Splash screen : implemented smart splash screen

This commit is contained in:
YuSanka 2020-09-07 21:20:49 +02:00
parent 8579184d70
commit 5618293a28

View File

@ -77,6 +77,109 @@ namespace GUI {
class MainFrame;
// ysFIXME
static int get_dpi_for_main_display()
{
wxFrame fr(nullptr, wxID_ANY, wxEmptyString);
return get_dpi_for_window(&fr);
}
// scale input bitmap and return scale factor
static float scale_bitmap(wxBitmap& bmp)
{
int dpi = get_dpi_for_main_display();
float sf = 1.0;
// scale bitmap if needed
if (dpi != DPI_DEFAULT) {
wxImage image = bmp.ConvertToImage();
if (image.IsOk() && image.GetWidth() != 0 && image.GetHeight() != 0)
{
sf = (float)dpi / DPI_DEFAULT;
int width = int(sf * image.GetWidth());
int height = int(sf * image.GetHeight());
image.Rescale(width, height, wxIMAGE_QUALITY_BILINEAR);
bmp = wxBitmap(std::move(image));
}
}
return sf;
}
static void word_wrap_string(wxString& input, int line_len)
{
int idx = -1;
int cur_len = 0;
for (size_t i = 0; i < input.Len(); i++)
{
cur_len++;
if (input[i] == ' ')
idx = i;
if (input[i] == '\n')
{
idx = -1;
cur_len = 0;
}
if (cur_len >= line_len && idx >= 0)
{
input[idx] = '\n';
cur_len = static_cast<int>(i) - idx;
}
}
}
static void DecorateSplashScreen(wxBitmap& bmp)
{
wxASSERT(bmp.IsOk());
float scale_factor = scale_bitmap(bmp);
// use a memory DC to draw directly onto the bitmap
wxMemoryDC memDc(bmp);
// draw an dark grey box at the left of the splashscreen.
// this box will be 2/9 of the weight of the bitmap, and be at the left.
const wxRect bannerRect(wxPoint(0, (bmp.GetHeight() / 9) * 2 - 2), wxPoint((bmp.GetWidth() / 5) * 2, bmp.GetHeight()));
wxDCBrushChanger bc(memDc, wxBrush(wxColour(51, 51, 51)));
wxDCPenChanger pc(memDc, wxPen(wxColour(51, 51, 51)));
memDc.DrawRectangle(bannerRect);
// title
wxString title_string = SLIC3R_APP_NAME;
wxFont title_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
title_font.SetPointSize(24);
// dynamically get the version to display
wxString version_string = _L("Version") + " " + std::string(SLIC3R_VERSION);
wxFont version_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT).Larger().Larger();
// create a copyright notice that uses the year that this file was compiled
wxString year(__DATE__);
wxString cr_symbol = wxString::FromUTF8("\xc2\xa9");
wxString copyright_string = wxString::Format("%s 2016-%s Prusa Research.\n"
"%s 2011-2018 Alessandro Ranellucci.",
cr_symbol, year.Mid(year.Length() - 4), cr_symbol);
wxFont copyright_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT).Larger();
copyright_string += "Slic3r" + _L("is licensed under the") + _L("GNU Affero General Public License, version 3") + "\n\n" +
_L("PrusaSlicer is based on Slic3r by Alessandro Ranellucci and the RepRap community.") + "\n\n" +
_L("Contributions by Henrik Brix Andersen, Nicolas Dandrimont, Mark Hindess, Petr Ledvina, Joseph Lenox, Y. Sapir, Mike Sheldrake, Vojtech Bubnik and numerous others.");
word_wrap_string(copyright_string, 50);
wxCoord margin = int(scale_factor * 20);
// draw the (orange) labels inside of our black box (at the left of the splashscreen)
memDc.SetTextForeground(wxColour(237, 107, 33));
memDc.SetFont(title_font);
memDc.DrawLabel(title_string, bannerRect.Deflate(margin, 0), wxALIGN_TOP | wxALIGN_LEFT);
memDc.SetFont(version_font);
memDc.DrawLabel(version_string, bannerRect.Deflate(margin, 2 * margin), wxALIGN_TOP | wxALIGN_LEFT);
memDc.SetFont(copyright_font);
memDc.DrawLabel(copyright_string, bannerRect.Deflate(margin, 2 * margin), wxALIGN_BOTTOM | wxALIGN_LEFT);
}
class SplashScreen : public wxSplashScreen
{
public:
@ -85,6 +188,10 @@ public:
{
wxASSERT(bitmap.IsOk());
m_main_bitmap = bitmap;
int dpi = get_dpi_for_main_display();
if (dpi != DPI_DEFAULT)
m_scale_factor = (float)dpi / DPI_DEFAULT;
}
void SetText(const wxString& text)
@ -92,13 +199,14 @@ public:
SetBmp(m_main_bitmap);
if (!text.empty()) {
wxBitmap bitmap(m_main_bitmap);
wxMemoryDC memDC;
wxMemoryDC memDC;
memDC.SelectObject(bitmap);
memDC.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT).Bold());
wxFont font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT).Bold().Larger();
memDC.SetFont(font);
memDC.SetTextForeground(wxColour(237, 107, 33));
memDC.DrawText(text, 120, 120);
memDC.DrawText(text, int(m_scale_factor * 45), int(m_scale_factor * 215));
memDC.SelectObject(wxNullBitmap);
SetBmp(bitmap);
@ -114,7 +222,8 @@ public:
}
private:
wxBitmap m_main_bitmap;
wxBitmap m_main_bitmap;
float m_scale_factor {1.0};
};
wxString file_wildcards(FileType file_type, const std::string &custom_extension)
@ -431,8 +540,15 @@ bool GUI_App::on_init_inner()
app_config->set("version", SLIC3R_VERSION);
app_config->save();
if (wxImage::FindHandler(wxBITMAP_TYPE_JPEG) == nullptr)
wxImage::AddHandler(new wxJPEGHandler());
wxBitmap bitmap = create_scaled_bitmap("prusa_slicer_logo", nullptr, 400);
SplashScreen* scrn = new SplashScreen(bitmap, wxSPLASH_CENTRE_ON_SCREEN | wxSPLASH_TIMEOUT, 4000, nullptr);
wxBitmap bmp(from_u8(var("splashscreen.jpg")), wxBITMAP_TYPE_JPEG);
DecorateSplashScreen(bmp);
SplashScreen* scrn = new SplashScreen(bmp.IsOk() ? bmp : bitmap, wxSPLASH_CENTRE_ON_SCREEN | wxSPLASH_TIMEOUT, 4000, nullptr);
scrn->SetText(_L("Loading configuration..."));
preset_bundle = new PresetBundle();