Shared data for SLA gizmos have been removed from GLGizmoBase
This commit introduces no functional changes, only code-shuffling
This commit is contained in:
parent
a3869736ba
commit
5a2da9597b
@ -5,10 +5,6 @@
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#include "slic3r/GUI/GUI_App.hpp"
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#include "slic3r/GUI/GLCanvas3D.hpp"
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#include "libslic3r/SLAPrint.hpp"
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#include "slic3r/GUI/MeshUtils.hpp"
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@ -138,7 +134,7 @@ void GLGizmoBase::Grabber::render_face(float half_size) const
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}
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GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id, CommonGizmosData* common_data_ptr)
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GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
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: m_parent(parent)
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, m_group_id(-1)
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, m_state(Off)
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@ -149,7 +145,6 @@ GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, u
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, m_dragging(false)
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, m_imgui(wxGetApp().imgui())
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, m_first_input_window_render(true)
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, m_c(common_data_ptr)
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{
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::memcpy((void*)m_base_color, (const void*)DEFAULT_BASE_COLOR, 4 * sizeof(float));
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::memcpy((void*)m_drag_color, (const void*)DEFAULT_DRAG_COLOR, 4 * sizeof(float));
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@ -306,119 +301,5 @@ unsigned char picking_checksum_alpha_channel(unsigned char red, unsigned char gr
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}
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bool CommonGizmosData::update_from_backend(GLCanvas3D& canvas, ModelObject* model_object)
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{
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recent_update = false;
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bool object_changed = false;
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if (m_model_object != model_object
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|| (model_object && m_model_object_id != model_object->id())) {
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m_model_object = model_object;
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m_print_object_idx = -1;
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m_mesh_raycaster.reset();
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m_object_clipper.reset();
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m_supports_clipper.reset();
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m_old_mesh = nullptr;
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m_mesh = nullptr;
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m_backend_mesh_transformed.clear();
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object_changed = true;
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recent_update = true;
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}
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if (m_model_object) {
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int active_inst = canvas.get_selection().get_instance_idx();
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if (m_active_instance != active_inst) {
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m_active_instance = active_inst;
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m_active_instance_bb_radius = m_model_object->instance_bounding_box(m_active_instance).radius();
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recent_update = true;
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}
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}
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if (! m_model_object || ! canvas.get_selection().is_from_single_instance())
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return false;
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int old_po_idx = m_print_object_idx;
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// First we need a pointer to the respective SLAPrintObject. The index into objects vector is
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// cached so we don't have todo it on each render. We only search for the po if needed:
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if (m_print_object_idx < 0 || (int)canvas.sla_print()->objects().size() != m_print_objects_count) {
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m_print_objects_count = canvas.sla_print()->objects().size();
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m_print_object_idx = -1;
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for (const SLAPrintObject* po : canvas.sla_print()->objects()) {
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++m_print_object_idx;
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if (po->model_object()->id() == m_model_object->id())
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break;
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}
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}
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bool mesh_exchanged = false;
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m_mesh = nullptr;
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// Load either the model_object mesh, or one provided by the backend
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// This mesh does not account for the possible Z up SLA offset.
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// The backend mesh needs to be transformed and because a pointer to it is
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// saved, a copy is stored as a member (FIXME)
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if (m_print_object_idx >=0) {
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const SLAPrintObject* po = canvas.sla_print()->objects()[m_print_object_idx];
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if (po->is_step_done(slaposDrillHoles)) {
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m_backend_mesh_transformed = po->get_mesh_to_print();
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m_backend_mesh_transformed.transform(canvas.sla_print()->sla_trafo(*m_model_object).inverse());
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m_mesh = &m_backend_mesh_transformed;
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m_has_drilled_mesh = true;
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mesh_exchanged = true;
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}
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}
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if (! m_mesh) {
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m_mesh = &m_model_object->volumes.front()->mesh();
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m_backend_mesh_transformed.clear();
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m_has_drilled_mesh = false;
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}
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m_model_object_id = m_model_object->id();
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if (m_mesh != m_old_mesh) {
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// Update clipping plane position.
