Undo / Redo fixes
This commit is contained in:
parent
6a3fc5bde3
commit
4e2fda3315
11 changed files with 151 additions and 89 deletions
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@ -283,7 +283,7 @@ private:
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explicit ModelObject(int) : ObjectBase(-1), config(-1), m_model(nullptr), origin_translation(Vec3d::Zero()), m_bounding_box_valid(false), m_raw_bounding_box_valid(false), m_raw_mesh_bounding_box_valid(false)
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{ assert(this->id().invalid()); assert(this->config.id().invalid()); }
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~ModelObject();
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void assign_new_unique_ids_recursive();
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void assign_new_unique_ids_recursive() override;
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// To be able to return an object from own copy / clone methods. Hopefully the compiler will do the "Copy elision"
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// (Omits copy and move(since C++11) constructors, resulting in zero - copy pass - by - value semantics).
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@ -463,6 +463,7 @@ protected:
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// Copies IDs of both the ModelVolume and its config.
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explicit ModelVolume(const ModelVolume &rhs) = default;
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void set_model_object(ModelObject *model_object) { object = model_object; }
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void assign_new_unique_ids_recursive() override { ObjectBase::set_new_unique_id(); config.set_new_unique_id(); }
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void transform_this_mesh(const Transform3d& t, bool fix_left_handed);
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void transform_this_mesh(const Matrix3d& m, bool fix_left_handed);
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@ -508,14 +509,13 @@ private:
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ModelVolume(ModelObject *object, const ModelVolume &other, const TriangleMesh &&mesh) :
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name(other.name), m_mesh(new TriangleMesh(std::move(mesh))), config(other.config), m_type(other.m_type), object(object), m_transformation(other.m_transformation)
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{
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// assert(this->id().valid()); assert(this->config.id().valid()); assert(this->id() != this->config.id());
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// assert(this->id() == other.id() && this->config.id() == other.config.id());
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assert(this->id().valid()); assert(this->config.id().valid()); assert(this->id() != this->config.id());
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assert(this->id() != other.id() && this->config.id() == other.config.id());
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this->set_material_id(other.material_id());
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this->config.set_new_unique_id();
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if (mesh.stl.stats.number_of_facets > 1)
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calculate_convex_hull();
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assert(this->id().valid()); assert(this->config.id().valid()); assert(this->id() != this->config.id());
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assert(this->id() != other.id() && this->config.id() != other.config.id());
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assert(this->config.id().valid()); assert(this->config.id() != other.config.id()); assert(this->id() != this->config.id());
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}
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ModelVolume& operator=(ModelVolume &rhs) = delete;
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@ -66,7 +66,7 @@ protected:
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void copy_id(const ObjectBase &rhs) { m_id = rhs.id(); }
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// Override this method if a ObjectBase derived class owns other ObjectBase derived instances.
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void assign_new_unique_ids_recursive() { this->set_new_unique_id(); }
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virtual void assign_new_unique_ids_recursive() { this->set_new_unique_id(); }
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private:
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ObjectID m_id;
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@ -2947,9 +2947,10 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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else if ((m_mouse.drag.move_volume_idx != -1) && m_mouse.dragging)
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{
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m_regenerate_volumes = false;
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wxGetApp().plater()->take_snapshot(_(L("Move Object")));
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do_move();
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wxGetApp().obj_manipul()->set_dirty();
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// Let the platter know that the dragging finished, so a delayed refresh
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// Let the plater know that the dragging finished, so a delayed refresh
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// of the scene with the background processing data should be performed.
