Spiral vase improvements and bugfixes.
Fixes Connecting / expanding Bottom Layers to Vase Perimeter #253 Fixes Slicing error in vase mode #452 Fixes Slicing Issue (Vase Mode, 0.6mm dmr nozzle) #1887 Fixes Top fill pattern isn't used in spiral vase mode #2533 Fixes Cisar's vase doesn't slice correctly, creates artefacts #3595 When the model is sliced, all the contours are newly oriented counter-clockwise (even holes), merged and then only the largest area contour is retained. In perimeter generator, if the largest contour splits into multiple perimeters, newly only the largest area perimeter is retained in spiral vase mode. These two changes solve #3595 and similar. The infill is newly calculated only for the bottom solid layers if the spiral vase mode is active (removes various unwanted infill along the vase walls), and the last bottom solid layer is switched to a top solid pattern (solves #2533). The thin walls are newly enforced to be disabled in spiral vase mode, and the "ensure vertical shell wall" is enforced in spiral vase mode to extend the bottom of the vase to the vase hull (fixes #253).
This commit is contained in:
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79ce691d58
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4e11552da9
@ -657,4 +657,23 @@ bool remove_sticks(ExPolygon &poly)
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return remove_sticks(poly.contour) || remove_sticks(poly.holes);
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}
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void keep_largest_contour_only(ExPolygons &polygons)
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{
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if (polygons.size() > 1) {
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double max_area = 0.;
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ExPolygon* max_area_polygon = nullptr;
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for (ExPolygon& p : polygons) {
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double a = p.contour.area();
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if (a > max_area) {
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max_area = a;
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max_area_polygon = &p;
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}
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}
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assert(max_area_polygon != nullptr);
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ExPolygon p(std::move(*max_area_polygon));
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polygons.clear();
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polygons.emplace_back(std::move(p));
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}
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}
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} // namespace Slic3r
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@ -327,6 +327,7 @@ extern BoundingBox get_extents_rotated(const ExPolygons &polygons, double angle)
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extern std::vector<BoundingBox> get_extents_vector(const ExPolygons &polygons);
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extern bool remove_sticks(ExPolygon &poly);
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extern void keep_largest_contour_only(ExPolygons &polygons);
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extern std::list<TPPLPoly> expoly_to_polypartition_input(const ExPolygons &expp);
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extern std::list<TPPLPoly> expoly_to_polypartition_input(const ExPolygon &ex);
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@ -16,8 +16,8 @@ std::string SpiralVase::process_layer(const std::string &gcode)
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// If we're not going to modify G-code, just feed it to the reader
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// in order to update positions.
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if (!this->enable) {
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this->_reader.parse_buffer(gcode);
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if (! this->enable) {
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m_reader.parse_buffer(gcode);
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return gcode;
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}
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@ -29,7 +29,7 @@ std::string SpiralVase::process_layer(const std::string &gcode)
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{
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//FIXME Performance warning: This copies the GCodeConfig of the reader.
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GCodeReader r = this->_reader; // clone
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GCodeReader r = m_reader; // clone
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r.parse_buffer(gcode, [&total_layer_length, &layer_height, &z, &set_z]
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(GCodeReader &reader, const GCodeReader::GCodeLine &line) {
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if (line.cmd_is("G1")) {
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@ -50,7 +50,7 @@ std::string SpiralVase::process_layer(const std::string &gcode)
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z -= layer_height;
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std::string new_gcode;
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this->_reader.parse_buffer(gcode, [&new_gcode, &z, &layer_height, &total_layer_length]
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m_reader.parse_buffer(gcode, [&new_gcode, &z, &layer_height, &total_layer_length]
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(GCodeReader &reader, GCodeReader::GCodeLine line) {
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if (line.cmd_is("G1")) {
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if (line.has_z()) {
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@ -7,20 +7,19 @@
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namespace Slic3r {
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class SpiralVase {
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public:
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bool enable;
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public:
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bool enable = false;
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SpiralVase(const PrintConfig &config)
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: enable(false), _config(&config)
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SpiralVase(const PrintConfig &config) : m_config(&config)
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{
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this->_reader.z() = (float)this->_config->z_offset;
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this->_reader.apply_config(*this->_config);
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m_reader.z() = (float)m_config->z_offset;
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m_reader.apply_config(*m_config);
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};
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std::string process_layer(const std::string &gcode);
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private:
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const PrintConfig* _config;
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GCodeReader _reader;
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private:
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const PrintConfig *m_config;
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GCodeReader m_reader;
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};
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}
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@ -362,8 +362,10 @@ void LayerRegion::prepare_fill_surfaces()
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alter fill_surfaces boundaries on which our idempotency relies since that's
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the only meaningful information returned by psPerimeters. */
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bool spiral_vase = this->layer()->object()->print()->config().spiral_vase;
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// if no solid layers are requested, turn top/bottom surfaces to internal
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if (this->region()->config().top_solid_layers == 0) {
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if (! spiral_vase && this->region()->config().top_solid_layers == 0) {
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for (Surface &surface : this->fill_surfaces.surfaces)
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if (surface.is_top())
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surface.surface_type = this->layer()->object()->config().infill_only_where_needed ? stInternalVoid : stInternal;
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@ -375,7 +377,7 @@ void LayerRegion::prepare_fill_surfaces()
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}
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// turn too small internal regions into solid regions according to the user setting
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if (this->region()->config().fill_density.value > 0) {
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if (! spiral_vase && this->region()->config().fill_density.value > 0) {
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// scaling an area requires two calls!