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float new_clp_pos = m_clipping_plane_distance;
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if (object_changed) {
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new_clp_pos = 0.f;
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m_clipping_plane_was_moved = false;
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} else {
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// After we got a drilled mesh, move the cp to 25% (if not used already)
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if (m_clipping_plane_distance == 0.f && mesh_exchanged && m_has_drilled_mesh) {
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new_clp_pos = 0.25f;
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m_clipping_plane_was_moved = false; // so it uses current camera direction
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}
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}
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m_clipping_plane_distance = new_clp_pos;
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m_clipping_plane_distance_stash = new_clp_pos;
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m_schedule_aabb_calculation = true;
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recent_update = true;
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return true;
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}
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if (! recent_update)
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recent_update = m_print_object_idx < 0 && old_po_idx >= 0;
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return recent_update;
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}
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void CommonGizmosData::build_AABB_if_needed()
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{
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if (! m_schedule_aabb_calculation)
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return;
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wxBusyCursor wait;
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m_mesh_raycaster.reset(new MeshRaycaster(*m_mesh));
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m_object_clipper.reset();
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m_supports_clipper.reset();
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m_old_mesh = m_mesh;
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m_schedule_aabb_calculation = false;
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}
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} // namespace GUI
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} // namespace Slic3r
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@ -30,7 +30,6 @@ static const float CONSTRAINED_COLOR[4] = { 0.5f, 0.5f, 0.5f, 1.0f };
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class ImGuiWrapper;
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class CommonGizmosData;
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class GLCanvas3D;
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class ClippingPlane;
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@ -101,13 +100,11 @@ protected:
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mutable std::vector<Grabber> m_grabbers;
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ImGuiWrapper* m_imgui;
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bool m_first_input_window_render;
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CommonGizmosData* m_c = nullptr;
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public:
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GLGizmoBase(GLCanvas3D& parent,
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const std::string& icon_filename,
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unsigned int sprite_id,
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CommonGizmosData* common_data = nullptr);
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unsigned int sprite_id);
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virtual ~GLGizmoBase() {}
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bool init() { return on_init(); }
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@ -185,63 +182,6 @@ protected:
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// were not interpolated by alpha blending or multi sampling.
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extern unsigned char picking_checksum_alpha_channel(unsigned char red, unsigned char green, unsigned char blue);
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class MeshRaycaster;
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class MeshClipper;
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class CommonGizmosData {
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public:
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const TriangleMesh* mesh() const {
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return (! m_mesh ? nullptr : m_mesh); //(m_cavity_mesh ? m_cavity_mesh.get() : m_mesh));
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}
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bool update_from_backend(GLCanvas3D& canvas, ModelObject* model_object);
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bool recent_update = false;
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static constexpr float HoleStickOutLength = 1.f;
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ModelObject* m_model_object = nullptr;
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const TriangleMesh* m_mesh;
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std::unique_ptr<MeshRaycaster> m_mesh_raycaster;
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std::unique_ptr<MeshClipper> m_object_clipper;
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std::unique_ptr<MeshClipper> m_supports_clipper;
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//std::unique_ptr<TriangleMesh> m_cavity_mesh;
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//std::unique_ptr<GLVolume> m_volume_with_cavity;
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int m_active_instance = -1;
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float m_active_instance_bb_radius = 0;
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ObjectID m_model_object_id = 0;
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int m_print_object_idx = -1;
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int m_print_objects_count = -1;
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int m_old_timestamp = -1;
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float m_clipping_plane_distance = 0.f;
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std::unique_ptr<ClippingPlane> m_clipping_plane;
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bool m_clipping_plane_was_moved = false;
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void stash_clipping_plane() {
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m_clipping_plane_distance_stash = m_clipping_plane_distance;
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}
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void unstash_clipping_plane() {
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m_clipping_plane_distance = m_clipping_plane_distance_stash;
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}
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bool has_drilled_mesh() const { return m_has_drilled_mesh; }
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void build_AABB_if_needed();
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private:
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const TriangleMesh* m_old_mesh;
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TriangleMesh m_backend_mesh_transformed;
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float m_clipping_plane_distance_stash = 0.f;
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bool m_has_drilled_mesh = false;
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bool m_schedule_aabb_calculation = false;
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};
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} // namespace GUI
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} // namespace Slic3r
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@ -17,11 +17,10 @@
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namespace Slic3r {
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namespace GUI {
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GLGizmoHollow::GLGizmoHollow(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id, CommonGizmosData* cd)
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: GLGizmoBase(parent, icon_filename, sprite_id, cd)
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GLGizmoHollow::GLGizmoHollow(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
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: GLGizmoBase(parent, icon_filename, sprite_id)
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, m_quadric(nullptr)
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{
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m_c->m_clipping_plane.reset(new ClippingPlane(Vec3d::Zero(), 0.));
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m_quadric = ::gluNewQuadric();
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if (m_quadric != nullptr)
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// using GLU_FILL does not work when the instance's transformation
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@ -1147,6 +1146,13 @@ void GLGizmoHollow::update_clipping_plane(bool keep_normal) const
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}
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void GLGizmoHollow::on_set_hover_id()
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{
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if (int(m_c->m_model_object->sla_drain_holes.size()) <= m_hover_id)
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m_hover_id = -1;