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post_event(SimpleEvent(EVT_GLCANVAS_MOUSE_DRAGGING_FINISHED));
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}
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@ -2116,7 +2116,7 @@ void ObjectList::part_selection_changed()
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panel.Thaw();
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}
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void ObjectList::add_object_to_list(size_t obj_idx)
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void ObjectList::add_object_to_list(size_t obj_idx, bool call_selection_changed)
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{
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auto model_object = (*m_objects)[obj_idx];
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const wxString& item_name = from_u8(model_object->name);
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@ -2137,7 +2137,9 @@ void ObjectList::add_object_to_list(size_t obj_idx)
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false);
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auto opt_keys = volume->config.keys();
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if (!opt_keys.empty() && !(opt_keys.size() == 1 && opt_keys[0] == "extruder")) {
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select_item(m_objects_model->AddSettingsChild(vol_item));
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const wxDataViewItem &settings_item = m_objects_model->AddSettingsChild(vol_item);
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if (call_selection_changed)
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select_item(settings_item);
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Expand(vol_item);
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}
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}
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@ -2151,7 +2153,9 @@ void ObjectList::add_object_to_list(size_t obj_idx)
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// add settings to the object, if it has those
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auto opt_keys = model_object->config.keys();
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if (!opt_keys.empty() && !(opt_keys.size() == 1 && opt_keys[0] == "extruder")) {
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select_item(m_objects_model->AddSettingsChild(item));
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const wxDataViewItem &settings_item = m_objects_model->AddSettingsChild(item);
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if (call_selection_changed)
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select_item(settings_item);
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Expand(item);
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}
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@ -2159,7 +2163,8 @@ void ObjectList::add_object_to_list(size_t obj_idx)
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add_layer_root_item(item);
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#ifndef __WXOSX__
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selection_changed();
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if (call_selection_changed)
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selection_changed();
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#endif //__WXMSW__
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}
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@ -2963,11 +2968,10 @@ void ObjectList::change_part_type()
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void ObjectList::last_volume_is_deleted(const int obj_idx)
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{
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if (obj_idx < 0 || m_objects->empty() ||
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obj_idx <= m_objects->size() ||
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(*m_objects)[obj_idx]->volumes.empty())
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if (obj_idx < 0 || obj_idx >= m_objects->size() || (*m_objects)[obj_idx]->volumes.empty())
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return;
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auto volume = (*m_objects)[obj_idx]->volumes[0];
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auto volume = (*m_objects)[obj_idx]->volumes.front();
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// clear volume's config values
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volume->config.clear();
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@ -3388,14 +3392,20 @@ void ObjectList::recreate_object_list()
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m_prevent_list_events = true;
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m_prevent_canvas_selection_update = true;
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// Unselect all objects before deleting them, so that no change of selection is emitted during deletion.
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this->UnselectAll();
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m_objects_model->DeleteAll();
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size_t obj_idx = 0;
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while (obj_idx < m_objects->size()) {
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add_object_to_list(obj_idx);
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add_object_to_list(obj_idx, false);
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++obj_idx;
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}
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#ifndef __WXOSX__
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selection_changed();
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#endif /* __WXOSX__ */
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m_prevent_canvas_selection_update = false;
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m_prevent_list_events = false;
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}
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@ -261,7 +261,7 @@ public:
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void part_selection_changed();
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// Add object to the list
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void add_object_to_list(size_t obj_idx);
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void add_object_to_list(size_t obj_idx, bool call_selection_changed = true);
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// Delete object from the list
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void delete_object_from_list();
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void delete_object_from_list(const size_t obj_idx);
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@ -655,6 +655,7 @@ void ObjectManipulation::change_position_value(int axis, double value)
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Selection& selection = canvas->get_selection();
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selection.start_dragging();
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selection.translate(position - m_cache.position, selection.requires_local_axes());
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wxGetApp().plater()->take_snapshot(_(L("Set Position")));
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canvas->do_move();
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m_cache.position = position;
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@ -673,6 +673,7 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt, GLCanvas3D& canvas)
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{
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case Move:
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{
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wxGetApp().plater()->take_snapshot(_(L("Move Object")));
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canvas.disable_regenerate_volumes();
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canvas.do_move();
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break;
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@ -1773,9 +1773,7 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
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view3D_canvas->Bind(EVT_GLCANVAS_QUESTION_MARK, [this](SimpleEvent&) { wxGetApp().keyboard_shortcuts(); });
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view3D_canvas->Bind(EVT_GLCANVAS_INCREASE_INSTANCES, [this](Event<int> &evt)
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{ if (evt.data == 1) this->q->increase_instances(); else if (this->can_decrease_instances()) this->q->decrease_instances(); });
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view3D_canvas->Bind(EVT_GLCANVAS_INSTANCE_MOVED, [this](SimpleEvent&) {
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this->take_snapshot(_(L("Instance Moved")));
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update(); });
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view3D_canvas->Bind(EVT_GLCANVAS_INSTANCE_MOVED, [this](SimpleEvent&) { update(); });
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view3D_canvas->Bind(EVT_GLCANVAS_WIPETOWER_MOVED, &priv::on_wipetower_moved, this);
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view3D_canvas->Bind(EVT_GLCANVAS_WIPETOWER_ROTATED, &priv::on_wipetower_rotated, this);
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view3D_canvas->Bind(EVT_GLCANVAS_INSTANCE_ROTATED, [this](SimpleEvent&) { update(); });
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@ -1826,7 +1824,7 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
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// updates camera type from .ini file
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camera.set_type(get_config("use_perspective_camera"));
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this->undo_redo_stack.initialize(model, view3D->get_canvas3d()->get_selection());
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// Initialize the Undo / Redo stack with a first snapshot.