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double min_area = scale_(scale_(this->region()->config().solid_infill_below_area.value));
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for (Surface &surface : this->fill_surfaces.surfaces)
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@ -312,6 +312,10 @@ void PerimeterGenerator::process()
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for (ExPolygon &ex : expp)
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ex.medial_axis(ext_perimeter_width + ext_perimeter_spacing2, min_width, &thin_walls);
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}
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if (print_config->spiral_vase && offsets.size() > 1) {
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// Remove all but the largest area polygon.
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keep_largest_contour_only(offsets);
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}
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} else {
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//FIXME Is this offset correct if the line width of the inner perimeters differs
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// from the line width of the infill?
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@ -24,6 +24,7 @@ class PrintObject;
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class ModelObject;
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class GCode;
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class GCodePreviewData;
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enum class SlicingMode : uint32_t;
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// Print step IDs for keeping track of the print state.
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enum PrintStep {
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@ -253,11 +254,11 @@ private:
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// so that next call to make_perimeters() performs a union() before computing loops
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bool m_typed_slices = false;
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std::vector<ExPolygons> slice_region(size_t region_id, const std::vector<float> &z) const;
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std::vector<ExPolygons> slice_region(size_t region_id, const std::vector<float> &z, SlicingMode mode) const;
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std::vector<ExPolygons> slice_modifiers(size_t region_id, const std::vector<float> &z) const;
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std::vector<ExPolygons> slice_volumes(const std::vector<float> &z, const std::vector<const ModelVolume*> &volumes) const;
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std::vector<ExPolygons> slice_volume(const std::vector<float> &z, const ModelVolume &volume) const;
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std::vector<ExPolygons> slice_volume(const std::vector<float> &z, const std::vector<t_layer_height_range> &ranges, const ModelVolume &volume) const;
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std::vector<ExPolygons> slice_volumes(const std::vector<float> &z, SlicingMode mode, const std::vector<const ModelVolume*> &volumes) const;
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std::vector<ExPolygons> slice_volume(const std::vector<float> &z, SlicingMode mode, const ModelVolume &volume) const;
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std::vector<ExPolygons> slice_volume(const std::vector<float> &z, const std::vector<t_layer_height_range> &ranges, SlicingMode mode, const ModelVolume &volume) const;
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};
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struct WipeTowerData
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@ -463,10 +463,10 @@ bool PrintObject::invalidate_state_by_config_options(const std::vector<t_config_
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opt_key == "layer_height"
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|| opt_key == "first_layer_height"
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|| opt_key == "raft_layers"
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|| opt_key == "slice_closing_radius") {
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|| opt_key == "slice_closing_radius"
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|| opt_key == "spiral_vase") {
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steps.emplace_back(posSlice);
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}
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else if (
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} else if (
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opt_key == "clip_multipart_objects"
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|| opt_key == "elefant_foot_compensation"
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|| opt_key == "support_material_contact_distance"
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@ -624,6 +624,14 @@ bool PrintObject::has_support_material() const
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|| m_config.support_material_enforce_layers > 0;
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}
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static const PrintRegion* first_printing_region(const PrintObject &print_object)
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{
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for (size_t idx_region = 0; idx_region < print_object.region_volumes.size(); ++ idx_region)
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if (!print_object.region_volumes.empty())
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return print_object.print()->regions()[idx_region];
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return nullptr;
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}
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// This function analyzes slices of a region (SurfaceCollection slices).
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// Each region slice (instance of Surface) is analyzed, whether it is supported or whether it is the top surface.
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// Initially all slices are of type stInternal.
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@ -642,7 +650,9 @@ void PrintObject::detect_surfaces_type()
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// are completely hidden inside a collective body of intersecting parts.
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// This is useful if one of the parts is to be dissolved, or if it is transparent and the internal shells
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// should be visible.
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bool interface_shells = m_config.interface_shells.value;
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bool spiral_vase = this->print()->config().spiral_vase.value;
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bool interface_shells = ! spiral_vase && m_config.interface_shells.value;
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size_t num_layers = spiral_vase ? first_printing_region(*this)->config().bottom_solid_layers : m_layers.size();
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for (size_t idx_region = 0; idx_region < this->region_volumes.size(); ++ idx_region) {
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BOOST_LOG_TRIVIAL(debug) << "Detecting solid surfaces for region " << idx_region << " in parallel - start";
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@ -655,10 +665,15 @@ void PrintObject::detect_surfaces_type()
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// Cache the result of the following parallel_loop.
