Tech ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION - Enable detection of collision with circular printbed also for SLA printers

This commit is contained in:
enricoturri1966 2021-09-30 10:35:53 +02:00
parent b19c742455
commit 4eb21d4787

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@ -989,28 +989,21 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, M
#if ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION #if ENABLE_FIX_SINKING_OBJECT_OUT_OF_BED_DETECTION
bool contained = false; bool contained = false;
bool intersects = false; bool intersects = false;
if (GUI::wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptSLA) { const BoundingBoxf3& bb = volume->transformed_non_sinking_bounding_box();
const BoundingBoxf3& bb = volume->transformed_convex_hull_bounding_box();
contained = print_volume.contains(bb);
intersects = print_volume.intersects(bb);
}
else {
const BoundingBoxf3& bb = volume->transformed_non_sinking_bounding_box();
#if ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS #if ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
const indexed_triangle_set& its = GUI::wxGetApp().plater()->model().objects[volume->object_idx()]->volumes[volume->volume_idx()]->mesh().its; const indexed_triangle_set& its = GUI::wxGetApp().plater()->model().objects[volume->object_idx()]->volumes[volume->volume_idx()]->mesh().its;
const Polygon volume_hull_2d = its_convex_hull_2d_above(its, volume->world_matrix().cast<float>(), 0.0f); const Polygon volume_hull_2d = its_convex_hull_2d_above(its, volume->world_matrix().cast<float>(), 0.0f);
Polygons intersection_polys = intersection(bed_poly, volume_hull_2d); Polygons intersection_polys = intersection(bed_poly, volume_hull_2d);
bool contained_xy = !intersection_polys.empty() && same(intersection_polys.front(), volume_hull_2d); bool contained_xy = !intersection_polys.empty() && same(intersection_polys.front(), volume_hull_2d);
bool contained_z = -1e10 < bb.min.z() && bb.max.z() < bed_height; bool contained_z = -1e10 < bb.min.z() && bb.max.z() < bed_height;
contained = contained_xy && contained_z; contained = contained_xy && contained_z;
bool intersects_xy = !contained_xy && !intersection_polys.empty(); bool intersects_xy = !contained_xy && !intersection_polys.empty();
bool intersects_z = !contained_z && bb.min.z() < bed_height && -1e10 < bb.max.z(); bool intersects_z = !contained_z && bb.min.z() < bed_height && -1e10 < bb.max.z();
intersects = intersects_xy || intersects_z; intersects = intersects_xy || intersects_z;
#else #else
contained = print_volume.contains(bb); contained = print_volume.contains(bb);
intersects = print_volume.intersects(bb); intersects = print_volume.intersects(bb);
#endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS #endif // ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS
}
#else #else
const BoundingBoxf3& bb = volume->transformed_convex_hull_bounding_box(); const BoundingBoxf3& bb = volume->transformed_convex_hull_bounding_box();
bool contained = print_volume.contains(bb); bool contained = print_volume.contains(bb);