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this->take_snapshot(_(L("New Project")));
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}
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@ -3196,8 +3194,6 @@ void Plater::priv::on_right_click(Vec2dEvent& evt)
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void Plater::priv::on_wipetower_moved(Vec3dEvent &evt)
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{
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this->take_snapshot(_(L("Wipe Tower Moved")));
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DynamicPrintConfig cfg;
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cfg.opt<ConfigOptionFloat>("wipe_tower_x", true)->value = evt.data(0);
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cfg.opt<ConfigOptionFloat>("wipe_tower_y", true)->value = evt.data(1);
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@ -3206,8 +3202,6 @@ void Plater::priv::on_wipetower_moved(Vec3dEvent &evt)
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void Plater::priv::on_wipetower_rotated(Vec3dEvent& evt)
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{
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this->take_snapshot(_(L("Wipe Tower Rotated")));
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DynamicPrintConfig cfg;
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cfg.opt<ConfigOptionFloat>("wipe_tower_x", true)->value = evt.data(0);
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cfg.opt<ConfigOptionFloat>("wipe_tower_y", true)->value = evt.data(1);
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@ -806,6 +806,8 @@ void Selection::scale_to_fit_print_volume(const DynamicPrintConfig& config)
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double s = std::min(sx, std::min(sy, sz));
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if (s != 1.0)
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{
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wxGetApp().plater()->take_snapshot(_(L("Scale To Fit")));
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TransformationType type;
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type.set_world();
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type.set_relative();
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@ -2032,6 +2034,10 @@ bool Selection::is_from_fully_selected_instance(unsigned int volume_idx) const
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void Selection::paste_volumes_from_clipboard()
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{
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#ifdef _DEBUG
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check_model_ids_validity(*m_model);
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#endif /* _DEBUG */
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int dst_obj_idx = get_object_idx();
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if ((dst_obj_idx < 0) || ((int)m_model->objects.size() <= dst_obj_idx))
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return;
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@ -2073,6 +2079,9 @@ void Selection::paste_volumes_from_clipboard()
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}
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volumes.push_back(dst_volume);
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#ifdef _DEBUG
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check_model_ids_validity(*m_model);
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#endif /* _DEBUG */
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}
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// keeps relative position of multivolume selections
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@ -2086,10 +2095,18 @@ void Selection::paste_volumes_from_clipboard()
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wxGetApp().obj_list()->paste_volumes_into_list(dst_obj_idx, volumes);
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}
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#ifdef _DEBUG
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check_model_ids_validity(*m_model);
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#endif /* _DEBUG */
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}
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void Selection::paste_objects_from_clipboard()
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{
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#ifdef _DEBUG
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check_model_ids_validity(*m_model);
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#endif /* _DEBUG */
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std::vector<size_t> object_idxs;
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const ModelObjectPtrs& src_objects = m_clipboard.get_objects();
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for (const ModelObject* src_object : src_objects)
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@ -2103,9 +2120,16 @@ void Selection::paste_objects_from_clipboard()
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}
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object_idxs.push_back(m_model->objects.size() - 1);
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#ifdef _DEBUG
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check_model_ids_validity(*m_model);
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#endif /* _DEBUG */
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}
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wxGetApp().obj_list()->paste_objects_into_list(object_idxs);
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#ifdef _DEBUG
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check_model_ids_validity(*m_model);
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#endif /* _DEBUG */
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}
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} // namespace GUI
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@ -28,6 +28,13 @@
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namespace Slic3r {
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namespace UndoRedo {
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static std::string topmost_snapsnot_name = "@@@ Topmost @@@";
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bool Snapshot::is_topmost() const
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{
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return this->name == topmost_snapsnot_name;
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}
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// Time interval, start is closed, end is open.
