diff --git a/lib/Slic3r/GUI.pm b/lib/Slic3r/GUI.pm deleted file mode 100644 index 31f614ba9..000000000 --- a/lib/Slic3r/GUI.pm +++ /dev/null @@ -1,337 +0,0 @@ -package Slic3r::GUI; -use strict; -use warnings; -use utf8; - -use File::Basename qw(basename); -use FindBin; -use List::Util qw(first); -use Slic3r::GUI::MainFrame; -use Slic3r::GUI::Plater; -use Slic3r::GUI::Plater::3D; -use Slic3r::GUI::Plater::3DPreview; - -use Wx::Locale gettext => 'L'; - -our $have_OpenGL = eval "use Slic3r::GUI::3DScene; 1"; - -use Wx 0.9901 qw(:bitmap :dialog :icon :id :misc :systemsettings :toplevelwindow :filedialog :font); -use Wx::Event qw(EVT_IDLE EVT_COMMAND EVT_MENU); -use base 'Wx::App'; - -use constant FILE_WILDCARDS => { - known => 'Known files (*.stl, *.obj, *.amf, *.xml, *.3mf, *.prusa)|*.stl;*.STL;*.obj;*.OBJ;*.zip.amf;*.amf;*.AMF;*.xml;*.XML;*.3mf;*.3MF;*.prusa;*.PRUSA', - stl => 'STL files (*.stl)|*.stl;*.STL', - obj => 'OBJ files (*.obj)|*.obj;*.OBJ', - amf => 'AMF files (*.amf)|*.zip.amf;*.amf;*.AMF;*.xml;*.XML', - threemf => '3MF files (*.3mf)|*.3mf;*.3MF', - prusa => 'Prusa Control files (*.prusa)|*.prusa;*.PRUSA', - ini => 'INI files *.ini|*.ini;*.INI', - gcode => 'G-code files (*.gcode, *.gco, *.g, *.ngc)|*.gcode;*.GCODE;*.gco;*.GCO;*.g;*.G;*.ngc;*.NGC', -}; -use constant MODEL_WILDCARD => join '|', @{&FILE_WILDCARDS}{qw(known stl obj amf threemf prusa)}; - -# Datadir provided on the command line. -our $datadir; -our $no_plater; -our @cb; - -our $small_font = Wx::SystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT); -$small_font->SetPointSize(11) if &Wx::wxMAC; -our $small_bold_font = Wx::SystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT); -$small_bold_font->SetPointSize(11) if &Wx::wxMAC; -$small_bold_font->SetWeight(wxFONTWEIGHT_BOLD); -our $medium_font = Wx::SystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT); -$medium_font->SetPointSize(12); -our $grey = Wx::Colour->new(200,200,200); - -# Events to be sent from a C++ menu implementation: -# 1) To inform about a change of the application language. -our $LANGUAGE_CHANGE_EVENT = Wx::NewEventType; -# 2) To inform about a change of Preferences. -our $PREFERENCES_EVENT = Wx::NewEventType; -# To inform AppConfig about Slic3r version available online -our $VERSION_ONLINE_EVENT = Wx::NewEventType; - -sub OnInit { - my ($self) = @_; - - $self->SetAppName('Slic3rPE'); - $self->SetAppDisplayName('Slic3r Prusa Edition'); - Slic3r::debugf "wxWidgets version %s, Wx version %s\n", &Wx::wxVERSION_STRING, $Wx::VERSION; - - # Set the Slic3r data directory at the Slic3r XS module. - # Unix: ~/.Slic3r - # Windows: "C:\Users\username\AppData\Roaming\Slic3r" or "C:\Documents and Settings\username\Application Data\Slic3r" - # Mac: "~/Library/Application Support/Slic3r" - Slic3r::set_data_dir($datadir || Wx::StandardPaths::Get->GetUserDataDir); - Slic3r::GUI::set_wxapp($self); - - $self->{app_config} = Slic3r::GUI::AppConfig->new; - Slic3r::GUI::set_app_config($self->{app_config}); - $self->{preset_bundle} = Slic3r::GUI::PresetBundle->new; - Slic3r::GUI::set_preset_bundle($self->{preset_bundle}); - - # just checking for existence of Slic3r::data_dir is not enough: it may be an empty directory - # supplied as argument to --datadir; in that case we should still run the wizard - eval { $self->{preset_bundle}->setup_directories() }; - if ($@) { - warn $@ . "\n"; - fatal_error(undef, $@); - } - my $app_conf_exists = $self->{app_config}->exists; - # load settings - $self->{app_config}->load if $app_conf_exists; - $self->{app_config}->set('version', $Slic3r::VERSION); - $self->{app_config}->save; - - $self->{preset_updater} = Slic3r::PresetUpdater->new($VERSION_ONLINE_EVENT); - Slic3r::GUI::set_preset_updater($self->{preset_updater}); - - Slic3r::GUI::load_language(); - - # Suppress the '- default -' presets. - $self->{preset_bundle}->set_default_suppressed($self->{app_config}->get('no_defaults') ? 1 : 0); - eval { $self->{preset_bundle}->load_presets($self->{app_config}); }; - if ($@) { - warn $@ . "\n"; - show_error(undef, $@); - } - - # application frame - print STDERR "Creating main frame...\n"; - Wx::Image::FindHandlerType(wxBITMAP_TYPE_PNG) || Wx::Image::AddHandler(Wx::PNGHandler->new); - $self->{mainframe} = my $frame = Slic3r::GUI::MainFrame->new( - no_plater => $no_plater, - lang_ch_event => $LANGUAGE_CHANGE_EVENT, - preferences_event => $PREFERENCES_EVENT, - ); - $self->SetTopWindow($frame); - - # This makes CallAfter() work - EVT_IDLE($self->{mainframe}, sub { - while (my $cb = shift @cb) { - $cb->(); - } - $self->{app_config}->save if $self->{app_config}->dirty; - }); - - # On OS X the UI tends to freeze in weird ways if modal dialogs (config wizard, update notifications, ...) - # are shown before or in the same event callback with the main frame creation. - # Therefore we schedule them for later using CallAfter. - $self->CallAfter(sub { - eval { - if (! $self->{preset_updater}->config_update()) { - $self->{mainframe}->Close; - } - }; - if ($@) { - show_error(undef, $@); - $self->{mainframe}->Close; - } - }); - - $self->CallAfter(sub { - if (! Slic3r::GUI::config_wizard_startup($app_conf_exists)) { - # Only notify if there was not wizard so as not to bother too much ... - $self->{preset_updater}->slic3r_update_notify(); - } - $self->{preset_updater}->sync($self->{preset_bundle}); - }); - - # The following event is emited by the C++ menu implementation of application language change. - EVT_COMMAND($self, -1, $LANGUAGE_CHANGE_EVENT, sub{ - print STDERR "LANGUAGE_CHANGE_EVENT\n"; - $self->recreate_GUI; - }); - - # The following event is emited by the C++ menu implementation of preferences change. - EVT_COMMAND($self, -1, $PREFERENCES_EVENT, sub{ - $self->update_ui_from_settings; - }); - - # The following event is emited by PresetUpdater (C++) to inform about - # the newer Slic3r application version avaiable online. - EVT_COMMAND($self, -1, $VERSION_ONLINE_EVENT, sub { - my ($self, $event) = @_; - my $version = $event->GetString; - $self->{app_config}->set('version_online', $version); - $self->{app_config}->save; - }); - - return 1; -} - -sub recreate_GUI{ - print STDERR "recreate_GUI\n"; - my ($self) = @_; - my $topwindow = $self->GetTopWindow(); - $self->{mainframe} = my $frame = Slic3r::GUI::MainFrame->new( - no_plater => $no_plater, - lang_ch_event => $LANGUAGE_CHANGE_EVENT, - preferences_event => $PREFERENCES_EVENT, - ); - - if($topwindow) - { - $self->SetTopWindow($frame); - $topwindow->Destroy; - } - - EVT_IDLE($self->{mainframe}, sub { - while (my $cb = shift @cb) { - $cb->(); - } - $self->{app_config}->save if $self->{app_config}->dirty; - }); - - # On OSX the UI was not initialized correctly if the wizard was called - # before the UI was up and running. - $self->CallAfter(sub { - # Run the config wizard, don't offer the "reset user profile" checkbox. - Slic3r::GUI::config_wizard_startup(1); - }); -} - -sub system_info { - my ($self) = @_; - my $slic3r_info = Slic3r::slic3r_info(format => 'html'); - my $copyright_info = Slic3r::copyright_info(format => 'html'); - my $system_info = Slic3r::system_info(format => 'html'); - my $opengl_info; - my $opengl_info_txt = ''; - if (defined($self->{mainframe}) && defined($self->{mainframe}->{plater}) && - defined($self->{mainframe}->{plater}->{canvas3D})) { - $opengl_info = Slic3r::GUI::_3DScene::get_gl_info(1, 1); - $opengl_info_txt = Slic3r::GUI::_3DScene::get_gl_info(0, 1); - } -# my $about = Slic3r::GUI::SystemInfo->new( -# parent => undef, -# slic3r_info => $slic3r_info, -# system_info => $system_info, -# opengl_info => $opengl_info, -# text_info => Slic3r::slic3r_info . Slic3r::system_info . $opengl_info_txt, -# ); -# $about->ShowModal; -# $about->Destroy; -} - -# static method accepting a wxWindow object as first parameter -sub catch_error { - my ($self, $cb, $message_dialog) = @_; - if (my $err = $@) { - $cb->() if $cb; - $message_dialog - ? $message_dialog->($err, 'Error', wxOK | wxICON_ERROR) - : Slic3r::GUI::show_error($self, $err); - return 1; - } - return 0; -} - -# static method accepting a wxWindow object as first parameter -sub show_error { - my ($parent, $message) = @_; - Slic3r::GUI::show_error_id($parent ? $parent->GetId() : 0, $message); -} - -# static method accepting a wxWindow object as first parameter -sub show_info { - my ($parent, $message, $title) = @_; - Wx::MessageDialog->new($parent, $message, $title || 'Notice', wxOK | wxICON_INFORMATION)->ShowModal; -} - -# static method accepting a wxWindow object as first parameter -sub fatal_error { - show_error(@_); - exit 1; -} - -# static method accepting a wxWindow object as first parameter -sub warning_catcher { - my ($self, $message_dialog) = @_; - return sub { - my $message = shift; - return if $message =~ /GLUquadricObjPtr|Attempt to free unreferenced scalar/; - my @params = ($message, 'Warning', wxOK | wxICON_WARNING); - $message_dialog - ? $message_dialog->(@params) - : Wx::MessageDialog->new($self, @params)->ShowModal; - }; -} - -sub notify { - my ($self, $message) = @_; - - my $frame = $self->GetTopWindow; - # try harder to attract user attention on OS X - $frame->RequestUserAttention(&Wx::wxMAC ? wxUSER_ATTENTION_ERROR : wxUSER_ATTENTION_INFO) - unless ($frame->IsActive); - - # There used to be notifier using a Growl application for OSX, but Growl is dead. - # The notifier also supported the Linux X D-bus notifications, but that support was broken. - #TODO use wxNotificationMessage? -} - -# Called after the Preferences dialog is closed and the program settings are saved. -# Update the UI based on the current preferences. -sub update_ui_from_settings { - my ($self) = @_; - $self->{mainframe}->update_ui_from_settings; -} - -sub open_model { - my ($self, $window) = @_; - - my $dlg_title = L('Choose one or more files (STL/OBJ/AMF/3MF/PRUSA):'); - my $dialog = Wx::FileDialog->new($window // $self->GetTopWindow, $dlg_title, - $self->{app_config}->get_last_dir, "", - MODEL_WILDCARD, wxFD_OPEN | wxFD_MULTIPLE | wxFD_FILE_MUST_EXIST); - if ($dialog->ShowModal != wxID_OK) { - $dialog->Destroy; - return; - } - my @input_files = $dialog->GetPaths; - $dialog->Destroy; - return @input_files; -} - -sub CallAfter { - my ($self, $cb) = @_; - push @cb, $cb; -} - -sub append_menu_item { - my ($self, $menu, $string, $description, $cb, $id, $icon, $kind) = @_; - - $id //= &Wx::NewId(); - my $item = Wx::MenuItem->new($menu, $id, $string, $description // '', $kind // 0); - $self->set_menu_item_icon($item, $icon); - $menu->Append($item); - - EVT_MENU($self, $id, $cb); - return $item; -} - -sub append_submenu { - my ($self, $menu, $string, $description, $submenu, $id, $icon) = @_; - - $id //= &Wx::NewId(); - my $item = Wx::MenuItem->new($menu, $id, $string, $description // ''); - $self->set_menu_item_icon($item, $icon); - $item->SetSubMenu($submenu); - $menu->Append($item); - - return $item; -} - -sub set_menu_item_icon { - my ($self, $menuItem, $icon) = @_; - - # SetBitmap was not available on OS X before Wx 0.9927 - if ($icon && $menuItem->can('SetBitmap')) { - $menuItem->SetBitmap(Wx::Bitmap->new(Slic3r::var($icon), wxBITMAP_TYPE_PNG)); - } -} - -1; diff --git a/lib/Slic3r/GUI/3DScene.pm b/lib/Slic3r/GUI/3DScene.pm deleted file mode 100644 index 23decaa37..000000000 --- a/lib/Slic3r/GUI/3DScene.pm +++ /dev/null @@ -1,70 +0,0 @@ -# Implements pure perl packages -# -# Slic3r::GUI::3DScene::Base; -# Slic3r::GUI::3DScene; -# -# Slic3r::GUI::Plater::3D derives from Slic3r::GUI::3DScene, -# Slic3r::GUI::Plater::3DPreview, -# Slic3r::GUI::Plater::ObjectCutDialog and Slic3r::GUI::Plater::ObjectPartsPanel -# own $self->{canvas} of the Slic3r::GUI::3DScene type. -# -# Therefore the 3DScene supports renderng of STLs, extrusions and cutting planes, -# and camera manipulation. - -package Slic3r::GUI::3DScene::Base; -use strict; -use warnings; - -use Wx qw(wxTheApp :timer :bitmap :icon :dialog); -# must load OpenGL *before* Wx::GLCanvas -use OpenGL qw(:glconstants :glfunctions :glufunctions :gluconstants); -use base qw(Wx::GLCanvas Class::Accessor); -use Wx::GLCanvas qw(:all); - -sub new { - my ($class, $parent) = @_; - - # We can only enable multi sample anti aliasing wih wxWidgets 3.0.3 and with a hacked Wx::GLCanvas, - # which exports some new WX_GL_XXX constants, namely WX_GL_SAMPLE_BUFFERS and WX_GL_SAMPLES. - my $can_multisample = - ! wxTheApp->{app_config}->get('use_legacy_opengl') && - Wx::wxVERSION >= 3.000003 && - defined Wx::GLCanvas->can('WX_GL_SAMPLE_BUFFERS') && - defined Wx::GLCanvas->can('WX_GL_SAMPLES'); - my $attrib = [WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_DEPTH_SIZE, 24]; - if ($can_multisample) { - # Request a window with multi sampled anti aliasing. This is a new feature in Wx 3.0.3 (backported from 3.1.0). - # Use eval to avoid compilation, if the subs WX_GL_SAMPLE_BUFFERS and WX_GL_SAMPLES are missing. - eval 'push(@$attrib, (WX_GL_SAMPLE_BUFFERS, 1, WX_GL_SAMPLES, 4));'; - } - # wxWidgets expect the attrib list to be ended by zero. - push(@$attrib, 0); - - # we request a depth buffer explicitely because it looks like it's not created by - # default on Linux, causing transparency issues - my $self = $class->SUPER::new($parent, -1, Wx::wxDefaultPosition, Wx::wxDefaultSize, 0, "", $attrib); - - Slic3r::GUI::_3DScene::add_canvas($self); - Slic3r::GUI::_3DScene::allow_multisample($self, $can_multisample); - - return $self; -} - -sub Destroy { - my ($self) = @_; - Slic3r::GUI::_3DScene::remove_canvas($self); - return $self->SUPER::Destroy; -} - -# The 3D canvas to display objects and tool paths. -package Slic3r::GUI::3DScene; -use base qw(Slic3r::GUI::3DScene::Base); - -sub new { - my $class = shift; - - my $self = $class->SUPER::new(@_); - return $self; -} - -1; diff --git a/lib/Slic3r/GUI/MainFrame.pm b/lib/Slic3r/GUI/MainFrame.pm deleted file mode 100644 index c1975cd5d..000000000 --- a/lib/Slic3r/GUI/MainFrame.pm +++ /dev/null @@ -1,644 +0,0 @@ -# The main frame, the parent of all. - -package Slic3r::GUI::MainFrame; -use strict; -use warnings; -use utf8; - -use File::Basename qw(basename dirname); -use FindBin; -use List::Util qw(min first); -use Slic3r::Geometry qw(X Y); -use Wx qw(:frame :bitmap :id :misc :notebook :panel :sizer :menu :dialog :filedialog :dirdialog - :font :icon wxTheApp); -use Wx::Event qw(EVT_CLOSE EVT_COMMAND EVT_MENU EVT_NOTEBOOK_PAGE_CHANGED); -use base 'Wx::Frame'; - -use Wx::Locale gettext => 'L'; - -our $qs_last_input_file; -our $qs_last_output_file; -our $last_config; -our $appController; - -# Events to be sent from a C++ Tab implementation: -# 1) To inform about a change of a configuration value. -our $VALUE_CHANGE_EVENT = Wx::NewEventType; -# 2) To inform about a preset selection change or a "modified" status change. -our $PRESETS_CHANGED_EVENT = Wx::NewEventType; -# 3) To update the status bar with the progress information. -our $PROGRESS_BAR_EVENT = Wx::NewEventType; -# 4) To display an error dialog box from a thread on the UI thread. -our $ERROR_EVENT = Wx::NewEventType; -# 5) To inform about a change of object selection -our $OBJECT_SELECTION_CHANGED_EVENT = Wx::NewEventType; -# 6) To inform about a change of object settings -our $OBJECT_SETTINGS_CHANGED_EVENT = Wx::NewEventType; -# 7) To inform about a remove of object -our $OBJECT_REMOVE_EVENT = Wx::NewEventType; -# 8) To inform about a update of the scene -our $UPDATE_SCENE_EVENT = Wx::NewEventType; - -sub new { - my ($class, %params) = @_; - - my $self = $class->SUPER::new(undef, -1, $Slic3r::FORK_NAME . ' - ' . $Slic3r::VERSION, wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_STYLE); - Slic3r::GUI::set_main_frame($self); - - $appController = Slic3r::AppController->new(); - - if ($^O eq 'MSWin32') { - # Load the icon either from the exe, or from the ico file. - my $iconfile = Slic3r::decode_path($FindBin::Bin) . '\slic3r.exe'; - $iconfile = Slic3r::var("Slic3r.ico") unless -f $iconfile; - $self->SetIcon(Wx::Icon->new($iconfile, wxBITMAP_TYPE_ICO)); - } else { - $self->SetIcon(Wx::Icon->new(Slic3r::var("Slic3r_128px.png"), wxBITMAP_TYPE_PNG)); - } - - # store input params - $self->{no_plater} = $params{no_plater}; - $self->{loaded} = 0; - $self->{lang_ch_event} = $params{lang_ch_event}; - $self->{preferences_event} = $params{preferences_event}; - - # initialize tabpanel and menubar - $self->_init_tabpanel; - $self->_init_menubar; - - # set default tooltip timer in msec - # SetAutoPop supposedly accepts long integers but some bug doesn't allow for larger values - # (SetAutoPop is not available on GTK.) - eval { Wx::ToolTip::SetAutoPop(32767) }; - - # initialize status bar - $self->{statusbar} = Slic3r::GUI::ProgressStatusBar->new(); - $self->{statusbar}->Embed; - $self->{statusbar}->SetStatusText(L("Version ").$Slic3r::VERSION.L(" - Remember to check for updates at http://github.com/prusa3d/slic3r/releases")); - # Make the global status bar and its progress indicator available in C++ - Slic3r::GUI::set_progress_status_bar($self->{statusbar}); - $appController->set_global_progress_indicator($self->{statusbar}); - - $appController->set_model($self->{plater}->{model}); - $appController->set_print($self->{plater}->{print}); - - $self->{plater}->{appController} = $appController; - - $self->{loaded} = 1; - - # initialize layout - { - my $sizer = Wx::BoxSizer->new(wxVERTICAL); - $sizer->Add($self->{tabpanel}, 1, wxEXPAND); - $sizer->SetSizeHints($self); - $self->SetSizer($sizer); - $self->Fit; - $self->SetMinSize([760, 490]); - $self->SetSize($self->GetMinSize); - Slic3r::GUI::restore_window_size($self, "main_frame"); - $self->Show; - $self->Layout; - } - - # declare events - EVT_CLOSE($self, sub { - my (undef, $event) = @_; - if ($event->CanVeto && !Slic3r::GUI::check_unsaved_changes) { - $event->Veto; - return; - } - # save window size - Slic3r::GUI::save_window_size($self, "main_frame"); - # Save the slic3r.ini. Usually the ini file is saved from "on idle" callback, - # but in rare cases it may not have been called yet. - wxTheApp->{app_config}->save; - $self->{statusbar}->ResetCancelCallback(); - $self->{plater}->{print} = undef if($self->{plater}); - Slic3r::GUI::_3DScene::remove_all_canvases(); - Slic3r::GUI::deregister_on_request_update_callback(); - # propagate event - $event->Skip; - }); - - $self->update_ui_from_settings; - - Slic3r::GUI::update_mode(); - - return $self; -} - -sub _init_tabpanel { - my ($self) = @_; - - $self->{tabpanel} = my $panel = Wx::Notebook->new($self, -1, wxDefaultPosition, wxDefaultSize, wxNB_TOP | wxTAB_TRAVERSAL); - Slic3r::GUI::set_tab_panel($panel); - - EVT_NOTEBOOK_PAGE_CHANGED($self, $self->{tabpanel}, sub { - my $panel = $self->{tabpanel}->GetCurrentPage; - $panel->OnActivate if $panel->can('OnActivate'); - - for my $tab_name (qw(print filament printer)) { - Slic3r::GUI::get_preset_tab("$tab_name")->OnActivate if ("$tab_name" eq $panel->GetName); - } - }); - - if (!$self->{no_plater}) { - $panel->AddPage($self->{plater} = Slic3r::GUI::Plater->new($panel, - event_object_selection_changed => $OBJECT_SELECTION_CHANGED_EVENT, - event_object_settings_changed => $OBJECT_SETTINGS_CHANGED_EVENT, - event_remove_object => $OBJECT_REMOVE_EVENT, - event_update_scene => $UPDATE_SCENE_EVENT, - ), L("Plater")); - } - - #TODO this is an example of a Slic3r XS interface call to add a new preset editor page to the main view. - # The following event is emited by the C++ Tab implementation on config value change. - EVT_COMMAND($self, -1, $VALUE_CHANGE_EVENT, sub { - my ($self, $event) = @_; - my $str = $event->GetString; - my ($opt_key, $name) = ($str =~ /(.*) (.*)/); - #print "VALUE_CHANGE_EVENT: ", $opt_key, "\n"; - my $tab = Slic3r::GUI::get_preset_tab($name); - my $config = $tab->get_config; - if ($self->{plater}) { - $self->{plater}->on_config_change($config); # propagate config change events to the plater - if ($opt_key eq 'extruders_count'){ - my $value = $event->GetInt(); - $self->{plater}->on_extruders_change($value); - } - if ($opt_key eq 'printer_technology'){ - my $value = $event->GetInt();# 0 ~ "ptFFF"; 1 ~ "ptSLA" - $self->{plater}->show_preset_comboboxes($value); - } - } - # don't save while loading for the first time - $self->config->save($Slic3r::GUI::autosave) if $Slic3r::GUI::autosave && $self->{loaded}; - }); - # The following event is emited by the C++ Tab implementation on preset selection, - # or when the preset's "modified" status changes. - EVT_COMMAND($self, -1, $PRESETS_CHANGED_EVENT, sub { - my ($self, $event) = @_; - my $tab_name = $event->GetString; - - my $tab = Slic3r::GUI::get_preset_tab($tab_name); - if ($self->{plater}) { - # Update preset combo boxes (Print settings, Filament, Material, Printer) from their respective tabs. - my $presets = $tab->get_presets; - if (defined $presets){ - my $reload_dependent_tabs = $tab->get_dependent_tabs; - $self->{plater}->update_presets($tab_name, $reload_dependent_tabs, $presets); - $self->{plater}->{"selected_item_$tab_name"} = $tab->get_selected_preset_item; - if ($tab_name eq 'printer') { - # Printer selected at the Printer tab, update "compatible" marks at the print and filament selectors. - for my $tab_name_other (qw(print filament sla_material)) { - # If the printer tells us that the print or filament preset has been switched or invalidated, - # refresh the print or filament tab page. Otherwise just refresh the combo box. - my $update_action = ($reload_dependent_tabs && (first { $_ eq $tab_name_other } (@{$reload_dependent_tabs}))) - ? 