Also revert high DPI bitmaps in ObjectList for now
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@ -61,19 +61,22 @@ ObjectList::ObjectList(wxWindow* parent) :
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{
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// Fill CATEGORY_ICON
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{
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// Note: `this` isn't passed to create_scaled_bitmap() here because of bugs in the widget,
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// see note in PresetBundle::load_compatible_bitmaps()
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// ptFFF
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CATEGORY_ICON[L("Layers and Perimeters")] = create_scaled_bitmap(this, "layers");
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CATEGORY_ICON[L("Infill")] = create_scaled_bitmap(this, "infill");
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CATEGORY_ICON[L("Support material")] = create_scaled_bitmap(this, "support");
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CATEGORY_ICON[L("Speed")] = create_scaled_bitmap(this, "time");
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CATEGORY_ICON[L("Extruders")] = create_scaled_bitmap(this, "funnel");
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CATEGORY_ICON[L("Extrusion Width")] = create_scaled_bitmap(this, "funnel");
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// CATEGORY_ICON[L("Skirt and brim")] = create_scaled_bitmap(this, "skirt+brim");
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// CATEGORY_ICON[L("Speed > Acceleration")] = create_scaled_bitmap(this, "time");
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CATEGORY_ICON[L("Advanced")] = create_scaled_bitmap(this, "wrench");
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// ptSLA
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CATEGORY_ICON[L("Supports")] = create_scaled_bitmap(this, "sla_supports");
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CATEGORY_ICON[L("Pad")] = create_scaled_bitmap(this, "brick.png");
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CATEGORY_ICON[L("Layers and Perimeters")] = create_scaled_bitmap(nullptr, "layers");
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CATEGORY_ICON[L("Infill")] = create_scaled_bitmap(nullptr, "infill");
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CATEGORY_ICON[L("Support material")] = create_scaled_bitmap(nullptr, "support");
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CATEGORY_ICON[L("Speed")] = create_scaled_bitmap(nullptr, "time");
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CATEGORY_ICON[L("Extruders")] = create_scaled_bitmap(nullptr, "funnel");
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CATEGORY_ICON[L("Extrusion Width")] = create_scaled_bitmap(nullptr, "funnel");
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// CATEGORY_ICON[L("Skirt and brim")] = create_scaled_bitmap(nullptr, "skirt+brim");
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// CATEGORY_ICON[L("Speed > Acceleration")] = create_scaled_bitmap(nullptr, "time");
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CATEGORY_ICON[L("Advanced")] = create_scaled_bitmap(nullptr, "wrench");
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// ptSLA
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CATEGORY_ICON[L("Supports")] = create_scaled_bitmap(nullptr, "sla_supports");
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CATEGORY_ICON[L("Pad")] = create_scaled_bitmap(nullptr, "brick.png");
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}
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// create control
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@ -392,10 +395,10 @@ void ObjectList::update_name_in_model(const wxDataViewItem& item) const
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void ObjectList::init_icons()
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{
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m_bmp_modifiermesh = create_scaled_bitmap(this, "lambda.png");
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m_bmp_solidmesh = create_scaled_bitmap(this, "object.png");
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m_bmp_support_enforcer = create_scaled_bitmap(this, "support_enforcer_.png");
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m_bmp_support_blocker = create_scaled_bitmap(this, "support_blocker_.png");
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m_bmp_modifiermesh = create_scaled_bitmap(nullptr, "lambda.png");
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m_bmp_solidmesh = create_scaled_bitmap(nullptr, "object.png");
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m_bmp_support_enforcer = create_scaled_bitmap(nullptr, "support_enforcer_.png");
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m_bmp_support_blocker = create_scaled_bitmap(nullptr, "support_blocker_.png");
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m_bmp_vector.reserve(4); // bitmaps for different types of parts
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@ -406,13 +409,13 @@ void ObjectList::init_icons()
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m_objects_model->SetVolumeBitmaps(m_bmp_vector);
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// init icon for manifold warning
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m_bmp_manifold_warning = create_scaled_bitmap(this, "exclamation_mark_.png");
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m_bmp_manifold_warning = create_scaled_bitmap(nullptr, "exclamation_mark_.png");
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// init bitmap for "Split to sub-objects" context menu
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m_bmp_split = create_scaled_bitmap(this, "split_parts");
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m_bmp_split = create_scaled_bitmap(nullptr, "split_parts");
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// init bitmap for "Add Settings" context menu
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m_bmp_cog = create_scaled_bitmap(this, "cog");
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m_bmp_cog = create_scaled_bitmap(nullptr, "cog");
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}
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@ -399,7 +399,7 @@ void PresetBundle::export_selections(AppConfig &config)
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void PresetBundle::load_compatible_bitmaps(wxWindow *window)
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{
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// We don't actually pass the window pointer here and instead generate
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// a low DPI bitmap, because the wxBitmapComboBox and wxDataViewControl don't support
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// a low DPI bitmap, because the wxBitmapComboBox and wxDataViewCtrl don't support
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// high DPI bitmaps very well, they compute their dimensions wrong.
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// TODO: Update this when fixed in wxWidgets
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// See also PresetCollection::load_bitmap_default() and PresetCollection::load_bitmap_add()
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