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struct Interval
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{
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@ -63,12 +70,13 @@ public:
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// Is the object captured by this history mutable or immutable?
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virtual bool is_mutable() const = 0;
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virtual bool is_immutable() const = 0;
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virtual const void* immutable_object_ptr() const { return nullptr; }
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// If the history is empty, the ObjectHistory object could be released.
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virtual bool empty() = 0;
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// Release all data after the given timestamp. For the ImmutableObjectHistory, the shared pointer is NOT released.
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virtual void relese_after_timestamp(size_t timestamp) = 0;
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virtual void release_after_timestamp(size_t timestamp) = 0;
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#ifdef SLIC3R_UNDOREDO_DEBUG
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// Human readable debug information.
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@ -89,12 +97,12 @@ public:
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bool empty() override { return m_history.empty(); }
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// Release all data after the given timestamp. The shared pointer is NOT released.
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void relese_after_timestamp(size_t timestamp) override {
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void release_after_timestamp(size_t timestamp) override {
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assert(! m_history.empty());
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assert(this->valid());
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// it points to an interval which either starts with timestamp, or follows the timestamp.
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auto it = std::lower_bound(m_history.begin(), m_history.end(), T(timestamp, timestamp));
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if (it == m_history.end()) {
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if (it != m_history.begin()) {
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auto it_prev = it;
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-- it_prev;
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assert(it_prev->begin() < timestamp);
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bool is_mutable() const override { return false; }
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bool is_immutable() const override { return true; }
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const void* immutable_object_ptr() const { return (const void*)m_shared_object.get(); }
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void save(size_t active_snapshot_time, size_t current_time) {
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assert(m_history.empty() || m_history.back().end() <= active_snapshot_time ||
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@ -160,9 +169,9 @@ public:
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std::string out = typeid(T).name();
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out += this->is_serialized() ?
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std::string(" len:") + std::to_string(m_serialized.size()) :
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std::string(" ptr:") + ptr_to_string(m_shared_object.get());
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std::string(" shared_ptr:") + ptr_to_string(m_shared_object.get());
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for (const Interval &interval : m_history)
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out += std::string(",<") + std::to_string(interval.begin()) + "," + std::to_string(interval.end()) + ")";
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out += std::string(", <") + std::to_string(interval.begin()) + "," + std::to_string(interval.end()) + ")";
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return out;
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}
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#endif /* SLIC3R_UNDOREDO_DEBUG */
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@ -296,13 +305,8 @@ public:
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#ifdef SLIC3R_UNDOREDO_DEBUG
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std::string format() override {
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std::string out = typeid(T).name();
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bool first = true;
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for (const MutableHistoryInterval &interval : m_history) {
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if (! first)
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out += ",";
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out += std::string("ptr:") + ptr_to_string(interval.data()) + " len:" + std::to_string(interval.size()) + " <" + std::to_string(interval.begin()) + "," + std::to_string(interval.end()) + ")";
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first = false;
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}
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for (const MutableHistoryInterval &interval : m_history)
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out += std::string(", ptr:") + ptr_to_string(interval.data()) + " len:" + std::to_string(interval.size()) + " <" + std::to_string(interval.begin()) + "," + std::to_string(interval.end()) + ")";
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return out;
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}
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#endif /* SLIC3R_UNDOREDO_DEBUG */
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@ -364,11 +368,13 @@ public:
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bool has_undo_snapshot() const;
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bool has_redo_snapshot() const;
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bool undo(Slic3r::Model &model, const Slic3r::GUI::Selection &selection);
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bool redo(Slic3r::Model &model);
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bool undo(Slic3r::Model &model, const Slic3r::GUI::Selection &selection, size_t jump_to_time);
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bool redo(Slic3r::Model &model, size_t jump_to_time);
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// Snapshot history (names with timestamps).