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std::vector<Surfaces> surfaces_new;
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if (interface_shells)
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surfaces_new.assign(m_layers.size(), Surfaces());
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surfaces_new.assign(num_layers, Surfaces());
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tbb::parallel_for(
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tbb::blocked_range<size_t>(0, m_layers.size()),
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tbb::blocked_range<size_t>(0,
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spiral_vase ?
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// In spiral vase mode, reserve the last layer for the top surface if more than 1 layer is planned for the vase bottom.
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((num_layers > 1) ? num_layers - 1 : num_layers) :
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// In non-spiral vase mode, go over all layers.
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m_layers.size()),
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[this, idx_region, interface_shells, &surfaces_new](const tbb::blocked_range<size_t>& range) {
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// If we have raft layers, consider bottom layer as a bridge just like any other bottom surface lying on the void.
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SurfaceType surface_type_bottom_1st =
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@ -799,10 +814,17 @@ void PrintObject::detect_surfaces_type()
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if (interface_shells) {
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// Move surfaces_new to layerm->slices.surfaces
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for (size_t idx_layer = 0; idx_layer < m_layers.size(); ++ idx_layer)
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for (size_t idx_layer = 0; idx_layer < num_layers; ++ idx_layer)
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m_layers[idx_layer]->m_regions[idx_region]->slices.surfaces = std::move(surfaces_new[idx_layer]);
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}
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if (spiral_vase && num_layers > 1) {
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// Turn the last bottom layer infill to a top infill, so it will be extruded with a proper pattern.
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Surfaces &surfaces = m_layers[num_layers - 1]->m_regions[idx_region]->slices.surfaces;
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for (Surface &surface : surfaces)
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surface.surface_type = stTop;
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}
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BOOST_LOG_TRIVIAL(debug) << "Detecting solid surfaces for region " << idx_region << " - clipping in parallel - start";
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// Fill in layerm->fill_surfaces by trimming the layerm->slices by the cummulative layerm->fill_surfaces.
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tbb::parallel_for(
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@ -916,6 +938,8 @@ void PrintObject::discover_vertical_shells()
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Polygons bottom_surfaces;
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Polygons holes;
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};
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bool spiral_vase = this->print()->config().spiral_vase.value;
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size_t num_layers = spiral_vase ? first_printing_region(*this)->config().bottom_solid_layers : m_layers.size();
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coordf_t min_layer_height = this->slicing_parameters().min_layer_height;
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// Does this region possibly produce more than 1 top or bottom layer?
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auto has_extra_layers_fn = [min_layer_height](const PrintRegionConfig &config) {
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@ -929,7 +953,7 @@ void PrintObject::discover_vertical_shells()
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return num_extra_layers(config.top_solid_layers, config.top_solid_min_thickness) +
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num_extra_layers(config.bottom_solid_layers, config.bottom_solid_min_thickness) > 0;
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};
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std::vector<DiscoverVerticalShellsCacheEntry> cache_top_botom_regions(m_layers.size(), DiscoverVerticalShellsCacheEntry());
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std::vector<DiscoverVerticalShellsCacheEntry> cache_top_botom_regions(num_layers, DiscoverVerticalShellsCacheEntry());
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bool top_bottom_surfaces_all_regions = this->region_volumes.size() > 1 && ! m_config.interface_shells.value;
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if (top_bottom_surfaces_all_regions) {
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// This is a multi-material print and interface_shells are disabled, meaning that the vertical shell thickness
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@ -948,9 +972,9 @@ void PrintObject::discover_vertical_shells()
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return;
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BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells in parallel - start : cache top / bottom";
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//FIXME Improve the heuristics for a grain size.
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size_t grain_size = std::max(m_layers.size() / 16, size_t(1));
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size_t grain_size = std::max(num_layers / 16, size_t(1));
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tbb::parallel_for(
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tbb::blocked_range<size_t>(0, m_layers.size(), grain_size),
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tbb::blocked_range<size_t>(0, num_layers, grain_size),
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[this, &cache_top_botom_regions](const tbb::blocked_range<size_t>& range) {
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const SurfaceType surfaces_bottom[2] = { stBottom, stBottomBridge };
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const size_t num_regions = this->region_volumes.size();
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@ -999,8 +1023,8 @@ void PrintObject::discover_vertical_shells()
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polygons_append(cache.holes, offset(offset_ex(layer.lslices, 0.3f * perimeter_min_spacing), - perimeter_offset - 0.3f * perimeter_min_spacing));
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#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
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{
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Slic3r::SVG svg(debug_out_path("discover_vertical_shells-extra-holes-%d.svg", debug_idx), get_extents(layer.slices));
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svg.draw(layer.slices, "blue");
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Slic3r::SVG svg(debug_out_path("discover_vertical_shells-extra-holes-%d.svg", debug_idx), get_extents(layer.lslices));
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svg.draw(layer.lslices, "blue");
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svg.draw(union_ex(cache.holes), "red");
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svg.draw_outline(union_ex(cache.holes), "black", "blue", scale_(0.05));
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svg.Close();
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@ -1026,14 +1050,14 @@ void PrintObject::discover_vertical_shells()
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continue;
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//FIXME Improve the heuristics for a grain size.
