#3385 - Increased max sensitivity for 3Dconnexion devices

This commit is contained in:
Enrico Turri 2020-01-02 11:56:48 +01:00
parent 3d5e32a876
commit 51ca7cbdfe

View File

@ -311,11 +311,11 @@ void Mouse3DController::render_settings_dialog(unsigned int canvas_width, unsign
ImGui::PopStyleColor(); ImGui::PopStyleColor();
float translation_scale = (float)m_state.get_translation_scale() / State::DefaultTranslationScale; float translation_scale = (float)m_state.get_translation_scale() / State::DefaultTranslationScale;
if (imgui.slider_float(_(L("Translation")) + "##1", &translation_scale, 0.5f, 2.0f, "%.1f")) if (imgui.slider_float(_(L("Translation")) + "##1", &translation_scale, 0.5f, 5.0f, "%.1f"))
m_state.set_translation_scale(State::DefaultTranslationScale * (double)translation_scale); m_state.set_translation_scale(State::DefaultTranslationScale * (double)translation_scale);
float rotation_scale = m_state.get_rotation_scale() / State::DefaultRotationScale; float rotation_scale = m_state.get_rotation_scale() / State::DefaultRotationScale;
if (imgui.slider_float(_(L("Rotation")) + "##1", &rotation_scale, 0.5f, 2.0f, "%.1f")) if (imgui.slider_float(_(L("Rotation")) + "##1", &rotation_scale, 0.5f, 5.0f, "%.1f"))
m_state.set_rotation_scale(State::DefaultRotationScale * rotation_scale); m_state.set_rotation_scale(State::DefaultRotationScale * rotation_scale);
ImGui::Separator(); ImGui::Separator();