Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Adapt GLModel::Geometry index format in dependence of data size, where possible

This commit is contained in:
enricoturri1966 2022-02-09 10:05:49 +01:00
parent be6b6590be
commit 4d2d77e99c
4 changed files with 23 additions and 10 deletions

View file

@ -400,7 +400,8 @@ void GLVolume::NonManifoldEdges::update()
if (!edges.empty()) {
GUI::GLModel::Geometry init_data;
#if ENABLE_GLBEGIN_GLEND_REMOVAL
init_data.format = { GUI::GLModel::Geometry::EPrimitiveType::Lines, GUI::GLModel::Geometry::EVertexLayout::P3, GUI::GLModel::Geometry::EIndexType::UINT };
const GUI::GLModel::Geometry::EIndexType index_type = (2 * edges.size() < 65536) ? GUI::GLModel::Geometry::EIndexType::USHORT : GUI::GLModel::Geometry::EIndexType::UINT;
init_data.format = { GUI::GLModel::Geometry::EPrimitiveType::Lines, GUI::GLModel::Geometry::EVertexLayout::P3, index_type };
init_data.reserve_vertices(2 * edges.size());
init_data.reserve_indices(2 * edges.size());
@ -410,7 +411,10 @@ void GLVolume::NonManifoldEdges::update()
init_data.add_vertex((Vec3f)mesh.its.vertices[edge.first].cast<float>());
init_data.add_vertex((Vec3f)mesh.its.vertices[edge.second].cast<float>());
vertices_count += 2;
init_data.add_uint_line(vertices_count - 2, vertices_count - 1);
if (index_type == GUI::GLModel::Geometry::EIndexType::USHORT)
init_data.add_ushort_line((unsigned short)vertices_count - 2, (unsigned short)vertices_count - 1);
else
init_data.add_uint_line(vertices_count - 2, vertices_count - 1);
}
m_model.init_from(std::move(init_data));
#else