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size_t grain_size = std::max(m_layers.size() / 16, size_t(1));
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size_t grain_size = std::max(num_layers / 16, size_t(1));
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if (! top_bottom_surfaces_all_regions) {
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// This is either a single material print, or a multi-material print and interface_shells are enabled, meaning that the vertical shell thickness
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// is calculated over a single material.
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BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells for region " << idx_region << " in parallel - start : cache top / bottom";
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tbb::parallel_for(
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tbb::blocked_range<size_t>(0, m_layers.size(), grain_size),
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tbb::blocked_range<size_t>(0, num_layers, grain_size),
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[this, idx_region, &cache_top_botom_regions](const tbb::blocked_range<size_t>& range) {
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const SurfaceType surfaces_bottom[2] = { stBottom, stBottomBridge };
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for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) {
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@ -1061,7 +1085,7 @@ void PrintObject::discover_vertical_shells()
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BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells for region " << idx_region << " in parallel - start : ensure vertical wall thickness";
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tbb::parallel_for(
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tbb::blocked_range<size_t>(0, m_layers.size(), grain_size),
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tbb::blocked_range<size_t>(0, num_layers, grain_size),
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[this, idx_region, &cache_top_botom_regions]
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(const tbb::blocked_range<size_t>& range) {
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// printf("discover_vertical_shells from %d to %d\n", range.begin(), range.end());
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@ -1635,13 +1659,14 @@ void PrintObject::_slice(const std::vector<coordf_t> &layer_height_profile)
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// Slice all non-modifier volumes.
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bool clipped = false;
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bool upscaled = false;
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auto slicing_mode = this->print()->config().spiral_vase ? SlicingMode::PositiveLargestContour : SlicingMode::Regular;
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if (! has_z_ranges && (! m_config.clip_multipart_objects.value || all_volumes_single_region >= 0)) {
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// Cheap path: Slice regions without mutual clipping.
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// The cheap path is possible if no clipping is allowed or if slicing volumes of just a single region.
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for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) {
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BOOST_LOG_TRIVIAL(debug) << "Slicing objects - region " << region_id;
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// slicing in parallel
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std::vector<ExPolygons> expolygons_by_layer = this->slice_region(region_id, slice_zs);
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std::vector<ExPolygons> expolygons_by_layer = this->slice_region(region_id, slice_zs, slicing_mode);
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m_print->throw_if_canceled();
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BOOST_LOG_TRIVIAL(debug) << "Slicing objects - append slices " << region_id << " start";
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for (size_t layer_id = 0; layer_id < expolygons_by_layer.size(); ++ layer_id)
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@ -1679,7 +1704,7 @@ void PrintObject::_slice(const std::vector<coordf_t> &layer_height_profile)
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else
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ranges.emplace_back(volumes_and_ranges[j].first);
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// slicing in parallel
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sliced_volumes.emplace_back(volume_id, (int)region_id, this->slice_volume(slice_zs, ranges, *model_volume));
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sliced_volumes.emplace_back(volume_id, (int)region_id, this->slice_volume(slice_zs, ranges, slicing_mode, *model_volume));
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i = j;
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} else
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++ i;
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@ -1888,7 +1913,7 @@ end:
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}
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// To be used only if there are no layer span specific configurations applied, which would lead to z ranges being generated for this region.
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std::vector<ExPolygons> PrintObject::slice_region(size_t region_id, const std::vector<float> &z) const
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std::vector<ExPolygons> PrintObject::slice_region(size_t region_id, const std::vector<float> &z, SlicingMode mode) const
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{
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std::vector<const ModelVolume*> volumes;
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if (region_id < this->region_volumes.size()) {
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@ -1898,7 +1923,7 @@ std::vector<ExPolygons> PrintObject::slice_region(size_t region_id, const std::v
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volumes.emplace_back(volume);
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}
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}
|
||||
return this->slice_volumes(z, volumes);
|
||||
return this->slice_volumes(z, mode, volumes);
|
||||
}
|
||||
|
||||
// Z ranges are not applicable to modifier meshes, therefore a sinle volume will be found in volume_and_range at most once.
|
||||
@ -1948,7 +1973,7 @@ std::vector<ExPolygons> PrintObject::slice_modifiers(size_t region_id, const std
|
||||
if (volume->is_modifier())
|
||||
volumes.emplace_back(volume);
|
||||
}
|
||||
out = this->slice_volumes(slice_zs, volumes);
|
||||
out = this->slice_volumes(slice_zs, SlicingMode::Regular, volumes);
|
||||
} else {
|
||||
// Some modifier in this region was split to layer spans.