'load_current_preset' : 'update_tab_ui'; - $self->{options_tabs}{$tab_name_other}->$update_action; - } - } - $self->{plater}->on_config_change($tab->get_config); - } - } - }); - - # The following event is emited by the C++ Tab implementation on object selection change. - EVT_COMMAND($self, -1, $OBJECT_SELECTION_CHANGED_EVENT, sub { - my ($self, $event) = @_; - my $obj_idx = $event->GetId; -# my $child = $event->GetInt == 1 ? 1 : undef; -# $self->{plater}->select_object($obj_idx < 0 ? undef: $obj_idx, $child); -# $self->{plater}->item_changed_selection($obj_idx); - - my $vol_idx = $event->GetInt; - $self->{plater}->select_object_from_cpp($obj_idx < 0 ? undef: $obj_idx, $vol_idx<0 ? -1 : $vol_idx); - }); - - # The following event is emited by the C++ GUI implementation on object settings change. - EVT_COMMAND($self, -1, $OBJECT_SETTINGS_CHANGED_EVENT, sub { - my ($self, $event) = @_; - - my $line = $event->GetString; - my ($obj_idx, $parts_changed, $part_settings_changed) = split('',$line); - - $self->{plater}->changed_object_settings($obj_idx, $parts_changed, $part_settings_changed); - }); - - # The following event is emited by the C++ GUI implementation on object remove. - EVT_COMMAND($self, -1, $OBJECT_REMOVE_EVENT, sub { - my ($self, $event) = @_; - $self->{plater}->remove(); - }); - - # The following event is emited by the C++ GUI implementation on extruder change for object. - EVT_COMMAND($self, -1, $UPDATE_SCENE_EVENT, sub { - my ($self, $event) = @_; - $self->{plater}->update(); - }); - - Slic3r::GUI::create_preset_tabs($VALUE_CHANGE_EVENT, $PRESETS_CHANGED_EVENT); - $self->{options_tabs} = {}; - for my $tab_name (qw(print filament sla_material printer)) { - $self->{options_tabs}{$tab_name} = Slic3r::GUI::get_preset_tab("$tab_name"); - } - - # Update progress bar with an event sent by the slicing core. - EVT_COMMAND($self, -1, $PROGRESS_BAR_EVENT, sub { - my ($self, $event) = @_; - if (defined $self->{progress_dialog}) { - # If a progress dialog is open, update it. - $self->{progress_dialog}->Update($event->GetInt, $event->GetString . "…"); - } else { - # Otherwise update the main window status bar. - $self->{statusbar}->SetProgress($event->GetInt); - $self->{statusbar}->SetStatusText($event->GetString . "…"); - } - }); - - EVT_COMMAND($self, -1, $ERROR_EVENT, sub { - my ($self, $event) = @_; - Slic3r::GUI::show_error($self, $event->GetString); - }); - - if ($self->{plater}) { - $self->{plater}->on_select_preset(sub { - my ($group, $name) = @_; - $self->{options_tabs}{$group}->select_preset($name); - }); - # load initial config - my $full_config = wxTheApp->{preset_bundle}->full_config; - $self->{plater}->on_config_change($full_config); - - # Show a correct number of filament fields. - if (defined $full_config->nozzle_diameter){ # nozzle_diameter is undefined when SLA printer is selected - $self->{plater}->on_extruders_change(int(@{$full_config->nozzle_diameter})); - } - - # Show correct preset comboboxes according to the printer_technology - $self->{plater}->show_preset_comboboxes(($full_config->printer_technology eq "FFF") ? 0 : 1); - } -} - -sub _init_menubar { - my ($self) = @_; - - # File menu - my $fileMenu = Wx::Menu->new; - { - wxTheApp->append_menu_item($fileMenu, L("Open STL/OBJ/AMF/3MF…\tCtrl+O"), L('Open a model'), sub { - $self->{plater}->add if $self->{plater}; - }, undef, undef); #'brick_add.png'); - $self->_append_menu_item($fileMenu, L("&Load Config…\tCtrl+L"), L('Load exported configuration file'), sub { - $self->load_config_file; - }, undef, 'plugin_add.png'); - $self->_append_menu_item($fileMenu, L("&Export Config…\tCtrl+E"), L('Export current configuration to file'), sub { - $self->export_config; - }, undef, 'plugin_go.png'); - $self->_append_menu_item($fileMenu, L("&Load Config Bundle…"), L('Load presets from a bundle'), sub { - $self->load_configbundle; - }, undef, 'lorry_add.png'); - $self->_append_menu_item($fileMenu, L("&Export Config Bundle…"), L('Export all presets to file'), sub { - $self->export_configbundle; - }, undef, 'lorry_go.png'); - $fileMenu->AppendSeparator(); - $self->_append_menu_item($fileMenu, L("Slice to PNG…"), L('Slice file to a set of PNG files'), sub { - $self->slice_to_png; - }, undef, 'shape_handles.png'); - $self->{menu_item_reslice_now} = $self->_append_menu_item( - $fileMenu, L("(&Re)Slice Now\tCtrl+S"), L('Start new slicing process'), - sub { $self->reslice_now; }, undef, 'shape_handles.png'); - $fileMenu->AppendSeparator(); - $self->_append_menu_item($fileMenu, L("Repair STL file…"), L('Automatically repair an STL file'), sub { - $self->repair_stl; - }, undef, 'wrench.png'); - $fileMenu->AppendSeparator(); - $self->_append_menu_item($fileMenu, L("&Quit"), L('Quit Slic3r'), sub { - $self->Close(0); - }, wxID_EXIT); - } - - # Plater menu - unless ($self->{no_plater}) { - my $plater = $self->{plater}; - - $self->{plater_menu} = Wx::Menu->new; - $self->_append_menu_item($self->{plater_menu}, L("Export G-code..."), L('Export current plate as G-code'), sub { - $plater->export_gcode; - }, undef, 'cog_go.png'); - $self->_append_menu_item($self->{plater_menu}, L("Export plate as STL..."), L('Export current plate as STL'), sub { - $plater->export_stl; - }, undef, 'brick_go.png'); - $self->_append_menu_item($self->{plater_menu}, L("Export plate as AMF..."), L('Export current plate as AMF'), sub { - $plater->export_amf; - }, undef, 'brick_go.png'); - $self->_append_menu_item($self->{plater_menu}, L("Export plate as 3MF..."), L('Export current plate as 3MF'), sub { - $plater->export_3mf; - }, undef, 'brick_go.png'); - - $self->{object_menu} = $self->{plater}->object_menu; - $self->on_plater_selection_changed(0); - } - - # Window menu - my $windowMenu = Wx::Menu->new; - { - my $tab_offset = 0; - if (!$self->{no_plater}) { - $self->_append_menu_item($windowMenu, L("Select &Plater Tab\tCtrl+1"), L('Show the plater'), sub { - $self->select_tab(0); - }, undef, 'application_view_tile.png'); - $tab_offset += 1; - } - if (!$self->{no_controller}) { - $self->_append_menu_item($windowMenu, L("Select &Controller Tab\tCtrl+T"), L('Show the printer controller'), sub { - $self->select_tab(1); - }, undef, 'printer_empty.png'); - $tab_offset += 1; - } - if ($tab_offset > 0) { - $windowMenu->AppendSeparator(); - } - $self->_append_menu_item($windowMenu, L("Select P&rint Settings Tab\tCtrl+2"), L('Show the print settings'), sub { - $self->select_tab($tab_offset+0); - }, undef, 'cog.png'); - $self->_append_menu_item($windowMenu, L("Select &Filament Settings Tab\tCtrl+3"), L('Show the filament settings'), sub { - $self->select_tab($tab_offset+1); - }, undef, 'spool.png'); - $self->_append_menu_item($windowMenu, L("Select Print&er Settings Tab\tCtrl+4"), L('Show the printer settings'), sub { - $self->select_tab($tab_offset+2); - }, undef, 'printer_empty.png'); - } - - # View menu - if (!$self->{no_plater}) { - $self->{viewMenu} = Wx::Menu->new; - # \xA0 is a non-breaing space. It is entered here to spoil the automatic accelerators, - # as the simple numeric accelerators spoil all numeric data entry. - # The camera control accelerators are captured by 3DScene Perl module instead. - my $accel = ($^O eq 'MSWin32') ? sub { $_[0] . "\t\xA0" . $_[1] } : sub { $_[0] }; - $self->_append_menu_item($self->{viewMenu}, $accel->(L('Iso'), '0'), L('Iso View') , sub { $self->select_view('iso' ); }); - $self->_append_menu_item($self->{viewMenu}, $accel->(L('Top'), '1'), L('Top View') , sub { $self->select_view('top' ); }); - $self->_append_menu_item($self->{viewMenu}, $accel->(L('Bottom'), '2'), L('Bottom View') , sub { $self->select_view('bottom' ); }); - $self->_append_menu_item($self->{viewMenu}, $accel->(L('Front'), '3'), L('Front View') , sub { $self->select_view('front' ); }); - $self->_append_menu_item($self->{viewMenu}, $accel->(L('Rear'), '4'), L('Rear View') , sub { $self->select_view('rear' ); }); - $self->_append_menu_item($self->{viewMenu}, $accel->(L('Left'), '5'), L('Left View') , sub { $self->select_view('left' ); }); - $self->_append_menu_item($self->{viewMenu}, $accel->(L('Right'), '6'), L('Right View') , sub { $self->select_view('right' ); }); - } - - # Help menu - my $helpMenu = Wx::Menu->new; - { - $self->_append_menu_item($helpMenu, L("Prusa 3D Drivers"), L('Open the Prusa3D drivers download page in your browser'), sub { - Wx::LaunchDefaultBrowser('http://www.prusa3d.com/drivers/'); - }); - $self->_append_menu_item($helpMenu, L("Prusa Edition Releases"), L('Open the Prusa Edition releases page in your browser'), sub { - Wx::LaunchDefaultBrowser('http://github.com/prusa3d/slic3r/releases'); - }); -# my $versioncheck = $self->_append_menu_item($helpMenu, "Check for &Updates...", 'Check for new Slic3r versions', sub { -# wxTheApp->check_version(1); -# }); -# $versioncheck->Enable(wxTheApp->have_version_check); - $self->_append_menu_item($helpMenu, L("Slic3r &Website"), L('Open the Slic3r website in your browser'), sub { - Wx::LaunchDefaultBrowser('http://slic3r.org/'); - }); - $self->_append_menu_item($helpMenu, L("Slic3r &Manual"), L('Open the Slic3r manual in your browser'), sub { - Wx::LaunchDefaultBrowser('http://manual.slic3r.org/'); - }); - $helpMenu->AppendSeparator(); - $self->_append_menu_item($helpMenu, L("System Info"), L('Show system information'), sub { - wxTheApp->system_info; - }); - $self->_append_menu_item($helpMenu, L("Show &Configuration Folder"), L('Show user configuration folder (datadir)'), sub { - Slic3r::GUI::desktop_open_datadir_folder(); - }); - $self->_append_menu_item($helpMenu, L("Report an Issue"), L('Report an issue on the Slic3r Prusa Edition'), sub { - Wx::LaunchDefaultBrowser('http://github.com/prusa3d/slic3r/issues/new'); - }); - $self->_append_menu_item($helpMenu, L("&About Slic3r"), L('Show about dialog'), sub { - Slic3r::GUI::about; - }); - } - - # menubar - # assign menubar to frame after appending items, otherwise special items - # will not be handled correctly - { - my $menubar = Wx::MenuBar->new; - $menubar->Append($fileMenu, L("&File")); - $menubar->Append($self->{plater_menu}, L("&Plater")) if $self->{plater_menu}; - $menubar->Append($self->{object_menu}, L("&Object")) if $self->{object_menu}; - $menubar->Append($windowMenu, L("&Window")); - $menubar->Append($self->{viewMenu}, L("&View")) if $self->{viewMenu}; - # Add additional menus from C++ - Slic3r::GUI::add_menus($menubar, $self->{preferences_event}, $self->{lang_ch_event}); - $menubar->Append($helpMenu, L("&Help")); - $self->SetMenuBar($menubar); - } -} - -sub is_loaded { - my ($self) = @_; - return $self->{loaded}; -} - -# Selection of a 3D object changed on the platter. -sub on_plater_selection_changed { - my ($self, $have_selection) = @_; - return if !defined $self->{object_menu}; - $self->{object_menu}->Enable($_->GetId, $have_selection) - for $self->{object_menu}->GetMenuItems; -} - -sub slice_to_png { - my $self = shift; - $self->{plater}->stop_background_process; - $self->{plater}->async_apply_config; - $appController->print_ctl()->slice_to_png(); -} - -sub reslice_now { - my ($self) = @_; - $self->{plater}->reslice if $self->{plater}; -} - -sub repair_stl { - my $self = shift; - - my $input_file; - { - my $dialog = Wx::FileDialog->new($self, L('Select the STL file to repair:'), - wxTheApp->{app_config}->get_last_dir, "", - &Slic3r::GUI::FILE_WILDCARDS->{stl}, wxFD_OPEN | wxFD_FILE_MUST_EXIST); - if ($dialog->ShowModal != wxID_OK) { - $dialog->Destroy; - return; - } - $input_file = $dialog->GetPaths; - $dialog->Destroy; - } - - my $output_file = $input_file; - { - $output_file =~ s/\.[sS][tT][lL]$/_fixed.obj/; - my $dlg = Wx::FileDialog->new($self, L("Save OBJ file (less prone to coordinate errors than STL) as:"), dirname($output_file), - basename($output_file), &Slic3r::GUI::FILE_WILDCARDS->{obj}, wxFD_SAVE | wxFD_OVERWRITE_PROMPT); - if ($dlg->ShowModal != wxID_OK) { - $dlg->Destroy; - return undef; - } - $output_file = $dlg->GetPath; - $dlg->Destroy; - } - - my $tmesh = Slic3r::TriangleMesh->new; - $tmesh->ReadSTLFile($input_file); - $tmesh->repair; - $tmesh->WriteOBJFile($output_file); - Slic3r::GUI::show_info($self, L("Your file was repaired."), L("Repair")); -} - -sub export_config { - my $self = shift; - # Generate a cummulative configuration for the selected print, filaments and printer. - my $config = wxTheApp->{preset_bundle}->full_config(); - # Validate the cummulative configuration. - eval { $config->validate; }; - Slic3r::GUI::catch_error($self) and return; - # Ask user for the file name for the config file. - my $dlg = Wx::FileDialog->new($self, L('Save configuration as:'), - $last_config ? dirname($last_config) : wxTheApp->{app_config}->get_last_dir, - $last_config ? basename($last_config) : "config.ini", - &Slic3r::GUI::FILE_WILDCARDS->{ini}, wxFD_SAVE | wxFD_OVERWRITE_PROMPT); - my $file = ($dlg->ShowModal == wxID_OK) ? $dlg->GetPath : undef; - $dlg->Destroy; - if (defined $file) { - wxTheApp->{app_config}->update_config_dir(dirname($file)); - $last_config = $file; - $config->save($file); - } -} - -# Load a config file containing a Print, Filament & Printer preset. -sub load_config_file { - my ($self, $file) = @_; - if (!$file) { - return unless Slic3r::GUI::check_unsaved_changes; - my $dlg = Wx::FileDialog->new($self, L('Select configuration to load:'), - $last_config ? dirname($last_config) : wxTheApp->{app_config}->get_last_dir, - "config.ini", - 'INI files (*.ini, *.gcode)|*.ini;*.INI;*.gcode;*.g', wxFD_OPEN | wxFD_FILE_MUST_EXIST); - return unless $dlg->ShowModal == wxID_OK; - $file = $dlg->GetPaths; - $dlg->Destroy; - } - eval { wxTheApp->{preset_bundle}->load_config_file($file); }; - # Dont proceed further if the config file cannot be loaded. - return if Slic3r::GUI::catch_error($self); - $_->load_current_preset for (values %{$self->{options_tabs}}); - wxTheApp->{app_config}->update_config_dir(dirname($file)); - $last_config = $file; -} - -sub export_configbundle { - my ($self) = @_; - return unless Slic3r::GUI::check_unsaved_changes; - # validate current configuration in case it's dirty - eval { wxTheApp->{preset_bundle}->full_config->validate; }; - Slic3r::GUI::catch_error($self) and return; - # Ask user for a file name. - my $dlg = Wx::FileDialog->new($self, L('Save presets bundle as:'), - $last_config ? dirname($last_config) : wxTheApp->{app_config}->get_last_dir, - "Slic3r_config_bundle.ini", - &Slic3r::GUI::FILE_WILDCARDS->{ini}, wxFD_SAVE | wxFD_OVERWRITE_PROMPT); - my $file = ($dlg->ShowModal == wxID_OK) ? $dlg->GetPath : undef; - $dlg->Destroy; - if (defined $file) { - # Export the config bundle. - wxTheApp->{app_config}->update_config_dir(dirname($file)); - eval { wxTheApp->{preset_bundle}->export_configbundle($file); }; - Slic3r::GUI::catch_error($self) and return; - } -} - -# Loading a config bundle with an external file name used to be used -# to auto-install a config bundle on a fresh user account, -# but that behavior was not documented and likely buggy. -sub load_configbundle { - my ($self, $file, $reset_user_profile) = @_; - return unless Slic3r::GUI::check_unsaved_changes; - if (!$file) { - my $dlg = Wx::FileDialog->new($self, L('Select configuration to load:'), - $last_config ? dirname($last_config) : wxTheApp->{app_config}->get_last_dir, - "config.ini", - &Slic3r::GUI::FILE_WILDCARDS->{ini}, wxFD_OPEN | wxFD_FILE_MUST_EXIST); - return unless $dlg->ShowModal == wxID_OK; - $file = $dlg->GetPaths; - $dlg->Destroy; - } - - wxTheApp->{app_config}->update_config_dir(dirname($file)); - - my $presets_imported = 0; - eval { $presets_imported = wxTheApp->{preset_bundle}->load_configbundle($file); }; - Slic3r::GUI::catch_error($self) and return; - - # Load the currently selected preset into the GUI, update the preset selection box. - foreach my $tab (values %{$self->{options_tabs}}) { - $tab->load_current_preset; - } - - my $message = sprintf L("%d presets successfully imported."), $presets_imported; - Slic3r::GUI::show_info($self, $message); -} - -# Load a provied DynamicConfig into the Print / Filament / Printer tabs, thus modifying the active preset. -# Also update the platter with the new presets. -sub load_config { - my ($self, $config) = @_; - $_->load_config($config) foreach values %{$self->{options_tabs}}; - $self->{plater}->on_config_change($config) if $self->{plater}; -} - -sub select_tab { - my ($self, $tab) = @_; - $self->{tabpanel}->SetSelection($tab); -} - -# Set a camera direction, zoom to all objects. -sub select_view { - my ($self, $direction) = @_; - if (! $self->{no_plater}) { - $self->{plater}->select_view($direction); - } -} - -sub _append_menu_item { - my ($self, $menu, $string, $description, $cb, $id, $icon) = @_; - $id //= &Wx::NewId(); - my $item = $menu->Append($id, $string, $description); - $self->_set_menu_item_icon($item, $icon); - EVT_MENU($self, $id, $cb); - return $item; -} - -sub _set_menu_item_icon { - my ($self, $menuItem, $icon) = @_; - # SetBitmap was not available on OS X before Wx 0.9927 - if ($icon && $menuItem->can('SetBitmap')) { - $menuItem->SetBitmap(Wx::Bitmap->new(Slic3r::var($icon), wxBITMAP_TYPE_PNG)); - } -} - -# Called after the Preferences dialog is closed and the program settings are saved. -# Update the UI based on the current preferences. -sub update_ui_from_settings { - my ($self) = @_; - $self->{menu_item_reslice_now}->Enable(! wxTheApp->{app_config}->get("background_processing")); - $self->{plater}->update_ui_from_settings if ($self->{plater}); - for my $tab_name (qw(print filament printer)) { - $self->{options_tabs}{$tab_name}->update_ui_from_settings; - } -} - -1; diff --git a/lib/Slic3r/GUI/Plater.pm b/lib/Slic3r/GUI/Plater.pm deleted file mode 100644 index db360c811..000000000 --- a/lib/Slic3r/GUI/Plater.pm +++ /dev/null @@ -1,2683 +0,0 @@ -# The "Plater" tab. It contains the "3D", "2D", "Preview" and "Layers" subtabs. - -package Slic3r::GUI::Plater; -use strict; -use warnings; -use utf8; - -use File::Basename qw(basename dirname); -use List::Util qw(sum first max); -use Slic3r::Geometry qw(X Y Z scale unscale deg2rad rad2deg); -use Wx qw(:button :colour :cursor :dialog :filedialog :keycode :icon :font :id :listctrl :misc - :panel :sizer :toolbar :window wxTheApp :notebook :combobox wxNullBitmap); -use Wx::Event qw(EVT_BUTTON EVT_TOGGLEBUTTON EVT_COMMAND EVT_KEY_DOWN EVT_LIST_ITEM_ACTIVATED - EVT_LIST_ITEM_DESELECTED EVT_LIST_ITEM_SELECTED EVT_LEFT_DOWN EVT_MOUSE_EVENTS EVT_PAINT EVT_TOOL - EVT_CHOICE EVT_COMBOBOX EVT_TIMER EVT_NOTEBOOK_PAGE_CHANGED); -use Slic3r::Geometry qw(PI); -use base 'Wx::Panel'; - -use constant TB_ADD => &Wx::NewId; -use constant TB_REMOVE => &Wx::NewId; -use constant TB_RESET => &Wx::NewId; -use constant TB_ARRANGE => &Wx::NewId; -use constant TB_EXPORT_GCODE => &Wx::NewId; -use constant TB_EXPORT_STL => &Wx::NewId; -use constant TB_MORE => &Wx::NewId; -use constant TB_FEWER => &Wx::NewId; -use constant TB_45CW => &Wx::NewId; -use constant TB_45CCW => &Wx::NewId; -use constant TB_SCALE => &Wx::NewId; -use constant TB_SPLIT => &Wx::NewId; -use constant TB_CUT => &Wx::NewId; -use constant TB_SETTINGS => &Wx::NewId; -use constant TB_LAYER_EDITING => &Wx::NewId; - -use Wx::Locale gettext => 'L'; - -# Emitted from the worker thread when the G-code export is finished. -our $SLICING_COMPLETED_EVENT = Wx::NewEventType; -our $PROCESS_COMPLETED_EVENT = Wx::NewEventType; - -my $PreventListEvents = 0; -our $appController; - -# XXX: VK: done, except callback handling and timer -sub new { - my ($class, $parent, %params) = @_; - my $self = $class->SUPER::new($parent, -1, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL); - Slic3r::GUI::set_plater($self); - $self->{config} = Slic3r::Config::new_from_defaults_keys([qw( - bed_shape complete_objects extruder_clearance_radius skirts skirt_distance brim_width variable_layer_height - serial_port serial_speed host_type print_host printhost_apikey printhost_cafile - nozzle_diameter single_extruder_multi_material wipe_tower wipe_tower_x wipe_tower_y wipe_tower_width - wipe_tower_rotation_angle extruder_colour filament_colour max_print_height printer_model - )]); - - # store input params - $self->{event_object_selection_changed} = $params{event_object_selection_changed}; - $self->{event_object_settings_changed} = $params{event_object_settings_changed}; - $self->{event_remove_object} = $params{event_remove_object}; - $self->{event_update_scene} = $params{event_update_scene}; - - # C++ Slic3r::Model with Perl extensions in Slic3r/Model.pm - $self->{model} = Slic3r::Model->new; - # C++ Slic3r::Print with Perl extensions in Slic3r/Print.pm - $self->{print} = Slic3r::Print->new; - # List of Perl objects Slic3r::GUI::Plater::Object, representing a 2D preview of the