Improvements of the layer height spline editing close to the top

of the object.
This commit is contained in:
bubnikv 2017-02-15 14:39:08 +01:00
parent d2d7c5bead
commit 4d739c41a0

View file

@ -386,7 +386,8 @@ void adjust_layer_height_profile(
// 3) Densify the profile inside z +- band_width/2, remove duplicate Zs from the height profile inside the band.
coordf_t lo = std::max(z_span_variable.first, z - 0.5 * band_width);
coordf_t hi = std::min(z_span_variable.second, z + 0.5 * band_width);
// Do not limit the upper side of the band, so that the modifications to the top point of the profile will be allowed.
coordf_t hi = z + 0.5 * band_width;
coordf_t z_step = 0.1;
size_t idx = 0;
while (idx < layer_height_profile.size() && layer_height_profile[idx] < lo)
@ -436,12 +437,25 @@ void adjust_layer_height_profile(
assert(false);
break;
}
height = clamp(slicing_params.min_layer_height, slicing_params.max_layer_height, height);
if (zz == z_span_variable.second) {
// This is the last point of the profile.
if (profile_new[profile_new.size() - 2] + EPSILON > zz) {
profile_new.pop_back();
profile_new.pop_back();
}
profile_new.push_back(zz);
profile_new.push_back(height);
idx = layer_height_profile.size();
break;
}
// Avoid entering a too short segment.
if (profile_new[profile_new.size() - 2] + EPSILON < zz) {
profile_new.push_back(zz);
profile_new.push_back(clamp(slicing_params.min_layer_height, slicing_params.max_layer_height, height));
profile_new.push_back(height);
}
zz += z_step;
// Limit zz to the object height, so the next iteration the last profile point will be set.
zz = std::min(zz + z_step, z_span_variable.second);
idx = next;
while (idx < layer_height_profile.size() && layer_height_profile[idx] < zz)
idx += 2;
@ -456,12 +470,16 @@ void adjust_layer_height_profile(
assert(zz <= layer_height_profile[idx]);
profile_new.insert(profile_new.end(), layer_height_profile.begin() + idx, layer_height_profile.end());
}
else if (profile_new[profile_new.size() - 2] + 0.5 * EPSILON < slicing_params.object_print_z_height()) {
else if (profile_new[profile_new.size() - 2] + 0.5 * EPSILON < z_span_variable.second) {
profile_new.insert(profile_new.end(), layer_height_profile.end() - 2, layer_height_profile.end());
}
layer_height_profile = std::move(profile_new);
if (action == LAYER_HEIGHT_EDIT_ACTION_SMOOTH) {
if (i_resampled_start == 0)
++ i_resampled_start;
if (i_resampled_end == layer_height_profile.size())
i_resampled_end -= 2;
size_t n_rounds = 6;
for (size_t i_round = 0; i_round < n_rounds; ++ i_round) {
profile_new = layer_height_profile;