Merge branch 'master' of https://github.com/Prusa-Development/PrusaSlicerPrivate
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commit
552b1a9cb8
@ -272,10 +272,6 @@ void GLGizmoPainterBase::render_cursor_sphere(const Transform3d& trafo) const
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#else
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#else
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const Transform3d complete_scaling_matrix_inverse = Geometry::Transformation(trafo).get_matrix(true, true, false, true).inverse();
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const Transform3d complete_scaling_matrix_inverse = Geometry::Transformation(trafo).get_matrix(true, true, false, true).inverse();
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#endif // ENABLE_WORLD_COORDINATE
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#endif // ENABLE_WORLD_COORDINATE
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const bool is_left_handed = Geometry::Transformation(trafo).is_left_handed();
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if (is_left_handed)
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glsafe(::glFrontFace(GL_CW));
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ColorRGBA render_color = { 0.0f, 0.0f, 0.0f, 0.25f };
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ColorRGBA render_color = { 0.0f, 0.0f, 0.0f, 0.25f };
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if (m_button_down == Button::Left)
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if (m_button_down == Button::Left)
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@ -293,14 +289,18 @@ void GLGizmoPainterBase::render_cursor_sphere(const Transform3d& trafo) const
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shader->set_uniform("view_model_matrix", view_model_matrix);
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shader->set_uniform("view_model_matrix", view_model_matrix);
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shader->set_uniform("projection_matrix", camera.get_projection_matrix());
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shader->set_uniform("projection_matrix", camera.get_projection_matrix());
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const bool is_left_handed = Geometry::Transformation(view_model_matrix).is_left_handed();
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if (is_left_handed)
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glsafe(::glFrontFace(GL_CW));
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assert(s_sphere != nullptr);
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assert(s_sphere != nullptr);
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s_sphere->set_color(render_color);
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s_sphere->set_color(render_color);
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s_sphere->render();
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s_sphere->render();
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shader->stop_using();
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if (is_left_handed)
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if (is_left_handed)
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glsafe(::glFrontFace(GL_CCW));
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glsafe(::glFrontFace(GL_CCW));
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shader->stop_using();
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}
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}
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@ -62,7 +62,11 @@ void GLGizmoSlaBase::update_volumes()
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new_volume->set_instance_transformation(po->model_object()->instances[m_parent.get_selection().get_instance_idx()]->get_transformation());
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new_volume->set_instance_transformation(po->model_object()->instances[m_parent.get_selection().get_instance_idx()]->get_transformation());
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new_volume->set_sla_shift_z(po->get_current_elevation());
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new_volume->set_sla_shift_z(po->get_current_elevation());
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new_volume->mesh_raycaster = std::make_unique<GUI::MeshRaycaster>(backend_mesh);
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new_volume->mesh_raycaster = std::make_unique<GUI::MeshRaycaster>(backend_mesh);
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m_input_enabled = po->last_completed_step() >= m_min_sla_print_object_step;
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auto last_comp_step = static_cast<int>(po->last_completed_step());
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if (last_comp_step == slaposCount)
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last_comp_step = -1;
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m_input_enabled = last_comp_step >= m_min_sla_print_object_step;
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if (m_input_enabled)
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if (m_input_enabled)
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new_volume->selected = true; // to set the proper color
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new_volume->selected = true; // to set the proper color
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else
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else
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@ -66,7 +66,11 @@ void GLGizmoSlaSupports::data_changed()
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m_c->instances_hider()->set_hide_full_scene(true);
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m_c->instances_hider()->set_hide_full_scene(true);
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const SLAPrintObject* po = m_c->selection_info()->print_object();
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const SLAPrintObject* po = m_c->selection_info()->print_object();
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const int required_step = get_min_sla_print_object_step();
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const int required_step = get_min_sla_print_object_step();
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if (po != nullptr && po->last_completed_step() < required_step)
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auto last_comp_step = static_cast<int>(po->last_completed_step());
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if (last_comp_step == slaposCount)
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last_comp_step = -1;
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if (po != nullptr && last_comp_step < required_step)
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reslice_until_step((SLAPrintObjectStep)required_step, false);
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reslice_until_step((SLAPrintObjectStep)required_step, false);
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update_volumes();
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update_volumes();
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