Offset projection of facets before the final union
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@ -563,7 +563,9 @@ sub horizontal_projection {
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}
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$_->make_counter_clockwise for @f; # do this after scaling, as winding order might change while doing that
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return union_ex(\@f, 1);
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# the offset factor was tuned using groovemount.stl
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return union_ex([ offset(\@f, Slic3r::Geometry::scale 0.01) ], 1);
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}
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1;
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