Merge branch 'lh_fdm_supports_gizmo'
This commit is contained in:
commit
552c42d466
@ -127,7 +127,8 @@ int TriangleSelector::select_unsplit_triangle(const Vec3f &hit, int facet_idx) c
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void TriangleSelector::select_patch(const Vec3f& hit, int facet_start,
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const Vec3f& source, float radius,
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CursorType cursor_type, EnforcerBlockerType new_state,
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const Transform3d& trafo, bool triangle_splitting)
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const Transform3d& trafo, const Transform3d& trafo_no_translate,
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bool triangle_splitting, float highlight_by_angle_deg)
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{
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assert(facet_start < m_orig_size_indices);
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@ -143,6 +144,9 @@ void TriangleSelector::select_patch(const Vec3f& hit, int facet_start,
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m_old_cursor_radius_sqr = m_cursor.radius_sqr;
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}
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const float highlight_angle_limit = cos(Geometry::deg2rad(highlight_by_angle_deg));
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Vec3f vec_down = (trafo_no_translate.inverse() * -Vec3d::UnitZ()).normalized().cast<float>();
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// Now start with the facet the pointer points to and check all adjacent facets.
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std::vector<int> facets_to_check;
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facets_to_check.reserve(16);
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@ -153,14 +157,14 @@ void TriangleSelector::select_patch(const Vec3f& hit, int facet_start,
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// Head of the bread-first facets_to_check FIFO.
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int facet_idx = 0;
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while (facet_idx < int(facets_to_check.size())) {
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int facet = facets_to_check[facet_idx];
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if (! visited[facet]) {
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int facet = facets_to_check[facet_idx];
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const Vec3f &facet_normal = m_face_normals[m_triangles[facet].source_triangle];
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if (!visited[facet] && (highlight_by_angle_deg == 0.f || vec_down.dot(facet_normal) >= highlight_angle_limit)) {
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if (select_triangle(facet, new_state, triangle_splitting)) {
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// add neighboring facets to list to be proccessed later
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for (int neighbor_idx : m_neighbors[facet]) {
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if (neighbor_idx >=0 && (m_cursor.type == SPHERE || faces_camera(neighbor_idx)))
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// add neighboring facets to list to be processed later
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for (int neighbor_idx : m_neighbors[facet])
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if (neighbor_idx >= 0 && (m_cursor.type == SPHERE || faces_camera(neighbor_idx)))
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facets_to_check.push_back(neighbor_idx);
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}
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}
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}
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visited[facet] = true;
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@ -168,7 +172,10 @@ void TriangleSelector::select_patch(const Vec3f& hit, int facet_start,
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}
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}
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void TriangleSelector::seed_fill_select_triangles(const Vec3f &hit, int facet_start, float seed_fill_angle, bool force_reselection)
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void TriangleSelector::seed_fill_select_triangles(const Vec3f &hit, int facet_start,
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const Transform3d& trafo_no_translate,
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float seed_fill_angle, float highlight_by_angle_deg,
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bool force_reselection)
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{
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assert(facet_start < m_orig_size_indices);
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@ -182,14 +189,17 @@ void TriangleSelector::seed_fill_select_triangles(const Vec3f &hit, int facet_st
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std::queue<int> facet_queue;
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facet_queue.push(facet_start);
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const double facet_angle_limit = cos(Geometry::deg2rad(seed_fill_angle)) - EPSILON;
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const double facet_angle_limit = cos(Geometry::deg2rad(seed_fill_angle)) - EPSILON;
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const float highlight_angle_limit = cos(Geometry::deg2rad(highlight_by_angle_deg));
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Vec3f vec_down = (trafo_no_translate.inverse() * -Vec3d::UnitZ()).normalized().cast<float>();
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// Depth-first traversal of neighbors of the face hit by the ray thrown from the mouse cursor.
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while (!facet_queue.empty()) {
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int current_facet = facet_queue.front();
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facet_queue.pop();
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if (!visited[current_facet]) {
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const Vec3f &facet_normal = m_face_normals[m_triangles[current_facet].source_triangle];
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if (!visited[current_facet] && (highlight_by_angle_deg == 0.f || vec_down.dot(facet_normal) >= highlight_angle_limit)) {
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if (m_triangles[current_facet].is_split()) {
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for (int split_triangle_idx = 0; split_triangle_idx <= m_triangles[current_facet].number_of_split_sides(); ++split_triangle_idx) {
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assert(split_triangle_idx < int(m_triangles[current_facet].children.size()));
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@ -45,12 +45,16 @@ public:
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CursorType type, // current type of cursor
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EnforcerBlockerType new_state, // enforcer or blocker?
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const Transform3d &trafo, // matrix to get from mesh to world
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bool triangle_splitting); // If triangles will be split base on the cursor or not
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const Transform3d &trafo_no_translate, // matrix to get from mesh to world without translation
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bool triangle_splitting, // If triangles will be split base on the cursor or not
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float highlight_by_angle_deg = 0.f); // The maximal angle of overhang. If it is set to a non-zero value, it is possible to paint only the triangles of overhang defined by this angle in degrees.
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void seed_fill_select_triangles(const Vec3f &hit, // point where to start
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int facet_start, // facet of the original mesh (unsplit) that the hit point belongs to
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float seed_fill_angle, // the maximal angle between two facets to be painted by the same color
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bool force_reselection = false); // force reselection of the triangle mesh even in cases that mouse is pointing on the selected triangle
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void seed_fill_select_triangles(const Vec3f &hit, // point where to start
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int facet_start, // facet of the original mesh (unsplit) that the hit point belongs to
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const Transform3d &trafo_no_translate, // matrix to get from mesh to world without translation
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float seed_fill_angle, // the maximal angle between two facets to be painted by the same color
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float highlight_by_angle_deg = 0.f, // The maximal angle of overhang. If it is set to a non-zero value, it is possible to paint only the triangles of overhang defined by this angle in degrees.
