Also revert high DPI bitmaps in ObjectList for now

This commit is contained in:
Vojtech Kral 2019-04-12 11:28:07 +02:00
parent 2fe63e0b04
commit 5522ed9574
2 changed files with 23 additions and 20 deletions

View File

@ -61,19 +61,22 @@ ObjectList::ObjectList(wxWindow* parent) :
{ {
// Fill CATEGORY_ICON // Fill CATEGORY_ICON
{ {
// Note: `this` isn't passed to create_scaled_bitmap() here because of bugs in the widget,
// see note in PresetBundle::load_compatible_bitmaps()
// ptFFF // ptFFF
CATEGORY_ICON[L("Layers and Perimeters")] = create_scaled_bitmap(this, "layers"); CATEGORY_ICON[L("Layers and Perimeters")] = create_scaled_bitmap(nullptr, "layers");
CATEGORY_ICON[L("Infill")] = create_scaled_bitmap(this, "infill"); CATEGORY_ICON[L("Infill")] = create_scaled_bitmap(nullptr, "infill");
CATEGORY_ICON[L("Support material")] = create_scaled_bitmap(this, "support"); CATEGORY_ICON[L("Support material")] = create_scaled_bitmap(nullptr, "support");
CATEGORY_ICON[L("Speed")] = create_scaled_bitmap(this, "time"); CATEGORY_ICON[L("Speed")] = create_scaled_bitmap(nullptr, "time");
CATEGORY_ICON[L("Extruders")] = create_scaled_bitmap(this, "funnel"); CATEGORY_ICON[L("Extruders")] = create_scaled_bitmap(nullptr, "funnel");
CATEGORY_ICON[L("Extrusion Width")] = create_scaled_bitmap(this, "funnel"); CATEGORY_ICON[L("Extrusion Width")] = create_scaled_bitmap(nullptr, "funnel");
// CATEGORY_ICON[L("Skirt and brim")] = create_scaled_bitmap(this, "skirt+brim"); // CATEGORY_ICON[L("Skirt and brim")] = create_scaled_bitmap(nullptr, "skirt+brim");
// CATEGORY_ICON[L("Speed > Acceleration")] = create_scaled_bitmap(this, "time"); // CATEGORY_ICON[L("Speed > Acceleration")] = create_scaled_bitmap(nullptr, "time");
CATEGORY_ICON[L("Advanced")] = create_scaled_bitmap(this, "wrench"); CATEGORY_ICON[L("Advanced")] = create_scaled_bitmap(nullptr, "wrench");
// ptSLA // ptSLA
CATEGORY_ICON[L("Supports")] = create_scaled_bitmap(this, "sla_supports"); CATEGORY_ICON[L("Supports")] = create_scaled_bitmap(nullptr, "sla_supports");
CATEGORY_ICON[L("Pad")] = create_scaled_bitmap(this, "brick.png"); CATEGORY_ICON[L("Pad")] = create_scaled_bitmap(nullptr, "brick.png");
} }
// create control // create control
@ -392,10 +395,10 @@ void ObjectList::update_name_in_model(const wxDataViewItem& item) const
void ObjectList::init_icons() void ObjectList::init_icons()
{ {
m_bmp_modifiermesh = create_scaled_bitmap(this, "lambda.png"); m_bmp_modifiermesh = create_scaled_bitmap(nullptr, "lambda.png");
m_bmp_solidmesh = create_scaled_bitmap(this, "object.png"); m_bmp_solidmesh = create_scaled_bitmap(nullptr, "object.png");
m_bmp_support_enforcer = create_scaled_bitmap(this, "support_enforcer_.png"); m_bmp_support_enforcer = create_scaled_bitmap(nullptr, "support_enforcer_.png");
m_bmp_support_blocker = create_scaled_bitmap(this, "support_blocker_.png"); m_bmp_support_blocker = create_scaled_bitmap(nullptr, "support_blocker_.png");
m_bmp_vector.reserve(4); // bitmaps for different types of parts m_bmp_vector.reserve(4); // bitmaps for different types of parts
@ -406,13 +409,13 @@ void ObjectList::init_icons()
m_objects_model->SetVolumeBitmaps(m_bmp_vector); m_objects_model->SetVolumeBitmaps(m_bmp_vector);
// init icon for manifold warning // init icon for manifold warning
m_bmp_manifold_warning = create_scaled_bitmap(this, "exclamation_mark_.png"); m_bmp_manifold_warning = create_scaled_bitmap(nullptr, "exclamation_mark_.png");
// init bitmap for "Split to sub-objects" context menu // init bitmap for "Split to sub-objects" context menu
m_bmp_split = create_scaled_bitmap(this, "split_parts"); m_bmp_split = create_scaled_bitmap(nullptr, "split_parts");
// init bitmap for "Add Settings" context menu // init bitmap for "Add Settings" context menu
m_bmp_cog = create_scaled_bitmap(this, "cog"); m_bmp_cog = create_scaled_bitmap(nullptr, "cog");
} }

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@ -399,7 +399,7 @@ void PresetBundle::export_selections(AppConfig &config)
void PresetBundle::load_compatible_bitmaps(wxWindow *window) void PresetBundle::load_compatible_bitmaps(wxWindow *window)
{ {
// We don't actually pass the window pointer here and instead generate // We don't actually pass the window pointer here and instead generate
// a low DPI bitmap, because the wxBitmapComboBox and wxDataViewControl don't support // a low DPI bitmap, because the wxBitmapComboBox and wxDataViewCtrl don't support
// high DPI bitmaps very well, they compute their dimensions wrong. // high DPI bitmaps very well, they compute their dimensions wrong.
// TODO: Update this when fixed in wxWidgets // TODO: Update this when fixed in wxWidgets
// See also PresetCollection::load_bitmap_default() and PresetCollection::load_bitmap_add() // See also PresetCollection::load_bitmap_default() and PresetCollection::load_bitmap_add()