|
||||
std::vector<char> merge;
|
||||
@ -1966,7 +1991,7 @@ std::vector<ExPolygons> PrintObject::slice_modifiers(size_t region_id, const std
|
||||
for (; j < volumes_and_ranges.size() && volume_id == volumes_and_ranges[j].second; ++ j)
|
||||
ranges.emplace_back(volumes_and_ranges[j].first);
|
||||
// slicing in parallel
|
||||
std::vector<ExPolygons> this_slices = this->slice_volume(slice_zs, ranges, *model_volume);
|
||||
std::vector<ExPolygons> this_slices = this->slice_volume(slice_zs, ranges, SlicingMode::Regular, *model_volume);
|
||||
if (out.empty()) {
|
||||
out = std::move(this_slices);
|
||||
merge.assign(out.size(), false);
|
||||
@ -2005,10 +2030,10 @@ std::vector<ExPolygons> PrintObject::slice_support_volumes(const ModelVolumeType
|
||||
zs.reserve(this->layers().size());
|
||||
for (const Layer *l : this->layers())
|
||||
zs.emplace_back((float)l->slice_z);
|
||||
return this->slice_volumes(zs, volumes);
|
||||
return this->slice_volumes(zs, SlicingMode::Regular, volumes);
|
||||
}
|
||||
|
||||
std::vector<ExPolygons> PrintObject::slice_volumes(const std::vector<float> &z, const std::vector<const ModelVolume*> &volumes) const
|
||||
std::vector<ExPolygons> PrintObject::slice_volumes(const std::vector<float> &z, SlicingMode mode, const std::vector<const ModelVolume*> &volumes) const
|
||||
{
|
||||
std::vector<ExPolygons> layers;
|
||||
if (! volumes.empty()) {
|
||||
@ -2038,14 +2063,14 @@ std::vector<ExPolygons> PrintObject::slice_volumes(const std::vector<float> &z,
|
||||
mesh.require_shared_vertices();
|
||||
TriangleMeshSlicer mslicer;
|
||||
mslicer.init(&mesh, callback);
|
||||
mslicer.slice(z, float(m_config.slice_closing_radius.value), &layers, callback);
|
||||
mslicer.slice(z, mode, float(m_config.slice_closing_radius.value), &layers, callback);
|
||||
m_print->throw_if_canceled();
|
||||
}
|
||||
}
|
||||
return layers;
|
||||
}
|
||||
|
||||
std::vector<ExPolygons> PrintObject::slice_volume(const std::vector<float> &z, const ModelVolume &volume) const
|
||||
std::vector<ExPolygons> PrintObject::slice_volume(const std::vector<float> &z, SlicingMode mode, const ModelVolume &volume) const
|
||||
{
|
||||
std::vector<ExPolygons> layers;
|
||||
if (! z.empty()) {
|
||||
@ -2068,7 +2093,7 @@ std::vector<ExPolygons> PrintObject::slice_volume(const std::vector<float> &z, c
|
||||
// TriangleMeshSlicer needs the shared vertices.
|
||||
mesh.require_shared_vertices();
|
||||
mslicer.init(&mesh, callback);
|
||||
mslicer.slice(z, float(m_config.slice_closing_radius.value), &layers, callback);
|
||||
mslicer.slice(z, mode, float(m_config.slice_closing_radius.value), &layers, callback);
|
||||
m_print->throw_if_canceled();
|
||||
}
|
||||
}
|
||||
@ -2076,13 +2101,13 @@ std::vector<ExPolygons> PrintObject::slice_volume(const std::vector<float> &z, c
|
||||
}
|
||||
|
||||
// Filter the zs not inside the ranges. The ranges are closed at the botton and open at the top, they are sorted lexicographically and non overlapping.
|
||||
std::vector<ExPolygons> PrintObject::slice_volume(const std::vector<float> &z, const std::vector<t_layer_height_range> &ranges, const ModelVolume &volume) const
|
||||
std::vector<ExPolygons> PrintObject::slice_volume(const std::vector<float> &z, const std::vector<t_layer_height_range> &ranges, SlicingMode mode, const ModelVolume &volume) const
|
||||
{
|
||||
std::vector<ExPolygons> out;
|
||||
if (! z.empty() && ! ranges.empty()) {
|
||||
if (ranges.size() == 1 && z.front() >= ranges.front().first && z.back() < ranges.front().second) {
|
||||
// All layers fit into a single range.
|
||||
out = this->slice_volume(z, volume);
|
||||
out = this->slice_volume(z, mode, volume);
|
||||
} else {
|
||||
std::vector<float> z_filtered;
|
||||
std::vector<std::pair<size_t, size_t>> n_filtered;
|
||||
@ -2098,7 +2123,7 @@ std::vector<ExPolygons> PrintObject::slice_volume(const std::vector<float> &z, c
|
||||
n_filtered.emplace_back(std::make_pair(first, i));
|
||||
}
|
||||
if (! n_filtered.empty()) {
|
||||
std::vector<ExPolygons> layers = this->slice_volume(z_filtered, volume);
|
||||
std::vector<ExPolygons> layers = this->slice_volume(z_filtered, mode, volume);
|
||||
out.assign(z.size(), ExPolygons());
|
||||
i = 0;
|
||||
for (const std::pair<size_t, size_t> &span : n_filtered)
|
||||
@ -2453,7 +2478,8 @@ void PrintObject::discover_horizontal_shells()
|
||||
// is grown, and that little space is an internal solid shell so
|
||||
// it triggers this too_narrow logic.)