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bool force_reselection = false); // force reselection of the triangle mesh even in cases that mouse is pointing on the selected triangle
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void bucket_fill_select_triangles(const Vec3f &hit, // point where to start
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int facet_start, // facet of the original mesh (unsplit) that the hit point belongs to
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@ -8,6 +8,7 @@
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#include "slic3r/GUI/ImGuiWrapper.hpp"
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#include "slic3r/GUI/Plater.hpp"
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#include "slic3r/GUI/GUI_ObjectList.hpp"
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#include "slic3r/GUI/format.hpp"
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#include "slic3r/Utils/UndoRedo.hpp"
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@ -20,7 +21,7 @@ namespace Slic3r::GUI {
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void GLGizmoFdmSupports::on_shutdown()
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{
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m_angle_threshold_deg = 0.f;
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m_highlight_by_angle_threshold_deg = 0.f;
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m_parent.use_slope(false);
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m_parent.toggle_model_objects_visibility(true);
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}
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@ -52,7 +53,7 @@ bool GLGizmoFdmSupports::on_init()
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m_desc["circle"] = _L("Circle");
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m_desc["sphere"] = _L("Sphere");
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m_desc["pointer"] = _L("Triangles");
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m_desc["highlight_by_angle"] = _L("Highlight by angle");
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m_desc["highlight_by_angle"] = _L("Highlight overhang by angle");
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m_desc["enforce_button"] = _L("Enforce");
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m_desc["cancel"] = _L("Cancel");
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@ -62,6 +63,9 @@ bool GLGizmoFdmSupports::on_init()
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m_desc["smart_fill_angle"] = _L("Smart fill angle");
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m_desc["split_triangles"] = _L("Split triangles");
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m_desc["on_overhangs_only"] = _L("On overhangs only");
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return true;
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}
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@ -89,18 +93,19 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
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if (! m_c->selection_info()->model_object())
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return;
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const float approx_height = m_imgui->scaled(20.5f);
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const float approx_height = m_imgui->scaled(22.f);
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y = std::min(y, bottom_limit - approx_height);
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m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
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m_imgui->begin(get_name(), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse);
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// First calculate width of all the texts that are could possibly be shown. We will decide set the dialog width based on that:
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const float clipping_slider_left = std::max(m_imgui->calc_text_size(m_desc.at("clipping_of_view")).x,
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m_imgui->calc_text_size(m_desc.at("reset_direction")).x) + m_imgui->scaled(1.5f);
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const float cursor_slider_left = m_imgui->calc_text_size(m_desc.at("cursor_size")).x + m_imgui->scaled(1.f);
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const float autoset_slider_left = m_imgui->calc_text_size(m_desc.at("highlight_by_angle")).x + m_imgui->scaled(1.f);
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const float smart_fill_slider_left = m_imgui->calc_text_size(m_desc.at("smart_fill_angle")).x + m_imgui->scaled(1.f);
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const float clipping_slider_left = std::max(m_imgui->calc_text_size(m_desc.at("clipping_of_view")).x,
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m_imgui->calc_text_size(m_desc.at("reset_direction")).x) + m_imgui->scaled(1.5f);
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const float cursor_slider_left = m_imgui->calc_text_size(m_desc.at("cursor_size")).x + m_imgui->scaled(1.f);
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const float smart_fill_slider_left = m_imgui->calc_text_size(m_desc.at("smart_fill_angle")).x + m_imgui->scaled(1.f);
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const float autoset_slider_label_max_width = m_imgui->scaled(7.5f);
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const float autoset_slider_left = m_imgui->calc_text_size(m_desc.at("highlight_by_angle"), autoset_slider_label_max_width).x + m_imgui->scaled(1.f);
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const float cursor_type_radio_circle = m_imgui->calc_text_size(m_desc["circle"]).x + m_imgui->scaled(2.5f);
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const float cursor_type_radio_sphere = m_imgui->calc_text_size(m_desc["sphere"]).x + m_imgui->scaled(2.5f);
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@ -116,6 +121,9 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
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const float tool_type_radio_brush = m_imgui->calc_text_size(m_desc["tool_brush"]).x + m_imgui->scaled(2.5f);
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const float tool_type_radio_smart_fill = m_imgui->calc_text_size(m_desc["tool_smart_fill"]).x + m_imgui->scaled(2.5f);
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const float split_triangles_checkbox_width = m_imgui->calc_text_size(m_desc["split_triangles"]).x + m_imgui->scaled(2.5f);
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const float on_overhangs_only_checkbox_width = m_imgui->calc_text_size(m_desc["on_overhangs_only"]).x + m_imgui->scaled(2.5f);
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float caption_max = 0.f;
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float total_text_max = 0.f;
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for (const auto &t : std::array<std::string, 3>{"enforce", "block", "remove"}) {
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@ -125,10 +133,12 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
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total_text_max += caption_max + m_imgui->scaled(1.f);
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caption_max += m_imgui->scaled(1.f);
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float sliders_width = std::max(std::max(autoset_slider_left, smart_fill_slider_left), std::max(cursor_slider_left, clipping_slider_left));
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float window_width = minimal_slider_width + sliders_width;
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float sliders_left_width = std::max(std::max(autoset_slider_left, smart_fill_slider_left), std::max(cursor_slider_left, clipping_slider_left));
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float window_width = minimal_slider_width + sliders_left_width;
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window_width = std::max(window_width, total_text_max);
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window_width = std::max(window_width, button_width);
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window_width = std::max(window_width, split_triangles_checkbox_width);
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window_width = std::max(window_width, on_overhangs_only_checkbox_width);
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window_width = std::max(window_width, cursor_type_radio_circle + cursor_type_radio_sphere + cursor_type_radio_pointer);
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window_width = std::max(window_width, tool_type_radio_left + tool_type_radio_brush + tool_type_radio_smart_fill);
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window_width = std::max(window_width, 2.f * buttons_width + m_imgui->scaled(1.f));
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@ -144,38 +154,53 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
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ImGui::Separator();
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float position_before_text_y = ImGui::GetCursorPos().y;
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ImGui::AlignTextToFramePadding();
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m_imgui->text(m_desc["highlight_by_angle"] + ":");
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m_imgui->text_wrapped(m_desc["highlight_by_angle"] + ":", autoset_slider_label_max_width);
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ImGui::AlignTextToFramePadding();
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float position_after_text_y = ImGui::GetCursorPos().y;
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std::string format_str = std::string("%.f") + I18N::translate_utf8("°",
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"Degree sign to use in the respective slider in FDM supports gizmo,"
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"placed after the number with no whitespace in between.");
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ImGui::SameLine(sliders_width);
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ImGui::PushItemWidth(window_width - sliders_width);
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if (m_imgui->slider_float("##angle_threshold_deg", &m_angle_threshold_deg, 0.f, 90.f, format_str.data())) {
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m_parent.set_slope_normal_angle(90.f - m_angle_threshold_deg);
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ImGui::SameLine(sliders_left_width);
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ImGui::PushItemWidth(window_width - sliders_left_width);
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float slider_height = m_imgui->get_slider_float_height();
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// Makes slider to be aligned to bottom of the multi-line text.
