From 50d74dfd20eb6f30bfb5999d54339b0becaff15c Mon Sep 17 00:00:00 2001 From: Enrico Turri Date: Fri, 9 Mar 2018 14:50:25 +0100 Subject: [PATCH] Out of bed detection - Fixed compile on MacOS --- xs/src/slic3r/GUI/3DScene.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/xs/src/slic3r/GUI/3DScene.cpp b/xs/src/slic3r/GUI/3DScene.cpp index 0824e6cd0..f6be96a78 100644 --- a/xs/src/slic3r/GUI/3DScene.cpp +++ b/xs/src/slic3r/GUI/3DScene.cpp @@ -501,7 +501,7 @@ void GLVolumeCollection::render_VBOs() const if (print_box_origin_id != -1) { - float origin[4] = { volume->origin.x, volume->origin.y, volume->origin.z, volume->outside_printer_detection_enabled ? 1.0f : 0.0f }; + float origin[4] = { (float)volume->origin.x, (float)volume->origin.y, (float)volume->origin.z, volume->outside_printer_detection_enabled ? 1.0f : 0.0f }; ::glUniform4fv(print_box_origin_id, 1, (const GLfloat*)origin); } @@ -526,7 +526,7 @@ void GLVolumeCollection::render_VBOs() const if (print_box_origin_id != -1) { - float origin[4] = { volume->origin.x, volume->origin.y, volume->origin.z, volume->outside_printer_detection_enabled ? 1.0f : 0.0f }; + float origin[4] = { (float)volume->origin.x, (float)volume->origin.y, (float)volume->origin.z, volume->outside_printer_detection_enabled ? 1.0f : 0.0f }; ::glUniform4fv(print_box_origin_id, 1, (const GLfloat*)origin); }