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const std::vector<Snapshot>& snapshots() const { return m_snapshots; }
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const std::vector<Snapshot>& snapshots() const { return m_snapshots; }
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// Timestamp of the active snapshot.
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size_t active_snapshot_time() const { return m_active_snapshot_time; }
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const Selection& selection_deserialized() const { return m_selection; }
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@ -388,7 +394,8 @@ public:
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for (const Snapshot &snapshot : m_snapshots) {
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if (snapshot.timestamp == m_active_snapshot_time)
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out += ">>> ";
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out += std::string("Name:") + snapshot.name + ", timestamp: " + std::to_string(snapshot.timestamp) + ", Model ID:" + std::to_string(snapshot.model_id) + "\n";
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out += std::string("Name: \"") + snapshot.name + "\", timestamp: " + std::to_string(snapshot.timestamp) +
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", Model ID:" + ((snapshot.model_id == 0) ? "Invalid" : std::to_string(snapshot.model_id)) + "\n";
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}
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if (m_active_snapshot_time > m_snapshots.back().timestamp)
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out += ">>>\n";
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@ -406,9 +413,9 @@ public:
|
|||
bool valid() const {
|
||||
assert(! m_snapshots.empty());
|
||||
auto it = std::lower_bound(m_snapshots.begin(), m_snapshots.end(), Snapshot(m_active_snapshot_time));
|
||||
assert(it == m_snapshots.end() || (it != m_snapshots.begin() && it->timestamp == m_active_snapshot_time));
|
||||
assert(it != m_snapshots.end() || m_active_snapshot_time > m_snapshots.back().timestamp);
|
||||
for (auto it = m_objects.begin(); it != m_objects.end(); ++ it)
|
||||
assert(it != m_snapshots.begin() && it != m_snapshots.end() && it->timestamp == m_active_snapshot_time);
|
||||
assert(m_active_snapshot_time < m_snapshots.back().timestamp || m_snapshots.back().is_topmost());
|
||||
for (auto it = m_objects.begin(); it != m_objects.end(); ++ it)
|
||||
assert(it->second->valid());
|
||||
return true;
|
||||
}
|
||||
|
@ -624,29 +631,13 @@ template<typename T, typename T_AS> void StackImpl::load_mutable_object(const Sl
|
|||
archive(static_cast<T_AS&>(target));
|
||||
}
|
||||
|
||||
// The Undo / Redo stack is being initialized with an empty model and an empty selection.
|
||||
// The first snapshot cannot be removed.
|
||||
void StackImpl::initialize(const Slic3r::Model &model, const Slic3r::GUI::Selection &selection)
|
||||
{
|
||||
assert(m_active_snapshot_time == 0);
|
||||
assert(m_current_time == 0);
|
||||
// The initial time interval will be <0, 1)
|
||||
m_active_snapshot_time = SIZE_MAX; // let it overflow to zero in take_snapshot
|
||||
m_current_time = 0;
|
||||
this->take_snapshot("Internal - Initialized", model, selection);
|
||||
}
|
||||
|
||||
// Store the current application state onto the Undo / Redo stack, remove all snapshots after m_active_snapshot_time.
|
||||
void StackImpl::take_snapshot(const std::string &snapshot_name, const Slic3r::Model &model, const Slic3r::GUI::Selection &selection)
|
||||
{
|
||||
// Release old snapshot data.
|
||||
// The active snapshot may be above the last snapshot if there is no redo data available.
|
||||
if (! m_snapshots.empty() && m_active_snapshot_time > m_snapshots.back().timestamp)
|
||||
m_active_snapshot_time = m_snapshots.back().timestamp + 1;
|
||||
else
|
||||
++ m_active_snapshot_time;
|
||||
assert(m_active_snapshot_time <= m_current_time);
|
||||
for (auto &kvp : m_objects)
|
||||
kvp.second->relese_after_timestamp(m_active_snapshot_time);
|
||||
kvp.second->release_after_timestamp(m_active_snapshot_time);
|
||||
{
|
||||
auto it = std::lower_bound(m_snapshots.begin(), m_snapshots.end(), Snapshot(m_active_snapshot_time));
|
||||
m_snapshots.erase(it, m_snapshots.end());
|
||||
|
@ -662,6 +653,9 @@ void StackImpl::take_snapshot(const std::string &snapshot_name, const Slic3r::Mo
|
|||
// Save the snapshot info.