platter. - $self->{objects} = []; - $self->{gcode_preview_data} = Slic3r::GCode::PreviewData->new; - $self->{background_slicing_process} = Slic3r::GUI::BackgroundSlicingProcess->new; - $self->{background_slicing_process}->set_print($self->{print}); - $self->{background_slicing_process}->set_gcode_preview_data($self->{gcode_preview_data}); - $self->{background_slicing_process}->set_sliced_event($SLICING_COMPLETED_EVENT); - $self->{background_slicing_process}->set_finished_event($PROCESS_COMPLETED_EVENT); - - # The C++ slicing core will post a wxCommand message to the main window. - Slic3r::GUI::set_print_callback_event($self->{print}, $Slic3r::GUI::MainFrame::PROGRESS_BAR_EVENT); - - # Initialize preview notebook - $self->{preview_notebook} = Wx::Notebook->new($self, -1, wxDefaultPosition, [-1,335], wxNB_BOTTOM); - - # Initialize handlers for canvases - my $on_select_object = sub { - my ($obj_idx, $vol_idx) = @_; - - if (($obj_idx != -1) && ($vol_idx == -1)) { - # Ignore the special objects (the wipe tower proxy and such). - $self->select_object((defined($obj_idx) && $obj_idx >= 0 && $obj_idx < 1000) ? $obj_idx : undef); - $self->item_changed_selection($obj_idx) if (defined($obj_idx)); - } - }; - my $on_right_click = sub { - my ($canvas, $click_pos_x, $click_pos_y) = @_; - - my ($obj_idx, $object) = $self->selected_object; - return if !defined $obj_idx; - - my $menu = $self->object_menu; - $canvas->PopupMenu($menu, $click_pos_x, $click_pos_y); - $menu->Destroy; - }; - my $on_instances_moved = sub { - $self->update; - }; - - # callback to enable/disable action buttons - my $enable_action_buttons = sub { - my ($enable) = @_; - Slic3r::GUI::enable_action_buttons($enable); -# $self->{btn_export_gcode}->Enable($enable); -# $self->{btn_reslice}->Enable($enable); -# $self->{btn_print}->Enable($enable); -# $self->{btn_send_gcode}->Enable($enable); - }; - - # callback to react to gizmo scale - my $on_gizmo_scale_uniformly = sub { - my ($scale) = @_; - - my ($obj_idx, $object) = $self->selected_object; - return if !defined $obj_idx; - - my $model_object = $self->{model}->objects->[$obj_idx]; - my $model_instance = $model_object->instances->[0]; - - $self->stop_background_process; - - my $variation = $scale / $model_instance->scaling_factor; - #FIXME Scale the layer height profile? - foreach my $range (@{ $model_object->layer_height_ranges }) { - $range->[0] *= $variation; - $range->[1] *= $variation; - } - $_->set_scaling_factor($scale) for @{ $model_object->instances }; - - # Set object scale on c++ side -# Slic3r::GUI::set_object_scale($obj_idx, $model_object->instances->[0]->scaling_factor * 100); - -# $object->transform_thumbnail($self->{model}, $obj_idx); - - #update print and start background processing - $self->{print}->add_model_object($model_object, $obj_idx); - - $self->selection_changed(1); # refresh info (size, volume etc.) - $self->update; - $self->schedule_background_process; - }; - - # callback to react to gizmo scale - my $on_gizmo_scale_3D = sub { - my ($scale_x, $scale_y, $scale_z) = @_; - - my ($obj_idx, $object) = $self->selected_object; - return if !defined $obj_idx; - - my $model_object = $self->{model}->objects->[$obj_idx]; - my $model_instance = $model_object->instances->[0]; - - $self->stop_background_process; - - #FIXME Scale the layer height profile? -# my $variation = $scale / $model_instance->scaling_factor; -# foreach my $range (@{ $model_object->layer_height_ranges }) { -# $range->[0] *= $variation; -# $range->[1] *= $variation; -# } - - my $scale = Slic3r::Pointf3->new($scale_x, $scale_y, $scale_z); - foreach my $inst (@{ $model_object->instances }) { - $inst->set_scaling_factors($scale); - } - Slic3r::GUI::_3DScene::update_gizmos_data($self->{canvas3D}) if ($self->{canvas3D}); - - #update print and start background processing - $self->{print}->add_model_object($model_object, $obj_idx); - - $self->selection_changed(1); # refresh info (size, volume etc.) - $self->update; - $self->schedule_background_process; - - }; - - # callback to react to gizmo rotate - my $on_gizmo_rotate = sub { - my ($angle) = @_; - $self->rotate(rad2deg($angle), Z, 'absolute'); - }; - - # callback to react to gizmo rotate - my $on_gizmo_rotate_3D = sub { - my ($angle_x, $angle_y, $angle_z) = @_; - - my ($obj_idx, $object) = $self->selected_object; - return if !defined $obj_idx; - - my $model_object = $self->{model}->objects->[$obj_idx]; - my $model_instance = $model_object->instances->[0]; - - $self->stop_background_process; - - my $rotation = Slic3r::Pointf3->new($angle_x, $angle_y, $angle_z); - foreach my $inst (@{ $model_object->instances }) { - $inst->set_rotations($rotation); - } - Slic3r::GUI::_3DScene::update_gizmos_data($self->{canvas3D}) if ($self->{canvas3D}); - - # update print and start background processing - $self->{print}->add_model_object($model_object, $obj_idx); - - $self->selection_changed; # refresh info (size etc.) - $self->update; - $self->schedule_background_process; - }; - - # callback to react to gizmo flatten - my $on_gizmo_flatten = sub { - my ($angle, $axis_x, $axis_y, $axis_z) = @_; - $self->rotate(rad2deg($angle), undef, 'absolute', $axis_x, $axis_y, $axis_z) if $angle != 0; - }; - - # callback to react to gizmo flatten - my $on_gizmo_flatten_3D = sub { - my ($angle_x, $angle_y, $angle_z) = @_; - - my ($obj_idx, $object) = $self->selected_object; - return if !defined $obj_idx; - - my $model_object = $self->{model}->objects->[$obj_idx]; - my $model_instance = $model_object->instances->[0]; - - $self->stop_background_process; - - my $rotation = Slic3r::Pointf3->new($angle_x, $angle_y, $angle_z); - foreach my $inst (@{ $model_object->instances }) { - $inst->set_rotations($rotation); - } - Slic3r::GUI::_3DScene::update_gizmos_data($self->{canvas3D}) if ($self->{canvas3D}); - - # update print and start background processing - $self->{print}->add_model_object($model_object, $obj_idx); - - $self->selection_changed; # refresh info (size etc.) - $self->update; - $self->schedule_background_process; - }; - - # callback to update object's geometry info while using gizmos - my $on_update_geometry_info = sub { - my ($size_x, $size_y, $size_z, $scale_factor) = @_; - - my ($obj_idx, $object) = $self->selected_object; - - if ((defined $obj_idx) && ($self->{object_info_size})) { # have we already loaded the info pane? - $self->{object_info_size}->SetLabel(sprintf("%.2f x %.2f x %.2f", $size_x, $size_y, $size_z)); - my $model_object = $self->{model}->objects->[$obj_idx]; - if (my $stats = $model_object->mesh_stats) { - $self->{object_info_volume}->SetLabel(sprintf('%.2f', $stats->{volume} * $scale_factor**3)); - } - } - }; - - # callback to update object's geometry info while using gizmos - my $on_update_geometry_3D_info = sub { - my ($size_x, $size_y, $size_z, $scale_x, $scale_y, $scale_z) = @_; - - my ($obj_idx, $object) = $self->selected_object; - - if ((defined $obj_idx) && ($self->{object_info_size})) { # have we already loaded the info pane? - $self->{object_info_size}->SetLabel(sprintf("%.2f x %.2f x %.2f", $size_x, $size_y, $size_z)); - my $model_object = $self->{model}->objects->[$obj_idx]; - if (my $stats = $model_object->mesh_stats) { - $self->{object_info_volume}->SetLabel(sprintf('%.2f', $stats->{volume} * $scale_x * $scale_y * $scale_z)); - } - } - }; - - # callbacks for toolbar - my $on_action_add = sub { - $self->add; - }; - - my $on_action_delete = sub { - $self->remove(); - }; - - my $on_action_deleteall = sub { - $self->reset; - }; - - my $on_action_arrange = sub { - $self->arrange; - }; - - my $on_action_more = sub { - $self->increase; - }; - - my $on_action_fewer = sub { - $self->decrease; - }; - - my $on_action_split = sub { - $self->split_object; - }; - - my $on_action_cut = sub { - $self->object_cut_dialog; - }; - - my $on_action_settings = sub { - $self->object_settings_dialog; - }; - - my $on_action_layersediting = sub { - my $state = Slic3r::GUI::_3DScene::is_toolbar_item_pressed($self->{canvas3D}, "layersediting"); - $self->on_layer_editing_toggled($state); - }; - - my $on_action_selectbyparts = sub { - my $curr = Slic3r::GUI::_3DScene::get_select_by($self->{canvas3D}); - if ($curr eq 'volume') { - Slic3r::GUI::_3DScene::set_select_by($self->{canvas3D}, 'object'); - my $selections = $self->collect_selections; - Slic3r::GUI::_3DScene::set_objects_selections($self->{canvas3D}, \@$selections); - Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 1); - } - elsif ($curr eq 'object') { - Slic3r::GUI::_3DScene::set_select_by($self->{canvas3D}, 'volume'); - my $selections = []; - Slic3r::GUI::_3DScene::set_objects_selections($self->{canvas3D}, \@$selections); - Slic3r::GUI::_3DScene::deselect_volumes($self->{canvas3D}); - Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 1); - - my ($obj_idx, $object) = $self->selected_object; - if (defined $obj_idx) { - my $vol_idx = Slic3r::GUI::_3DScene::get_first_volume_id($self->{canvas3D}, $obj_idx); - #Slic3r::GUI::_3DScene::select_volume($self->{canvas3D}, $vol_idx) if ($vol_idx != -1); - my $inst_cnt = $self->{model}->objects->[$obj_idx]->instances_count; - for (0..$inst_cnt-1){ - Slic3r::GUI::_3DScene::select_volume($self->{canvas3D}, $_ + $vol_idx) if ($vol_idx != -1); - } - - my $volume_idx = Slic3r::GUI::_3DScene::get_in_object_volume_id($self->{canvas3D}, $vol_idx); - Slic3r::GUI::select_current_volume($obj_idx, $volume_idx) if ($volume_idx != -1); - } - } - }; - - # Initialize 3D plater - if ($Slic3r::GUI::have_OpenGL) { - $self->{canvas3D} = Slic3r::GUI::Plater::3D->new($self->{preview_notebook}, $self->{objects}, $self->{model}, $self->{print}, $self->{config}); - $self->{preview_notebook}->AddPage($self->{canvas3D}, L('3D')); - Slic3r::GUI::_3DScene::register_on_select_object_callback($self->{canvas3D}, $on_select_object); -# Slic3r::GUI::_3DScene::register_on_double_click_callback($self->{canvas3D}, $on_double_click); - Slic3r::GUI::_3DScene::register_on_right_click_callback($self->{canvas3D}, sub { $on_right_click->($self->{canvas3D}, @_); }); - Slic3r::GUI::_3DScene::register_on_arrange_callback($self->{canvas3D}, sub { $self->arrange }); - Slic3r::GUI::_3DScene::register_on_rotate_object_left_callback($self->{canvas3D}, sub { $self->rotate(-45, Z, 'relative') }); - Slic3r::GUI::_3DScene::register_on_rotate_object_right_callback($self->{canvas3D}, sub { $self->rotate( 45, Z, 'relative') }); - Slic3r::GUI::_3DScene::register_on_scale_object_uniformly_callback($self->{canvas3D}, sub { $self->changescale(undef) }); - Slic3r::GUI::_3DScene::register_on_increase_objects_callback($self->{canvas3D}, sub { $self->increase() }); - Slic3r::GUI::_3DScene::register_on_decrease_objects_callback($self->{canvas3D}, sub { $self->decrease() }); - Slic3r::GUI::_3DScene::register_on_remove_object_callback($self->{canvas3D}, sub { $self->remove() }); - Slic3r::GUI::_3DScene::register_on_instance_moved_callback($self->{canvas3D}, $on_instances_moved); - Slic3r::GUI::_3DScene::register_on_enable_action_buttons_callback($self->{canvas3D}, $enable_action_buttons); - Slic3r::GUI::_3DScene::register_on_gizmo_scale_uniformly_callback($self->{canvas3D}, $on_gizmo_scale_uniformly); - Slic3r::GUI::_3DScene::register_on_gizmo_scale_3D_callback($self->{canvas3D}, $on_gizmo_scale_3D); - Slic3r::GUI::_3DScene::register_on_gizmo_rotate_callback($self->{canvas3D}, $on_gizmo_rotate); - Slic3r::GUI::_3DScene::register_on_gizmo_rotate_3D_callback($self->{canvas3D}, $on_gizmo_rotate_3D); - Slic3r::GUI::_3DScene::register_on_gizmo_flatten_callback($self->{canvas3D}, $on_gizmo_flatten); - Slic3r::GUI::_3DScene::register_on_gizmo_flatten_3D_callback($self->{canvas3D}, $on_gizmo_flatten_3D); - Slic3r::GUI::_3DScene::register_on_update_geometry_info_callback($self->{canvas3D}, $on_update_geometry_info); - Slic3r::GUI::_3DScene::register_on_update_geometry_3D_info_callback($self->{canvas3D}, $on_update_geometry_3D_info); - Slic3r::GUI::_3DScene::register_action_add_callback($self->{canvas3D}, $on_action_add); - Slic3r::GUI::_3DScene::register_action_delete_callback($self->{canvas3D}, $on_action_delete); - Slic3r::GUI::_3DScene::register_action_deleteall_callback($self->{canvas3D}, $on_action_deleteall); - Slic3r::GUI::_3DScene::register_action_arrange_callback($self->{canvas3D}, $on_action_arrange); - Slic3r::GUI::_3DScene::register_action_more_callback($self->{canvas3D}, $on_action_more); - Slic3r::GUI::_3DScene::register_action_fewer_callback($self->{canvas3D}, $on_action_fewer); - Slic3r::GUI::_3DScene::register_action_split_callback($self->{canvas3D}, $on_action_split); - Slic3r::GUI::_3DScene::register_action_cut_callback($self->{canvas3D}, $on_action_cut); - Slic3r::GUI::_3DScene::register_action_settings_callback($self->{canvas3D}, $on_action_settings); - Slic3r::GUI::_3DScene::register_action_layersediting_callback($self->{canvas3D}, $on_action_layersediting); - Slic3r::GUI::_3DScene::register_action_selectbyparts_callback($self->{canvas3D}, $on_action_selectbyparts); - Slic3r::GUI::_3DScene::enable_gizmos($self->{canvas3D}, 1); - Slic3r::GUI::_3DScene::enable_toolbar($self->{canvas3D}, 1); - Slic3r::GUI::_3DScene::enable_shader($self->{canvas3D}, 1); - Slic3r::GUI::_3DScene::enable_force_zoom_to_bed($self->{canvas3D}, 1); - - Slic3r::GUI::_3DScene::register_on_wipe_tower_moved_callback($self->{canvas3D}, sub { - my ($x, $y) = @_; - my $cfg = Slic3r::Config->new; - $cfg->set('wipe_tower_x', $x); - $cfg->set('wipe_tower_y', $y); - $self->GetFrame->{options_tabs}{print}->load_config($cfg); - }); - - Slic3r::GUI::_3DScene::register_on_model_update_callback($self->{canvas3D}, sub { - if (wxTheApp->{app_config}->get("background_processing")) { - $self->schedule_background_process; - } else { - # Hide the print info box, it is no more valid. - $self->print_info_box_show(0); - } - }); - - Slic3r::GUI::_3DScene::register_on_viewport_changed_callback($self->{canvas3D}, - sub { - $self->{preview_iface}->set_viewport_from_scene($self->{canvas3D}); - }); -# Slic3r::GUI::_3DScene::register_on_viewport_changed_callback($self->{canvas3D}, sub { Slic3r::GUI::_3DScene::set_viewport_from_scene($self->{preview3D}->canvas, $self->{canvas3D}); }); - } - - Slic3r::GUI::register_on_request_update_callback(sub { $self->schedule_background_process; }); - - # Initialize 3D toolpaths preview - if ($Slic3r::GUI::have_OpenGL) { - $self->{preview_iface} = Slic3r::GUI::create_preview_iface($self->{preview_notebook}, $self->{config}, $self->{print}, $self->{gcode_preview_data}); - $self->{preview_page_idx} = $self->{preview_notebook}->GetPageCount-1; - $self->{preview_iface}->register_on_viewport_changed_callback(sub { $self->{preview_iface}->set_viewport_into_scene($self->{canvas3D}); }); -# $self->{preview3D} = Slic3r::GUI::Plater::3DPreview->new($self->{preview_notebook}, $self->{print}, $self->{gcode_preview_data}, $self->{config}); -# Slic3r::GUI::_3DScene::enable_legend_texture($self->{preview3D}->canvas, 1); -# Slic3r::GUI::_3DScene::enable_dynamic_background($self->{preview3D}->canvas, 1); -# Slic3r::GUI::_3DScene::register_on_viewport_changed_callback($self->{preview3D}->canvas, sub { Slic3r::GUI::_3DScene::set_viewport_from_scene($self->{canvas3D}, $self->{preview3D}->canvas); }); -# $self->{preview_notebook}->AddPage($self->{preview3D}, L('Preview')); - $self->{preview3D_page_idx} = $self->{preview_notebook}->GetPageCount-1; - } - - EVT_NOTEBOOK_PAGE_CHANGED($self, $self->{preview_notebook}, sub { - my $preview = $self->{preview_notebook}->GetCurrentPage; - my $page_id = $self->{preview_notebook}->GetSelection; - if (($preview != $self->{canvas3D}) && ($page_id != $self->{preview_page_idx})) { -# if (($preview != $self->{preview3D}) && ($preview != $self->{canvas3D})) { - $preview->OnActivate if $preview->can('OnActivate'); - } elsif ($page_id == $self->{preview_page_idx}) { - $self->{preview_iface}->reload_print; - # sets the canvas as dirty to force a render at the 1st idle event (wxWidgets IsShownOnScreen() is buggy and cannot be used reliably) - $self->{preview_iface}->set_canvas_as_dirty; -# } elsif ($preview == $self->{preview3D}) { -# $self->{preview3D}->reload_print; -# # sets the canvas as dirty to force a render at the 1st idle event (wxWidgets IsShownOnScreen() is buggy and cannot be used reliably) -# Slic3r::GUI::_3DScene::set_as_dirty($self->{preview3D}->canvas); - } elsif ($preview == $self->{canvas3D}) { - if (Slic3r::GUI::_3DScene::is_reload_delayed($self->{canvas3D})) { - my $selections = $self->collect_selections; - Slic3r::GUI::_3DScene::set_objects_selections($self->{canvas3D}, \@$selections); - Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 1); - } - # sets the canvas as dirty to force a render at the 1st idle event (wxWidgets IsShownOnScreen() is buggy and cannot be used reliably) - Slic3r::GUI::_3DScene::set_as_dirty($self->{canvas3D}); - } - }); - -# # toolbar for object manipulation -# if (!&Wx::wxMSW) { -# Wx::ToolTip::Enable(1); -# $self->{htoolbar} = Wx::ToolBar->new($self, -1, wxDefaultPosition, wxDefaultSize, wxTB_HORIZONTAL | wxTB_TEXT | wxBORDER_SIMPLE | wxTAB_TRAVERSAL); -# $self->{htoolbar}->AddTool(TB_ADD, L("Add…"), Wx::Bitmap->new(Slic3r::var("brick_add.png"), wxBITMAP_TYPE_PNG), ''); -# $self->{htoolbar}->AddTool(TB_REMOVE, L("Delete"), Wx::Bitmap->new(Slic3r::var("brick_delete.png"), wxBITMAP_TYPE_PNG), ''); -# $self->{htoolbar}->AddTool(TB_RESET, L("Delete All"), Wx::Bitmap->new(Slic3r::var("cross.png"), wxBITMAP_TYPE_PNG), ''); -# $self->{htoolbar}->AddTool(TB_ARRANGE, L("Arrange"), Wx::Bitmap->new(Slic3r::var("bricks.png"), wxBITMAP_TYPE_PNG), ''); -# $self->{htoolbar}->AddSeparator; -# $self->{htoolbar}->AddTool(TB_MORE, L("More"), Wx::Bitmap->new(Slic3r::var("add.png"), wxBITMAP_TYPE_PNG), ''); -# $self->{htoolbar}->AddTool(TB_FEWER, L("Fewer"), Wx::Bitmap->new(Slic3r::var("delete.png"), wxBITMAP_TYPE_PNG), ''); -# $self->{htoolbar}->AddSeparator; -# $self->{htoolbar}->AddTool(TB_45CCW, L("45° ccw"), Wx::Bitmap->new(Slic3r::var("arrow_rotate_anticlockwise.png"), wxBITMAP_TYPE_PNG), ''); -# $self->{htoolbar}->AddTool(TB_45CW, L("45° cw"), Wx::Bitmap->new(Slic3r::var("arrow_rotate_clockwise.png"), wxBITMAP_TYPE_PNG), ''); -# $self->{htoolbar}->AddTool(TB_SCALE, L("Scale…"), Wx::Bitmap->new(Slic3r::var("arrow_out.png"), wxBITMAP_TYPE_PNG), ''); -# $self->{htoolbar}->AddTool(TB_SPLIT, L("Split"), Wx::Bitmap->new(Slic3r::var("shape_ungroup.png"), wxBITMAP_TYPE_PNG), ''); -# $self->{htoolbar}->AddTool(TB_CUT, L("Cut…"), Wx::Bitmap->new(Slic3r::var("package.png"), wxBITMAP_TYPE_PNG), ''); -# $self->{htoolbar}->AddSeparator; -# $self->{htoolbar}->AddTool(TB_SETTINGS, L("Settings…"), Wx::Bitmap->new(Slic3r::var("cog.png"), wxBITMAP_TYPE_PNG), ''); -# $self->{htoolbar}->AddTool(TB_LAYER_EDITING, L('Layer Editing'), Wx::Bitmap->new(Slic3r::var("variable_layer_height.png"), wxBITMAP_TYPE_PNG), wxNullBitmap, 1, 0, 'Layer Editing'); -# } else { -# my %tbar_buttons = ( -# add => L("Add…"), -# remove => L("Delete"), -# reset => L("Delete All"), -# arrange => L("Arrange"), -# increase => "", -# decrease => "", -# rotate45ccw => "", -# rotate45cw => "", -# changescale => L("Scale…"), -# split => L("Split"), -# cut => L("Cut…"), -# settings => L("Settings…"), -# layer_editing => L("Layer editing"), -# ); -# $self->{btoolbar} = Wx::BoxSizer->new(wxHORIZONTAL); -# for (qw(add remove reset arrange increase decrease rotate45ccw rotate45cw changescale split cut settings)) { -# $self->{"btn_$_"} = Wx::Button->new($self, -1, $tbar_buttons{$_}, wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT); -# $self->{btoolbar}->Add($self->{"btn_$_"}); -# } -# $self->{"btn_layer_editing"} = Wx::ToggleButton->new($self, -1, $tbar_buttons{'layer_editing'}, wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT); -# $self->{btoolbar}->Add($self->{"btn_layer_editing"}); -# } - - ### Panel for right column - $self->{right_panel} = Wx::Panel->new($self, -1, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL); -# $self->{right_panel} = Wx::ScrolledWindow->new($self, -1, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL); -# $self->{right_panel}->SetScrollbars(0, 1, 1, 1); - - ### Scrolled Window for panel without "Export G-code" and "Slice now" buttons - my $scrolled_window_sizer = $self->{scrolled_window_sizer} = Wx::BoxSizer->new(wxVERTICAL); - $scrolled_window_sizer->SetMinSize([320, -1]); - my $scrolled_window_panel = $self->{scrolled_window_panel} = Wx::ScrolledWindow->new($self->{right_panel}, -1, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL); - $scrolled_window_panel->SetSizer($scrolled_window_sizer); - $scrolled_window_panel->SetScrollbars(0, 1, 1, 1); - - # right pane buttons - $self->{btn_export_gcode} = Wx::Button->new($self->{right_panel}, -1, L("Export G-code…"), wxDefaultPosition, [-1, 30],);# wxNO_BORDER);#, wxBU_LEFT); - $self->{btn_reslice} = Wx::Button->new($self->{right_panel}, -1, L("Slice now"), wxDefaultPosition, [-1, 30]);#, wxNO_BORDER);#, wxBU_LEFT); -# $self->{btn_print} = Wx::Button->new($self->{right_panel}, -1, L("Print…"), wxDefaultPosition, [-1, 30], wxBU_LEFT); -# $self->{btn_send_gcode} = Wx::Button->new($self->{right_panel}, -1, L("Send to printer"), wxDefaultPosition, [-1, 