Out of bed detection - Volume colors changed while dragging them
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d91e35f820
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@ -1311,6 +1311,7 @@ sub Render {
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if ($self->enable_picking) {
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$self->mark_volumes_for_layer_height;
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$self->volumes->set_print_box($self->bed_bounding_box->x_min, $self->bed_bounding_box->y_min, 0.0, $self->bed_bounding_box->x_max, $self->bed_bounding_box->y_max, $self->{config}->get('max_print_height'));
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$self->volumes->update_outside_state($self->{config}, 0);
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}
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$self->{plain_shader}->enable if $self->{plain_shader};
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$self->volumes->render_VBOs;
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@ -216,7 +216,6 @@ sub reload_scene {
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{
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if (!$self->{model}->fits_print_volume($self->{config})) {
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$self->set_warning_enabled(1);
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$self->volumes->update_outside_state($self->{config}, 0);
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Slic3r::GUI::_3DScene::generate_warning_texture(L("Detected object outside print volume"));
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} else {
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$self->set_warning_enabled(0);
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