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float slider_start_position = std::max(position_before_text_y, position_after_text_y - slider_height);
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ImGui::SetCursorPosY(slider_start_position);
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if (m_imgui->slider_float("##angle_threshold_deg", &m_highlight_by_angle_threshold_deg, 0.f, 90.f, format_str.data())) {
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m_parent.set_slope_normal_angle(90.f - m_highlight_by_angle_threshold_deg);
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if (! m_parent.is_using_slope()) {
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m_parent.use_slope(true);
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m_parent.set_as_dirty();
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}
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}
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m_imgui->disabled_begin(m_angle_threshold_deg == 0.f);
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// Restores the cursor position to be below the multi-line text.
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ImGui::SetCursorPosY(std::max(position_before_text_y + slider_height, position_after_text_y));
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const float max_tooltip_width = ImGui::GetFontSize() * 20.0f;
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if (ImGui::IsItemHovered())
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m_imgui->tooltip(format_wxstr(_L("Preselects faces by overhang angle. It is possible to restrict paintable facets to only preselected faces when "
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"the option \"%1%\" is enabled."), m_desc["on_overhangs_only"]), max_tooltip_width);
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m_imgui->disabled_begin(m_highlight_by_angle_threshold_deg == 0.f);
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ImGui::NewLine();
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ImGui::SameLine(window_width - 2.f*buttons_width - m_imgui->scaled(0.5f));
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if (m_imgui->button(m_desc["enforce_button"], buttons_width, 0.f)) {
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select_facets_by_angle(m_angle_threshold_deg, false);
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m_angle_threshold_deg = 0.f;
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select_facets_by_angle(m_highlight_by_angle_threshold_deg, false);
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m_highlight_by_angle_threshold_deg = 0.f;
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m_parent.use_slope(false);
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}
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ImGui::SameLine(window_width - buttons_width);
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if (m_imgui->button(m_desc["cancel"], buttons_width, 0.f)) {
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m_angle_threshold_deg = 0.f;
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m_highlight_by_angle_threshold_deg = 0.f;
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m_parent.use_slope(false);
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}
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m_imgui->disabled_end();
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const float max_tooltip_width = ImGui::GetFontSize() * 20.0f;
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ImGui::Separator();
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@ -188,26 +213,20 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
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if (m_imgui->radio_button(m_desc["tool_brush"], m_tool_type == ToolType::BRUSH))
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m_tool_type = ToolType::BRUSH;
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if (ImGui::IsItemHovered()) {
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ImGui::BeginTooltip();
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ImGui::PushTextWrapPos(max_tooltip_width);
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ImGui::TextUnformatted(_L("Paints facets according to the chosen painting brush.").ToUTF8().data());
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ImGui::PopTextWrapPos();
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ImGui::EndTooltip();
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}
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if (ImGui::IsItemHovered())
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m_imgui->tooltip(_L("Paints facets according to the chosen painting brush."), max_tooltip_width);
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ImGui::SameLine(tool_type_offset + tool_type_radio_brush);
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ImGui::PushItemWidth(tool_type_radio_smart_fill);
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if (m_imgui->radio_button(m_desc["tool_smart_fill"], m_tool_type == ToolType::SMART_FILL))
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m_tool_type = ToolType::SMART_FILL;
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if (ImGui::IsItemHovered()) {
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ImGui::BeginTooltip();
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ImGui::PushTextWrapPos(max_tooltip_width);
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ImGui::TextUnformatted(_L("Paints neighboring facets whose relative angle is less or equal to set angle.").ToUTF8().data());
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ImGui::PopTextWrapPos();
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ImGui::EndTooltip();
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}
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if (ImGui::IsItemHovered())
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m_imgui->tooltip(_L("Paints neighboring facets whose relative angle is less or equal to set angle."), max_tooltip_width);
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m_imgui->checkbox(m_desc["on_overhangs_only"], m_paint_on_overhangs_only);
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if (ImGui::IsItemHovered())
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m_imgui->tooltip(format_wxstr(_L("Allows painting only on facets selected by: \"%1%\""), m_desc["highlight_by_angle"]), max_tooltip_width);
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ImGui::Separator();
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@ -221,13 +240,8 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
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if (m_imgui->radio_button(m_desc["sphere"], m_cursor_type == TriangleSelector::CursorType::SPHERE))
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m_cursor_type = TriangleSelector::CursorType::SPHERE;
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if (ImGui::IsItemHovered()) {
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ImGui::BeginTooltip();
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ImGui::PushTextWrapPos(max_tooltip_width);
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ImGui::TextUnformatted(_L("Paints all facets inside, regardless of their orientation.").ToUTF8().data());
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ImGui::PopTextWrapPos();
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ImGui::EndTooltip();
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}
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if (ImGui::IsItemHovered())
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m_imgui->tooltip(_L("Paints all facets inside, regardless of their orientation."), max_tooltip_width);
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ImGui::SameLine(cursor_type_offset + cursor_type_radio_sphere);
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ImGui::PushItemWidth(cursor_type_radio_circle);
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@ -235,13 +249,8 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
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if (m_imgui->radio_button(m_desc["circle"], m_cursor_type == TriangleSelector::CursorType::CIRCLE))
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m_cursor_type = TriangleSelector::CursorType::CIRCLE;
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if (ImGui::IsItemHovered()) {
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ImGui::BeginTooltip();
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ImGui::PushTextWrapPos(max_tooltip_width);
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ImGui::TextUnformatted(_L("Ignores facets facing away from the camera.").ToUTF8().data());
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ImGui::PopTextWrapPos();
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ImGui::EndTooltip();
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}
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if (ImGui::IsItemHovered())
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m_imgui->tooltip(_L("Ignores facets facing away from the camera."), max_tooltip_width);
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ImGui::SameLine(cursor_type_offset + cursor_type_radio_sphere + cursor_type_radio_circle);
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ImGui::PushItemWidth(cursor_type_radio_pointer);
|
||||
@ -249,61 +258,40 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
|
||||
if (m_imgui->radio_button(m_desc["pointer"], m_cursor_type == TriangleSelector::CursorType::POINTER))
|
||||
m_cursor_type = TriangleSelector::CursorType::POINTER;
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Paints only one facet.").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Paints only one facet."), max_tooltip_width);
|
||||
|
||||
m_imgui->disabled_begin(m_cursor_type != TriangleSelector::CursorType::SPHERE && m_cursor_type != TriangleSelector::CursorType::CIRCLE);
|
||||
|
||||
ImGui::AlignTextToFramePadding();
|
||||
m_imgui->text(m_desc.at("cursor_size"));
|
||||
ImGui::SameLine(sliders_width);
|
||||
ImGui::PushItemWidth(window_width - sliders_width);
|
||||
ImGui::SameLine(sliders_left_width);
|
||||
ImGui::PushItemWidth(window_width - sliders_left_width);
|
||||
m_imgui->slider_float("##cursor_radius", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f");
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Alt + Mouse wheel").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Alt + Mouse wheel"), max_tooltip_width);
|
||||
|
||||
m_imgui->checkbox(_L("Split triangles"), m_triangle_splitting_enabled);
|
||||
m_imgui->checkbox(m_desc["split_triangles"], m_triangle_splitting_enabled);
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Split bigger facets into smaller ones while the object is painted.").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Split bigger facets into smaller ones while the object is painted."), max_tooltip_width);
|
||||
|
||||
m_imgui->disabled_end();
|
||||
} else {
|
||||
assert(m_tool_type == ToolType::SMART_FILL);
|
||||
ImGui::AlignTextToFramePadding();
|
||||
m_imgui->text(m_desc["smart_fill_angle"] + ":");
|
||||
std::string format_str = std::string("%.f") + I18N::translate_utf8("°", "Degree sign to use in the respective slider in MMU gizmo,"
|
||||
"placed after the number with no whitespace in between.");
|
||||
ImGui::SameLine(sliders_width);
|
||||
ImGui::PushItemWidth(window_width - sliders_width);
|
||||
|
||||
ImGui::SameLine(sliders_left_width);
|
||||
ImGui::PushItemWidth(window_width - sliders_left_width);
|
||||
if (m_imgui->slider_float("##smart_fill_angle", &m_smart_fill_angle, SmartFillAngleMin, SmartFillAngleMax, format_str.data()))
|
||||
for (auto &triangle_selector : m_triangle_selectors) {
|
||||
triangle_selector->seed_fill_unselect_all_triangles();
|
||||
triangle_selector->request_update_render_data();
|
||||
}
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Alt + Mouse wheel").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Alt + Mouse wheel"), max_tooltip_width);
|
||||
}
|
||||
|
||||
ImGui::Separator();
|
||||
@ -319,19 +307,14 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::SameLine(sliders_width);
|
||||
ImGui::PushItemWidth(window_width - sliders_width);
|
||||
ImGui::SameLine(sliders_left_width);
|
||||
ImGui::PushItemWidth(window_width - sliders_left_width);
|
||||
auto clp_dist = float(m_c->object_clipper()->get_position());
|
||||
if (m_imgui->slider_float("##clp_dist", &clp_dist, 0.f, 1.f, "%.2f"))
|
||||
m_c->object_clipper()->set_position(clp_dist, true);
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Ctrl + Mouse wheel").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Ctrl + Mouse wheel"), max_tooltip_width);
|
||||
|
||||
ImGui::Separator();
|
||||
if (m_imgui->button(m_desc.at("remove_all"))) {
|
||||
|
@ -35,7 +35,6 @@ private:
|
||||
PainterGizmoType get_painter_type() const override;
|
||||
|
||||
void select_facets_by_angle(float threshold, bool block);
|
||||
float m_angle_threshold_deg = 0.f;
|
||||
|
||||
// This map holds all translated description texts, so they can be easily referenced during layout calculations
|
||||
// etc. When language changes, GUI is recreated and this class constructed again, so the change takes effect.
|
||||
|
@ -547,13 +547,9 @@ RENDER_AGAIN:
|
||||
ImGui::SameLine(settings_sliders_left);
|
||||
ImGui::PushItemWidth(window_width - settings_sliders_left);
|
||||
m_imgui->slider_float(" ", &offset, offset_min, offset_max, "%.1f mm");
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted((_utf8(opts[0].second->tooltip)).c_str());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip((_utf8(opts[0].second->tooltip)).c_str(), max_tooltip_width);
|
||||
|
||||
bool slider_clicked = ImGui::IsItemClicked(); // someone clicked the slider
|
||||
bool slider_edited = ImGui::IsItemEdited(); // someone is dragging the slider
|
||||
bool slider_released = ImGui::IsItemDeactivatedAfterEdit(); // someone has just released the slider
|
||||
@ -563,13 +559,9 @@ RENDER_AGAIN:
|
||||
m_imgui->text(m_desc.at("quality"));
|
||||
ImGui::SameLine(settings_sliders_left);
|
||||
m_imgui->slider_float(" ", &quality, quality_min, quality_max, "%.1f");
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted((_utf8(opts[1].second->tooltip)).c_str());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip((_utf8(opts[1].second->tooltip)).c_str(), max_tooltip_width);
|
||||
|
||||
slider_clicked |= ImGui::IsItemClicked();
|
||||
slider_edited |= ImGui::IsItemEdited();
|
||||
slider_released |= ImGui::IsItemDeactivatedAfterEdit();
|
||||
@ -580,13 +572,9 @@ RENDER_AGAIN:
|
||||
m_imgui->text(m_desc.at("closing_distance"));
|
||||
ImGui::SameLine(settings_sliders_left);
|
||||
m_imgui->slider_float(" ", &closing_d, closing_d_min, closing_d_max, "%.1f mm");
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted((_utf8(opts[2].second->tooltip)).c_str());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip((_utf8(opts[2].second->tooltip)).c_str(), max_tooltip_width);
|
||||
|
||||
slider_clicked |= ImGui::IsItemClicked();
|
||||
slider_edited |= ImGui::IsItemEdited();
|
||||
slider_released |= ImGui::IsItemDeactivatedAfterEdit();
|
||||
|
@ -129,6 +129,7 @@ bool GLGizmoMmuSegmentation::on_init()
|
||||
m_desc["tool_bucket_fill"] = _L("Bucket fill");
|
||||
|
||||
m_desc["smart_fill_angle"] = _L("Smart fill angle");
|
||||
m_desc["split_triangles"] = _L("Split triangles");
|
||||
|
||||
init_extruders_data();
|
||||
|
||||
@ -261,6 +262,8 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
||||
const float tool_type_radio_bucket_fill = m_imgui->calc_text_size(m_desc["tool_bucket_fill"]).x + m_imgui->scaled(2.5f);
|
||||
const float tool_type_radio_smart_fill = m_imgui->calc_text_size(m_desc["tool_smart_fill"]).x + m_imgui->scaled(2.5f);
|
||||
|
||||
const float split_triangles_checkbox_width = m_imgui->calc_text_size(m_desc["split_triangles"]).x + m_imgui->scaled(2.5f);
|
||||
|
||||
float caption_max = 0.f;
|
||||
float total_text_max = 0.f;
|
||||
for (const auto &t : std::array<std::string, 3>{"first_color", "second_color", "remove"}) {
|
||||
@ -274,6 +277,7 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
||||
float window_width = minimal_slider_width + sliders_width;
|
||||
window_width = std::max(window_width, total_text_max);
|
||||
window_width = std::max(window_width, button_width);
|
||||
window_width = std::max(window_width, split_triangles_checkbox_width);
|
||||
window_width = std::max(window_width, cursor_type_radio_circle + cursor_type_radio_sphere + cursor_type_radio_pointer);
|
||||
window_width = std::max(window_width, tool_type_radio_brush + tool_type_radio_bucket_fill + tool_type_radio_smart_fill);
|
||||
window_width = std::max(window_width, 2.f * buttons_width + m_imgui->scaled(1.f));
|
||||
@ -331,13 +335,8 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
||||
}
|
||||
}
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Paints facets according to the chosen painting brush.").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Paints facets according to the chosen painting brush."), max_tooltip_width);
|
||||
|
||||
ImGui::SameLine(tool_type_offset + tool_type_radio_brush);
|
||||
ImGui::PushItemWidth(tool_type_radio_smart_fill);
|
||||
@ -349,13 +348,8 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
||||
}
|
||||
}
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Paints neighboring facets whose relative angle is less or equal to set angle.").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Paints neighboring facets whose relative angle is less or equal to set angle."), max_tooltip_width);
|
||||
|
||||
ImGui::SameLine(tool_type_offset + tool_type_radio_brush + tool_type_radio_smart_fill);
|
||||
ImGui::PushItemWidth(tool_type_radio_bucket_fill);
|
||||
@ -367,13 +361,8 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
||||
}
|
||||
}
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Paints neighboring facets that have the same color.").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Paints neighboring facets that have the same color."), max_tooltip_width);
|
||||
|
||||
ImGui::Separator();
|
||||
|
||||
@ -387,13 +376,8 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
||||
if (m_imgui->radio_button(m_desc["sphere"], m_cursor_type == TriangleSelector::CursorType::SPHERE))
|
||||
m_cursor_type = TriangleSelector::CursorType::SPHERE;
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Paints all facets inside, regardless of their orientation.").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Paints all facets inside, regardless of their orientation."), max_tooltip_width);
|
||||
|
||||
ImGui::SameLine(cursor_type_offset + cursor_type_radio_sphere);
|
||||
ImGui::PushItemWidth(cursor_type_radio_circle);
|
||||
@ -401,13 +385,8 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
||||
if (m_imgui->radio_button(m_desc["circle"], m_cursor_type == TriangleSelector::CursorType::CIRCLE))
|
||||