30], wxBU_LEFT); - $self->{btn_print} = Wx::Button->new($scrolled_window_panel, -1, L("Print…"), wxDefaultPosition, [-1, 30], wxBU_LEFT); - $self->{btn_send_gcode} = Wx::Button->new($scrolled_window_panel, -1, L("Send to printer"), wxDefaultPosition, [-1, 30], wxBU_LEFT); - #$self->{btn_export_stl} = Wx::Button->new($self->{right_panel}, -1, L("Export STL…"), wxDefaultPosition, [-1, 30], wxBU_LEFT); - #$self->{btn_export_gcode}->SetFont($Slic3r::GUI::small_font); - #$self->{btn_export_stl}->SetFont($Slic3r::GUI::small_font); - $self->{btn_print}->Hide; - $self->{btn_send_gcode}->Hide; - -# export_gcode cog_go.png -#! reslice reslice.png - my %icons = qw( - print arrow_up.png - send_gcode arrow_up.png - export_stl brick_go.png - ); - for (grep $self->{"btn_$_"}, keys %icons) { - $self->{"btn_$_"}->SetBitmap(Wx::Bitmap->new(Slic3r::var($icons{$_}), wxBITMAP_TYPE_PNG)); - } - $self->selection_changed(0); - $self->object_list_changed; - EVT_BUTTON($self, $self->{btn_export_gcode}, sub { - $self->export_gcode; - }); - EVT_BUTTON($self, $self->{btn_print}, sub { - $self->{print_file} = $self->export_gcode(Wx::StandardPaths::Get->GetTempDir()); - }); - EVT_BUTTON($self, $self->{btn_send_gcode}, sub { - $self->{send_gcode_file} = $self->export_gcode(Wx::StandardPaths::Get->GetTempDir()); - }); - EVT_BUTTON($self, $self->{btn_reslice}, \&reslice); - EVT_BUTTON($self, $self->{btn_export_stl}, \&export_stl); - -# if ($self->{htoolbar}) { -# EVT_TOOL($self, TB_ADD, sub { $self->add; }); -# EVT_TOOL($self, TB_REMOVE, sub { $self->remove() }); # explicitly pass no argument to remove -# EVT_TOOL($self, TB_RESET, sub { $self->reset; }); -# EVT_TOOL($self, TB_ARRANGE, sub { $self->arrange; }); -# EVT_TOOL($self, TB_MORE, sub { $self->increase; }); -# EVT_TOOL($self, TB_FEWER, sub { $self->decrease; }); -# EVT_TOOL($self, TB_45CW, sub { $_[0]->rotate(-45, Z, 'relative') }); -# EVT_TOOL($self, TB_45CCW, sub { $_[0]->rotate(45, Z, 'relative') }); -# EVT_TOOL($self, TB_SCALE, sub { $self->changescale(undef); }); -# EVT_TOOL($self, TB_SPLIT, sub { $self->split_object; }); -# EVT_TOOL($self, TB_CUT, sub { $_[0]->object_cut_dialog }); -# EVT_TOOL($self, TB_SETTINGS, sub { $_[0]->object_settings_dialog }); -# EVT_TOOL($self, TB_LAYER_EDITING, sub { -# my $state = Slic3r::GUI::_3DScene::is_layers_editing_enabled($self->{canvas3D}); -# $self->{htoolbar}->ToggleTool(TB_LAYER_EDITING, ! $state); -# $self->on_layer_editing_toggled(! $state); -# }); -# } else { -# EVT_BUTTON($self, $self->{btn_add}, sub { $self->add; }); -# EVT_BUTTON($self, $self->{btn_remove}, sub { $self->remove() }); # explicitly pass no argument to remove -# EVT_BUTTON($self, $self->{btn_remove}, sub { Slic3r::GUI::remove_obj() }); # explicitly pass no argument to remove -# EVT_BUTTON($self, $self->{btn_reset}, sub { $self->reset; }); -# EVT_BUTTON($self, $self->{btn_arrange}, sub { $self->arrange; }); -# EVT_BUTTON($self, $self->{btn_increase}, sub { $self->increase; }); -# EVT_BUTTON($self, $self->{btn_decrease}, sub { $self->decrease; }); -# EVT_BUTTON($self, $self->{btn_rotate45cw}, sub { $_[0]->rotate(-45, Z, 'relative') }); -# EVT_BUTTON($self, $self->{btn_rotate45ccw}, sub { $_[0]->rotate(45, Z, 'relative') }); -# EVT_BUTTON($self, $self->{btn_changescale}, sub { $self->changescale(undef); }); -# EVT_BUTTON($self, $self->{btn_split}, sub { $self->split_object; }); -# EVT_BUTTON($self, $self->{btn_cut}, sub { $_[0]->object_cut_dialog }); -# EVT_BUTTON($self, $self->{btn_settings}, sub { $_[0]->object_settings_dialog }); -# EVT_TOGGLEBUTTON($self, $self->{btn_layer_editing}, sub { $self->on_layer_editing_toggled($self->{btn_layer_editing}->GetValue); }); -# } - - $_->SetDropTarget(Slic3r::GUI::Plater::DropTarget->new($self)) - for grep defined($_), - $self, $self->{canvas3D}, $self->{preview_iface}, $self->{list}; -# $self, $self->{canvas3D}, $self->{preview3D}, $self->{list}; -# $self, $self->{canvas}, $self->{canvas3D}, $self->{preview3D}; - - EVT_COMMAND($self, -1, $SLICING_COMPLETED_EVENT, sub { - my ($self, $event) = @_; - $self->on_update_print_preview; - }); - - EVT_COMMAND($self, -1, $PROCESS_COMPLETED_EVENT, sub { - my ($self, $event) = @_; - $self->on_process_completed($event->GetInt ? undef : $event->GetString); - }); - -# XXX: not done - { - my $timer_id = Wx::NewId(); - $self->{apply_config_timer} = Wx::Timer->new($self, $timer_id); - EVT_TIMER($self, $timer_id, sub { - my ($self, $event) = @_; - $self->async_apply_config; - }); - } - -# $self->{canvas}->update_bed_size; - if ($self->{canvas3D}) { - Slic3r::GUI::_3DScene::set_bed_shape($self->{canvas3D}, $self->{config}->bed_shape); - Slic3r::GUI::_3DScene::zoom_to_bed($self->{canvas3D}); - } - $self->{preview_iface}->set_bed_shape($self->{config}->bed_shape) if ($self->{preview_iface}); -# if ($self->{preview3D}) { -# Slic3r::GUI::_3DScene::set_bed_shape($self->{preview3D}->canvas, $self->{config}->bed_shape); -# } - $self->update; - - { - my $presets; - { - $presets = $self->{presets_sizer} = Wx::FlexGridSizer->new(4, 2, 1, 2); - $presets->AddGrowableCol(1, 1); - $presets->SetFlexibleDirection(wxHORIZONTAL); - my %group_labels = ( - print => L('Print settings'), - filament => L('Filament'), - sla_material=> L('SLA material'), - printer => L('Printer'), - ); - # UI Combo boxes for a print, multiple filaments, SLA material and a printer. - # Initially a single filament combo box is created, but the number of combo boxes for the filament selection may increase, - # once a printer preset with multiple extruders is activated. - # $self->{preset_choosers}{$group}[$idx] - $self->{preset_choosers} = {}; - for my $group (qw(print filament sla_material printer)) { -# my $text = Wx::StaticText->new($self->{right_panel}, -1, "$group_labels{$group}:", wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT); - my $text = Wx::StaticText->new($scrolled_window_panel, -1, "$group_labels{$group}:", wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT); - $text->SetFont($Slic3r::GUI::small_font); -# my $choice = Wx::BitmapComboBox->new($self->{right_panel}, -1, "", wxDefaultPosition, wxDefaultSize, [], wxCB_READONLY); - my $choice = Wx::BitmapComboBox->new($scrolled_window_panel, -1, "", wxDefaultPosition, wxDefaultSize, [], wxCB_READONLY); - if ($group eq 'filament') { - EVT_LEFT_DOWN($choice, sub { $self->filament_color_box_lmouse_down(0, @_); } ); - } - $self->{preset_choosers}{$group} = [$choice]; - # setup the listener - EVT_COMBOBOX($choice, $choice, sub { - my ($choice) = @_; - wxTheApp->CallAfter(sub { - $self->_on_select_preset($group, $choice, 0); - }); - }); - $presets->Add($text, 0, wxALIGN_RIGHT | wxALIGN_CENTER_VERTICAL | wxRIGHT, 4); - $presets->Add($choice, 1, wxALIGN_CENTER_VERTICAL | wxEXPAND | wxBOTTOM, 1); - } - $presets->Layout; - } - - my $frequently_changed_parameters_sizer = $self->{frequently_changed_parameters_sizer} = Wx::BoxSizer->new(wxVERTICAL); -#! Slic3r::GUI::add_frequently_changed_parameters($self->{right_panel}, $frequently_changed_parameters_sizer, $presets); - Slic3r::GUI::add_frequently_changed_parameters($self->{scrolled_window_panel}, $frequently_changed_parameters_sizer, $presets); - - my $object_info_sizer; - { - my $box = Wx::StaticBox->new($scrolled_window_panel, -1, L("Info")); -# my $box = Wx::StaticBox->new($self->{right_panel}, -1, L("Info")); - $box->SetFont($Slic3r::GUI::small_bold_font); - $object_info_sizer = Wx::StaticBoxSizer->new($box, wxVERTICAL); - $object_info_sizer->SetMinSize([300,-1]); - #!my $grid_sizer = Wx::FlexGridSizer->new(3, 4, 5, 5); - my $grid_sizer = Wx::FlexGridSizer->new(2, 4, 5, 5); - $grid_sizer->SetFlexibleDirection(wxHORIZONTAL); - $grid_sizer->AddGrowableCol(1, 1); - $grid_sizer->AddGrowableCol(3, 1); - $object_info_sizer->Add($grid_sizer, 0, wxEXPAND); - - my @info = ( - size => L("Size"), - volume => L("Volume"), - facets => L("Facets"), - materials => L("Materials"), - manifold => L("Manifold"), - ); - while (my $field = shift @info) { - my $label = shift @info; - my $text = Wx::StaticText->new($scrolled_window_panel, -1, "$label:", wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT); -# my $text = Wx::StaticText->new($self->{right_panel}, -1, "$label:", wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT); - $text->SetFont($Slic3r::GUI::small_font); - #!$grid_sizer->Add($text, 0); - - $self->{"object_info_$field"} = Wx::StaticText->new($scrolled_window_panel, -1, "", wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT); -# $self->{"object_info_$field"} = Wx::StaticText->new($self->{right_panel}, -1, "", wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT); - $self->{"object_info_$field"}->SetFont($Slic3r::GUI::small_font); - if ($field eq 'manifold') { - $self->{object_info_manifold_warning_icon} = Wx::StaticBitmap->new($scrolled_window_panel, -1, Wx::Bitmap->new(Slic3r::var("error.png"), wxBITMAP_TYPE_PNG)); -# $self->{object_info_manifold_warning_icon} = Wx::StaticBitmap->new($self->{right_panel}, -1, Wx::Bitmap->new(Slic3r::var("error.png"), wxBITMAP_TYPE_PNG)); - #$self->{object_info_manifold_warning_icon}->Hide; - $self->{"object_info_manifold_warning_icon_show"} = sub { - if ($self->{object_info_manifold_warning_icon}->IsShown() != $_[0]) { - # this fuction show/hide info_manifold_warning_icon on the c++ side now - Slic3r::GUI::set_show_manifold_warning_icon($_[0]); - #my $mode = wxTheApp->{app_config}->get("view_mode"); - #return if ($mode eq "" || $mode eq "simple"); - #$self->{object_info_manifold_warning_icon}->Show($_[0]); - #$self->Layout - } - }; - $self->{"object_info_manifold_warning_icon_show"}->(0); - - my $h_sizer = Wx::BoxSizer->new(wxHORIZONTAL); - $h_sizer->Add($text, 0); - $h_sizer->Add($self->{object_info_manifold_warning_icon}, 0, wxLEFT, 2); - $h_sizer->Add($self->{"object_info_$field"}, 0, wxLEFT, 2); - #!$grid_sizer->Add($h_sizer, 0, wxEXPAND); - $object_info_sizer->Add($h_sizer, 0, wxEXPAND|wxTOP, 4); - } else { - $grid_sizer->Add($text, 0); - $grid_sizer->Add($self->{"object_info_$field"}, 0); - } - } - } - - my $print_info_box = Wx::StaticBox->new($scrolled_window_panel, -1, L("Sliced Info")); - $print_info_box->SetFont($Slic3r::GUI::small_bold_font); - my $print_info_sizer = $self->{print_info_sizer} = Wx::StaticBoxSizer->new($print_info_box, wxVERTICAL); -# Wx::StaticBox->new($self->{right_panel}, -1, L("Sliced Info")), wxVERTICAL); - $print_info_sizer->SetMinSize([300,-1]); - - my $buttons_sizer = Wx::BoxSizer->new(wxHORIZONTAL); - $self->{buttons_sizer} = $buttons_sizer; - $buttons_sizer->AddStretchSpacer(1); -# $buttons_sizer->Add($self->{btn_export_stl}, 0, wxALIGN_RIGHT, 0); -#! $buttons_sizer->Add($self->{btn_reslice}, 0, wxALIGN_RIGHT, 0); - $buttons_sizer->Add($self->{btn_print}, 0, wxALIGN_RIGHT | wxBOTTOM | wxTOP, 5); - $buttons_sizer->Add($self->{btn_send_gcode}, 0, wxALIGN_RIGHT | wxBOTTOM | wxTOP, 5); - -# $scrolled_window_sizer->Add($self->{list}, 1, wxEXPAND, 5); -# $scrolled_window_sizer->Add($object_info_sizer, 0, wxEXPAND, 0); -# $scrolled_window_sizer->Add($print_info_sizer, 0, wxEXPAND, 0); - #$buttons_sizer->Add($self->{btn_export_gcode}, 0, wxALIGN_RIGHT, 0); - - ### Sizer for info boxes - my $info_sizer = $self->{info_sizer} = Wx::BoxSizer->new(wxVERTICAL); - $info_sizer->SetMinSize([318, -1]); - $info_sizer->Add($object_info_sizer, 0, wxEXPAND | wxTOP, 20); - $info_sizer->Add($print_info_sizer, 0, wxEXPAND | wxTOP, 20); - - $scrolled_window_sizer->Add($presets, 0, wxEXPAND | wxLEFT, 2) if defined $presets; - $scrolled_window_sizer->Add($frequently_changed_parameters_sizer, 1, wxEXPAND | wxLEFT, 0) if defined $frequently_changed_parameters_sizer; - $scrolled_window_sizer->Add($buttons_sizer, 0, wxEXPAND, 0); - $scrolled_window_sizer->Add($info_sizer, 0, wxEXPAND | wxLEFT, 20); - # Show the box initially, let it be shown after the slicing is finished. - $self->print_info_box_show(0); - - ### Sizer for "Export G-code" & "Slice now" buttons - my $btns_sizer = Wx::BoxSizer->new(wxVERTICAL); - $btns_sizer->SetMinSize([318, -1]); - $btns_sizer->Add($self->{btn_reslice}, 0, wxEXPAND, 0); - $btns_sizer->Add($self->{btn_export_gcode}, 0, wxEXPAND | wxTOP, 5); - - my $right_sizer = Wx::BoxSizer->new(wxVERTICAL); - $self->{right_panel}->SetSizer($right_sizer); - $right_sizer->SetMinSize([320, -1]); -#! $right_sizer->Add($presets, 0, wxEXPAND | wxTOP, 10) if defined $presets; -#! $right_sizer->Add($frequently_changed_parameters_sizer, 1, wxEXPAND | wxTOP, 0) if defined $frequently_changed_parameters_sizer; -#! $right_sizer->Add($buttons_sizer, 0, wxEXPAND | wxBOTTOM | wxTOP, 10); -#! $right_sizer->Add($info_sizer, 0, wxEXPAND | wxLEFT, 20); - # Show the box initially, let it be shown after the slicing is finished. -#! $self->print_info_box_show(0); - $right_sizer->Add($scrolled_window_panel, 1, wxEXPAND | wxTOP, 5); -# $right_sizer->Add($self->{btn_reslice}, 0, wxEXPAND | wxLEFT | wxTOP, 20); -# $right_sizer->Add($self->{btn_export_gcode}, 0, wxEXPAND | wxLEFT | wxTOP, 20); - $right_sizer->Add($btns_sizer, 0, wxEXPAND | wxLEFT | wxTOP, 20); - - my $hsizer = Wx::BoxSizer->new(wxHORIZONTAL); - $hsizer->Add($self->{preview_notebook}, 1, wxEXPAND | wxTOP, 1); - $hsizer->Add($self->{right_panel}, 0, wxEXPAND | wxLEFT | wxRIGHT, 0);#3); - - my $sizer = Wx::BoxSizer->new(wxVERTICAL); -# $sizer->Add($self->{htoolbar}, 0, wxEXPAND, 0) if $self->{htoolbar}; -# $sizer->Add($self->{btoolbar}, 0, wxEXPAND, 0) if $self->{btoolbar}; - $sizer->Add($hsizer, 1, wxEXPAND, 0); - - $sizer->SetSizeHints($self); - $self->SetSizer($sizer); - - # Send sizers/buttons to C++ - Slic3r::GUI::set_objects_from_perl( $self->{scrolled_window_panel}, - $frequently_changed_parameters_sizer, - $info_sizer, - $self->{btn_export_gcode}, - # $self->{btn_export_stl}, - $self->{btn_reslice}, - $self->{btn_print}, - $self->{btn_send_gcode}, - $self->{object_info_manifold_warning_icon} ); - - Slic3r::GUI::set_model_events_from_perl( $self->{model}, - $self->{event_object_selection_changed}, - $self->{event_object_settings_changed}, - $self->{event_remove_object}, - $self->{event_update_scene}); - } - - # Last correct selected item for each preset - { - $self->{selected_item_print} = 0; - $self->{selected_item_filament} = 0; - $self->{selected_item_printer} = 0; - } - - $self->update_ui_from_settings(); - $self->Layout; - - return $self; -} - -# XXX: VK: WIP -# sets the callback -sub on_select_preset { - my ($self, $cb) = @_; - $self->{on_select_preset} = $cb; -} - -# XXX: merged with on_select_preset -# Called from the platter combo boxes selecting the active print, filament or printer. -sub _on_select_preset { - my ($self, $group, $choice, $idx) = @_; - # If user changed a filament preset and the selected machine is equipped with multiple extruders, - # there are multiple filament selection combo boxes shown at the platter. In that case - # don't propagate the filament selection changes to the tab. - if ($group eq 'filament') { - wxTheApp->{preset_bundle}->set_filament_preset($idx, $choice->GetStringSelection); - } - if ($group eq 'filament' && @{$self->{preset_choosers}{filament}} > 1) { - # Only update the platter UI for the 2nd and other filaments. - wxTheApp->{preset_bundle}->update_platter_filament_ui($idx, $choice); - } else { - my $selected_item = $choice->GetSelection(); - return if ($selected_item == $self->{"selected_item_$group"} && - !Slic3r::GUI::get_preset_tab($group)->current_preset_is_dirty); - - my $selected_string = $choice->GetString($selected_item); - if ($selected_string eq ("------- ".L("System presets")." -------") || - $selected_string eq ("------- ".L("User presets")." -------") ){ - $choice->SetSelection($self->{"selected_item_$group"}); - return; - } - - # call GetSelection() in scalar context as it's context-aware -# $self->{on_select_preset}->($group, $choice->GetStringSelection) - $self->{on_select_preset}->($group, $selected_string) - if $self->{on_select_preset}; - $self->{"selected_item_$group"} = $selected_item; - } - # Synchronize config.ini with the current selections. - wxTheApp->{preset_bundle}->export_selections(wxTheApp->{app_config}); - # get new config and generate on_config_change() event for updating plater and other things - $self->on_config_change(wxTheApp->{preset_bundle}->full_config); -} - -# XXX: VK: done -sub on_layer_editing_toggled { - my ($self, $new_state) = @_; - Slic3r::GUI::_3DScene::enable_layers_editing($self->{canvas3D}, $new_state); - if ($new_state && ! Slic3r::GUI::_3DScene::is_layers_editing_enabled($self->{canvas3D})) { - # Initialization of the OpenGL shaders failed. Disable the tool. -# if ($self->{htoolbar}) { -# $self->{htoolbar}->EnableTool(TB_LAYER_EDITING, 0); -# $self->{htoolbar}->ToggleTool(TB_LAYER_EDITING, 0); -# } else { -# $self->{"btn_layer_editing"}->Disable; -# $self->{"btn_layer_editing"}->SetValue(0); -# } - Slic3r::GUI::_3DScene::enable_toolbar_item($self->{canvas3D}, "layersediting", 0); - } - $self->{canvas3D}->Refresh; - $self->{canvas3D}->Update; -} - -# XXX: VK: done (Plater::priv::main_frame) -sub GetFrame { - my ($self) = @_; - return &Wx::GetTopLevelParent($self); -} - -# XXX: not done -# Called after the Preferences dialog is closed and the program settings are saved. -# Update the UI based on the current preferences. -sub update_ui_from_settings -{ - my ($self) = @_; - if (defined($self->{btn_reslice}) && $self->{buttons_sizer}->IsShown($self->{btn_reslice}) != (! wxTheApp->{app_config}->get("background_processing"))) { - $self->{buttons_sizer}->Show($self->{btn_reslice}, ! wxTheApp->{app_config}->get("background_processing")); - $self->{buttons_sizer}->Layout; - } -} - -# XXX: VK: done -# Update preset combo boxes (Print settings, Filament, Material, Printer) from their respective tabs. -# Called by -# Slic3r::GUI::Tab::Print::_on_presets_changed -# Slic3r::GUI::Tab::Filament::_on_presets_changed -# Slic3r::GUI::Tab::Material::_on_presets_changed -# Slic3r::GUI::Tab::Printer::_on_presets_changed -# when the presets are loaded or the user selects another preset. -# For Print settings and Printer, synchronize the selection index with their tabs. -# For Filament, synchronize the selection index for a single extruder printer only, otherwise keep the selection. -sub update_presets { - # $group: one of qw(print filament sla_material printer) - # $presets: PresetCollection - my ($self, $group, $presets) = @_; - my @choosers = @{$self->{preset_choosers}{$group}}; - if ($group eq 'filament') { - my $choice_idx = 0; - if (int(@choosers) == 1) { - # Single filament printer, synchronize the filament presets. - wxTheApp->{preset_bundle}->set_filament_preset(0, wxTheApp->{preset_bundle}->filament->get_selected_preset->name); - } - foreach my $choice (@choosers) { - wxTheApp->{preset_bundle}->update_platter_filament_ui($choice_idx, $choice); - $choice_idx += 1; - } - } elsif ($group eq 'print') { - wxTheApp->{preset_bundle}->print->update_platter_ui($choosers[0]); - } elsif ($group eq 'sla_material') { - wxTheApp->{preset_bundle}->sla_material->update_platter_ui($choosers[0]); - } elsif ($group eq 'printer') { - # Update the print choosers to only contain the compatible presets, update the dirty flags. - wxTheApp->{preset_bundle}->print->update_platter_ui($self->{preset_choosers}{print}->[0]); - # Update the printer choosers, update the dirty flags. - wxTheApp->{preset_bundle}->printer->update_platter_ui($choosers[0]); - # Update the filament choosers to only contain the compatible presets, update the color preview, - # update the dirty flags. - my $choice_idx = 0; - foreach my $choice (@{$self->{preset_choosers}{filament}}) { - wxTheApp->{preset_bundle}->update_platter_filament_ui($choice_idx, $choice); - $choice_idx += 1; - } - } - # Synchronize config.ini with the current selections. - wxTheApp->{preset_bundle}->export_selections(wxTheApp->{app_config}); -} - -# XXX: VK: done, in on_action_add() -sub add { - my ($self) = @_; - my @input_files = wxTheApp->open_model($self); - $self->load_files(\@input_files); -} - -# XXX: VK: done -sub load_files { - my ($self, $input_files) = @_; - - return if ! defined($input_files) || ! scalar(@$input_files); - - my $nozzle_dmrs = $self->{config}->get('nozzle_diameter'); - # One of the files is potentionally a bundle of files. Don't bundle them, but load them one by one. - # Only bundle .stls or .objs if the printer has multiple extruders. - my $one_by_one = (@$nozzle_dmrs <= 1) || (@$input_files == 1) || - defined(first { $_ =~ /.[aA][mM][fF]$/ || $_ =~ /.[aA][mM][fF].[xX][mM][lL]$/ || $_ =~ /.[zZ][iI][pP].[aA][mM][fF]$/ || $_ =~ /.3[mM][fF]$/ || $_ =~ /.[pP][rR][uI][sS][aA]$/ } @$input_files); - - my $process_dialog = Wx::ProgressDialog->new(L('Loading…'), L("Processing input file\n") . basename($input_files->[0]), 100, $self, 0); - $process_dialog->Pulse; - local $SIG{__WARN__} = Slic3r::GUI::warning_catcher($self); - - # new_model to collect volumes, if all of them come from .stl or .obj and there is a chance, that they will be - # possibly merged into a single multi-part object. - my $new_model = $one_by_one ? undef : Slic3r::Model->new; - # Object indices for the UI. - my @obj_idx = (); - # Collected file names to display the final message on the status bar. - my @loaded_files = (); # XXX: used??? - # For all input files. - for (my $i = 0; $i < @$input_files; $i += 1) { - my $input_file = $input_files->[$i]; - $process_dialog->Update(100. * $i / @$input_files, L("Processing input file\n") . basename($input_file)); - - my $model; - if (($input_file =~ /.3[mM][fF]$/) || ($input_file =~ /.