|
||||
internal));
|
||||
solid = new_internal_solid;
|
||||
// see https://github.com/prusa3d/PrusaSlicer/pull/3426
|
||||
// solid = new_internal_solid;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -262,7 +262,7 @@ void cut_drainholes(std::vector<ExPolygons> & obj_slices,
|
||||
TriangleMeshSlicer slicer(&mesh);
|
||||
|
||||
std::vector<ExPolygons> hole_slices;
|
||||
slicer.slice(slicegrid, closing_radius, &hole_slices, thr);
|
||||
slicer.slice(slicegrid, SlicingMode::Regular, closing_radius, &hole_slices, thr);
|
||||
|
||||
if (obj_slices.size() != hole_slices.size())
|
||||
BOOST_LOG_TRIVIAL(warning)
|
||||
|
@ -638,7 +638,7 @@ void pad_blueprint(const TriangleMesh & mesh,
|
||||
TriangleMeshSlicer slicer(&mesh);
|
||||
|
||||
auto out = reserve_vector<ExPolygons>(heights.size());
|
||||
slicer.slice(heights, 0.f, &out, thrfn);
|
||||
slicer.slice(heights, SlicingMode::Regular, 0.f, &out, thrfn);
|
||||
|
||||
size_t count = 0;
|
||||
for(auto& o : out) count += o.size();
|
||||
|
@ -61,7 +61,7 @@ std::vector<ExPolygons> SupportTree::slice(
|
||||
slices.emplace_back();
|
||||
|
||||
TriangleMeshSlicer sup_slicer(&sup_mesh);
|
||||
sup_slicer.slice(grid, cr, &slices.back(), ctl().cancelfn);
|
||||
sup_slicer.slice(grid, SlicingMode::Regular, cr, &slices.back(), ctl().cancelfn);
|
||||
}
|
||||
|
||||
if (!pad_mesh.empty()) {
|
||||
@ -75,7 +75,7 @@ std::vector<ExPolygons> SupportTree::slice(
|
||||
std::copy(grid.begin(), maxzit, std::back_inserter(padgrid));
|
||||
|
||||
TriangleMeshSlicer pad_slicer(&pad_mesh);
|
||||
pad_slicer.slice(padgrid, cr, &slices.back(), ctl().cancelfn);
|
||||
pad_slicer.slice(padgrid, SlicingMode::Regular, cr, &slices.back(), ctl().cancelfn);
|
||||
}
|
||||
|
||||
size_t len = grid.size();
|
||||
|
@ -220,7 +220,7 @@ void SLAPrint::Steps::slice_model(SLAPrintObject &po)
|
||||
float closing_r = float(po.config().slice_closing_radius.value);
|
||||
auto thr = [this]() { m_print->throw_if_canceled(); };
|
||||
auto &slice_grid = po.m_model_height_levels;
|
||||
slicer.slice(slice_grid, closing_r, &po.m_model_slices, thr);
|
||||
slicer.slice(slice_grid, SlicingMode::Regular, closing_r, &po.m_model_slices, thr);
|
||||
|
||||
// sla::DrainHoles drainholes = po.transformed_drainhole_points();
|
||||
// cut_drainholes(po.m_model_slices, slice_grid, closing_r, drainholes, thr);
|
||||
|
@ -627,7 +627,7 @@ std::vector<ExPolygons> TriangleMesh::slice(const std::vector<double> &z)
|
||||
std::vector<float> z_f(z.begin(), z.end());
|
||||
TriangleMeshSlicer mslicer(this);
|
||||
std::vector<ExPolygons> layers;
|
||||
mslicer.slice(z_f, 0.0004f, &layers, [](){});
|
||||
mslicer.slice(z_f, SlicingMode::Regular, 0.0004f, &layers, [](){});
|
||||
return layers;
|
||||
}
|
||||
|
||||
@ -776,7 +776,7 @@ void TriangleMeshSlicer::set_up_direction(const Vec3f& up)
|
||||
|
||||
|
||||
|
||||
void TriangleMeshSlicer::slice(const std::vector<float> &z, std::vector<Polygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const
|
||||
void TriangleMeshSlicer::slice(const std::vector<float> &z, SlicingMode mode, std::vector<Polygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const
|
||||
{
|
||||
BOOST_LOG_TRIVIAL(debug) << "TriangleMeshSlicer::slice";
|
||||
|
||||
@ -831,11 +831,38 @@ void TriangleMeshSlicer::slice(const std::vector<float> &z, std::vector<Polygons
|
||||
layers->resize(z.size());
|
||||
tbb::parallel_for(
|
||||
tbb::blocked_range<size_t>(0, z.size()),
|
||||
[&lines, &layers, throw_on_cancel, this](const tbb::blocked_range<size_t>& range) {
|
||||
[&lines, &layers, mode, throw_on_cancel, this](const tbb::blocked_range<size_t>& range) {
|
||||
for (size_t line_idx = range.begin(); line_idx < range.end(); ++ line_idx) {
|
||||
if ((line_idx & 0x0ffff) == 0)
|
||||
throw_on_cancel();
|
||||
this->make_loops(lines[line_idx], &(*layers)[line_idx]);
|
||||
|
||||
Polygons &polygons = (*layers)[line_idx];
|
||||
this->make_loops(lines[line_idx], &polygons);
|
||||
|
||||
if (! polygons.empty()) {
|
||||
if (mode == SlicingMode::Positive) {
|
||||
// Reorient all loops to be CCW.