|
||||
m_snapshots.emplace_back(snapshot_name, m_current_time ++, model.id().id);
|
||||
m_active_snapshot_time = m_current_time;
|
||||
// Save snapshot info of the last "current" aka "top most" state, that is only being serialized
|
||||
// if undoing an action. Such a snapshot has an invalid Model ID assigned if it was not taken yet.
|
||||
m_snapshots.emplace_back(topmost_snapsnot_name, m_active_snapshot_time, 0);
|
||||
// Release empty objects from the history.
|
||||
this->collect_garbage();
|
||||
assert(this->valid());
|
||||
|
@ -675,7 +669,7 @@ void StackImpl::load_snapshot(size_t timestamp, Slic3r::Model &model)
|
|||
{
|
||||
// Find the snapshot by time. It must exist.
|
||||
const auto it_snapshot = std::lower_bound(m_snapshots.begin(), m_snapshots.end(), Snapshot(timestamp));
|
||||
if (it_snapshot == m_snapshots.begin() || it_snapshot == m_snapshots.end() || it_snapshot->timestamp != timestamp)
|
||||
if (it_snapshot == m_snapshots.end() || it_snapshot->timestamp != timestamp)
|
||||
throw std::runtime_error((boost::format("Snapshot with timestamp %1% does not exist") % timestamp).str());
|
||||
|
||||
m_active_snapshot_time = timestamp;
|
||||
|
@ -699,18 +693,37 @@ bool StackImpl::has_undo_snapshot() const
|
|||
}
|
||||
|
||||
bool StackImpl::has_redo_snapshot() const
|
||||
{
|
||||
{
|
||||
assert(this->valid());
|
||||
auto it = std::lower_bound(m_snapshots.begin(), m_snapshots.end(), Snapshot(m_active_snapshot_time));
|
||||
return it != m_snapshots.end() && ++ it != m_snapshots.end();
|
||||
return ++ it != m_snapshots.end();
|
||||
}
|
||||
|
||||
bool StackImpl::undo(Slic3r::Model &model, const Slic3r::GUI::Selection &selection)
|
||||
bool StackImpl::undo(Slic3r::Model &model, const Slic3r::GUI::Selection &selection, size_t time_to_load)
|
||||
{
|
||||
assert(this->valid());
|
||||
auto it_current = std::lower_bound(m_snapshots.begin(), m_snapshots.end(), Snapshot(m_active_snapshot_time));
|
||||
if (-- it_current == m_snapshots.begin())
|
||||
return false;
|
||||
this->load_snapshot(it_current->timestamp, model);
|
||||
if (time_to_load == SIZE_MAX) {
|
||||
auto it_current = std::lower_bound(m_snapshots.begin(), m_snapshots.end(), Snapshot(m_active_snapshot_time));
|
||||
if (-- it_current == m_snapshots.begin())
|
||||
return false;
|
||||
time_to_load = it_current->timestamp;
|
||||
}
|
||||
assert(time_to_load < m_active_snapshot_time);
|
||||
assert(std::binary_search(m_snapshots.begin(), m_snapshots.end(), Snapshot(time_to_load)));
|
||||
if (m_active_snapshot_time == m_snapshots.back().timestamp && ! m_snapshots.back().is_topmost_captured()) {
|
||||
// The current state is temporary. The current state needs to be captured to be redoable.
|
||||
this->take_snapshot(topmost_snapsnot_name, model, selection);
|
||||
// The line above entered another topmost_snapshot_name.
|
||||
assert(m_snapshots.back().is_topmost());
|
||||
assert(! m_snapshots.back().is_topmost_captured());
|
||||
// Pop it back, it is not needed as there is now a captured topmost state.
|
||||
m_snapshots.pop_back();
|
||||
// current_time was extended, but it should not cause any harm. Resetting it back may complicate the logic unnecessarily.