[zZ][iI][pP].[aA][mM][fF]$/)) - { - $model = eval { Slic3r::Model->read_from_archive($input_file, wxTheApp->{preset_bundle}, 0) }; - Slic3r::GUI::show_error($self, $@) if $@; - $_->load_current_preset for (values %{$self->GetFrame->{options_tabs}}); - wxTheApp->{app_config}->update_config_dir(dirname($input_file)); - # forces the update of the config here, or it will invalidate the imported layer heights profile if done using the timer - # and if the config contains a "layer_height" different from the current defined one - $self->async_apply_config; - } - else - { - $model = eval { Slic3r::Model->read_from_file($input_file, 0) }; - Slic3r::GUI::show_error($self, $@) if $@; - } - - next if ! defined $model; - - if ($model->looks_like_multipart_object) { - my $dialog = Wx::MessageDialog->new($self, - L("This file contains several objects positioned at multiple heights. " - . "Instead of considering them as multiple objects, should I consider\n" - . "this file as a single object having multiple parts?\n"), - L('Multi-part object detected'), wxICON_WARNING | wxYES | wxNO); - $model->convert_multipart_object(scalar(@$nozzle_dmrs)) if $dialog->ShowModal() == wxID_YES; - } - - # objects imported from 3mf require a call to center_around_origin to have gizmos working properly and this call - # need to be done after looks_like_multipart_object detection - if ($input_file =~ /[.]3[mM][fF]$/) - { - foreach my $model_object (@{$model->objects}) { - $model_object->center_around_origin; # also aligns object to Z = 0 - } - } - - if ($one_by_one) { - push @obj_idx, $self->load_model_objects(@{$model->objects}); - } else { - # This must be an .stl or .obj file, which may contain a maximum of one volume. - $new_model->add_object($_) for (@{$model->objects}); - } - } - - if ($new_model) { - my $dialog = Wx::MessageDialog->new($self, - L("Multiple objects were loaded for a multi-material printer.\n" - . "Instead of considering them as multiple objects, should I consider\n" - . "these files to represent a single object having multiple parts?\n"), - L('Multi-part object detected'), wxICON_WARNING | wxYES | wxNO); - $new_model->convert_multipart_object(scalar(@$nozzle_dmrs)) if $dialog->ShowModal() == wxID_YES; - push @obj_idx, $self->load_model_objects(@{$new_model->objects}); - } - - # Note the current directory for the file open dialog. - wxTheApp->{app_config}->update_skein_dir(dirname($input_files->[-1])); - - $process_dialog->Destroy; - $self->statusbar->SetStatusText(L("Loaded ") . join(',', @loaded_files)); - return @obj_idx; -} - -# XXX: VK: done, except a few todos -sub load_model_objects { - my ($self, @model_objects) = @_; - - my $bed_centerf = $self->bed_centerf; - my $bed_shape = Slic3r::Polygon->new_scale(@{$self->{config}->bed_shape}); - my $bed_size = $bed_shape->bounding_box->size; - - my $need_arrange = 0; - my $scaled_down = 0; - my @obj_idx = (); - foreach my $model_object (@model_objects) { - my $o = $self->{model}->add_object($model_object); - my $object_name = $model_object->name; - $object_name = basename($model_object->input_file) if ($object_name eq ''); - push @{ $self->{objects} }, Slic3r::GUI::Plater::Object->new(name => $object_name); - push @obj_idx, $#{ $self->{objects} }; - - if ($model_object->instances_count == 0) { - # if object has no defined position(s) we need to rearrange everything after loading - $need_arrange = 1; - - # add a default instance and center object around origin - $o->center_around_origin; # also aligns object to Z = 0 - $o->add_instance(offset => $bed_centerf); - } - - { - # if the object is too large (more than 5 times the bed), scale it down - my $size = $o->bounding_box->size; - my $ratio = max($size->x / unscale($bed_size->x), $size->y / unscale($bed_size->y)); - if ($ratio > 10000) { - # the size of the object is too big -> this could lead to overflow when moving to clipper coordinates, - # so scale down the mesh - $o->scale_xyz(Slic3r::Pointf3->new(1/$ratio, 1/$ratio, 1/$ratio)); - $scaled_down = 1; - } - elsif ($ratio > 5) { - $_->set_scaling_factor(1/$ratio) for @{$o->instances}; - $scaled_down = 1; - } - } - - $self->{print}->auto_assign_extruders($o); - $self->{print}->add_model_object($o); - } - - # if user turned autocentering off, automatic arranging would disappoint them - if (! wxTheApp->{app_config}->get("autocenter")) { - $need_arrange = 0; - } - - if ($scaled_down) { - Slic3r::GUI::show_info( - $self, - L('Your object appears to be too large, so it was automatically scaled down to fit your print bed.'), - L('Object too large?'), - ); - } - - foreach my $obj_idx (@obj_idx) { - my $object = $self->{objects}[$obj_idx]; - my $model_object = $self->{model}->objects->[$obj_idx]; - - # Add object to list on c++ side - Slic3r::GUI::add_object_to_list($object->name, $model_object); - - -# $self->reset_thumbnail($obj_idx); - } - $self->arrange if $need_arrange; - $self->update; - - # zoom to objects - Slic3r::GUI::_3DScene::zoom_to_volumes($self->{canvas3D}) if $self->{canvas3D}; - - $self->object_list_changed; - - $self->schedule_background_process; - - return @obj_idx; -} - -# XXX: Removed, replaced with bed_shape_bb() -sub bed_centerf { - my ($self) = @_; - - my $bed_shape = Slic3r::Polygon->new_scale(@{$self->{config}->bed_shape}); - my $bed_center = $bed_shape->bounding_box->center; - return Slic3r::Pointf->new(unscale($bed_center->x), unscale($bed_center->y)); #) -} - -# XXX: VK: done -sub remove { - my ($self, $obj_idx) = @_; - - $self->stop_background_process; - - # Prevent toolpaths preview from rendering while we modify the Print object - $self->{preview_iface}->set_enabled(0) if $self->{preview_iface}; -# $self->{preview3D}->enabled(0) if $self->{preview3D}; - - # If no object index is supplied, remove the selected one. - if (! defined $obj_idx) { - ($obj_idx, undef) = $self->selected_object; - return if ! defined $obj_idx; - } - - splice @{$self->{objects}}, $obj_idx, 1; - $self->{model}->delete_object($obj_idx); - $self->{print}->delete_object($obj_idx); - # Delete object from list on c++ side - Slic3r::GUI::delete_object_from_list(); - $self->object_list_changed; - - $self->select_object(undef); - $self->update; -} - -# XXX: VK: done -sub reset { - my ($self) = @_; - - $self->stop_background_process; - - # Prevent toolpaths preview from rendering while we modify the Print object - $self->{preview_iface}->set_enabled(0) if $self->{preview_iface}; -# $self->{preview3D}->enabled(0) if $self->{preview3D}; - - @{$self->{objects}} = (); - $self->{model}->clear_objects; - $self->{print}->clear_objects; - # Delete all objects from list on c++ side - Slic3r::GUI::delete_all_objects_from_list(); - $self->object_list_changed; - - $self->select_object(undef); - $self->update; -} - -# XXX: VK: done -sub increase { - my ($self, $copies) = @_; - $copies //= 1; - my ($obj_idx, $object) = $self->selected_object; - return if ! defined $obj_idx; - my $model_object = $self->{model}->objects->[$obj_idx]; - my $instance = $model_object->instances->[-1]; - $self->stop_background_process; - for my $i (1..$copies) { - $instance = $model_object->add_instance( - offset => Slic3r::Pointf->new(map 10+$_, @{$instance->offset}), - scaling_factor => $instance->scaling_factor, - rotation => $instance->rotation, - ); - $self->{print}->objects->[$obj_idx]->add_copy($instance->offset); - } - # Set count of object on c++ side - Slic3r::GUI::set_object_count($obj_idx, $model_object->instances_count); - - # only autoarrange if user has autocentering enabled - $self->stop_background_process; - if (wxTheApp->{app_config}->get("autocenter")) { - $self->arrange; - } else { - $self->update; - } - - $self->selection_changed; # refresh info (size, volume etc.) - $self->schedule_background_process; -} - -# XXX: VK: done -sub decrease { - my ($self, $copies_asked) = @_; - my $copies = $copies_asked // 1; - my ($obj_idx, $object) = $self->selected_object; - return if ! defined $obj_idx; - - my $model_object = $self->{model}->objects->[$obj_idx]; - if ($model_object->instances_count > $copies) { - $self->stop_background_process; - for my $i (1..$copies) { - $model_object->delete_last_instance; - $self->{print}->objects->[$obj_idx]->delete_last_copy; - } - # Set conut of object on c++ side - Slic3r::GUI::set_object_count($obj_idx, $model_object->instances_count); - } elsif (defined $copies_asked) { - # The "decrease" came from the "set number of copies" dialog. - $self->stop_background_process; - $self->remove; - } else { - # The "decrease" came from the "-" button. Don't allow the object to disappear. - return; - } - - $self->update; -} - -# XXX: VK: done -sub set_number_of_copies { - my ($self) = @_; - # get current number of copies - my ($obj_idx, $object) = $self->selected_object; - my $model_object = $self->{model}->objects->[$obj_idx]; - # prompt user - my $copies = -1; - $copies = Wx::GetNumberFromUser("", L("Enter the number of copies of the selected object:"), L("Copies"), $model_object->instances_count, 0, 1000, $self); - my $diff = $copies - $model_object->instances_count; - if ($diff == 0 || $copies == -1) { - # no variation - } elsif ($diff > 0) { - $self->increase($diff); - } elsif ($diff < 0) { - $self->decrease(-$diff); - } -} - -# XXX: VK: removed -sub _get_number_from_user { - my ($self, $title, $prompt_message, $error_message, $default, $only_positive) = @_; - for (;;) { - my $value = Wx::GetTextFromUser($prompt_message, $title, $default, $self); - # Accept both dashes and dots as a decimal separator. - $value =~ s/,/./; - # If scaling value is being entered, remove the trailing percent sign. - $value =~ s/%$// if $only_positive; - # User canceled the selection, return undef. - return if $value eq ''; - # Validate a numeric value. - return $value if ($value =~ /^-?\d*(?:\.\d*)?$/) && (! $only_positive || $value > 0); - Wx::MessageBox( - $error_message . - (($only_positive && $value <= 0) ? - ": ".$value.L("\nNon-positive value.") : - ": ".$value.L("\nNot a numeric value.")), - L("Slic3r Error"), wxOK | wxICON_EXCLAMATION, $self); - $default = $value; - } -} - -# XXX: not done -sub rotate { - my ($self, $angle, $axis, $relative_key, $axis_x, $axis_y, $axis_z) = @_; - $relative_key //= 'absolute'; # relative or absolute coordinates - $axis_x //= 0; - $axis_y //= 0; - $axis_z //= 0; - my $relative = $relative_key eq 'relative'; - - my ($obj_idx, $object) = $self->selected_object; - return if !defined $obj_idx; - - my $model_object = $self->{model}->objects->[$obj_idx]; - my $model_instance = $model_object->instances->[0]; - - if (!defined $angle) { - my $axis_name = $axis == X ? 'X' : $axis == Y ? 'Y' : 'Z'; - my $default = $axis == Z ? rad2deg($model_instance->rotation) : 0; - $angle = $self->_get_number_from_user(L("Enter the rotation angle:"), L("Rotate around ").$axis_name.(" axis"), L("Invalid rotation angle entered"), $default); - return if $angle eq ''; - } - - # Let's calculate vector of rotation axis (if we don't have it already) - if (defined $axis) { - if ($axis == X) { - $axis_x = 1; - } - if ($axis == Y) { - $axis_y = 1; - } - } - - $self->stop_background_process; - - if (defined $axis && $axis == Z) { - my $new_angle = deg2rad($angle); - foreach my $inst (@{ $model_object->instances }) { - my $rotation = ($relative ? $inst->rotation : 0.) + $new_angle; - while ($rotation > 2.0 * PI) { - $rotation -= 2.0 * PI; - } - while ($rotation < 0.0) { - $rotation += 2.0 * PI; - } - $inst->set_rotation($rotation); - Slic3r::GUI::_3DScene::update_gizmos_data($self->{canvas3D}) if ($self->{canvas3D}); - } -# $object->transform_thumbnail($self->{model}, $obj_idx); - } else { - if (defined $axis) { - # rotation around X and Y needs to be performed on mesh - # so we first apply any Z rotation - if ($model_instance->rotation != 0) { - $model_object->rotate($model_instance->rotation, Slic3r::Pointf3->new(0, 0, -1)); - $_->set_rotation(0) for @{ $model_object->instances }; - } - } - $model_object->rotate(deg2rad($angle), Slic3r::Pointf3->new($axis_x, $axis_y, $axis_z)); - -# # realign object to Z = 0 -# $model_object->center_around_origin; -# $self->reset_thumbnail($obj_idx); - } - - # update print and start background processing - $self->{print}->add_model_object($model_object, $obj_idx); - - $self->selection_changed; # refresh info (size etc.) - $self->update; -} - -# XXX: not done -sub mirror { - my ($self, $axis) = @_; - - my ($obj_idx, $object) = $self->selected_object; - return if !defined $obj_idx; - - my $model_object = $self->{model}->objects->[$obj_idx]; - my $model_instance = $model_object->instances->[0]; - - # apply Z rotation before mirroring - if ($model_instance->rotation != 0) { - $model_object->rotate($model_instance->rotation, Slic3r::Pointf3->new(0, 0, 1)); - $_->set_rotation(0) for @{ $model_object->instances }; - } - - $model_object->mirror($axis); - -# # realign object to Z = 0 -# $model_object->center_around_origin; -# $self->reset_thumbnail($obj_idx); - - # update print and start background processing - $self->stop_background_process; - $self->{print}->add_model_object($model_object, $obj_idx); - - $self->selection_changed; # refresh info (size etc.) - $self->update; -} - -# XXX: not done, renamed as Plater::priv::scale() -sub changescale { - my ($self, $axis, $tosize) = @_; - - my ($obj_idx, $object) = $self->selected_object; - return if !defined $obj_idx; - - my $model_object = $self->{model}->objects->[$obj_idx]; - my $model_instance = $model_object->instances->[0]; - - my $object_size = $model_object->instance_bounding_box(0)->size; - - if (defined $axis) { - my $axis_name = $axis == X ? 'X' : $axis == Y ? 'Y' : 'Z'; - my $scale; - if ($tosize) { - my $cursize = $object_size->[$axis]; - my $newsize = $self->_get_number_from_user( - L('Enter the new size for the selected object:'), - L("Scale along ").$axis_name, L('Invalid scaling value entered'), $cursize, 1); - return if $newsize eq ''; - $scale = $newsize / $cursize * 100; - } else { - $scale = $self->_get_number_from_user(L('Enter the scale % for the selected object:'), L("Scale along ").$axis_name, L('Invalid scaling value entered'), 100, 1); - return if $scale eq ''; - } - - # apply Z rotation before scaling - if ($model_instance->rotation != 0) { - $model_object->rotate($model_instance->rotation, Slic3r::Pointf3->new(0, 0, 1)); - $_->set_rotation(0) for @{ $model_object->instances }; - } - - my $versor = [1,1,1]; - $versor->[$axis] = $scale/100; - $model_object->scale_xyz(Slic3r::Pointf3->new(@$versor)); - #FIXME Scale the layer height profile when $axis == Z? - #FIXME Scale the layer height ranges $axis == Z? - # object was already aligned to Z = 0, so no need to realign it -# $self->reset_thumbnail($obj_idx); - } else { - my $scale; - if ($tosize) { - my $cursize = max(@$object_size); - my $newsize = $self->_get_number_from_user(L('Enter the new max size for the selected object:'), L('Scale'), L('Invalid scaling value entered'), $cursize, 1); - return if ! defined($newsize) || $newsize eq ''; - $scale = $model_instance->scaling_factor * $newsize / $cursize * 100; - } else { - # max scale factor should be above 2540 to allow importing files exported in inches - $scale = $self->_get_number_from_user(L('Enter the scale % for the selected object:'), L('Scale'), L('Invalid scaling value entered'), $model_instance->scaling_factor*100, 1); - return if ! defined($scale) || $scale eq ''; - } - - # Set object scale on c++ side -# Slic3r::GUI::set_object_scale($obj_idx, $scale); - $scale /= 100; # turn percent into factor - - my $variation = $scale / $model_instance->scaling_factor; - #FIXME Scale the layer height profile? - foreach my $range (@{ $model_object->layer_height_ranges }) { - $range->[0] *= $variation; - $range->[1] *= $variation; - } - $_->set_scaling_factor($scale) for @{ $model_object->instances }; -# $object->transform_thumbnail($self->{model}, $obj_idx); - } - - # update print and start background processing - $self->stop_background_process; - $self->{print}->add_model_object($model_object, $obj_idx); - - $self->selection_changed(1); # refresh info (size, volume etc.) - $self->update; -} - -# XXX: VK: WIP -sub arrange { - my ($self) = @_; - - $self->stop_background_process; - # my $bb = Slic3r::Geometry::BoundingBoxf->new_from_points($self->{config}->bed_shape); - # my $success = $self->{model}->arrange_objects(wxTheApp->{preset_bundle}->full_config->min_object_distance, $bb); - - # Update is not implemented in C++ so we cannot call this for now - $self->{appController}->arrange_model; - - # ignore arrange failures on purpose: user has visual feedback and we don't need to warn him - # when parts don't fit in print bed - - # Force auto center of the aligned grid of of objects on the print bed. - $self->update(0); -} - -# XXX: not done -sub split_object { - my $self = shift; - - my ($obj_idx, $current_object) = $self->selected_object; - - # we clone model object because split_object() adds the split volumes - # into the same model object, thus causing duplicates when we call load_model_objects() - my $new_model = $self->{model}->clone; # store this before calling get_object() - my $current_model_object = $new_model->get_object($obj_idx); - - if ($current_model_object->volumes_count > 1) { - Slic3r::GUI::warning_catcher($self)->(L("The selected object can't be split because it contains more than one volume/material.")); - return; - } - - $self->stop_background_process; - - my @model_objects = @{$current_model_object->split_object}; - if (@model_objects == 1) { - Slic3r::GUI::warning_catcher($self)->(L("The selected object couldn't be split because it contains only one part.")); - $self->schedule_background_process; - } else { - $_->center_around_origin for (@model_objects); - $self->remove($obj_idx); - $current_object = $obj_idx = undef; - # load all model objects at once, otherwise the plate would be rearranged after each one - # causing original positions not to be kept - $self->load_model_objects(@model_objects); - } -} - -# XXX: not done -# Trigger $self->async_apply_config() after 500ms. -# The call is delayed to avoid restarting the background processing during typing into an edit field. -sub schedule_background_process { - my ($self) = @_; - $self->{apply_config_timer}->Start(0.5 * 1000, 1); # 1 = one shot, every half a second. -} - -# XXX: not done -# Executed asynchronously by a timer every PROCESS_DELAY (0.5 second). -# The timer is started by schedule_background_process(), -sub async_apply_config { - my ($self) = @_; - # Apply new config to the possibly running background task. - my $was_running = $self->{background_slicing_process}->running; - my $invalidated = $self->{background_slicing_process}->apply_config(wxTheApp->{preset_bundle}->full_config); - # Just redraw the 3D canvas without reloading the scene to consume the update of the layer height profile. - $self->{canvas3D}->Refresh if Slic3r::GUI::_3DScene::is_layers_editing_enabled($self->{canvas3D}); - # If the apply_config caused the calculation to stop, or it was not running yet: - if ($invalidated) { - if ($was_running) { - # Hide the slicing results if the current slicing status is no more valid. - $self->print_info_box_show(0) - } - if (wxTheApp->{app_config}->get("background_processing")) { - $self->{background_slicing_process}->start; - } - if ($was_running) { - # Reset preview canvases. If the print has been invalidated, the preview canvases will be cleared. - # Otherwise they will be just refreshed. - $self->{gcode_preview_data}->reset; - $self->{preview_iface}->reload_print if $self->{preview_iface}; -# $self->{preview3D}->reload_print if $self->{preview3D}; - # We also need to reload 3D scene because of the wipe tower preview box - if ($self->{config}->wipe_tower) { - my $selections = $self->collect_selections; - Slic3r::GUI::_3DScene::set_objects_selections($self->{canvas3D}, \@$selections); - Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 1) if $self->{canvas3D} - } - } - } -} - -# XXX: not done -# Background processing is started either by the "Slice now" button, by the "Export G-code button" or by async_apply_config(). -sub start_background_process { - my ($self) = @_; - return if ! @{$self->{objects}} || $self->{background_slicing_process}->running; - # Don't start process thread if config is not valid. - eval { - # this will throw errors if config is not valid - wxTheApp->{preset_bundle}->full_config->validate; - $self->{print}->validate; - }; - if ($@) { - $self->statusbar->SetStatusText($@); - return; - } - # Copy the names of active presets into the placeholder parser. - wxTheApp->{preset_bundle}->export_selections_pp($self->{print}->placeholder_parser); - # Start the background process. - $self->{background_slicing_process}->start; -} - -# XXX: not done -# Stop the background processing -sub stop_background_process { - my ($self) = @_; - $self->{background_slicing_process}->stop(); - $self->{preview_iface}->reload_print if $self->{preview_iface}; -# $self->{preview3D}->reload_print if $self->{preview3D}; -} - -# XXX: not done -# Called by the "Slice now" button, which is visible only if the background processing is disabled. -sub reslice { - # explicitly cancel a previous thread and start a new one. - my ($self) = @_; - # Don't reslice if export of G-code or sending to OctoPrint is running. - if (! defined($self->{export_gcode_output_file}) && ! defined($self->{send_gcode_file})) { - # Stop the background processing threads, stop the async update timer. - $self->stop_background_process; - # Rather perform one additional unnecessary update of the print object instead of skipping a pending async update. - $self->async_apply_config; - $self->statusbar->SetCancelCallback(sub { - $self->stop_background_process; - $self->statusbar->SetStatusText(L("Slicing cancelled")); - # this updates buttons status - $self->object_list_changed; - }); - $self->start_background_process; - } -} - -# XXX: VK: done -sub export_gcode { - my ($self, $output_file) = @_; - - return if !