planes()
he = sm.next(he); he = sm.next(he);
// he is the first halfedge on the border. Now walk around and append the points. // he is the first halfedge on the border. Now walk around and append the points.
const Halfedge_index he_orig = he; //const Halfedge_index he_orig = he;
m_planes[plane_id].borders.emplace_back(); m_planes[plane_id].borders.emplace_back();
m_planes[plane_id].borders.back().emplace_back(sm.point(sm.source(he)).cast<double>()); std::vector<Vec3d>& last_border = m_planes[plane_id].borders.back();
Vertex_index target = sm.target(he); last_border.emplace_back(sm.point(sm.source(he)).cast<double>());
//Vertex_index target = sm.target(he);
const Halfedge_index he_start = he; const Halfedge_index he_start = he;
Face_index fi = he.face(); Face_index fi = he.face();
@ -446,15 +480,15 @@ void GLGizmoMeasure::update_planes()
assert(face_it != facets.end()); assert(face_it != facets.end());
assert(*face_it == int(fi)); assert(*face_it == int(fi));
if (visited[face_it - facets.begin()][he.side()] && he != he_start) { if (visited[face_it - facets.begin()][he.side()] && he != he_start) {
m_planes[plane_id].borders.back().resize(1); last_border.resize(1);
break; break;
} }
visited[face_it - facets.begin()][he.side()] = true; visited[face_it - facets.begin()][he.side()] = true;
m_planes[plane_id].borders.back().emplace_back(sm.point(sm.source(he)).cast<double>()); last_border.emplace_back(sm.point(sm.source(he)).cast<double>());
} while (he != he_start); } while (he != he_start);
if (m_planes[plane_id].borders.back().size() == 1) if (last_border.size() == 1)
m_planes[plane_id].borders.pop_back(); m_planes[plane_id].borders.pop_back();
} }
} }
@ -468,11 +502,7 @@ void GLGizmoMeasure::update_planes()
// Let's prepare transformation of the normal vector from mesh to instance coordinates.
Geometry::Transformation t(inst_matrix);
Vec3d scaling = t.get_scaling_factor();
t.set_scaling_factor(Vec3d(1./scaling(0), 1./scaling(1), 1./scaling(2)));
// Planes are finished - let's save what we calculated it from: // Planes are finished - let's save what we calculated it from: