Performance improvements:
Lazy "Place on face" gizmo update. Caching of MeshObject::raw_mesh_bounding_box() for the object size display. ModelObject::bounding_box(), raw_mesh_bounding_box(), full_raw_mesh_bounding_box() will not copy the mesh. TriangleMesh::transformed_bounding_box(const Transform3d &trafo) will not copy the mesh data. get_options_for_bundle() will not return reference to temp value is_splittable() calls cheap mesh.has_multiple_patches()
This commit is contained in:
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48d64b0842
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@ -32,6 +32,7 @@ public:
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}
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this->defined = (this->min(0) < this->max(0)) && (this->min(1) < this->max(1));
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}
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void reset() { this->defined = false; this->min = PointClass::Zero(); this->max = PointClass::Zero(); }
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void merge(const PointClass &point);
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void merge(const std::vector<PointClass> &points);
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void merge(const BoundingBoxBase<PointClass> &bb);
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@ -573,6 +573,8 @@ ModelObject& ModelObject::assign_copy(const ModelObject &rhs)
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this->origin_translation = rhs.origin_translation;
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m_bounding_box = rhs.m_bounding_box;
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m_bounding_box_valid = rhs.m_bounding_box_valid;
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m_raw_mesh_bounding_box = rhs.m_raw_mesh_bounding_box;
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m_raw_mesh_bounding_box_valid = rhs.m_raw_mesh_bounding_box_valid;
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this->clear_volumes();
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this->volumes.reserve(rhs.volumes.size());
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@ -604,6 +606,8 @@ ModelObject& ModelObject::assign_copy(ModelObject &&rhs)
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this->origin_translation = std::move(rhs.origin_translation);
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m_bounding_box = std::move(rhs.m_bounding_box);
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m_bounding_box_valid = std::move(rhs.m_bounding_box_valid);
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m_raw_mesh_bounding_box = rhs.m_raw_mesh_bounding_box;
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m_raw_mesh_bounding_box_valid = rhs.m_raw_mesh_bounding_box_valid;
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this->clear_volumes();
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this->volumes = std::move(rhs.volumes);
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@ -783,19 +787,11 @@ void ModelObject::clear_instances()
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const BoundingBoxf3& ModelObject::bounding_box() const
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{
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if (! m_bounding_box_valid) {
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BoundingBoxf3 raw_bbox;
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for (const ModelVolume *v : this->volumes)
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if (v->is_model_part())
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{
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TriangleMesh m = v->mesh;
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m.transform(v->get_matrix());
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raw_bbox.merge(m.bounding_box());
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}
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BoundingBoxf3 bb;
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for (const ModelInstance *i : this->instances)
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bb.merge(i->transform_bounding_box(raw_bbox));
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m_bounding_box = bb;
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m_bounding_box_valid = true;
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BoundingBoxf3 raw_bbox = this->raw_mesh_bounding_box();
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m_bounding_box.reset();
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for (const ModelInstance *i : this->instances)
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m_bounding_box.merge(i->transform_bounding_box(raw_bbox));
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}
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return m_bounding_box;
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}
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@ -842,6 +838,26 @@ TriangleMesh ModelObject::full_raw_mesh() const
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return mesh;
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}
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BoundingBoxf3 ModelObject::raw_mesh_bounding_box() const
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{
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if (! m_raw_mesh_bounding_box_valid) {
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m_raw_mesh_bounding_box_valid = true;
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m_raw_mesh_bounding_box.reset();
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for (const ModelVolume *v : this->volumes)
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if (v->is_model_part())
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m_raw_mesh_bounding_box.merge(v->mesh.transformed_bounding_box(v->get_matrix()));
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}
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return m_raw_mesh_bounding_box;
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}
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BoundingBoxf3 ModelObject::full_raw_mesh_bounding_box() const
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{
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BoundingBoxf3 bb;
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for (const ModelVolume *v : this->volumes)
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bb.merge(v->mesh.transformed_bounding_box(v->get_matrix()));
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return bb;
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}
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// A transformed snug bounding box around the non-modifier object volumes, without the translation applied.
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// This bounding box is only used for the actual slicing.
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BoundingBoxf3 ModelObject::raw_bounding_box() const
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@ -896,20 +912,6 @@ BoundingBoxf3 ModelObject::instance_bounding_box(size_t instance_idx, bool dont_
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return bb;
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}
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#if ENABLE_VOLUMES_CENTERING_FIXES
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BoundingBoxf3 ModelObject::full_raw_mesh_bounding_box() const
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{
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BoundingBoxf3 bb;
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for (const ModelVolume *v : this->volumes)
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{
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TriangleMesh vol_mesh(v->mesh);
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vol_mesh.transform(v->get_matrix());
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bb.merge(vol_mesh.bounding_box());
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}
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return bb;
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}
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#endif // ENABLE_VOLUMES_CENTERING_FIXES
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void ModelObject::center_around_origin()
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{
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// calculate the displacements needed to
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@ -205,7 +205,7 @@ public:
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// This bounding box is approximate and not snug.
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// This bounding box is being cached.
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const BoundingBoxf3& bounding_box() const;
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void invalidate_bounding_box() { m_bounding_box_valid = false; }
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void invalidate_bounding_box() { m_bounding_box_valid = false; m_raw_mesh_bounding_box_valid = false; }
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// A mesh containing all transformed instances of this object.
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TriangleMesh mesh() const;
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@ -219,10 +219,10 @@ public:
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BoundingBoxf3 raw_bounding_box() const;
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// A snug bounding box around the transformed non-modifier object volumes.
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BoundingBoxf3 instance_bounding_box(size_t instance_idx, bool dont_translate = false) const;
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#if ENABLE_VOLUMES_CENTERING_FIXES
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// Bounding box of non-transformed (non-rotated, non-scaled, non-translated) sum of all object volumes.
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// A snug bounding box of non-transformed (non-rotated, non-scaled, non-translated) sum of non-modifier object volumes.
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BoundingBoxf3 raw_mesh_bounding_box() const;
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// A snug bounding box of non-transformed (non-rotated, non-scaled, non-translated) sum of all object volumes.
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BoundingBoxf3 full_raw_mesh_bounding_box() const;
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#endif // ENABLE_VOLUMES_CENTERING_FIXES
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void center_around_origin();
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void ensure_on_bed();
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void translate_instances(const Vec3d& vector);
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@ -261,7 +261,8 @@ protected:
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void set_model(Model *model) { m_model = model; }
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private:
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ModelObject(Model *model) : m_model(model), origin_translation(Vec3d::Zero()), m_bounding_box_valid(false) {}
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ModelObject(Model *model) : m_model(model), origin_translation(Vec3d::Zero()),
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m_bounding_box_valid(false), m_raw_mesh_bounding_box_valid(false) {}
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~ModelObject();
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/* To be able to return an object from own copy / clone methods. Hopefully the compiler will do the "Copy elision" */
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@ -280,6 +281,8 @@ private:
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// Bounding box, cached.
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mutable BoundingBoxf3 m_bounding_box;
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mutable bool m_bounding_box_valid;
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mutable BoundingBoxf3 m_raw_mesh_bounding_box;
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mutable bool m_raw_mesh_bounding_box_valid;
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};
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// An object STL, or a modifier volume, over which a different set of parameters shall be applied.
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@ -525,67 +525,22 @@ BoundingBoxf3 TriangleMesh::bounding_box() const
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return bb;
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}
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BoundingBoxf3 TriangleMesh::transformed_bounding_box(const Transform3d& t) const
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BoundingBoxf3 TriangleMesh::transformed_bounding_box(const Transform3d &trafo) const
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{
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bool has_shared = (stl.v_shared != nullptr);
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if (!has_shared)
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stl_generate_shared_vertices(const_cast<stl_file*>(&stl));
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unsigned int vertices_count = (stl.stats.shared_vertices > 0) ? (unsigned int)stl.stats.shared_vertices : 3 * (unsigned int)stl.stats.number_of_facets;
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if (vertices_count == 0)
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return BoundingBoxf3();
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Eigen::MatrixXd src_vertices(3, vertices_count);
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if (stl.stats.shared_vertices > 0)
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{
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assert(stl.v_shared != nullptr);
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stl_vertex* vertex_ptr = stl.v_shared;
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for (int i = 0; i < stl.stats.shared_vertices; ++i)
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{
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src_vertices(0, i) = (double)(*vertex_ptr)(0);
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src_vertices(1, i) = (double)(*vertex_ptr)(1);
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src_vertices(2, i) = (double)(*vertex_ptr)(2);
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vertex_ptr += 1;
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BoundingBoxf3 bbox;
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if (stl.v_shared == nullptr) {
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// Using the STL faces.
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for (int i = 0; i < this->facets_count(); ++ i) {
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const stl_facet &facet = this->stl.facet_start[i];
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for (size_t j = 0; j < 3; ++ j)
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bbox.merge(trafo * facet.vertex[j].cast<double>());
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}
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} else {
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// Using the shared vertices should be a bit quicker than using the STL faces.
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for (int i = 0; i < stl.stats.shared_vertices; ++ i)
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bbox.merge(trafo * this->stl.v_shared[i].cast<double>());
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}
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else
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{
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stl_facet* facet_ptr = stl.facet_start;
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unsigned int v_id = 0;
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while (facet_ptr < stl.facet_start + stl.stats.number_of_facets)
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{
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for (int i = 0; i < 3; ++i)
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{
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src_vertices(0, v_id) = (double)facet_ptr->vertex[i](0);
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src_vertices(1, v_id) = (double)facet_ptr->vertex[i](1);
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src_vertices(2, v_id) = (double)facet_ptr->vertex[i](2);
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++v_id;
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}
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facet_ptr += 1;
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}
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}
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if (!has_shared && (stl.stats.shared_vertices > 0))
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stl_invalidate_shared_vertices(const_cast<stl_file*>(&stl));
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Eigen::MatrixXd dst_vertices(3, vertices_count);
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dst_vertices = t * src_vertices.colwise().homogeneous();
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Vec3d v_min(dst_vertices(0, 0), dst_vertices(1, 0), dst_vertices(2, 0));
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Vec3d v_max = v_min;
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for (int i = 1; i < vertices_count; ++i)
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{
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for (int j = 0; j < 3; ++j)
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{
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v_min(j) = std::min(v_min(j), dst_vertices(j, i));
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v_max(j) = std::max(v_max(j), dst_vertices(j, i));
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}
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}
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return BoundingBoxf3(v_min, v_max);
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return bbox;
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}
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TriangleMesh TriangleMesh::convex_hull_3d() const
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@ -2010,4 +1965,5 @@ TriangleMesh make_sphere(double rho, double fa) {
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TriangleMesh mesh(vertices, facets);
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return mesh;
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}
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}
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@ -60,7 +60,7 @@ public:
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Polygon convex_hull();
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BoundingBoxf3 bounding_box() const;
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// Returns the bbox of this TriangleMesh transformed by the given transformation
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BoundingBoxf3 transformed_bounding_box(const Transform3d& t) const;
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BoundingBoxf3 transformed_bounding_box(const Transform3d &trafo) const;
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// Returns the convex hull of this TriangleMesh
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TriangleMesh convex_hull_3d() const;
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void reset_repair_stats();
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@ -1428,6 +1428,7 @@ void GLGizmoFlatten::on_start_dragging(const GLCanvas3D::Selection& selection)
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{
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if (m_hover_id != -1)
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{
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assert(m_planes_valid);
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m_normal = m_planes[m_hover_id].normal;
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m_starting_center = selection.get_bounding_box().center();
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}
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@ -1446,6 +1447,8 @@ void GLGizmoFlatten::on_render(const GLCanvas3D::Selection& selection) const
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::glPushMatrix();
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::glMultMatrixd(m.data());
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::glTranslatef(0.f, 0.f, selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z());
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if (this->is_plane_update_necessary())
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const_cast<GLGizmoFlatten*>(this)->update_planes();
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for (int i = 0; i < (int)m_planes.size(); ++i)
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{
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if (i == m_hover_id)
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@ -1478,6 +1481,8 @@ void GLGizmoFlatten::on_render_for_picking(const GLCanvas3D::Selection& selectio
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::glPushMatrix();
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::glMultMatrixd(m.data());
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::glTranslatef(0.f, 0.f, selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z());
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if (this->is_plane_update_necessary())
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const_cast<GLGizmoFlatten*>(this)->update_planes();
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for (int i = 0; i < (int)m_planes.size(); ++i)
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{
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::glColor3f(1.0f, 1.0f, picking_color_component(i));
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@ -1497,11 +1502,11 @@ void GLGizmoFlatten::on_render_for_picking(const GLCanvas3D::Selection& selectio
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void GLGizmoFlatten::set_flattening_data(const ModelObject* model_object)
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{
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m_starting_center = Vec3d::Zero();
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bool object_changed = m_model_object != model_object;
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if (m_model_object != model_object) {
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m_planes.clear();
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m_planes_valid = false;
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}
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m_model_object = model_object;
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if (model_object && (object_changed || is_plane_update_necessary()))
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update_planes();
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}
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void GLGizmoFlatten::update_planes()
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@ -1701,6 +1706,8 @@ void GLGizmoFlatten::update_planes()
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}
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m_first_instance_scale = m_model_object->instances.front()->get_scaling_factor();
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m_first_instance_mirror = m_model_object->instances.front()->get_mirror();
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m_planes_valid = true;
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}
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@ -1709,7 +1716,7 @@ bool GLGizmoFlatten::is_plane_update_necessary() const
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if (m_state != On || !m_model_object || m_model_object->instances.empty())
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return false;
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if (m_model_object->volumes.size() != m_volumes_matrices.size())
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if (! m_planes_valid || m_model_object->volumes.size() != m_volumes_matrices.size())
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return true;
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// We want to recalculate when the scale changes - some planes could (dis)appear.
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@ -408,6 +408,7 @@ private:
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Vec3d m_first_instance_mirror;
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std::vector<PlaneData> m_planes;
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bool m_planes_valid = false;
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mutable Vec3d m_starting_center;
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const ModelObject* m_model_object = nullptr;
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std::vector<const Transform3d*> instances_matrices;
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@ -621,7 +621,8 @@ const std::vector<std::string>& get_options_for_bundle(const wxString& bundle_na
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if (bundle_name == _(it.first))
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return it.second;
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}
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return std::vector<std::string> {};
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static std::vector<std::string> empty;
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return empty;
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}
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// category -> vector ( option ; label )
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@ -1276,15 +1277,12 @@ bool ObjectList::is_splittable()
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if (!get_volume_by_item(item, volume) || !volume)
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return false;
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if (volume->is_splittable() != -1) // if is_splittable value is already known
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return volume->is_splittable() == 0 ? false : true;
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TriangleMeshPtrs meshptrs = volume->mesh.split();
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bool splittable = meshptrs.size() > 1;
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for (TriangleMesh* m : meshptrs) { delete m; }
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volume->set_splittable(splittable ? 1 : 0);
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return splittable;
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int splittable = volume->is_splittable();
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if (splittable == -1) {
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splittable = (int)volume->mesh.has_multiple_patches();
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volume->set_splittable(splittable);
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}
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return splittable != 0;
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}
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bool ObjectList::selected_instances_of_same_object()
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@ -267,7 +267,7 @@ void ObjectManipulation::update_settings_value(const GLCanvas3D::Selection& sele
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bool changed_box = false;
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if (!m_cache.instance.matches_object(obj_idx))
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{
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m_cache.instance.set(obj_idx, instance_idx, (*wxGetApp().model_objects())[obj_idx]->raw_mesh().bounding_box().size());
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m_cache.instance.set(obj_idx, instance_idx, (*wxGetApp().model_objects())[obj_idx]->raw_mesh_bounding_box().size());
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changed_box = true;
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}
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if (changed_box || !m_cache.instance.matches_instance(instance_idx) || !m_cache.scale.isApprox(100.0 * m_new_scale))
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@ -278,7 +278,7 @@ void ObjectManipulation::update_settings_value(const GLCanvas3D::Selection& sele
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m_new_size = Vec3d::Zero();
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#else
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if ((0 <= obj_idx) && (obj_idx < (int)wxGetApp().model_objects()->size()))
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m_new_size = volume->get_instance_transformation().get_matrix(true, true) * (*wxGetApp().model_objects())[obj_idx]->raw_mesh().bounding_box().size();
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m_new_size = volume->get_instance_transformation().get_matrix(true, true) * (*wxGetApp().model_objects())[obj_idx]->raw_mesh_bounding_box().size();
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else
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// this should never happen
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m_new_size = Vec3d::Zero();
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@ -2105,7 +2105,7 @@ void Plater::priv::fix_through_netfabb(const int obj_idx)
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o->clear_instances();
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for (auto instance: model_object->instances)
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o->add_instance(*instance);
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// o->invalidate_bounding_box();
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o->invalidate_bounding_box();
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if (o->volumes.size() == model_object->volumes.size()) {
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for (int i = 0; i < o->volumes.size(); i++) {
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