|
||||
//-- m_current_time;
|
||||
assert(m_snapshots.back().is_topmost());
|
||||
assert(m_snapshots.back().is_topmost_captured());
|
||||
}
|
||||
this->load_snapshot(time_to_load, model);
|
||||
#ifdef SLIC3R_UNDOREDO_DEBUG
|
||||
std::cout << "After undo" << std::endl;
|
||||
this->print();
|
||||
|
@ -718,13 +731,18 @@ bool StackImpl::undo(Slic3r::Model &model, const Slic3r::GUI::Selection &selecti
|
|||
return true;
|
||||
}
|
||||
|
||||
bool StackImpl::redo(Slic3r::Model &model)
|
||||
bool StackImpl::redo(Slic3r::Model &model, size_t time_to_load)
|
||||
{
|
||||
assert(this->valid());
|
||||
auto it_current = std::lower_bound(m_snapshots.begin(), m_snapshots.end(), Snapshot(m_active_snapshot_time));
|
||||
if (it_current == m_snapshots.end() || ++ it_current == m_snapshots.end())
|
||||
return false;
|
||||
this->load_snapshot(it_current->timestamp, model);
|
||||
if (time_to_load == SIZE_MAX) {
|
||||
auto it_current = std::lower_bound(m_snapshots.begin(), m_snapshots.end(), Snapshot(m_active_snapshot_time));
|
||||
if (++ it_current == m_snapshots.end())
|
||||
return false;
|
||||
time_to_load = it_current->timestamp;
|
||||
}
|
||||
assert(time_to_load > m_active_snapshot_time);
|
||||
assert(std::binary_search(m_snapshots.begin(), m_snapshots.end(), Snapshot(time_to_load)));
|
||||
this->load_snapshot(time_to_load, model);
|
||||
#ifdef SLIC3R_UNDOREDO_DEBUG
|
||||
std::cout << "After redo" << std::endl;
|
||||
this->print();
|
||||
|
@ -737,9 +755,9 @@ void StackImpl::collect_garbage()
|
|||
// Purge objects with empty histories.
|
||||
for (auto it = m_objects.begin(); it != m_objects.end();) {
|
||||
if (it->second->empty()) {
|
||||
if (it->second->is_immutable())
|
||||
if (it->second->immutable_object_ptr() != nullptr)
|
||||
// Release the immutable object from the ptr to ObjectID map.
|
||||
this->m_objects.erase(it->first);
|
||||
m_shared_ptr_to_object_id.erase(it->second->immutable_object_ptr());
|
||||
it = m_objects.erase(it);
|
||||
} else
|
||||
++ it;
|
||||
|
@ -749,16 +767,15 @@ void StackImpl::collect_garbage()
|
|||
// Wrappers of the private implementation.
|
||||
Stack::Stack() : pimpl(new StackImpl()) {}
|
||||
Stack::~Stack() {}
|
||||
void Stack::initialize(const Slic3r::Model &model, const Slic3r::GUI::Selection &selection) { pimpl->initialize(model, selection); }
|
||||
void Stack::take_snapshot(const std::string &snapshot_name, const Slic3r::Model &model, const Slic3r::GUI::Selection &selection) { pimpl->take_snapshot(snapshot_name, model, selection); }
|
||||
void Stack::load_snapshot(size_t timestamp, Slic3r::Model &model) { pimpl->load_snapshot(timestamp, model); }
|
||||
bool Stack::has_undo_snapshot() const { return pimpl->has_undo_snapshot(); }
|
||||
bool Stack::has_redo_snapshot() const { return pimpl->has_redo_snapshot(); }
|
||||
bool Stack::undo(Slic3r::Model &model, const Slic3r::GUI::Selection &selection) { return pimpl->undo(model, selection); }
|
||||
bool Stack::redo(Slic3r::Model &model) { return pimpl->redo(model); }
|
||||
bool Stack::undo(Slic3r::Model &model, const Slic3r::GUI::Selection &selection, size_t time_to_load) { return pimpl->undo(model, selection, time_to_load); }
|
||||
bool Stack::redo(Slic3r::Model &model, size_t time_to_load) { return pimpl->redo(model, time_to_load); }
|
||||
const Selection& Stack::selection_deserialized() const { return pimpl->selection_deserialized(); }
|
||||
|
||||
const std::vector<Snapshot>& Stack::snapshots() const { return pimpl->snapshots(); }
|
||||
size_t Stack::active_snapshot_time() const { return pimpl->active_snapshot_time(); }
|
||||
|
||||
} // namespace UndoRedo
|
||||
} // namespace Slic3r
|
||||
|
|
|
@ -29,6 +29,12 @@ struct Snapshot
|
|||
|
||||
bool operator< (const Snapshot &rhs) const { return this->timestamp < rhs.timestamp; }
|
||||
bool operator==(const Snapshot &rhs) const { return this->timestamp == rhs.timestamp; }
|
||||
|
||||
// The topmost snapshot represents the current state when going forward.