|
||||
for (Polygon& p : polygons)
|
||||
p.make_counter_clockwise();
|
||||
} else if (mode == SlicingMode::PositiveLargestContour) {
|
||||
// Keep just the largest polygon, make it CCW.
|
||||
double max_area = 0.;
|
||||
Polygon* max_area_polygon = nullptr;
|
||||
for (Polygon& p : polygons) {
|
||||
double a = p.area();
|
||||
if (std::abs(a) > std::abs(max_area)) {
|
||||
max_area = a;
|
||||
max_area_polygon = &p;
|
||||
}
|
||||
}
|
||||
assert(max_area_polygon != nullptr);
|
||||
if (max_area < 0.)
|
||||
max_area_polygon->reverse();
|
||||
Polygon p(std::move(*max_area_polygon));
|
||||
polygons.clear();
|
||||
polygons.emplace_back(std::move(p));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
);
|
||||
@ -913,22 +940,25 @@ void TriangleMeshSlicer::_slice_do(size_t facet_idx, std::vector<IntersectionLin
|
||||
}
|
||||
}
|
||||
|
||||
void TriangleMeshSlicer::slice(const std::vector<float> &z, const float closing_radius, std::vector<ExPolygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const
|
||||
void TriangleMeshSlicer::slice(const std::vector<float> &z, SlicingMode mode, const float closing_radius, std::vector<ExPolygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const
|
||||
{
|
||||
std::vector<Polygons> layers_p;
|
||||
this->slice(z, &layers_p, throw_on_cancel);
|
||||
this->slice(z, (mode == SlicingMode::PositiveLargestContour) ? SlicingMode::Positive : mode, &layers_p, throw_on_cancel);
|
||||
|
||||
BOOST_LOG_TRIVIAL(debug) << "TriangleMeshSlicer::make_expolygons in parallel - start";
|
||||
layers->resize(z.size());
|
||||
tbb::parallel_for(
|
||||
tbb::blocked_range<size_t>(0, z.size()),
|
||||
[&layers_p, closing_radius, layers, throw_on_cancel, this](const tbb::blocked_range<size_t>& range) {
|
||||
[&layers_p, mode, closing_radius, layers, throw_on_cancel, this](const tbb::blocked_range<size_t>& range) {
|
||||
for (size_t layer_id = range.begin(); layer_id < range.end(); ++ layer_id) {
|
||||
#ifdef SLIC3R_TRIANGLEMESH_DEBUG
|
||||
printf("Layer " PRINTF_ZU " (slice_z = %.2f):\n", layer_id, z[layer_id]);
|
||||
#endif
|
||||
throw_on_cancel();
|
||||
this->make_expolygons(layers_p[layer_id], closing_radius, &(*layers)[layer_id]);
|
||||
ExPolygons &expolygons = (*layers)[layer_id];
|
||||
this->make_expolygons(layers_p[layer_id], closing_radius, &expolygons);
|
||||
if (mode == SlicingMode::PositiveLargestContour)
|
||||
keep_largest_contour_only(expolygons);
|
||||
}
|
||||
});
|
||||
BOOST_LOG_TRIVIAL(debug) << "TriangleMeshSlicer::make_expolygons in parallel - end";
|
||||
|
@ -162,6 +162,16 @@ public:
|
||||
typedef std::vector<IntersectionLine> IntersectionLines;
|
||||
typedef std::vector<IntersectionLine*> IntersectionLinePtrs;
|
||||
|
||||
enum class SlicingMode : uint32_t {
|
||||
// Regular slicing, maintain all contours and their orientation.
|
||||
Regular,
|
||||
// Maintain all contours, orient all contours CCW, therefore all holes are being closed.
|
||||
Positive,
|
||||
// Orient all contours CCW and keep only the contour with the largest area.
|
||||
// This mode is useful for slicing complex objects in vase mode.
