Config parameters accessible from SLA gizmo are now saved on the undo/redo stack
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@ -900,6 +900,10 @@ RENDER_AGAIN:
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ImGui::SameLine(diameter_slider_left);
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ImGui::PushItemWidth(window_width - diameter_slider_left);
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// Following is a nasty way to:
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// - save the initial value of the slider before one starts messing with it
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// - keep updating the head radius during sliding so it is continuosly refreshed in 3D scene
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// - take correct undo/redo snapshot after the user is done with moving the slider
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float initial_value = m_new_point_head_diameter;
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ImGui::SliderFloat("", &m_new_point_head_diameter, 0.1f, diameter_upper_cap, "%.1f");
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if (ImGui::IsItemClicked()) {
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@ -960,20 +964,35 @@ RENDER_AGAIN:
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float density = static_cast<const ConfigOptionInt*>(opts[0])->value;
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float minimal_point_distance = static_cast<const ConfigOptionFloat*>(opts[1])->value;
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bool value_changed = ImGui::SliderFloat("", &minimal_point_distance, 0.f, 20.f, "%.f mm");
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if (value_changed)
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m_model_object->config.opt<ConfigOptionFloat>("support_points_minimal_distance", true)->value = minimal_point_distance;
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ImGui::SliderFloat("", &minimal_point_distance, 0.f, 20.f, "%.f mm");
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bool slider_clicked = ImGui::IsItemClicked(); // someone clicked the slider
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bool slider_edited = ImGui::IsItemEdited(); // someone is dragging the slider
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bool slider_released = ImGui::IsItemDeactivatedAfterEdit(); // someone has just released the slider
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m_imgui->text(m_desc.at("points_density"));
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ImGui::SameLine(settings_sliders_left);
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if (ImGui::SliderFloat(" ", &density, 0.f, 200.f, "%.f %%")) {
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value_changed = true;
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ImGui::SliderFloat(" ", &density, 0.f, 200.f, "%.f %%");
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slider_clicked |= ImGui::IsItemClicked();
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slider_edited |= ImGui::IsItemEdited();
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slider_released |= ImGui::IsItemDeactivatedAfterEdit();
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if (slider_clicked) { // stash the values of the settings so we know what to revert to after undo
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m_minimal_point_distance_stash = minimal_point_distance;
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m_density_stash = density;
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}
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if (slider_edited) {
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m_model_object->config.opt<ConfigOptionFloat>("support_points_minimal_distance", true)->value = minimal_point_distance;
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m_model_object->config.opt<ConfigOptionInt>("support_points_density_relative", true)->value = (int)density;
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}
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if (value_changed) // Update side panel
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if (slider_released) {
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m_model_object->config.opt<ConfigOptionFloat>("support_points_minimal_distance", true)->value = m_minimal_point_distance_stash;
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m_model_object->config.opt<ConfigOptionInt>("support_points_density_relative", true)->value = (int)m_density_stash;
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wxGetApp().plater()->take_snapshot(_(L("Support parameter change")));
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m_model_object->config.opt<ConfigOptionFloat>("support_points_minimal_distance", true)->value = minimal_point_distance;
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m_model_object->config.opt<ConfigOptionInt>("support_points_density_relative", true)->value = (int)density;
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wxGetApp().obj_list()->update_and_show_object_settings_item();
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}
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bool generate = m_imgui->button(m_desc.at("auto_generate"));
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@ -107,7 +107,8 @@ private:
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float m_new_point_head_diameter; // Size of a new point.
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CacheEntry m_point_before_drag; // undo/redo - so we know what state was edited
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float m_old_point_head_diameter = 0.; // the same
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float m_minimal_point_distance = 20.f;
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float m_minimal_point_distance_stash = 0.f; // and again
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float m_density_stash = 0.f; // and again
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mutable std::vector<CacheEntry> m_editing_cache; // a support point and whether it is currently selected
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std::vector<sla::SupportPoint> m_normal_cache; // to restore after discarding changes or undo/redo
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