@{$self->{objects}}; - - if ($self->{export_gcode_output_file}) { - Wx::MessageDialog->new($self, L("Another export job is currently running."), L('Error'), wxOK | wxICON_ERROR)->ShowModal; - return; - } - - # if process is not running, validate config - # (we assume that if it is running, config is valid) - eval { - # this will throw errors if config is not valid - wxTheApp->{preset_bundle}->full_config->validate; - $self->{print}->validate; - }; - Slic3r::GUI::catch_error($self) and return; - - - # apply config and validate print - my $config = wxTheApp->{preset_bundle}->full_config; - eval { - # this will throw errors if config is not valid - $config->validate; - #FIXME it shall use the background processing! - $self->{print}->apply_config($config); - $self->{print}->validate; - }; - Slic3r::GUI::catch_error($self) and return; - - # Copy the names of active presets into the placeholder parser. - wxTheApp->{preset_bundle}->export_selections_pp($self->{print}->placeholder_parser); - # select output file - if ($output_file) { - $self->{export_gcode_output_file} = eval { $self->{print}->output_filepath($output_file) }; - Slic3r::GUI::catch_error($self) and return; - } else { - my $default_output_file = eval { $self->{print}->output_filepath($main::opt{output} // '') }; - Slic3r::GUI::catch_error($self) and return; - # If possible, remove accents from accented latin characters. - # This function is useful for generating file names to be processed by legacy firmwares. - $default_output_file = Slic3r::GUI::fold_utf8_to_ascii($default_output_file); - my $dlg = Wx::FileDialog->new($self, L('Save G-code file as:'), - wxTheApp->{app_config}->get_last_output_dir(dirname($default_output_file)), - basename($default_output_file), &Slic3r::GUI::FILE_WILDCARDS->{gcode}, wxFD_SAVE | wxFD_OVERWRITE_PROMPT); - if ($dlg->ShowModal != wxID_OK) { - $dlg->Destroy; - return; - } - my $path = $dlg->GetPath; - wxTheApp->{app_config}->update_last_output_dir(dirname($path)); - $self->{export_gcode_output_file} = $path; - $dlg->Destroy; - } - - $self->statusbar->StartBusy; - - $self->statusbar->SetCancelCallback(sub { - $self->stop_background_process; - $self->statusbar->SetStatusText(L("Export cancelled")); - $self->{export_gcode_output_file} = undef; - $self->{send_gcode_file} = undef; - - # this updates buttons status - $self->object_list_changed; - }); - - $self->{background_slicing_process}->set_output_path($self->{export_gcode_output_file}); - - # start background process, whose completion event handler - # will detect $self->{export_gcode_output_file} and proceed with export - $self->start_background_process; - - # this updates buttons status - $self->object_list_changed; - - return $self->{export_gcode_output_file}; -} - -# XXX: not done -# This message should be called by the background process synchronously. -sub on_update_print_preview { - my ($self) = @_; - $self->{preview_iface}->reload_print if $self->{preview_iface}; -# $self->{preview3D}->reload_print if $self->{preview3D}; - - # in case this was MM print, wipe tower bounding box on 3D tab might need redrawing with exact depth: - my $selections = $self->collect_selections; - Slic3r::GUI::_3DScene::set_objects_selections($self->{canvas3D}, \@$selections); - Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 1); -} - -# XXX: not done -# This gets called also if we have no threads. -sub on_progress_event { - my ($self, $percent, $message) = @_; - - $self->statusbar->SetProgress($percent); - # TODO: three dot character is not properly translated into C++ - # $self->statusbar->SetStatusText("$message…"); - $self->statusbar->SetStatusText("$message..."); -} - -# XXX: not done -# Called when the G-code export finishes, either successfully or with an error. -# This gets called also if we don't have threads. -sub on_process_completed { - my ($self, $result) = @_; - - # Stop the background task, wait until the thread goes into the "Idle" state. - # At this point of time the thread should be either finished or canceled, - # so the following call just confirms, that the produced data were consumed. - $self->{background_slicing_process}->stop; - $self->statusbar->ResetCancelCallback(); - $self->statusbar->StopBusy; - $self->statusbar->SetStatusText(""); - - my $message; - my $send_gcode = 0; - my $do_print = 0; -# print "Process completed, message: ", $message, "\n"; - if (defined($result)) { - $message = L("Export failed"); - } else { - # G-code file exported successfully. - if ($self->{print_file}) { - $message = L("File added to print queue"); - $do_print = 1; - } elsif ($self->{send_gcode_file}) { - $message = L("Sending G-code file to the Printer Host ..."); - $send_gcode = 1; - } elsif (defined $self->{export_gcode_output_file}) { - $message = L("G-code file exported to ") . $self->{export_gcode_output_file}; - } else { - $message = L("Slicing complete"); - } - } - $self->{export_gcode_output_file} = undef; - wxTheApp->notify($message); - - $self->do_print if $do_print; - - # Send $self->{send_gcode_file} to OctoPrint. - if ($send_gcode) { - my $host = Slic3r::PrintHost::get_print_host($self->{config}); - if ($host->send_gcode($self->{send_gcode_file})) { - $message = L("Upload to host finished."); - } else { - $message = ""; - } - } - - # As of now, the BackgroundProcessing thread posts status bar update messages to a queue on the MainFrame.pm, - # but the "Processing finished" message is posted to this window. - # Delay the following status bar update, so it will be called later than what is received by MainFrame.pm. - wxTheApp->CallAfter(sub { - $self->statusbar->SetStatusText($message); - }); - - $self->{print_file} = undef; - $self->{send_gcode_file} = undef; - $self->print_info_box_show(1); - - # this updates buttons status - $self->object_list_changed; - - # refresh preview - $self->{preview_iface}->reload_print if $self->{preview_iface}; -# $self->{preview3D}->reload_print if $self->{preview3D}; -} - -# XXX: partially done in the Sidebar -# Fill in the "Sliced info" box with the result of the G-code generator. -sub print_info_box_show { - my ($self, $show) = @_; -# my $scrolled_window_panel = $self->{scrolled_window_panel}; -# my $scrolled_window_sizer = $self->{scrolled_window_sizer}; -# return if (!$show && ($scrolled_window_sizer->IsShown(2) == $show)); - my $panel = $self->{scrolled_window_panel};#$self->{right_panel}; - my $sizer = $self->{info_sizer}; -# return if (!$sizer || !$show && ($sizer->IsShown(1) == $show)); - return if (!$sizer); - - Slic3r::GUI::set_show_print_info($show); -# return if (wxTheApp->{app_config}->get("view_mode") eq "simple"); - -# if ($show) - { - my $print_info_sizer = $self->{print_info_sizer}; - $print_info_sizer->Clear(1); - my $grid_sizer = Wx::FlexGridSizer->new(2, 2, 5, 5); - $grid_sizer->SetFlexibleDirection(wxHORIZONTAL); - $grid_sizer->AddGrowableCol(1, 1); - $grid_sizer->AddGrowableCol(3, 1); - $print_info_sizer->Add($grid_sizer, 0, wxEXPAND); - my $is_wipe_tower = $self->{print}->total_wipe_tower_filament > 0; - my @info = ( - L("Used Filament (m)") - => $is_wipe_tower ? - sprintf("%.2f (%.2f %s + %.2f %s)" , $self->{print}->total_used_filament / 1000, - ($self->{print}->total_used_filament - $self->{print}->total_wipe_tower_filament) / 1000, - L("objects"), - $self->{print}->total_wipe_tower_filament / 1000, - L("wipe tower")) : - sprintf("%.2f" , $self->{print}->total_used_filament / 1000), - - L("Used Filament (mm³)") - => sprintf("%.2f" , $self->{print}->total_extruded_volume), - L("Used Filament (g)"), - => sprintf("%.2f" , $self->{print}->total_weight), - L("Cost"), - => $is_wipe_tower ? - sprintf("%.2f (%.2f %s + %.2f %s)" , $self->{print}->total_cost, - ($self->{print}->total_cost - $self->{print}->total_wipe_tower_cost), - L("objects"), - $self->{print}->total_wipe_tower_cost, - L("wipe tower")) : - sprintf("%.2f" , $self->{print}->total_cost), - L("Estimated printing time (normal mode)") - => $self->{print}->estimated_normal_print_time, - L("Estimated printing time (silent mode)") - => $self->{print}->estimated_silent_print_time - ); - # if there is a wipe tower, insert number of toolchanges info into the array: - splice (@info, 8, 0, L("Number of tool changes") => sprintf("%.d", $self->{print}->wipe_tower_number_of_toolchanges)) if ($is_wipe_tower); - - while ( my $label = shift @info) { - my $value = shift @info; - next if $value eq "N/A"; -# my $text = Wx::StaticText->new($scrolled_window_panel, -1, "$label:", wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT); - my $text = Wx::StaticText->new($panel, -1, "$label:", wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT); - $text->SetFont($Slic3r::GUI::small_font); - $grid_sizer->Add($text, 0); -# my $field = Wx::StaticText->new($scrolled_window_panel, -1, $value, wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT); - my $field = Wx::StaticText->new($panel, -1, $value, wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT); - $field->SetFont($Slic3r::GUI::small_font); - $grid_sizer->Add($field, 0); - } - } - -# $scrolled_window_sizer->Show(2, $show); -# $scrolled_window_panel->Layout; - $sizer->Show(1, $show && wxTheApp->{app_config}->get("view_mode") ne "simple"); - - $self->Layout; - $panel->Refresh; -} - -# XXX: not done - to be removed -sub do_print { - my ($self) = @_; - - my $controller = $self->GetFrame->{controller}; - my $printer_preset = wxTheApp->{preset_bundle}->printer->get_edited_preset; - my $printer_panel = $controller->add_printer($printer_preset->name, $printer_preset->config); - - my $filament_stats = $self->{print}->filament_stats; - my $filament_names = wxTheApp->{preset_bundle}->filament_presets; - $filament_stats = { map { $filament_names->[$_] => $filament_stats->{$_} } keys %$filament_stats }; - $printer_panel->load_print_job($self->{print_file}, $filament_stats); -} - -# XXX: VK: done -sub export_stl { - my ($self) = @_; - return if !@{$self->{objects}}; - # Ask user for a file name to write into. - my $output_file = $self->_get_export_file('STL') or return; - # Store a binary STL. - $self->{model}->store_stl($output_file, 1); - $self->statusbar->SetStatusText(L("STL file exported to ").$output_file); -} - -# XXX: VK: done -sub reload_from_disk { - my ($self) = @_; - - my ($obj_idx, $object) = $self->selected_object; - return if !defined $obj_idx; - - my $model_object = $self->{model}->objects->[$obj_idx]; - #FIXME convert to local file encoding - return if !$model_object->input_file - || !-e Slic3r::encode_path($model_object->input_file); - - my @new_obj_idx = $self->load_files([$model_object->input_file]); - return if !@new_obj_idx; - - foreach my $new_obj_idx (@new_obj_idx) { - my $o = $self->{model}->objects->[$new_obj_idx]; - $o->clear_instances; - $o->add_instance($_) for @{$model_object->instances}; - #$o->invalidate_bounding_box; - - if ($o->volumes_count == $model_object->volumes_count) { - for my $i (0..($o->volumes_count-1)) { - $o->get_volume($i)->config->apply($model_object->get_volume($i)->config); - } - } - #FIXME restore volumes and their configs, layer_height_ranges, layer_height_profile, layer_height_profile_valid, - } - - $self->remove($obj_idx); -} - -# XXX: VK: integrated into Plater::export_stl() -sub export_object_stl { - my ($self) = @_; - my ($obj_idx, $object) = $self->selected_object; - return if !defined $obj_idx; - my $model_object = $self->{model}->objects->[$obj_idx]; - # Ask user for a file name to write into. - my $output_file = $self->_get_export_file('STL') or return; - $model_object->mesh->write_binary($output_file); - $self->statusbar->SetStatusText(L("STL file exported to ").$output_file); -} - -# XXX: not done -sub fix_through_netfabb { - my ($self) = @_; - my ($obj_idx, $object) = $self->selected_object; - return if !defined $obj_idx; - my $model_object = $self->{model}->objects->[$obj_idx]; - my $model_fixed = Slic3r::Model->new; - Slic3r::GUI::fix_model_by_win10_sdk_gui($model_object, $self->{print}, $model_fixed); - - my @new_obj_idx = $self->load_model_objects(@{$model_fixed->objects}); - return if !@new_obj_idx; - - foreach my $new_obj_idx (@new_obj_idx) { - my $o = $self->{model}->objects->[$new_obj_idx]; - $o->clear_instances; - $o->add_instance($_) for @{$model_object->instances}; - #$o->invalidate_bounding_box; - - if ($o->volumes_count == $model_object->volumes_count) { - for my $i (0..($o->volumes_count-1)) { - $o->get_volume($i)->config->apply($model_object->get_volume($i)->config); - } - } - #FIXME restore volumes and their configs, layer_height_ranges, layer_height_profile, layer_height_profile_valid, - } - - $self->remove($obj_idx); -} - -# XXX: VK: done -sub export_amf { - my ($self) = @_; - return if !@{$self->{objects}}; - # Ask user for a file name to write into. - my $output_file = $self->_get_export_file('AMF') or return; - my $res = $self->{model}->store_amf($output_file, $self->{print}, $self->{export_option}); - if ($res) - { - $self->statusbar->SetStatusText(L("AMF file exported to ").$output_file); - } - else - { - $self->statusbar->SetStatusText(L("Error exporting AMF file ").$output_file); - } -} - -# XXX: VK: done -sub export_3mf { - my ($self) = @_; - return if !@{$self->{objects}}; - # Ask user for a file name to write into. - my $output_file = $self->_get_export_file('3MF') or return; - my $res = $self->{model}->store_3mf($output_file, $self->{print}, $self->{export_option}); - if ($res) - { - $self->statusbar->SetStatusText(L("3MF file exported to ").$output_file); - } - else - { - $self->statusbar->SetStatusText(L("Error exporting 3MF file ").$output_file); - } -} - -# XXX: VK: done -# Ask user to select an output file for a given file format (STl, AMF, 3MF). -# Propose a default file name based on the 'output_filename_format' configuration value. -sub _get_export_file { - my ($self, $format) = @_; - my $suffix = ''; - my $wildcard = 'known'; - if ($format eq 'STL') - { - $suffix = '.stl'; - $wildcard = 'stl'; - } - elsif ($format eq 'AMF') - { - if (&Wx::wxMAC) { - # It seems that MacOS does not like double extension - $suffix = '.amf'; - } else { - $suffix = '.zip.amf'; - } - $wildcard = 'amf'; - } - elsif ($format eq '3MF') - { - $suffix = '.3mf'; - $wildcard = 'threemf'; - } - # Copy the names of active presets into the placeholder parser. - wxTheApp->{preset_bundle}->export_selections_pp($self->{print}->placeholder_parser); - my $output_file = eval { $self->{print}->output_filepath($main::opt{output} // '') }; - Slic3r::GUI::catch_error($self) and return undef; - $output_file =~ s/\.[gG][cC][oO][dD][eE]$/$suffix/; - my $dlg = Wx::FileDialog->new($self, L("Save ").$format.L(" file as:"), dirname($output_file), - basename($output_file), &Slic3r::GUI::FILE_WILDCARDS->{$wildcard}, wxFD_SAVE | wxFD_OVERWRITE_PROMPT); - Slic3r::GUI::add_export_option($dlg, $format); - if ($dlg->ShowModal != wxID_OK) { - $dlg->Destroy; - return undef; - } - $output_file = $dlg->GetPath; - $self->{export_option} = Slic3r::GUI::get_export_option($dlg); - $dlg->Destroy; - return $output_file; -} - -#sub reset_thumbnail { -# my ($self, $obj_idx) = @_; -# $self->{objects}[$obj_idx]->thumbnail(undef); -#} - -# XXX: VK: done -# this method gets called whenever print center is changed or the objects' bounding box changes -# (i.e. when an object is added/removed/moved/rotated/scaled) -sub update { - my ($self, $force_autocenter) = @_; - $self->Freeze; - if (wxTheApp->{app_config}->get("autocenter") || $force_autocenter) { - $self->{model}->center_instances_around_point($self->bed_centerf); - } - $self->stop_background_process; - $self->{print}->reload_model_instances(); - $self->{canvas}->reload_scene if $self->{canvas}; -# $self->{canvas}->reload_scene if $self->{canvas}; - my $selections = $self->collect_selections; - Slic3r::GUI::_3DScene::set_objects_selections($self->{canvas3D}, \@$selections); - Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 0); - $self->{preview_iface}->reset_gcode_preview_data if $self->{preview_iface}; - $self->{preview_iface}->reload_print if $self->{preview_iface}; -# $self->{preview3D}->reset_gcode_preview_data if $self->{preview3D}; -# $self->{preview3D}->reload_print if $self->{preview3D}; - $self->schedule_background_process; - $self->Thaw; -} - -# XXX: YS: done -# When a printer technology is changed, the UI needs to be updated to show/hide needed preset combo boxes. -sub show_preset_comboboxes{ - my ($self, $showSLA) = @_; #if showSLA is oposite value to "ptFFF" - - my $choices = $self->{preset_choosers}{filament}; - my $print_filament_ctrls_cnt = 2 + 2 * ($#$choices+1); - - foreach (0..$print_filament_ctrls_cnt-1){ - $self->{presets_sizer}->Show($_, !$showSLA); - } - $self->{presets_sizer}->Show($print_filament_ctrls_cnt , $showSLA); - $self->{presets_sizer}->Show($print_filament_ctrls_cnt+1, $showSLA); - - $self->{frequently_changed_parameters_sizer}->Show(0,!$showSLA); - - $self->Layout; -} - -# XXX: YS: done -# When a number of extruders changes, the UI needs to be updated to show a single filament selection combo box per extruder. -# Also the wxTheApp->{preset_bundle}->filament_presets needs to be resized accordingly -# and some reasonable default has to be selected for the additional extruders. -sub on_extruders_change { - my ($self, $num_extruders) = @_; - my $choices = $self->{preset_choosers}{filament}; - - while (int(@$choices) < $num_extruders) { - # copy strings from first choice - my @presets = $choices->[0]->GetStrings; - - # initialize new choice -# my $choice = Wx::BitmapComboBox->new($self->{right_panel}, -1, "", wxDefaultPosition, wxDefaultSize, [@presets], wxCB_READONLY); - my $choice = Wx::BitmapComboBox->new($self->{scrolled_window_panel}, -1, "", wxDefaultPosition, wxDefaultSize, [@presets], wxCB_READONLY); - my $extruder_idx = scalar @$choices; - EVT_LEFT_DOWN($choice, sub { $self->filament_color_box_lmouse_down($extruder_idx, @_); } ); - push @$choices, $choice; - # copy icons from first choice - $choice->SetItemBitmap($_, $choices->[0]->GetItemBitmap($_)) for 0..