m_cursor_type = TriangleSelector::CursorType::CIRCLE;
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Ignores facets facing away from the camera.").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Ignores facets facing away from the camera."), max_tooltip_width);
|
||||
|
||||
ImGui::SameLine(cursor_type_offset + cursor_type_radio_sphere + cursor_type_radio_circle);
|
||||
ImGui::PushItemWidth(cursor_type_radio_pointer);
|
||||
@ -415,13 +394,8 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
||||
if (m_imgui->radio_button(m_desc["pointer"], m_cursor_type == TriangleSelector::CursorType::POINTER))
|
||||
m_cursor_type = TriangleSelector::CursorType::POINTER;
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Paints only one facet.").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Paints only one facet."), max_tooltip_width);
|
||||
|
||||
m_imgui->disabled_begin(m_cursor_type != TriangleSelector::CursorType::SPHERE && m_cursor_type != TriangleSelector::CursorType::CIRCLE);
|
||||
|
||||
@ -430,23 +404,13 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
||||
ImGui::SameLine(sliders_width);
|
||||
ImGui::PushItemWidth(window_width - sliders_width);
|
||||
m_imgui->slider_float("##cursor_radius", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f");
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Alt + Mouse wheel").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Alt + Mouse wheel"), max_tooltip_width);
|
||||
|
||||
m_imgui->checkbox(_L("Split triangles"), m_triangle_splitting_enabled);
|
||||
m_imgui->checkbox(m_desc["split_triangles"], m_triangle_splitting_enabled);
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Split bigger facets into smaller ones while the object is painted.").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Split bigger facets into smaller ones while the object is painted."), max_tooltip_width);
|
||||
|
||||
m_imgui->disabled_end();
|
||||
|
||||
@ -464,13 +428,8 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
||||
triangle_selector->request_update_render_data();
|
||||
}
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Alt + Mouse wheel").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Alt + Mouse wheel"), max_tooltip_width);
|
||||
|
||||
ImGui::Separator();
|
||||
}
|
||||
@ -490,13 +449,8 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
|
||||
if (m_imgui->slider_float("##clp_dist", &clp_dist, 0.f, 1.f, "%.2f"))
|
||||
m_c->object_clipper()->set_position(clp_dist, true);
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Ctrl + Mouse wheel").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Ctrl + Mouse wheel"), max_tooltip_width);
|
||||
|
||||
ImGui::Separator();
|
||||
if (m_imgui->button(m_desc.at("remove_all"))) {
|
||||
|
@ -253,7 +253,12 @@ bool GLGizmoPainterBase::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
||||
: std::min(m_smart_fill_angle + SmartFillAngleStep, SmartFillAngleMax);
|
||||
m_parent.set_as_dirty();
|
||||
if (m_rr.mesh_id != -1) {
|
||||
m_triangle_selectors[m_rr.mesh_id]->seed_fill_select_triangles(m_rr.hit, int(m_rr.facet), m_smart_fill_angle, true);
|
||||
const Selection &selection = m_parent.get_selection();
|
||||
const ModelObject *mo = m_c->selection_info()->model_object();
|
||||
const ModelInstance *mi = mo->instances[selection.get_instance_idx()];
|
||||
const Transform3d trafo_matrix_not_translate = mi->get_transformation().get_matrix(true) * mo->volumes[m_rr.mesh_id]->get_matrix(true);
|
||||
m_triangle_selectors[m_rr.mesh_id]->seed_fill_select_triangles(m_rr.hit, int(m_rr.facet), trafo_matrix_not_translate, m_smart_fill_angle,
|
||||
m_paint_on_overhangs_only ? m_highlight_by_angle_threshold_deg : 0.f, true);
|
||||
m_triangle_selectors[m_rr.mesh_id]->request_update_render_data();
|
||||
m_seed_fill_last_mesh_id = m_rr.mesh_id;
|
||||
}
|
||||
@ -284,11 +289,12 @@ bool GLGizmoPainterBase::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
||||
new_state = action == SLAGizmoEventType::LeftDown ? this->get_left_button_state_type() : this->get_right_button_state_type();
|
||||
}
|
||||
|
||||
const Camera &camera = wxGetApp().plater()->get_camera();
|
||||
const Selection &selection = m_parent.get_selection();
|
||||
const ModelObject *mo = m_c->selection_info()->model_object();
|
||||
const ModelInstance *mi = mo->instances[selection.get_instance_idx()];
|
||||
const Transform3d &instance_trafo = mi->get_transformation().get_matrix();
|
||||
const Camera &camera = wxGetApp().plater()->get_camera();
|
||||
const Selection &selection = m_parent.get_selection();
|
||||
const ModelObject *mo = m_c->selection_info()->model_object();
|
||||
const ModelInstance *mi = mo->instances[selection.get_instance_idx()];
|
||||
const Transform3d instance_trafo = mi->get_transformation().get_matrix();
|
||||
const Transform3d instance_trafo_not_translate = mi->get_transformation().get_matrix(true);
|
||||
|
||||
// List of mouse positions that will be used as seeds for painting.
|
||||
std::vector<Vec2d> mouse_positions{mouse_position};
|
||||
@ -314,10 +320,12 @@ bool GLGizmoPainterBase::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
||||
|
||||
// Precalculate transformations of individual meshes.
|
||||
std::vector<Transform3d> trafo_matrices;
|
||||
for (const ModelVolume* mv : mo->volumes) {
|
||||
if (mv->is_model_part())
|
||||
std::vector<Transform3d> trafo_matrices_not_translate;
|
||||
for (const ModelVolume *mv : mo->volumes)
|
||||
if (mv->is_model_part()) {
|
||||
trafo_matrices.emplace_back(instance_trafo * mv->get_matrix());
|
||||
}
|
||||
trafo_matrices_not_translate.emplace_back(instance_trafo_not_translate * mv->get_matrix(true));
|
||||
}
|
||||
|
||||
// Now "click" into all the prepared points and spill paint around them.