|
||||
PositiveLargestContour,
|
||||
};
|
||||
|
||||
class TriangleMeshSlicer
|
||||
{
|
||||
public:
|
||||
@ -169,8 +179,8 @@ public:
|
||||
TriangleMeshSlicer() : mesh(nullptr) {}
|
||||
TriangleMeshSlicer(const TriangleMesh* mesh) { this->init(mesh, [](){}); }
|
||||
void init(const TriangleMesh *mesh, throw_on_cancel_callback_type throw_on_cancel);
|
||||
void slice(const std::vector<float> &z, std::vector<Polygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const;
|
||||
void slice(const std::vector<float> &z, const float closing_radius, std::vector<ExPolygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const;
|
||||
void slice(const std::vector<float> &z, SlicingMode mode, std::vector<Polygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const;
|
||||
void slice(const std::vector<float> &z, SlicingMode mode, const float closing_radius, std::vector<ExPolygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const;
|
||||
enum FacetSliceType {
|
||||
NoSlice = 0,
|
||||
Slicing = 1,
|
||||
@ -207,7 +217,7 @@ inline void slice_mesh(
|
||||
{
|
||||
if (mesh.empty()) return;
|
||||
TriangleMeshSlicer slicer(&mesh);
|
||||
slicer.slice(z, &layers, thr);
|
||||
slicer.slice(z, SlicingMode::Regular, &layers, thr);
|
||||
}
|
||||
|
||||
inline void slice_mesh(
|
||||
@ -219,7 +229,7 @@ inline void slice_mesh(
|
||||
{
|
||||
if (mesh.empty()) return;
|
||||
TriangleMeshSlicer slicer(&mesh);
|
||||
slicer.slice(z, closing_radius, &layers, thr);
|
||||
slicer.slice(z, SlicingMode::Regular, closing_radius, &layers, thr);
|
||||
}
|
||||
|
||||
TriangleMesh make_cube(double x, double y, double z);
|
||||
|
@ -70,14 +70,21 @@ void ConfigManipulation::update_print_fff_config(DynamicPrintConfig* config, con
|
||||
double fill_density = config->option<ConfigOptionPercent>("fill_density")->value;
|
||||
|
||||
if (config->opt_bool("spiral_vase") &&
|
||||
!(config->opt_int("perimeters") == 1 && config->opt_int("top_solid_layers") == 0 &&
|
||||
fill_density == 0)) {
|
||||
! (config->opt_int("perimeters") == 1 &&
|
||||
config->opt_int("top_solid_layers") == 0 &&
|
||||
fill_density == 0 &&
|
||||
! config->opt_bool("support_material") &&
|
||||
config->opt_int("support_material_enforce_layers") == 0 &&
|
||||
config->opt_bool("ensure_vertical_shell_thickness") &&
|
||||
! config->opt_bool("thin_walls")))
|
||||
{
|
||||
wxString msg_text = _(L("The Spiral Vase mode requires:\n"
|
||||
"- one perimeter\n"
|
||||
"- no top solid layers\n"
|
||||
"- 0% fill density\n"
|
||||
"- no support material\n"
|
||||
"- inactive Ensure vertical shell thickness"));
|
||||
"- Ensure vertical shell thickness enabled\n"
|
||||
"- Detect thin walls disabled"));
|
||||
if (is_global_config)
|
||||
msg_text += "\n\n" + _(L("Shall I adjust those settings in order to enable Spiral Vase?"));
|
||||
wxMessageDialog dialog(nullptr, msg_text, _(L("Spiral Vase")),
|
||||
@ -90,7 +97,8 @@ void ConfigManipulation::update_print_fff_config(DynamicPrintConfig* config, con
|
||||
new_conf.set_key_value("fill_density", new ConfigOptionPercent(0));
|
||||
new_conf.set_key_value("support_material", new ConfigOptionBool(false));
|
||||
new_conf.set_key_value("support_material_enforce_layers", new ConfigOptionInt(0));
|
||||
new_conf.set_key_value("ensure_vertical_shell_thickness", new ConfigOptionBool(false));
|
||||
new_conf.set_key_value("ensure_vertical_shell_thickness", new ConfigOptionBool(true));
|
||||
new_conf.set_key_value("thin_walls", new ConfigOptionBool(false));
|
||||
fill_density = 0;
|
||||
}
|
||||
else {
|
||||
|
@ -74,7 +74,7 @@ void MeshClipper::recalculate_triangles()
|
||||
// Now do the cutting
|
||||
std::vector<ExPolygons> list_of_expolys;
|
||||
m_tms->set_up_direction(up);
|
||||
m_tms->slice(std::vector<float>{height_mesh}, 0.f, &list_of_expolys, [](){});
|
||||
m_tms->slice(std::vector<float>{height_mesh}, SlicingMode::Regular, 0.f, &list_of_expolys, [](){});
|
||||
m_triangles2d = triangulate_expolygons_2f(list_of_expolys[0], m_trafo.get_matrix().matrix().determinant() < 0.);
|
||||
|
||||
// Rotate the cut into world coords:
|
||||
|
Loading…
Reference in New Issue
Block a user