$#presets; - # insert new choice into sizer - $self->{presets_sizer}->Insert(4 + ($#$choices-1)*2, 0, 0); - $self->{presets_sizer}->Insert(5 + ($#$choices-1)*2, $choice, 0, wxEXPAND | wxBOTTOM, 0); - # setup the listener - EVT_COMBOBOX($choice, $choice, sub { - my ($choice) = @_; - wxTheApp->CallAfter(sub { - $self->_on_select_preset('filament', $choice, $extruder_idx); - }); - }); - # initialize selection - wxTheApp->{preset_bundle}->update_platter_filament_ui($extruder_idx, $choice); - } - - # remove unused choices if any - while (@$choices > $num_extruders) { - $self->{presets_sizer}->Remove(4 + ($#$choices-1)*2); # label - $self->{presets_sizer}->Remove(4 + ($#$choices-1)*2); # wxChoice - $choices->[-1]->Destroy; - pop @$choices; - } - $self->{right_panel}->Layout; - $self->Layout; -} - -# XXX: not done -sub on_config_change { - my ($self, $config) = @_; - - my $update_scheduled; - foreach my $opt_key (@{$self->{config}->diff($config)}) { - $self->{config}->set($opt_key, $config->get($opt_key)); - if ($opt_key eq 'bed_shape') { -# $self->{canvas}->update_bed_size; - Slic3r::GUI::_3DScene::set_bed_shape($self->{canvas3D}, $self->{config}->bed_shape) if $self->{canvas3D}; - $self->{preview_iface}->set_bed_shape($self->{config}->bed_shape) if ($self->{preview_iface}); -# Slic3r::GUI::_3DScene::set_bed_shape($self->{preview3D}->canvas, $self->{config}->bed_shape) if $self->{preview3D}; - $update_scheduled = 1; - } elsif ($opt_key =~ '^wipe_tower' || $opt_key eq 'single_extruder_multi_material') { - $update_scheduled = 1; - } elsif ($opt_key eq 'serial_port') { - $self->{btn_print}->Show($config->get('serial_port')); - $self->Layout; - } elsif ($opt_key eq 'print_host') { - $self->{btn_send_gcode}->Show($config->get('print_host')); - $self->Layout; - } elsif ($opt_key eq 'variable_layer_height') { - if ($config->get('variable_layer_height') != 1) { -# if ($self->{htoolbar}) { -# $self->{htoolbar}->EnableTool(TB_LAYER_EDITING, 0); -# $self->{htoolbar}->ToggleTool(TB_LAYER_EDITING, 0); -# } else { -# $self->{"btn_layer_editing"}->Disable; -# $self->{"btn_layer_editing"}->SetValue(0); -# } - Slic3r::GUI::_3DScene::enable_toolbar_item($self->{canvas3D}, "layersediting", 0); - Slic3r::GUI::_3DScene::enable_layers_editing($self->{canvas3D}, 0); - $self->{canvas3D}->Refresh; - $self->{canvas3D}->Update; - } elsif (Slic3r::GUI::_3DScene::is_layers_editing_allowed($self->{canvas3D})) { - # Want to allow the layer editing, but do it only if the OpenGL supports it. -# if ($self->{htoolbar}) { -# $self->{htoolbar}->EnableTool(TB_LAYER_EDITING, 1); -# } else { -# $self->{"btn_layer_editing"}->Enable; -# } - Slic3r::GUI::_3DScene::enable_toolbar_item($self->{canvas3D}, "layersediting", 1); - } - } elsif ($opt_key eq 'extruder_colour') { - $update_scheduled = 1; - my $extruder_colors = $config->get('extruder_colour'); - $self->{preview_iface}->set_number_extruders(scalar(@{$extruder_colors})); -# $self->{preview3D}->set_number_extruders(scalar(@{$extruder_colors})); - } elsif ($opt_key eq 'max_print_height') { - $update_scheduled = 1; - } elsif ($opt_key eq 'printer_model') { - # update to force bed selection (for texturing) - Slic3r::GUI::_3DScene::set_bed_shape($self->{canvas3D}, $self->{config}->bed_shape) if $self->{canvas3D}; - $self->{preview_iface}->set_bed_shape($self->{config}->bed_shape) if ($self->{preview_iface}); -# Slic3r::GUI::_3DScene::set_bed_shape($self->{preview3D}->canvas, $self->{config}->bed_shape) if $self->{preview3D}; - $update_scheduled = 1; - } - } - - $self->update if $update_scheduled; - - return if !$self->GetFrame->is_loaded; - - # (re)start timer - $self->schedule_background_process; -} - -# XXX: YS: WIP -sub item_changed_selection { - my ($self, $obj_idx) = @_; - - if (($obj_idx >= 0) && ($obj_idx < 1000)) { # skip if wipe tower selected - if ($self->{canvas3D}) { - Slic3r::GUI::_3DScene::deselect_volumes($self->{canvas3D}); - if ($obj_idx >= 0) { - my $selections = $self->collect_selections; - Slic3r::GUI::_3DScene::update_volumes_selection($self->{canvas3D}, \@$selections); - } -# Slic3r::GUI::_3DScene::render($self->{canvas3D}); - } - } -} - -# XXX: VK: done -sub collect_selections { - my ($self) = @_; - my $selections = []; - foreach my $o (@{$self->{objects}}) { - push(@$selections, $o->selected); - } - return $selections; -} - -# XXX: YS: done, lambda on LEFT_DOWN -# Called when clicked on the filament preset combo box. -# When clicked on the icon, show the color picker. -sub filament_color_box_lmouse_down -{ - my ($self, $extruder_idx, $combobox, $event) = @_; - my $pos = $event->GetLogicalPosition(Wx::ClientDC->new($combobox)); - my( $x, $y ) = ( $pos->x, $pos->y ); - if ($x > 24) { - # Let the combo box process the mouse click. - $event->Skip; - } else { - # Swallow the mouse click and open the color picker. - my $data = Wx::ColourData->new; - $data->SetChooseFull(1); - my $dialog = Wx::ColourDialog->new($self->GetFrame, $data); - if ($dialog->ShowModal == wxID_OK) { - my $cfg = Slic3r::Config->new; - my $colors = wxTheApp->{preset_bundle}->full_config->get('extruder_colour'); - $colors->[$extruder_idx] = $dialog->GetColourData->GetColour->GetAsString(wxC2S_HTML_SYNTAX); - $cfg->set('extruder_colour', $colors); - $self->GetFrame->{options_tabs}{printer}->load_config($cfg); - wxTheApp->{preset_bundle}->update_platter_filament_ui($extruder_idx, $combobox); - } - $dialog->Destroy(); - } -} - -#sub object_cut_dialog { -# my ($self, $obj_idx) = @_; -# -# if (!defined $obj_idx) { -# ($obj_idx, undef) = $self->selected_object; -# } -# -# if (!$Slic3r::GUI::have_OpenGL) { -# Slic3r::GUI::show_error($self, L("Please install the OpenGL modules to use this feature (see build instructions).")); -# return; -# } -# -# my $dlg = Slic3r::GUI::Plater::ObjectCutDialog->new($self, -# object => $self->{objects}[$obj_idx], -# model_object => $self->{model}->objects->[$obj_idx], -# ); -# return unless $dlg->ShowModal == wxID_OK; -# -# if (my @new_objects = $dlg->NewModelObjects) { -# $self->remove($obj_idx); -# $self->load_model_objects(grep defined($_), @new_objects); -# $self->arrange; -# Slic3r::GUI::_3DScene::zoom_to_volumes($self->{canvas3D}) if $self->{canvas3D}; -# } -#} - -# XXX: YS: done -sub changed_object_settings { - my ($self, $obj_idx, $parts_changed, $part_settings_changed) = @_; - - # update thumbnail since parts may have changed - if ($parts_changed) { - # recenter and re-align to Z = 0 - my $model_object = $self->{model}->objects->[$obj_idx]; - $model_object->center_around_origin; -# $self->reset_thumbnail($obj_idx); - } - - # update print - if ($parts_changed || $part_settings_changed) { - $self->stop_background_process; - $self->{print}->reload_object($obj_idx); - $self->schedule_background_process; - $self->{canvas}->reload_scene if $self->{canvas}; - my $selections = $self->collect_selections; - Slic3r::GUI::_3DScene::set_objects_selections($self->{canvas3D}, \@$selections); - Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 0); - } else { - $self->schedule_background_process; - } -} - -# XXX: VK: done -# Called to update various buttons depending on whether there are any objects or -# whether background processing (export of a G-code, sending to Octoprint, forced background re-slicing) is active. -sub object_list_changed { - my $self = shift; - - # Enable/disable buttons depending on whether there are any objects on the platter. - my $have_objects = @{$self->{objects}} ? 1 : 0; -# if ($self->{htoolbar}) { -# # On OSX or Linux -# $self->{htoolbar}->EnableTool($_, $have_objects) -# for (TB_RESET, TB_ARRANGE); -# } else { -# # On MSW -# my $method = $have_objects ? 'Enable' : 'Disable'; -# $self->{"btn_$_"}->$method -# for grep $self->{"btn_$_"}, qw(reset arrange reslice export_gcode export_stl print send_gcode); -# } - - for my $toolbar_item (qw(deleteall arrange)) { - Slic3r::GUI::_3DScene::enable_toolbar_item($self->{canvas3D}, $toolbar_item, $have_objects); - } - - my $export_in_progress = $self->{export_gcode_output_file} || $self->{send_gcode_file}; - my $model_fits = $self->{canvas3D} ? Slic3r::GUI::_3DScene::check_volumes_outside_state($self->{canvas3D}, $self->{config}) : 1; - # $model_fits == 1 -> ModelInstance::PVS_Partly_Outside - my $method = ($have_objects && ! $export_in_progress && ($model_fits != 1)) ? 'Enable' : 'Disable'; - $self->{"btn_$_"}->$method - for grep $self->{"btn_$_"}, qw(reslice export_gcode print send_gcode); -} - -# XXX: VK: WIP -# Selection of an active 3D object changed. -sub selection_changed { - my ($self) = @_; - my ($obj_idx, $object) = $self->selected_object; - my $have_sel = defined $obj_idx; - my $layers_height_allowed = $self->{config}->variable_layer_height && Slic3r::GUI::_3DScene::is_layers_editing_allowed($self->{canvas3D}) && $have_sel; - - $self->{right_panel}->Freeze; -# if ($self->{htoolbar}) { -# # On OSX or Linux -# $self->{htoolbar}->EnableTool($_, $have_sel) -# for (TB_REMOVE, TB_MORE, TB_45CW, TB_45CCW, TB_SCALE, TB_SPLIT, TB_CUT, TB_SETTINGS); -# -# $self->{htoolbar}->EnableTool(TB_LAYER_EDITING, $layers_height_allowed); -# -# if ($have_sel) { -# my $model_object = $self->{model}->objects->[$obj_idx]; -# $self->{htoolbar}->EnableTool(TB_FEWER, $model_object->instances_count > 1); -# } else { -# $self->{htoolbar}->EnableTool(TB_FEWER, 0); -# } -# -# } else { -# # On MSW -# my $method = $have_sel ? 'Enable' : 'Disable'; -# $self->{"btn_$_"}->$method -# for grep $self->{"btn_$_"}, qw(remove increase rotate45cw rotate45ccw changescale split cut settings); -# -# if ($layers_height_allowed) { -# $self->{"btn_layer_editing"}->Enable; -# } else { -# $self->{"btn_layer_editing"}->Disable; -# } -# -# if ($have_sel) { -# my $model_object = $self->{model}->objects->[$obj_idx]; -# if ($model_object->instances_count > 1) { -# $self->{"btn_decrease"}->Enable; -# } else { -# $self->{"btn_decrease"}->Disable; -# } -# } else { -# $self->{"btn_decrease"}->Disable; -# } -# } - - for my $toolbar_item (qw(delete more fewer split cut settings)) { - Slic3r::GUI::_3DScene::enable_toolbar_item($self->{canvas3D}, $toolbar_item, $have_sel); - } - - Slic3r::GUI::_3DScene::enable_toolbar_item($self->{canvas3D}, "layersediting", $layers_height_allowed); - - my $can_select_by_parts = 0; - - if ($have_sel) { - my $model_object = $self->{model}->objects->[$obj_idx]; - $can_select_by_parts = ($obj_idx >= 0) && ($obj_idx < 1000) && ($model_object->volumes_count > 1); - Slic3r::GUI::_3DScene::enable_toolbar_item($self->{canvas3D}, "fewer", $model_object->instances_count > 1); - } - - if ($can_select_by_parts) { - # first disable to let the item in the toolbar to switch to the unpressed state - Slic3r::GUI::_3DScene::enable_toolbar_item($self->{canvas3D}, "selectbyparts", 0); - Slic3r::GUI::_3DScene::enable_toolbar_item($self->{canvas3D}, "selectbyparts", 1); - } else { - Slic3r::GUI::_3DScene::enable_toolbar_item($self->{canvas3D}, "selectbyparts", 0); - Slic3r::GUI::_3DScene::set_select_by($self->{canvas3D}, 'object'); - } - - if ($self->{object_info_size}) { # have we already loaded the info pane? - if ($have_sel) { - my $model_object = $self->{model}->objects->[$obj_idx]; - #FIXME print_info runs model fixing in two rounds, it is very slow, it should not be performed here! - # $model_object->print_info; - my $model_instance = $model_object->instances->[0]; - $self->{object_info_size}->SetLabel(sprintf("%.2f x %.2f x %.2f", @{$model_object->instance_bounding_box(0)->size})); - $self->{object_info_materials}->SetLabel($model_object->materials_count); - - if (my $stats = $model_object->mesh_stats) { - $self->{object_info_volume}->SetLabel(sprintf('%.2f', $stats->{volume} * ($model_instance->scaling_factor**3))); - $self->{object_info_facets}->SetLabel(sprintf(L('%d (%d shells)'), $model_object->facets_count, $stats->{number_of_parts})); - if (my $errors = sum(@$stats{qw(degenerate_facets edges_fixed facets_removed facets_added facets_reversed backwards_edges)})) { - $self->{object_info_manifold}->SetLabel(sprintf(L("Auto-repaired (%d errors)"), $errors)); - #$self->{object_info_manifold_warning_icon}->Show; - $self->{"object_info_manifold_warning_icon_show"}->(1); - - # we don't show normals_fixed because we never provide normals - # to admesh, so it generates normals for all facets - my $message = sprintf L('%d degenerate facets, %d edges fixed, %d facets removed, %d facets added, %d facets reversed, %d backwards edges'), - @$stats{qw(degenerate_facets edges_fixed facets_removed facets_added facets_reversed backwards_edges)}; - $self->{object_info_manifold}->SetToolTipString($message); - $self->{object_info_manifold_warning_icon}->SetToolTipString($message); - } else { - $self->{object_info_manifold}->SetLabel(L("Yes")); - #$self->{object_info_manifold_warning_icon}->Hide; - $self->{"object_info_manifold_warning_icon_show"}->(0); - $self->{object_info_manifold}->SetToolTipString(""); - $self->{object_info_manifold_warning_icon}->SetToolTipString(""); - } - } else { - $self->{object_info_facets}->SetLabel($object->facets); - } - } else { - $self->{"object_info_$_"}->SetLabel("") for qw(size volume facets materials manifold); - #$self->{object_info_manifold_warning_icon}->Hide; - $self->{"object_info_manifold_warning_icon_show"}->(0); - $self->{object_info_manifold}->SetToolTipString(""); - $self->{object_info_manifold_warning_icon}->SetToolTipString(""); - } - $self->Layout; - } - - # prepagate the event to the frame (a custom Wx event would be cleaner) - $self->GetFrame->on_plater_selection_changed($have_sel); - $self->{right_panel}->Thaw; -} - -# XXX: VK: done -sub select_object { - my ($self, $obj_idx, $child) = @_; - - # remove current selection - foreach my $o (0..$#{$self->{objects}}) { - $self->{objects}->[$o]->selected(0); - } - - if (defined $obj_idx) { - $self->{objects}->[$obj_idx]->selected(1); - # Select current object in the list on c++ side, if item isn't child -# if (!defined $child){ -# Slic3r::GUI::select_current_object($obj_idx);} # all selections in the object list is on c++ side - } else { - # Unselect all objects in the list on c++ side -# Slic3r::GUI::unselect_objects(); # all selections in the object list is on c++ side - } - $self->selection_changed(1); -} - -# XXX: YS: WIP -sub select_object_from_cpp { - my ($self, $obj_idx, $vol_idx) = @_; - - # remove current selection - foreach my $o (0..$#{$self->{objects}}) { - $self->{objects}->[$o]->selected(0); - } - - my $curr = Slic3r::GUI::_3DScene::get_select_by($self->{canvas3D}); - - if (defined $obj_idx) { - if ($vol_idx == -1){ - if ($curr eq 'object') { - $self->{objects}->[$obj_idx]->selected(1); - } - elsif ($curr eq 'volume') { - Slic3r::GUI::_3DScene::set_select_by($self->{canvas3D}, 'object'); - } - - my $selections = $self->collect_selections; - Slic3r::GUI::_3DScene::set_objects_selections($self->{canvas3D}, \@$selections); - Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 1); - } - else { - if ($curr eq 'object') { - Slic3r::GUI::_3DScene::set_select_by($self->{canvas3D}, 'volume'); - } - - my $selections = []; - Slic3r::GUI::_3DScene::set_objects_selections($self->{canvas3D}, \@$selections); - Slic3r::GUI::_3DScene::deselect_volumes($self->{canvas3D}); - Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 1); - my $volume_idx = Slic3r::GUI::_3DScene::get_first_volume_id($self->{canvas3D}, $obj_idx); - - my $inst_cnt = $self->{model}->objects->[$obj_idx]->instances_count; - for (0..$inst_cnt-1){ - Slic3r::GUI::_3DScene::select_volume($self->{canvas3D}, $vol_idx*$inst_cnt + $_ + $volume_idx) if ($volume_idx != -1); - } - } - } - - $self->selection_changed(1); -} - -# XXX: VK: done -sub selected_object { - my ($self) = @_; - my $obj_idx = first { $self->{objects}[$_]->selected } 0..$#{ $self->{objects} }; - return defined $obj_idx ? ($obj_idx, $self->{objects}[$obj_idx]) : undef; -} - -# XXX: VK: done -sub statusbar { - return $_[0]->GetFrame->{statusbar}; -} - -# XXX: not done, to be removed (?) -sub object_menu { - my ($self) = @_; - - my $frame = $self->GetFrame; - my $menu = Wx::Menu->new; - my $accel = ($^O eq 'MSWin32') ? sub { $_[0] . "\t\xA0" . $_[1] } : sub { $_[0] }; - $frame->_append_menu_item($menu, $accel->(L('Delete'), 'Del'), L('Remove the selected object'), sub { - $self->remove; - }, undef, 'brick_delete.png'); - $frame->_append_menu_item($menu, $accel->(L('Increase copies'), '+'), L('Place one more copy of the selected object'), sub { - $self->increase; - }, undef, 'add.png'); - $frame->_append_menu_item($menu, $accel->(L('Decrease copies'), '-'), L('Remove one copy of the selected object'), sub { - $self->decrease; - }, undef, 'delete.png'); - $frame->_append_menu_item($menu, L("Set number of copies…"), L('Change the number of copies of the selected object'), sub { - $self->set_number_of_copies; - }, undef, 'textfield.png'); - $menu->AppendSeparator(); - $frame->_append_menu_item($menu, $accel->(L('Rotate 45° clockwise'), 'l'), L('Rotate the selected object by 45° clockwise'), sub { - $self->rotate(-45, Z, 'relative'); - }, undef, 'arrow_rotate_clockwise.png'); - $frame->_append_menu_item($menu, $accel->(L('Rotate 45° counter-clockwise'), 'r'), L('Rotate the selected object by 45° counter-clockwise'), sub { - $self->rotate(+45, Z, 'relative'); - }, undef, 'arrow_rotate_anticlockwise.png'); - - my $rotateMenu = Wx::Menu->new; - my $rotateMenuItem = $menu->AppendSubMenu($rotateMenu, L("Rotate"), L('Rotate the selected object by an arbitrary angle')); - $frame->_set_menu_item_icon($rotateMenuItem, 'textfield.png'); - $frame->_append_menu_item($rotateMenu, L("Around X axis…"), L('Rotate the selected object by an arbitrary angle around X axis'), sub { - $self->rotate(undef, X); - }, undef, 'bullet_red.png'); - $frame->_append_menu_item($rotateMenu, L("Around Y axis…"), L('Rotate the selected object by an arbitrary angle around Y axis'), sub { - $self->rotate(undef, Y); - }, undef, 'bullet_green.png'); - $frame->_append_menu_item($rotateMenu, L("Around Z axis…"), L('Rotate the selected object by an arbitrary angle around Z axis'), sub { - $self->rotate(undef, Z); - }, undef, 'bullet_blue.png'); - - my $mirrorMenu = Wx::Menu->new; - my $mirrorMenuItem = $menu->AppendSubMenu($mirrorMenu, L("Mirror"), L('Mirror the selected object')); - $frame->_set_menu_item_icon($mirrorMenuItem, 'shape_flip_horizontal.png'); - $frame->_append_menu_item($mirrorMenu, L("Along X axis…"), L('Mirror the selected object along the X axis'), sub { - $self->mirror(X); - }, undef, 'bullet_red.png'); - $frame->_append_menu_item($mirrorMenu, L("Along Y axis…"), L('Mirror the selected object along the Y axis'), sub { - $self->mirror(Y); - }, undef, 'bullet_green.png'); - $frame->_append_menu_item($mirrorMenu, L("Along Z axis…"), L('Mirror the selected object along the Z axis'), sub { - $self->mirror(Z); - }, undef, 'bullet_blue.png'); - - my $scaleMenu = Wx::Menu->new; - my $scaleMenuItem = $menu->AppendSubMenu($scaleMenu, L("Scale"), L('Scale the selected object along a single axis')); - $frame->_set_menu_item_icon($scaleMenuItem, 'arrow_out.png'); - $frame->_append_menu_item($scaleMenu, $accel->(L('Uniformly…'), 's'), L('Scale the selected object along the XYZ axes'), sub { - $self->changescale(undef); - }); - $frame->_append_menu_item($scaleMenu, L("Along X axis…"), L('Scale the selected object along the X axis'), sub { - $self->changescale(X); - }, undef, 'bullet_red.png'); - $frame->_append_menu_item($scaleMenu, L("Along Y axis…"), L('Scale the selected object along the Y axis'), sub { - $self->changescale(Y); - }, undef, 'bullet_green.png'); - $frame->_append_menu_item($scaleMenu, L("Along Z axis…"), L('Scale the selected object along the Z axis'), sub { - $self->changescale(Z); - }, undef, 'bullet_blue.png'); - - my $scaleToSizeMenu = Wx::Menu->new; - my $scaleToSizeMenuItem = $menu->AppendSubMenu($scaleToSizeMenu, L("Scale to size"), L('Scale the selected object along a single axis')); - $frame->_set_menu_item_icon($scaleToSizeMenuItem, 'arrow_out.png'); - $frame->_append_menu_item($scaleToSizeMenu, L("Uniformly…"), L('Scale the selected object along the XYZ axes'), sub { - $self->changescale(undef, 1); - }); - $frame->_append_menu_item($scaleToSizeMenu, L("Along X axis…"), L('Scale the selected object along the X axis'), sub { - $self->changescale(X, 1); - }, undef, 'bullet_red.png'); - $frame->_append_menu_item($scaleToSizeMenu, L("Along Y axis…"), L('Scale the selected object along the Y axis'), sub { - $self->changescale(Y, 1); - }, undef, 'bullet_green.png'); - $frame->_append_menu_item($scaleToSizeMenu, L("Along Z axis…"), L('Scale the selected object along the Z axis'), sub { - $self->changescale(Z, 1); - }, undef, 'bullet_blue.png'); - - $frame->_append_menu_item($menu, L("Split"), L('Split the selected object into individual parts'), sub { - $self->split_object; - }, undef, 'shape_ungroup.png'); - $frame->_append_menu_item($menu, L("Cut…"), L('Open the 3D cutting tool'), sub { - $self->object_cut_dialog; - }, undef, 'package.png'); - $menu->AppendSeparator(); - $frame->_append_menu_item($menu, L("Settings…"), L('Open the object editor dialog'), sub { - $self->object_settings_dialog; - }, undef, 'cog.png'); - $menu->AppendSeparator(); - $frame->_append_menu_item($menu, L("Reload from Disk"), L('Reload the selected file from Disk'), sub { - $self->reload_from_disk; - }, undef, 'arrow_refresh.png'); - $frame->_append_menu_item($menu, L("Export object as STL…"), L('Export this single object as STL file'), sub { - $self->export_object_stl; - }, undef, 'brick_go.png'); - if (Slic3r::GUI::is_windows10) { - $frame->_append_menu_item($menu, L("Fix STL through Netfabb"), L('Fix the model by sending it to a Netfabb cloud service through Windows 10 API'), sub { - $self->fix_through_netfabb; - }, undef, 'brick_go.png'); - } - - return $menu; -} - -# XXX: not done -# Set a camera direction, zoom to all objects. -sub select_view { - my ($self, $direction) = @_; - my $idx_page = $self->{preview_notebook}->GetSelection; - my $page = ($idx_page == &Wx::wxNOT_FOUND) ? L('3D') : $self->{preview_notebook}->GetPageText($idx_page); - if ($page eq L('Preview')) { - $self->{preview_iface}->select_view($direction); - $self->{preview_iface}->set_viewport_into_scene($self->{canvas3D}); -# Slic3r::GUI::_3DScene::select_view($self->{preview3D}->canvas, $direction); -# Slic3r::GUI::_3DScene::set_viewport_from_scene($self->{canvas3D}, $self->{preview3D}->canvas); - } else { - Slic3r::GUI::_3DScene::select_view($self->{canvas3D}, $direction); - $self->{preview_iface}->set_viewport_from_scene($self->{canvas3D}); -# Slic3r::GUI::_3DScene::set_viewport_from_scene($self->{preview3D}->canvas, $self->{canvas3D}); - } -} - - -# XXX: VK: done, in PlaterDropTarget -package Slic3r::GUI::Plater::DropTarget; -use Wx::DND; -use base 'Wx::FileDropTarget'; - -sub new { - my ($class, $window) = @_; - my $self = $class->SUPER::new; - $self->{window} = $window; - return $self; -} - -sub OnDropFiles { - my ($self, $x, $y, $filenames) = @_; - # stop scalars leaking on older perl - # https://rt.perl.org/rt3/Public/Bug/Display.html?id=70602 - @_ = (); - # only accept STL, OBJ, AMF, 3MF and PRUSA files - return 0 if grep !