|
||||
bool is_topmost() const;
|
||||
// The topmost snapshot is not being serialized to the Undo / Redo stack until going back in time,
|
||||
// when the top most state is being serialized, so we can redo back to the top most state.
|
||||
bool is_topmost_captured() const { assert(this->is_topmost()); return model_id > 0; }
|
||||
};
|
||||
|
||||
// Excerpt of Slic3r::GUI::Selection for serialization onto the Undo / Redo stack.
|
||||
|
@ -44,25 +50,33 @@ class Stack
|
|||
{
|
||||
public:
|
||||
// Stack needs to be initialized. An empty stack is not valid, there must be a "New Project" status stored at the beginning.
|
||||
// The first "New Project" snapshot shall not be removed.
|
||||
Stack();
|
||||
~Stack();
|
||||
|
||||
// The Undo / Redo stack is being initialized with an empty model and an empty selection.
|
||||
// The first snapshot cannot be removed.
|
||||
void initialize(const Slic3r::Model &model, const Slic3r::GUI::Selection &selection);
|
||||
|
||||
// Store the current application state onto the Undo / Redo stack, remove all snapshots after m_active_snapshot_time.
|
||||
void take_snapshot(const std::string &snapshot_name, const Slic3r::Model &model, const Slic3r::GUI::Selection &selection);
|
||||
void load_snapshot(size_t timestamp, Slic3r::Model &model);
|
||||
|
||||
// To be queried to enable / disable the Undo / Redo buttons at the UI.
|
||||
bool has_undo_snapshot() const;
|
||||
bool has_redo_snapshot() const;
|
||||
// Undoing an action may need to take a snapshot of the current application state.
|
||||
bool undo(Slic3r::Model &model, const Slic3r::GUI::Selection &selection);
|
||||
bool redo(Slic3r::Model &model);
|
||||
|
||||
// Roll back the time. If time_to_load is SIZE_MAX, the previous snapshot is activated.
|
||||
// Undoing an action may need to take a snapshot of the current application state, so that redo to the current state is possible.
|
||||
bool undo(Slic3r::Model &model, const Slic3r::GUI::Selection &selection, size_t time_to_load = SIZE_MAX);
|
||||
|
||||
// Jump forward in time. If time_to_load is SIZE_MAX, the next snapshot is activated.
|
||||
bool redo(Slic3r::Model &model, size_t time_to_load = SIZE_MAX);
|
||||
|
||||
// Snapshot history (names with timestamps).
|
||||
// Each snapshot indicates start of an interval in which this operation is performed.
|
||||
// There is one additional snapshot taken at the very end, which indicates the current unnamed state.
|
||||
|
||||
const std::vector<Snapshot>& snapshots() const;
|
||||
// Timestamp of the active snapshot. One of the snapshots of this->snapshots() shall have Snapshot::timestamp equal to this->active_snapshot_time().
|
||||
// The snapshot time indicates start of an operation, which is finished at the time of the following snapshot, therefore
|
||||
// the active snapshot is the successive snapshot. The same logic applies to the time_to_load parameter of undo() and redo() operations.
|
||||
size_t active_snapshot_time() const;
|
||||
|
||||
// After load_snapshot() / undo() / redo() the selection is deserialized into a list of ObjectIDs, which needs to be converted
|
||||
// into the list of GLVolume pointers once the 3D scene is updated.
|
||||
|
|
Loading…
Reference in a new issue