GCodeViewer -> New shaders for options
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80c2f107c1
commit
4d05ec0856
18 changed files with 132 additions and 408 deletions
src/slic3r/GUI
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@ -440,12 +440,12 @@ void GCodeViewer::init_shaders()
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{
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switch (buffer_type(i))
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{
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case GCodeProcessor::EMoveType::Tool_change: { m_buffers[i].shader = "toolchanges"; break; }
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case GCodeProcessor::EMoveType::Color_change: { m_buffers[i].shader = "colorchanges"; break; }
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case GCodeProcessor::EMoveType::Pause_Print: { m_buffers[i].shader = "pauses"; break; }
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case GCodeProcessor::EMoveType::Custom_GCode: { m_buffers[i].shader = "customs"; break; }
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case GCodeProcessor::EMoveType::Retract: { m_buffers[i].shader = "retractions"; break; }
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case GCodeProcessor::EMoveType::Unretract: { m_buffers[i].shader = "unretractions"; break; }
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case GCodeProcessor::EMoveType::Tool_change: { m_buffers[i].shader = wxGetApp().is_glsl_version_greater_or_equal_to(1, 20) ? "options_120" : "options_110"; break; }
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case GCodeProcessor::EMoveType::Color_change: { m_buffers[i].shader = wxGetApp().is_glsl_version_greater_or_equal_to(1, 20) ? "options_120" : "options_110"; break; }
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case GCodeProcessor::EMoveType::Pause_Print: { m_buffers[i].shader = wxGetApp().is_glsl_version_greater_or_equal_to(1, 20) ? "options_120" : "options_110"; break; }
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case GCodeProcessor::EMoveType::Custom_GCode: { m_buffers[i].shader = wxGetApp().is_glsl_version_greater_or_equal_to(1, 20) ? "options_120" : "options_110"; break; }
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case GCodeProcessor::EMoveType::Retract: { m_buffers[i].shader = wxGetApp().is_glsl_version_greater_or_equal_to(1, 20) ? "options_120" : "options_110"; break; }
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case GCodeProcessor::EMoveType::Unretract: { m_buffers[i].shader = wxGetApp().is_glsl_version_greater_or_equal_to(1, 20) ? "options_120" : "options_110"; break; }
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case GCodeProcessor::EMoveType::Extrude: { m_buffers[i].shader = "extrusions"; break; }
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case GCodeProcessor::EMoveType::Travel: { m_buffers[i].shader = "travels"; break; }
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default: { break; }
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@ -827,6 +827,12 @@ void GCodeViewer::render_toolpaths() const
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};
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#endif // !ENABLE_SHADERS_MANAGER
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bool is_glsl_120 = wxGetApp().is_glsl_version_greater_or_equal_to(1, 20);
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int detected_point_sizes[2];
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::glGetIntegerv(GL_ALIASED_POINT_SIZE_RANGE, detected_point_sizes);
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std::array<float, 2> point_sizes = { 2.0f, std::min(64.0f, static_cast<float>(detected_point_sizes[1])) };
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double zoom = wxGetApp().plater()->get_camera().get_zoom();
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glsafe(::glCullFace(GL_BACK));
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glsafe(::glLineWidth(3.0f));
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@ -868,94 +874,139 @@ void GCodeViewer::render_toolpaths() const
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{
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#if ENABLE_SHADERS_MANAGER
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shader->set_uniform("uniform_color", Options_Colors[static_cast<unsigned int>(EOptionsColors::ToolChanges)]);
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shader->set_uniform("zoom", zoom);
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shader->set_uniform("point_sizes", point_sizes);
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if (is_glsl_120)
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{
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glsafe(::glEnable(GL_POINT_SPRITE));
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glsafe(::glEnable(GL_VERTEX_PROGRAM_POINT_SIZE));
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}
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#else
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set_color(static_cast<GLint>(buffer.shader.get_shader_program_id()), Options_Colors[static_cast<unsigned int>(EOptionsColors::ToolChanges)]);
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#endif // ENABLE_SHADERS_MANAGER
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for (const RenderPath& path : buffer.render_paths)
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{
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glsafe(::glEnable(GL_PROGRAM_POINT_SIZE));
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glsafe(::glMultiDrawElements(GL_POINTS, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_INT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size()));
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glsafe(::glDisable(GL_PROGRAM_POINT_SIZE));
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#if ENABLE_GCODE_VIEWER_STATISTICS
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++m_statistics.gl_multi_points_calls_count;
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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}
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if (is_glsl_120)
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{
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glsafe(::glDisable(GL_VERTEX_PROGRAM_POINT_SIZE));
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glsafe(::glDisable(GL_POINT_SPRITE));
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}
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break;
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}