|
||||
for (const Vec2d& mp : mouse_positions) {
|
||||
@ -339,7 +347,8 @@ bool GLGizmoPainterBase::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
||||
return dragging_while_painting;
|
||||
}
|
||||
|
||||
const Transform3d& trafo_matrix = trafo_matrices[m_rr.mesh_id];
|
||||
const Transform3d &trafo_matrix = trafo_matrices[m_rr.mesh_id];
|
||||
const Transform3d &trafo_matrix_not_translate = trafo_matrices_not_translate[m_rr.mesh_id];
|
||||
|
||||
// Calculate direction from camera to the hit (in mesh coords):
|
||||
Vec3f camera_pos = (trafo_matrix.inverse() * camera.get_position()).cast<float>();
|
||||
@ -348,7 +357,8 @@ bool GLGizmoPainterBase::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
||||
if (m_tool_type == ToolType::SMART_FILL || m_tool_type == ToolType::BUCKET_FILL || (m_tool_type == ToolType::BRUSH && m_cursor_type == TriangleSelector::CursorType::POINTER)) {
|
||||
m_triangle_selectors[m_rr.mesh_id]->seed_fill_apply_on_triangles(new_state);
|
||||
if (m_tool_type == ToolType::SMART_FILL)
|
||||
m_triangle_selectors[m_rr.mesh_id]->seed_fill_select_triangles(m_rr.hit, int(m_rr.facet), m_smart_fill_angle, true);
|
||||
m_triangle_selectors[m_rr.mesh_id]->seed_fill_select_triangles(m_rr.hit, int(m_rr.facet), trafo_matrix_not_translate, m_smart_fill_angle,
|
||||
m_paint_on_overhangs_only ? m_highlight_by_angle_threshold_deg : 0.f, true);
|
||||
else if (m_tool_type == ToolType::BRUSH && m_cursor_type == TriangleSelector::CursorType::POINTER)
|
||||
m_triangle_selectors[m_rr.mesh_id]->bucket_fill_select_triangles(m_rr.hit, int(m_rr.facet), false, true);
|
||||
else if (m_tool_type == ToolType::BUCKET_FILL)
|
||||
@ -357,7 +367,8 @@ bool GLGizmoPainterBase::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
||||
m_seed_fill_last_mesh_id = -1;
|
||||
} else if (m_tool_type == ToolType::BRUSH)
|
||||
m_triangle_selectors[m_rr.mesh_id]->select_patch(m_rr.hit, int(m_rr.facet), camera_pos, m_cursor_radius, m_cursor_type,
|
||||
new_state, trafo_matrix, m_triangle_splitting_enabled);
|
||||
new_state, trafo_matrix, trafo_matrix_not_translate, m_triangle_splitting_enabled,
|
||||
m_paint_on_overhangs_only ? m_highlight_by_angle_threshold_deg : 0.f);
|
||||
|
||||
m_triangle_selectors[m_rr.mesh_id]->request_update_render_data();
|
||||
m_last_mouse_click = mouse_position;
|
||||
@ -370,17 +381,21 @@ bool GLGizmoPainterBase::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
||||
if (m_triangle_selectors.empty())
|
||||
return false;
|
||||
|
||||
const Camera & camera = wxGetApp().plater()->get_camera();
|
||||
const Selection & selection = m_parent.get_selection();
|
||||
const ModelObject * mo = m_c->selection_info()->model_object();
|
||||
const ModelInstance *mi = mo->instances[selection.get_instance_idx()];
|
||||
const Transform3d & instance_trafo = mi->get_transformation().get_matrix();
|
||||
const Camera &camera = wxGetApp().plater()->get_camera();
|
||||
const Selection &selection = m_parent.get_selection();
|
||||
const ModelObject *mo = m_c->selection_info()->model_object();
|
||||
const ModelInstance *mi = mo->instances[selection.get_instance_idx()];
|
||||
const Transform3d instance_trafo = mi->get_transformation().get_matrix();
|
||||
const Transform3d instance_trafo_not_translate = mi->get_transformation().get_matrix(true);
|
||||
|
||||
// Precalculate transformations of individual meshes.
|
||||
std::vector<Transform3d> trafo_matrices;
|
||||
std::vector<Transform3d> trafo_matrices_not_translate;
|
||||
for (const ModelVolume *mv : mo->volumes)
|
||||
if (mv->is_model_part())
|
||||
if (mv->is_model_part()) {
|
||||
trafo_matrices.emplace_back(instance_trafo * mv->get_matrix());
|
||||
trafo_matrices_not_translate.emplace_back(instance_trafo_not_translate * mv->get_matrix(true));
|
||||
}
|
||||
|
||||
// Now "click" into all the prepared points and spill paint around them.
|
||||
update_raycast_cache(mouse_position, camera, trafo_matrices);
|
||||
@ -405,9 +420,12 @@ bool GLGizmoPainterBase::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
||||
if(m_rr.mesh_id != m_seed_fill_last_mesh_id)
|
||||
seed_fill_unselect_all();
|
||||
|
||||
const Transform3d &trafo_matrix_not_translate = trafo_matrices_not_translate[m_rr.mesh_id];
|
||||
|
||||
assert(m_rr.mesh_id < int(m_triangle_selectors.size()));
|
||||
if (m_tool_type == ToolType::SMART_FILL)
|
||||
m_triangle_selectors[m_rr.mesh_id]->seed_fill_select_triangles(m_rr.hit, int(m_rr.facet), m_smart_fill_angle);
|
||||
m_triangle_selectors[m_rr.mesh_id]->seed_fill_select_triangles(m_rr.hit, int(m_rr.facet), trafo_matrix_not_translate, m_smart_fill_angle,
|
||||
m_paint_on_overhangs_only ? m_highlight_by_angle_threshold_deg : 0.f);
|
||||
else if (m_tool_type == ToolType::BRUSH && m_cursor_type == TriangleSelector::CursorType::POINTER)
|
||||
m_triangle_selectors[m_rr.mesh_id]->bucket_fill_select_triangles(m_rr.hit, int(m_rr.facet), false);
|
||||
else if (m_tool_type == ToolType::BUCKET_FILL)
|
||||
|
@ -159,6 +159,9 @@ protected:
|
||||
ToolType m_tool_type = ToolType::BRUSH;
|
||||
float m_smart_fill_angle = 30.f;
|
||||
|
||||
bool m_paint_on_overhangs_only = false;
|
||||
float m_highlight_by_angle_threshold_deg = 0.f;
|
||||
|
||||
static constexpr float SmartFillAngleMin = 0.0f;
|
||||
static constexpr float SmartFillAngleMax = 90.f;
|
||||
static constexpr float SmartFillAngleStep = 1.f;
|
||||
|
@ -129,13 +129,8 @@ void GLGizmoSeam::on_render_input_window(float x, float y, float bottom_limit)
|
||||
ImGui::SameLine(sliders_width);
|
||||
ImGui::PushItemWidth(window_width - sliders_width);
|
||||
m_imgui->slider_float("##cursor_radius", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f");
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Alt + Mouse wheel").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Alt + Mouse wheel"), max_tooltip_width);
|
||||
|
||||