/\.(?:[sS][tT][lL]|[oO][bB][jJ]|[aA][mM][fF]|[3][mM][fF]|[aA][mM][fF].[xX][mM][lL]|[zZ][iI][pP].[aA][mM][lL]|[pP][rR][uU][sS][aA])$/, @$filenames; - $self->{window}->load_files($filenames); -} - -# 2D preview of an object. Each object is previewed by its convex hull. -package Slic3r::GUI::Plater::Object; -use Moo; - -has 'name' => (is => 'rw', required => 1); -has 'selected' => (is => 'rw', default => sub { 0 }); - -1; diff --git a/lib/Slic3r/GUI/Plater/3D.pm b/lib/Slic3r/GUI/Plater/3D.pm deleted file mode 100644 index 0b770b31c..000000000 --- a/lib/Slic3r/GUI/Plater/3D.pm +++ /dev/null @@ -1,26 +0,0 @@ -package Slic3r::GUI::Plater::3D; -use strict; -use warnings; -use utf8; - -use List::Util qw(); -use Wx qw(:misc :pen :brush :sizer :font :cursor :keycode wxTAB_TRAVERSAL); -use base qw(Slic3r::GUI::3DScene Class::Accessor); - -sub new { - my $class = shift; - my ($parent, $objects, $model, $print, $config) = @_; - - my $self = $class->SUPER::new($parent); - Slic3r::GUI::_3DScene::enable_picking($self, 1); - Slic3r::GUI::_3DScene::enable_moving($self, 1); - Slic3r::GUI::_3DScene::set_select_by($self, 'object'); - Slic3r::GUI::_3DScene::set_drag_by($self, 'instance'); - Slic3r::GUI::_3DScene::set_model($self, $model); - Slic3r::GUI::_3DScene::set_print($self, $print); - Slic3r::GUI::_3DScene::set_config($self, $config); - - return $self; -} - -1; diff --git a/lib/Slic3r/GUI/Plater/3DPreview.pm b/lib/Slic3r/GUI/Plater/3DPreview.pm deleted file mode 100644 index 06d1a798b..000000000 --- a/lib/Slic3r/GUI/Plater/3DPreview.pm +++ /dev/null @@ -1,555 +0,0 @@ -package Slic3r::GUI::Plater::3DPreview; -use strict; -use warnings; -use utf8; - -use Slic3r::Print::State ':steps'; -use Wx qw(:misc :sizer :slider :statictext :keycode wxWHITE wxCB_READONLY); -use Wx::Event qw(EVT_SLIDER EVT_KEY_DOWN EVT_CHECKBOX EVT_CHOICE EVT_CHECKLISTBOX EVT_SIZE); -use base qw(Wx::Panel Class::Accessor); - -use Wx::Locale gettext => 'L'; - -__PACKAGE__->mk_accessors(qw(print gcode_preview_data enabled _loaded canvas slider_low slider_high single_layer double_slider_sizer)); - -sub new { - my $class = shift; - my ($parent, $print, $gcode_preview_data, $config) = @_; - - my $self = $class->SUPER::new($parent, -1, wxDefaultPosition); - $self->{config} = $config; - $self->{number_extruders} = 1; - # Show by feature type by default. - $self->{preferred_color_mode} = 'feature'; - - # init GUI elements - my $canvas = Slic3r::GUI::3DScene->new($self); - Slic3r::GUI::_3DScene::enable_shader($canvas, 1); - Slic3r::GUI::_3DScene::set_config($canvas, $config); - $self->canvas($canvas); -# my $slider_low = Wx::Slider->new( -# $self, -1, -# 0, # default -# 0, # min - # we set max to a bogus non-zero value because the MSW implementation of wxSlider - # will skip drawing the slider if max <= min: -# 1, # max -# wxDefaultPosition, -# wxDefaultSize, -# wxVERTICAL | wxSL_INVERSE, -# ); -# $self->slider_low($slider_low); -# my $slider_high = Wx::Slider->new( -# $self, -1, -# 0, # default -# 0, # min - # we set max to a bogus non-zero value because the MSW implementation of wxSlider - # will skip drawing the slider if max <= min: -# 1, # max -# wxDefaultPosition, -# wxDefaultSize, -# wxVERTICAL | wxSL_INVERSE, -# ); -# $self->slider_high($slider_high); - -# my $z_label_low = $self->{z_label_low} = Wx::StaticText->new($self, -1, "", wxDefaultPosition, -# [40,-1], wxALIGN_CENTRE_HORIZONTAL); -# $z_label_low->SetFont($Slic3r::GUI::small_font); -# my $z_label_high = $self->{z_label_high} = Wx::StaticText->new($self, -1, "", wxDefaultPosition, -# [40,-1], wxALIGN_CENTRE_HORIZONTAL); -# $z_label_high->SetFont($Slic3r::GUI::small_font); - -# my $z_label_low_idx = $self->{z_label_low_idx} = Wx::StaticText->new($self, -1, "", wxDefaultPosition, -# [40,-1], wxALIGN_CENTRE_HORIZONTAL); -# $z_label_low_idx->SetFont($Slic3r::GUI::small_font); -# my $z_label_high_idx = $self->{z_label_high_idx} = Wx::StaticText->new($self, -1, "", wxDefaultPosition, -# [40,-1], wxALIGN_CENTRE_HORIZONTAL); -# $z_label_high_idx->SetFont($Slic3r::GUI::small_font); - -# $self->single_layer(0); -# my $checkbox_singlelayer = $self->{checkbox_singlelayer} = Wx::CheckBox->new($self, -1, L("1 Layer")); - - my $label_view_type = $self->{label_view_type} = Wx::StaticText->new($self, -1, L("View")); - - my $choice_view_type = $self->{choice_view_type} = Wx::Choice->new($self, -1); - $choice_view_type->Append(L("Feature type")); - $choice_view_type->Append(L("Height")); - $choice_view_type->Append(L("Width")); - $choice_view_type->Append(L("Speed")); - $choice_view_type->Append(L("Volumetric flow rate")); - $choice_view_type->Append(L("Tool")); - $choice_view_type->SetSelection(0); - - # the following value needs to be changed if new items are added into $choice_view_type before "Tool" - $self->{tool_idx} = 5; - - my $label_show_features = $self->{label_show_features} = Wx::StaticText->new($self, -1, L("Show")); - - my $combochecklist_features = $self->{combochecklist_features} = Wx::ComboCtrl->new(); - $combochecklist_features->Create($self, -1, L("Feature types"), wxDefaultPosition, [200, -1], wxCB_READONLY); - my $feature_text = L("Feature types"); - my $feature_items = L("Perimeter")."|" - .L("External perimeter")."|" - .L("Overhang perimeter")."|" - .L("Internal infill")."|" - .L("Solid infill")."|" - .L("Top solid infill")."|" - .L("Bridge infill")."|" - .L("Gap fill")."|" - .L("Skirt")."|" - .L("Support material")."|" - .L("Support material interface")."|" - .L("Wipe tower")."|" - .L("Custom"); - Slic3r::GUI::create_combochecklist($combochecklist_features, $feature_text, $feature_items, 1); - - my $double_slider_sizer = Wx::BoxSizer->new(wxHORIZONTAL); - Slic3r::GUI::create_double_slider($self, $double_slider_sizer, $self->canvas); - $self->double_slider_sizer($double_slider_sizer); - - my $checkbox_travel = $self->{checkbox_travel} = Wx::CheckBox->new($self, -1, L("Travel")); - my $checkbox_retractions = $self->{checkbox_retractions} = Wx::CheckBox->new($self, -1, L("Retractions")); - my $checkbox_unretractions = $self->{checkbox_unretractions} = Wx::CheckBox->new($self, -1, L("Unretractions")); - my $checkbox_shells = $self->{checkbox_shells} = Wx::CheckBox->new($self, -1, L("Shells")); - -# my $hsizer = Wx::BoxSizer->new(wxHORIZONTAL); -# my $vsizer = Wx::BoxSizer->new(wxVERTICAL); -# my $vsizer_outer = Wx::BoxSizer->new(wxVERTICAL); -# $vsizer->Add($slider_low, 3, wxALIGN_CENTER_HORIZONTAL, 0); -# $vsizer->Add($z_label_low_idx, 0, wxALIGN_CENTER_HORIZONTAL, 0); -# $vsizer->Add($z_label_low, 0, wxALIGN_CENTER_HORIZONTAL, 0); -# $hsizer->Add($vsizer, 0, wxEXPAND, 0); -# $vsizer = Wx::BoxSizer->new(wxVERTICAL); -# $vsizer->Add($slider_high, 3, wxALIGN_CENTER_HORIZONTAL, 0); -# $vsizer->Add($z_label_high_idx, 0, wxALIGN_CENTER_HORIZONTAL, 0); -# $vsizer->Add($z_label_high, 0, 0, 0); -# $hsizer->Add($vsizer, 0, wxEXPAND, 0); -# $vsizer_outer->Add($hsizer, 3, wxALIGN_CENTER_HORIZONTAL, 0); -# $vsizer_outer->Add($double_slider_sizer, 3, wxEXPAND, 0); -# $vsizer_outer->Add($checkbox_singlelayer, 0, wxTOP | wxALIGN_CENTER_HORIZONTAL, 5); - - my $bottom_sizer = Wx::BoxSizer->new(wxHORIZONTAL); - $bottom_sizer->Add($label_view_type, 0, wxALIGN_CENTER_VERTICAL, 5); - $bottom_sizer->Add($choice_view_type, 0, wxEXPAND | wxALL | wxALIGN_CENTER_VERTICAL, 5); - $bottom_sizer->AddSpacer(10); - $bottom_sizer->Add($label_show_features, 0, wxALIGN_CENTER_VERTICAL, 5); - $bottom_sizer->Add($combochecklist_features, 0, wxEXPAND | wxALL | wxALIGN_CENTER_VERTICAL, 5); - $bottom_sizer->AddSpacer(20); - $bottom_sizer->Add($checkbox_travel, 0, wxEXPAND | wxALL | wxALIGN_CENTER_VERTICAL, 5); - $bottom_sizer->AddSpacer(10); - $bottom_sizer->Add($checkbox_retractions, 0, wxEXPAND | wxALL | wxALIGN_CENTER_VERTICAL, 5); - $bottom_sizer->AddSpacer(10); - $bottom_sizer->Add($checkbox_unretractions, 0, wxEXPAND | wxALL | wxALIGN_CENTER_VERTICAL, 5); - $bottom_sizer->AddSpacer(10); - $bottom_sizer->Add($checkbox_shells, 0, wxEXPAND | wxALL | wxALIGN_CENTER_VERTICAL, 5); - - my $sizer = Wx::BoxSizer->new(wxHORIZONTAL); - $sizer->Add($canvas, 1, wxALL | wxEXPAND, 0); -# $sizer->Add($vsizer_outer, 0, wxTOP | wxBOTTOM | wxEXPAND, 5); - $sizer->Add($double_slider_sizer, 0, wxEXPAND, 0);#wxTOP | wxBOTTOM | wxEXPAND, 5); - - my $main_sizer = Wx::BoxSizer->new(wxVERTICAL); - $main_sizer->Add($sizer, 1, wxALL | wxEXPAND, 0); - $main_sizer->Add($bottom_sizer, 0, wxALL | wxEXPAND, 0); - -# EVT_SLIDER($self, $slider_low, sub { -# $slider_high->SetValue($slider_low->GetValue) if $self->single_layer; -# $self->set_z_idx_low ($slider_low ->GetValue) -# }); -# EVT_SLIDER($self, $slider_high, sub { -# $slider_low->SetValue($slider_high->GetValue) if $self->single_layer; -# $self->set_z_idx_high($slider_high->GetValue) -# }); -# EVT_KEY_DOWN($canvas, sub { -# my ($s, $event) = @_; -# Slic3r::GUI::update_double_slider_from_canvas($event); -# my $key = $event->GetKeyCode; -# if ($event->HasModifiers) { -# $event->Skip; -# } else { -# if ($key == ord('U')) { -# $slider_high->SetValue($slider_high->GetValue + 1); -# $slider_low->SetValue($slider_high->GetValue) if ($event->ShiftDown()); -# $self->set_z_idx_high($slider_high->GetValue); -# } elsif ($key == ord('D')) { -# $slider_high->SetValue($slider_high->GetValue - 1); -# $slider_low->SetValue($slider_high->GetValue) if ($event->ShiftDown()); -# $self->set_z_idx_high($slider_high->GetValue); -# } elsif ($key == ord('S')) { -# $checkbox_singlelayer->SetValue(! $checkbox_singlelayer->GetValue()); -# $self->single_layer($checkbox_singlelayer->GetValue()); -# if ($self->single_layer) { -# $slider_low->SetValue($slider_high->GetValue); -# $self->set_z_idx_high($slider_high->GetValue); -# } -# } else { -# $event->Skip; -# } -# } -# }); -# EVT_KEY_DOWN($slider_low, sub { -# my ($s, $event) = @_; -# my $key = $event->GetKeyCode; -# if ($event->HasModifiers) { -# $event->Skip; -# } else { -# if ($key == WXK_LEFT) { -# } elsif ($key == WXK_RIGHT) { -# $slider_high->SetFocus; -# } else { -# $event->Skip; -# } -# } -# }); -# EVT_KEY_DOWN($slider_high, sub { -# my ($s, $event) = @_; -# my $key = $event->GetKeyCode; -# if ($event->HasModifiers) { -# $event->Skip; -# } else { -# if ($key == WXK_LEFT) { -# $slider_low->SetFocus; -# } elsif ($key == WXK_RIGHT) { -# } else { -# $event->Skip; -# } -# } -# }); -# EVT_CHECKBOX($self, $checkbox_singlelayer, sub { -# $self->single_layer($checkbox_singlelayer->GetValue()); -# if ($self->single_layer) { -# $slider_low->SetValue($slider_high->GetValue); -# $self->set_z_idx_high($slider_high->GetValue); -# } -# }); - EVT_CHOICE($self, $choice_view_type, sub { - my $selection = $choice_view_type->GetCurrentSelection(); - $self->{preferred_color_mode} = ($selection == $self->{tool_idx}) ? 'tool' : 'feature'; - $self->gcode_preview_data->set_type($selection); - $self->reload_print; - }); - EVT_CHECKLISTBOX($self, $combochecklist_features, sub { - my $flags = Slic3r::GUI::combochecklist_get_flags($combochecklist_features); - - $self->gcode_preview_data->set_extrusion_flags($flags); - $self->refresh_print; - }); - EVT_CHECKBOX($self, $checkbox_travel, sub { - $self->gcode_preview_data->set_travel_visible($checkbox_travel->IsChecked()); - $self->refresh_print; - }); - EVT_CHECKBOX($self, $checkbox_retractions, sub { - $self->gcode_preview_data->set_retractions_visible($checkbox_retractions->IsChecked()); - $self->refresh_print; - }); - EVT_CHECKBOX($self, $checkbox_unretractions, sub { - $self->gcode_preview_data->set_unretractions_visible($checkbox_unretractions->IsChecked()); - $self->refresh_print; - }); - EVT_CHECKBOX($self, $checkbox_shells, sub { - $self->gcode_preview_data->set_shells_visible($checkbox_shells->IsChecked()); - $self->refresh_print; - }); - - EVT_SIZE($self, sub { - my ($s, $event) = @_; - $event->Skip; - $self->Refresh; - }); - - $self->SetSizer($main_sizer); - $self->SetMinSize($self->GetSize); - $sizer->SetSizeHints($self); - - # init canvas - $self->print($print); - $self->gcode_preview_data($gcode_preview_data); - - # sets colors for gcode preview extrusion roles - my @extrusion_roles_colors = ( - 'Perimeter' => 'FFFF66', - 'External perimeter' => 'FFA500', - 'Overhang perimeter' => '0000FF', - 'Internal infill' => 'B1302A', - 'Solid infill' => 'D732D7', - 'Top solid infill' => 'FF1A1A', - 'Bridge infill' => '9999FF', - 'Gap fill' => 'FFFFFF', - 'Skirt' => '845321', - 'Support material' => '00FF00', - 'Support material interface' => '008000', - 'Wipe tower' => 'B3E3AB', - 'Custom' => '28CC94', - ); - $self->gcode_preview_data->set_extrusion_paths_colors(\@extrusion_roles_colors); - - $self->show_hide_ui_elements('none'); - $self->reload_print; - - return $self; -} - -sub reload_print { - my ($self, $force) = @_; - - Slic3r::GUI::_3DScene::reset_volumes($self->canvas); - $self->_loaded(0); - - if (! $self->IsShown && ! $force) { -# $self->{reload_delayed} = 1; - return; - } - - $self->load_print; -} - -sub refresh_print { - my ($self) = @_; - - $self->_loaded(0); - - if (! $self->IsShown) { - return; - } - - $self->load_print; -} - -sub reset_gcode_preview_data { - my ($self) = @_; - $self->gcode_preview_data->reset; - Slic3r::GUI::_3DScene::reset_legend_texture(); -} - -sub load_print { - my ($self) = @_; - - return if $self->_loaded; - - # we require that there's at least one object and the posSlice step - # is performed on all of them (this ensures that _shifted_copies was - # populated and we know the number of layers) - my $n_layers = 0; - if ($self->print->object_step_done(STEP_SLICE)) { - my %z = (); # z => 1 - foreach my $object (@{$self->{print}->objects}) { - foreach my $layer (@{$object->layers}, @{$object->support_layers}) { - $z{$layer->print_z} = 1; - } - } - $self->{layers_z} = [ sort { $a <=> $b } keys %z ]; - $n_layers = scalar(@{$self->{layers_z}}); - } - - if ($n_layers == 0) { - $self->reset_sliders; - Slic3r::GUI::_3DScene::reset_legend_texture(); - $self->canvas->Refresh; # clears canvas - return; - } - - if ($self->{preferred_color_mode} eq 'tool_or_feature') { - # It is left to Slic3r to decide whether the print shall be colored by the tool or by the feature. - # Color by feature if it is a single extruder print. - my $extruders = $self->{print}->extruders; - my $type = (scalar(@{$extruders}) > 1) ? $self->{tool_idx} : 0; - $self->gcode_preview_data->set_type($type); - $self->{choice_view_type}->SetSelection($type); - # If the ->SetSelection changed the following line, revert it to "decide yourself". - $self->{preferred_color_mode} = 'tool_or_feature'; - } - - # Collect colors per extruder. - my @colors = (); - if (! $self->gcode_preview_data->empty() || $self->gcode_preview_data->type == $self->{tool_idx}) { - my @extruder_colors = @{$self->{config}->extruder_colour}; - my @filament_colors = @{$self->{config}->filament_colour}; - for (my $i = 0; $i <= $#extruder_colors; $i += 1) { - my $color = $extruder_colors[$i]; - $color = $filament_colors[$i] if (! defined($color) || $color !~ m/^#[[:xdigit:]]{6}/); - $color = '#FFFFFF' if (! defined($color) || $color !~ m/^#[[:xdigit:]]{6}/); - push @colors, $color; - } - } - - if ($self->IsShown) { - # used to set the sliders to the extremes of the current zs range - $self->{force_sliders_full_range} = 0; - - if ($self->gcode_preview_data->empty) { - # load skirt and brim - Slic3r::GUI::_3DScene::set_print($self->canvas, $self->print); - Slic3r::GUI::_3DScene::load_preview($self->canvas, \@colors); - $self->show_hide_ui_elements('simple'); - } else { - $self->{force_sliders_full_range} = (Slic3r::GUI::_3DScene::get_volumes_count($self->canvas) == 0); - Slic3r::GUI::_3DScene::set_print($self->canvas, $self->print); - Slic3r::GUI::_3DScene::load_gcode_preview($self->canvas, $self->gcode_preview_data, \@colors); - $self->show_hide_ui_elements('full'); - - # recalculates zs and update sliders accordingly - $self->{layers_z} = Slic3r::GUI::_3DScene::get_current_print_zs($self->canvas, 1); - $n_layers = scalar(@{$self->{layers_z}}); - if ($n_layers == 0) { - # all layers filtered out - $self->reset_sliders; - $self->canvas->Refresh; # clears canvas - } - } - - $self->update_sliders($n_layers) if ($n_layers > 0); - $self->_loaded(1); - } -} - -sub reset_sliders { - my ($self) = @_; - $self->enabled(0); -# $self->set_z_range(0,0); -# $self->slider_low->Hide; -# $self->slider_high->Hide; -# $self->{z_label_low}->SetLabel(""); -# $self->{z_label_high}->SetLabel(""); -# $self->{z_label_low_idx}->SetLabel(""); -# $self->{z_label_high_idx}->SetLabel(""); - - Slic3r::GUI::reset_double_slider(); - $self->double_slider_sizer->Hide(0); -} - -sub update_sliders -{ - my ($self, $n_layers) = @_; - -# my $z_idx_low = $self->slider_low->GetValue; -# my $z_idx_high = $self->slider_high->GetValue; - $self->enabled(1); -# $self->slider_low->SetRange(0, $n_layers - 1); -# $self->slider_high->SetRange(0, $n_layers - 1); - -# if ($self->{force_sliders_full_range}) { -# $z_idx_low = 0; -# $z_idx_high = $n_layers - 1; -# } elsif ($z_idx_high < $n_layers && ($self->single_layer || $z_idx_high != 0)) { -# # search new indices for nearest z (size of $self->{layers_z} may change in dependence of what is shown) -# if (defined($self->{z_low})) { -# for (my $i = scalar(@{$self->{layers_z}}) - 1; $i >= 0; $i -= 1) { -# if ($self->{layers_z}[$i] <= $self->{z_low}) { -# $z_idx_low = $i; -# last; -# } -# } -# } -# if (defined($self->{z_high})) { -# for (my $i = scalar(@{$self->{layers_z}}) - 1; $i >= 0; $i -= 1) { -# if ($self->{layers_z}[$i] <= $self->{z_high}) { -# $z_idx_high = $i; -# last; -# } -# } -# } -# } elsif ($z_idx_high >= $n_layers) { -# # Out of range. Disable 'single layer' view. -# $self->single_layer(0); -# $self->{checkbox_singlelayer}->SetValue(0); -# $z_idx_low = 0; -# $z_idx_high = $n_layers - 1; -# } else { -# $z_idx_low = 0; -# $z_idx_high = $n_layers - 1; -# } - -# $self->slider_low->SetValue($z_idx_low); -# $self->slider_high->SetValue($z_idx_high); -# $self->slider_low->Show; -# $self->slider_high->Show; -# $self->set_z_range($self->{layers_z}[$z_idx_low], $self->{layers_z}[$z_idx_high]); - - Slic3r::GUI::update_double_slider($self->{force_sliders_full_range}); - $self->double_slider_sizer->Show(0); - - $self->Layout; -} - -sub set_z_range -{ - my ($self, $z_low, $z_high) = @_; - - return if !$self->enabled; - $self->{z_low} = $z_low; - $self->{z_high} = $z_high; - $self->{z_label_low}->SetLabel(sprintf '%.2f', $z_low); - $self->{z_label_high}->SetLabel(sprintf '%.2f', $z_high); - - my $layers_z = Slic3r::GUI::_3DScene::get_current_print_zs($self->canvas, 0); - for (my $i = 0; $i < scalar(@{$layers_z}); $i += 1) { - if (($z_low - 1e-6 < @{$layers_z}[$i]) && (@{$layers_z}[$i] < $z_low + 1e-6)) { - $self->{z_label_low_idx}->SetLabel(sprintf '%d', $i + 1); - last; - } - } - for (my $i = 0; $i < scalar(@{$layers_z}); $i += 1) { - if (($z_high - 1e-6 < @{$layers_z}[$i]) && (@{$layers_z}[$i] < $z_high + 1e-6)) { - $self->{z_label_high_idx}->SetLabel(sprintf '%d', $i + 1); - last; - } - } - - Slic3r::GUI::_3DScene::set_toolpaths_range($self->canvas, $z_low - 1e-6, $z_high + 1e-6); - $self->canvas->Refresh if $self->IsShown; -} - -sub set_z_idx_low -{ - my ($self, $idx_low) = @_; - if ($self->enabled) { - my $idx_high = $self->slider_high->GetValue; - if ($idx_low >= $idx_high) { - $idx_high = $idx_low; - $self->slider_high->SetValue($idx_high); - } - $self->set_z_range($self->{layers_z}[$idx_low], $self->{layers_z}[$idx_high]); - } -} - -sub set_z_idx_high -{ - my ($self, $idx_high) = @_; - if ($self->enabled) { - my $idx_low = $self->slider_low->GetValue; - if ($idx_low > $idx_high) { - $idx_low = $idx_high; - $self->slider_low->SetValue($idx_low); - } - $self->set_z_range($self->{layers_z}[$idx_low], $self->{layers_z}[$idx_high]); - } -} - -sub set_number_extruders { - my ($self, $number_extruders) = @_; - if ($self->{number_extruders} != $number_extruders) { - $self->{number_extruders} = $number_extruders; - my $type = ($number_extruders > 1) ? - $self->{tool_idx} # color by a tool number - : 0; # color by a feature type - $self->{choice_view_type}->SetSelection($type); - $self->gcode_preview_data->set_type($type); - $self->{preferred_color_mode} = ($type == $self->{tool_idx}) ? 'tool_or_feature' : 'feature'; - } -} - -sub show_hide_ui_elements { - my ($self, $what) = @_; - my $method = ($what eq 'full') ? 'Enable' : 'Disable'; - $self->{$_}->$method for qw(label_show_features combochecklist_features checkbox_travel checkbox_retractions checkbox_unretractions checkbox_shells); - $method = ($what eq 'none') ? 'Disable' : 'Enable'; - $self->{$_}->$method for qw(label_view_type choice_view_type); -} - -# Called by the Platter wxNotebook when this page is activated. -sub OnActivate { -# my ($self) = @_; -# $self->reload_print(1) if ($self->{reload_delayed}); -} - -1;