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case GCodeProcessor::EMoveType::Color_change:
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{
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#if ENABLE_SHADERS_MANAGER
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shader->set_uniform("uniform_color", Options_Colors[static_cast<unsigned int>(EOptionsColors::ColorChanges)]);
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shader->set_uniform("zoom", zoom);
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shader->set_uniform("point_sizes", point_sizes);
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if (is_glsl_120)
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{
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glsafe(::glEnable(GL_POINT_SPRITE));
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glsafe(::glEnable(GL_VERTEX_PROGRAM_POINT_SIZE));
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}
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#else
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set_color(static_cast<GLint>(buffer.shader.get_shader_program_id()), Options_Colors[static_cast<unsigned int>(EOptionsColors::ColorChanges)]);
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#endif // ENABLE_SHADERS_MANAGER
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for (const RenderPath& path : buffer.render_paths)
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{
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glsafe(::glEnable(GL_PROGRAM_POINT_SIZE));
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glsafe(::glMultiDrawElements(GL_POINTS, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_INT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size()));
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glsafe(::glDisable(GL_PROGRAM_POINT_SIZE));
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#if ENABLE_GCODE_VIEWER_STATISTICS
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++m_statistics.gl_multi_points_calls_count;
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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}
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if (is_glsl_120)
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{
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glsafe(::glDisable(GL_VERTEX_PROGRAM_POINT_SIZE));
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glsafe(::glDisable(GL_POINT_SPRITE));
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}
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break;
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}
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case GCodeProcessor::EMoveType::Pause_Print:
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{
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#if ENABLE_SHADERS_MANAGER
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shader->set_uniform("uniform_color", Options_Colors[static_cast<unsigned int>(EOptionsColors::PausePrints)]);
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shader->set_uniform("zoom", zoom);
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shader->set_uniform("point_sizes", point_sizes);
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if (is_glsl_120)
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{
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glsafe(::glEnable(GL_POINT_SPRITE));
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glsafe(::glEnable(GL_VERTEX_PROGRAM_POINT_SIZE));
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}
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#else
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set_color(static_cast<GLint>(buffer.shader.get_shader_program_id()), Options_Colors[static_cast<unsigned int>(EOptionsColors::PausePrints)]);
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#endif // ENABLE_SHADERS_MANAGER
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for (const RenderPath& path : buffer.render_paths)
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{
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glsafe(::glEnable(GL_PROGRAM_POINT_SIZE));
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glsafe(::glMultiDrawElements(GL_POINTS, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_INT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size()));
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glsafe(::glDisable(GL_PROGRAM_POINT_SIZE));
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#if ENABLE_GCODE_VIEWER_STATISTICS
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++m_statistics.gl_multi_points_calls_count;
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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}
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if (is_glsl_120)
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{
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glsafe(::glDisable(GL_VERTEX_PROGRAM_POINT_SIZE));
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glsafe(::glDisable(GL_POINT_SPRITE));
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}
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break;
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}
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case GCodeProcessor::EMoveType::Custom_GCode:
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{
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#if ENABLE_SHADERS_MANAGER
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shader->set_uniform("uniform_color", Options_Colors[static_cast<unsigned int>(EOptionsColors::CustomGCodes)]);
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shader->set_uniform("zoom", zoom);
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shader->set_uniform("point_sizes", point_sizes);
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if (is_glsl_120)
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{
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glsafe(::glEnable(GL_POINT_SPRITE));
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glsafe(::glEnable(GL_VERTEX_PROGRAM_POINT_SIZE));
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}
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#else
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set_color(static_cast<GLint>(buffer.shader.get_shader_program_id()), Options_Colors[static_cast<unsigned int>(EOptionsColors::CustomGCodes)]);
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#endif // ENABLE_SHADERS_MANAGER
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for (const RenderPath& path : buffer.render_paths)