ImGui::AlignTextToFramePadding();
|
||||
m_imgui->text(m_desc.at("cursor_type"));
|
||||
@ -146,26 +141,16 @@ void GLGizmoSeam::on_render_input_window(float x, float y, float bottom_limit)
|
||||
if (m_imgui->radio_button(m_desc["sphere"], m_cursor_type == TriangleSelector::CursorType::SPHERE))
|
||||
m_cursor_type = TriangleSelector::CursorType::SPHERE;
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Paints all facets inside, regardless of their orientation.").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Paints all facets inside, regardless of their orientation."), max_tooltip_width);
|
||||
|
||||
ImGui::SameLine(cursor_type_offset + cursor_type_radio_sphere);
|
||||
ImGui::PushItemWidth(cursor_type_radio_circle);
|
||||
if (m_imgui->radio_button(m_desc["circle"], m_cursor_type == TriangleSelector::CursorType::CIRCLE))
|
||||
m_cursor_type = TriangleSelector::CursorType::CIRCLE;
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Ignores facets facing away from the camera.").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Ignores facets facing away from the camera."), max_tooltip_width);
|
||||
|
||||
ImGui::Separator();
|
||||
if (m_c->object_clipper()->get_position() == 0.f) {
|
||||
@ -186,13 +171,8 @@ void GLGizmoSeam::on_render_input_window(float x, float y, float bottom_limit)
|
||||
if (m_imgui->slider_float("##clp_dist", &clp_dist, 0.f, 1.f, "%.2f"))
|
||||
m_c->object_clipper()->set_position(clp_dist, true);
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(max_tooltip_width);
|
||||
ImGui::TextUnformatted(_L("Ctrl + Mouse wheel").ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemHovered())
|
||||
m_imgui->tooltip(_L("Ctrl + Mouse wheel"), max_tooltip_width);
|
||||
|
||||
ImGui::Separator();
|
||||
if (m_imgui->button(m_desc.at("remove_all"))) {
|
||||
|
@ -280,10 +280,10 @@ void ImGuiWrapper::render()
|
||||
m_new_frame_open = false;
|
||||
}
|
||||
|
||||
ImVec2 ImGuiWrapper::calc_text_size(const wxString &text)
|
||||
ImVec2 ImGuiWrapper::calc_text_size(const wxString &text, float wrap_width)
|
||||
{
|
||||
auto text_utf8 = into_u8(text);
|
||||
ImVec2 size = ImGui::CalcTextSize(text_utf8.c_str());
|
||||
ImVec2 size = ImGui::CalcTextSize(text_utf8.c_str(), NULL, false, wrap_width);
|
||||
|
||||
/*#ifdef __linux__
|
||||
size.x *= m_style_scaling;
|
||||
@ -293,6 +293,13 @@ ImVec2 ImGuiWrapper::calc_text_size(const wxString &text)
|
||||
return size;
|
||||
}
|
||||
|
||||
float ImGuiWrapper::get_slider_float_height() const
|
||||
{
|
||||
const ImGuiContext& g = *GImGui;
|
||||
const ImGuiStyle& style = g.Style;
|
||||
return g.FontSize + style.FramePadding.y * 2.0f + style.ItemSpacing.y;
|
||||
}
|
||||
|
||||
void ImGuiWrapper::set_next_window_pos(float x, float y, int flag, float pivot_x, float pivot_y)
|
||||
{
|
||||
ImGui::SetNextWindowPos(ImVec2(x, y), (ImGuiCond)flag, ImVec2(pivot_x, pivot_y));
|
||||
@ -425,6 +432,42 @@ void ImGuiWrapper::text_colored(const ImVec4& color, const wxString& label)
|
||||
this->text_colored(color, label_utf8.c_str());
|
||||
}
|
||||
|
||||
void ImGuiWrapper::text_wrapped(const char *label, float wrap_width)
|
||||
{
|
||||
ImGui::PushTextWrapPos(ImGui::GetCursorPos().x + wrap_width);
|
||||
this->text(label);
|
||||
ImGui::PopTextWrapPos();
|
||||
}
|
||||
|
||||
void ImGuiWrapper::text_wrapped(const std::string &label, float wrap_width)
|
||||
{
|
||||
this->text_wrapped(label.c_str(), wrap_width);
|
||||
}
|
||||
|
||||
void ImGuiWrapper::text_wrapped(const wxString &label, float wrap_width)
|
||||
{
|
||||
auto label_utf8 = into_u8(label);
|
||||
this->text_wrapped(label_utf8.c_str(), wrap_width);
|
||||
}
|
||||
|
||||
void ImGuiWrapper::tooltip(const char *label, float wrap_width)
|
||||
{
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(wrap_width);
|
||||
ImGui::TextUnformatted(label);
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
|
||||
void ImGuiWrapper::tooltip(const wxString &label, float wrap_width)
|
||||
{
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::PushTextWrapPos(wrap_width);
|
||||
ImGui::TextUnformatted(label.ToUTF8().data());
|
||||
ImGui::PopTextWrapPos();
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
|
||||
bool ImGuiWrapper::slider_float(const char* label, float* v, float v_min, float v_max, const char* format/* = "%.3f"*/, float power/* = 1.0f*/, bool clamp /*= true*/)
|
||||
{
|
||||
bool ret = ImGui::SliderFloat(label, v, v_min, v_max, format, power);
|
||||
|
@ -53,7 +53,9 @@ public:
|
||||
|
||||
float scaled(float x) const { return x * m_font_size; }
|
||||
ImVec2 scaled(float x, float y) const { return ImVec2(x * m_font_size, y * m_font_size); }
|
||||
ImVec2 calc_text_size(const wxString &text);
|
||||
ImVec2 calc_text_size(const wxString &text, float wrap_width = -1.0f);
|
||||
|
||||
float get_slider_float_height() const;
|
||||
|
||||
void set_next_window_pos(float x, float y, int flag, float pivot_x = 0.0f, float pivot_y = 0.0f);
|
||||
void set_next_window_bg_alpha(float alpha);
|
||||
@ -79,6 +81,11 @@ public:
|
||||
void text_colored(const ImVec4& color, const char* label);
|
||||
void text_colored(const ImVec4& color, const std::string& label);
|
||||
void text_colored(const ImVec4& color, const wxString& label);
|
||||
void text_wrapped(const char *label, float wrap_width);
|
||||
void text_wrapped(const std::string &label, float wrap_width);
|
||||
void text_wrapped(const wxString &label, float wrap_width);
|
||||
void tooltip(const char *label, float wrap_width);
|
||||
void tooltip(const wxString &label, float wrap_width);
|
||||
|
||||
// Float sliders: Manually inserted values aren't clamped by ImGui.Using this wrapper function does (when clamp==true).
|
||||
bool slider_float(const char* label, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f, bool clamp = true);
|
||||
|
Loading…
Reference in New Issue
Block a user