Merge branch 'dk_notifications'

This commit is contained in:
David Kocik 2021-03-18 14:08:10 +01:00
commit 4d5500f10c
3 changed files with 6 additions and 6 deletions

View File

@ -646,7 +646,6 @@ void Preview::update_layers_slider(const std::vector<double>& layers_z, bool kee
if (m_layers_slider->IsNewPrint())
{
NotificationManager* notif_mngr = wxGetApp().plater()->get_notification_manager();
// notif_mngr->close_notification_of_type(NotificationType::SignDetected);
const Print& print = wxGetApp().plater()->fff_print();
double delta_area = scale_(scale_(25)); // equal to 25 mm2
@ -676,13 +675,12 @@ void Preview::update_layers_slider(const std::vector<double>& layers_z, bool kee
NotificationType::SignDetected, NotificationManager::NotificationLevel::RegularNotification,
_u8L("NOTE:") + "\n" + _u8L("Sliced object looks like the sign") + "\n",
_u8L("Apply auto color change to print"),
[this, notif_mngr](wxEvtHandler*) {
notif_mngr->close_notification_of_type(NotificationType::SignDetected);
[this](wxEvtHandler*) {
m_layers_slider->auto_color_change();
return true;
});
notif_mngr->set_in_preview(true);
notif_mngr->apply_in_preview();
break;
}

View File

@ -1014,7 +1014,7 @@ void NotificationManager::push_plater_warning_notification(const std::string& te
auto notification = std::make_unique<NotificationManager::PlaterWarningNotification>(data, m_id_provider, m_evt_handler);
push_notification_data(std::move(notification), 0);
// dissaper if in preview
set_in_preview(m_in_preview);
apply_in_preview();
}
void NotificationManager::close_plater_warning_notification(const std::string& text)

View File

@ -159,8 +159,10 @@ public:
void render_notifications(GLCanvas3D& canvas, float overlay_width);
// finds and closes all notifications of given type
void close_notification_of_type(const NotificationType type);
// Which view is active? Plater or G-code preview? Hide warnings in G-code preview.
// Hides warnings in G-code preview. Should be called from plater only when 3d view/ preview is changed
void set_in_preview(bool preview);
// Calls set_in_preview to apply appearing or disappearing of some notificatons;
void apply_in_preview() { set_in_preview(m_in_preview); }
// Move to left to avoid colision with variable layer height gizmo.
void set_move_from_overlay(bool move) { m_move_from_overlay = move; }
// perform update_state on each notification and ask for more frames if needed, return true for render needed