Fix of #3371
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@ -1137,6 +1137,12 @@ bool GLCanvas3D::LegendTexture::generate(const GCodePreviewData& preview_data, c
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// calculate scaling
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// calculate scaling
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const float scale_gl = canvas.get_canvas_size().get_scale_factor();
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const float scale_gl = canvas.get_canvas_size().get_scale_factor();
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#if ENABLE_RETINA_GL
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// For non-visible or non-created window getBackingScaleFactor function return 0.0 value.
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// And using of the zero scale causes a crash, when we trying to draw text to the (0,0) rectangle
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if (scale_gl <= 0.0f)
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return false;
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#endif
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const float scale = scale_gl * wxGetApp().em_unit()*0.1; // get scale from em_unit() value, because of get_scale_factor() return 1
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const float scale = scale_gl * wxGetApp().em_unit()*0.1; // get scale from em_unit() value, because of get_scale_factor() return 1
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const int scaled_square = std::floor((float)Px_Square * scale);
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const int scaled_square = std::floor((float)Px_Square * scale);
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const int scaled_title_offset = Px_Title_Offset * scale;
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const int scaled_title_offset = Px_Title_Offset * scale;
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