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{
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glsafe(::glEnable(GL_PROGRAM_POINT_SIZE));
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glsafe(::glMultiDrawElements(GL_POINTS, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_INT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size()));
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glsafe(::glDisable(GL_PROGRAM_POINT_SIZE));
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#if ENABLE_GCODE_VIEWER_STATISTICS
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++m_statistics.gl_multi_points_calls_count;
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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}
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if (is_glsl_120)
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{
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glsafe(::glDisable(GL_VERTEX_PROGRAM_POINT_SIZE));
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glsafe(::glDisable(GL_POINT_SPRITE));
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}
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break;
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}
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case GCodeProcessor::EMoveType::Retract:
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{
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#if ENABLE_SHADERS_MANAGER
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shader->set_uniform("uniform_color", Options_Colors[static_cast<unsigned int>(EOptionsColors::Retractions)]);
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shader->set_uniform("zoom", zoom);
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shader->set_uniform("point_sizes", point_sizes);
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if (is_glsl_120)
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{
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glsafe(::glEnable(GL_POINT_SPRITE));
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glsafe(::glEnable(GL_VERTEX_PROGRAM_POINT_SIZE));
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}
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#else
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set_color(static_cast<GLint>(buffer.shader.get_shader_program_id()), Options_Colors[static_cast<unsigned int>(EOptionsColors::Retractions)]);
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#endif // ENABLE_SHADERS_MANAGER
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for (const RenderPath& path : buffer.render_paths)
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{
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glsafe(::glEnable(GL_PROGRAM_POINT_SIZE));
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glsafe(::glMultiDrawElements(GL_POINTS, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_INT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size()));
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glsafe(::glDisable(GL_PROGRAM_POINT_SIZE));
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#if ENABLE_GCODE_VIEWER_STATISTICS
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++m_statistics.gl_multi_points_calls_count;
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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if (is_glsl_120)
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{
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glsafe(::glDisable(GL_VERTEX_PROGRAM_POINT_SIZE));
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glsafe(::glDisable(GL_POINT_SPRITE));
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}
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}
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break;
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}
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@ -963,19 +1014,28 @@ void GCodeViewer::render_toolpaths() const
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{
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#if ENABLE_SHADERS_MANAGER
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shader->set_uniform("uniform_color", Options_Colors[static_cast<unsigned int>(EOptionsColors::Unretractions)]);
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shader->set_uniform("zoom", zoom);
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shader->set_uniform("point_sizes", point_sizes);
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if (is_glsl_120)
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{
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glsafe(::glEnable(GL_POINT_SPRITE));
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glsafe(::glEnable(GL_VERTEX_PROGRAM_POINT_SIZE));
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}
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#else
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set_color(static_cast<GLint>(buffer.shader.get_shader_program_id()), Options_Colors[static_cast<unsigned int>(EOptionsColors::Unretractions)]);
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#endif // ENABLE_SHADERS_MANAGER
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for (const RenderPath& path : buffer.render_paths)
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{
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glsafe(::glEnable(GL_PROGRAM_POINT_SIZE));
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glsafe(::glMultiDrawElements(GL_POINTS, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_INT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size()));
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glsafe(::glDisable(GL_PROGRAM_POINT_SIZE));
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#if ENABLE_GCODE_VIEWER_STATISTICS
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++m_statistics.gl_multi_points_calls_count;
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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}
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if (is_glsl_120)
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{
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glsafe(::glDisable(GL_VERTEX_PROGRAM_POINT_SIZE));
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glsafe(::glDisable(GL_POINT_SPRITE));
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}
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break;
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}
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case GCodeProcessor::EMoveType::Extrude:
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