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}
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} // namespace GUI
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@ -16,6 +16,7 @@ namespace GUI {
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class ClippingPlane;
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class MeshClipper;
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class MeshRaycaster;
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class CommonGizmosData;
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enum class SLAGizmoEventType : unsigned char;
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class GLGizmoHollow : public GLGizmoBase
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@ -28,7 +29,7 @@ private:
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public:
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GLGizmoHollow(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id, CommonGizmosData* cd);
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GLGizmoHollow(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
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~GLGizmoHollow() override;
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void set_sla_support_data(ModelObject* model_object, const Selection& selection);
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bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down);
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@ -42,6 +43,7 @@ public:
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bool is_selection_rectangle_dragging() const { return m_selection_rectangle.is_dragging(); }
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void update_clipping_plane(bool keep_normal = false) const;
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void set_common_data_ptr(CommonGizmosData* ptr) { m_c = ptr; }
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private:
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bool on_init() override;
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@ -72,6 +74,8 @@ private:
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sla::DrainHoles m_holes_stash;
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CommonGizmosData* m_c = nullptr;
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//std::unique_ptr<ClippingPlane> m_clipping_plane;
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// This map holds all translated description texts, so they can be easily referenced during layout calculations
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@ -99,12 +103,7 @@ private:
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protected:
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void on_set_state() override;
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void on_set_hover_id() override
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{
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if (int(m_c->m_model_object->sla_drain_holes.size()) <= m_hover_id)
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m_hover_id = -1;
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}
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void on_set_hover_id() override;
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void on_start_dragging() override;
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void on_stop_dragging() override;
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void on_render_input_window(float x, float y, float bottom_limit) override;
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@ -22,12 +22,11 @@
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namespace Slic3r {
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namespace GUI {
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GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id, CommonGizmosData* cd)
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: GLGizmoBase(parent, icon_filename, sprite_id, cd)
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GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
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: GLGizmoBase(parent, icon_filename, sprite_id)
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, m_quadric(nullptr)
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, m_its(nullptr)
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{
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m_c->m_clipping_plane.reset(new ClippingPlane(Vec3d::Zero(), 0.));
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{
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m_quadric = ::gluNewQuadric();
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if (m_quadric != nullptr)
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// using GLU_FILL does not work when the instance's transformation
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@ -16,6 +16,7 @@ namespace GUI {
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class ClippingPlane;
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class MeshClipper;
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class MeshRaycaster;
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class CommonGizmosData;
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enum class SLAGizmoEventType : unsigned char;
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class GLGizmoSlaSupports : public GLGizmoBase
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@ -69,7 +70,7 @@ private:
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};
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public:
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GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id, CommonGizmosData* cd);
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GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
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~GLGizmoSlaSupports() override;
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void set_sla_support_data(ModelObject* model_object, const Selection& selection);
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bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down);
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@ -81,6 +82,7 @@ public:
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bool has_backend_supports() const;
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void reslice_SLA_supports(bool postpone_error_messages = false) const;
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void update_clipping_plane(bool keep_normal = false) const;
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void set_common_data_ptr(CommonGizmosData* ptr) { m_c = ptr; }
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private:
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bool on_init() override;
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@ -116,6 +118,8 @@ private:
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bool m_selection_empty = true;
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EState m_old_state = Off; // to be able to see that the gizmo has just been closed (see on_set_state)
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CommonGizmosData* m_c = nullptr;
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//mutable std::unique_ptr<MeshClipper> m_object_clipper;
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//mutable std::unique_ptr<MeshClipper> m_supports_clipper;
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@ -6,6 +6,8 @@
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#include "slic3r/GUI/GUI_ObjectManipulation.hpp"
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#include "slic3r/GUI/PresetBundle.hpp"
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#include "slic3r/Utils/UndoRedo.hpp"
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#include "libslic3r/SLAPrint.hpp"
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#include "slic3r/GUI/MeshUtils.hpp"
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#include <GL/glew.h>
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#include <wx/glcanvas.h>
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@ -83,16 +85,18 @@ bool GLGizmosManager::init()
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return false;
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}
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m_common_gizmos_data.reset(new CommonGizmosData());
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// Order of gizmos in the vector must match order in EType!
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m_gizmos.emplace_back(new GLGizmoMove3D(m_parent, "move.svg", 0));
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m_gizmos.emplace_back(new GLGizmoScale3D(m_parent, "scale.svg", 1));
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m_gizmos.emplace_back(new GLGizmoRotate3D(m_parent, "rotate.svg", 2));
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m_gizmos.emplace_back(new GLGizmoFlatten(m_parent, "place.svg", 3));
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m_gizmos.emplace_back(new GLGizmoCut(m_parent, "cut.svg", 4));
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m_gizmos.emplace_back(new GLGizmoHollow(m_parent, "hollow.svg", 5, m_common_gizmos_data.get()));
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m_gizmos.emplace_back(new GLGizmoSlaSupports(m_parent, "sla_supports.svg", 6, m_common_gizmos_data.get()));
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m_gizmos.emplace_back(new GLGizmoHollow(m_parent, "hollow.svg", 5));
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m_gizmos.emplace_back(new GLGizmoSlaSupports(m_parent, "sla_supports.svg", 6));
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m_common_gizmos_data.reset(new CommonGizmosData());
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dynamic_cast<GLGizmoHollow*>(m_gizmos[Hollow].get())->set_common_data_ptr(m_common_gizmos_data.get());
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dynamic_cast<GLGizmoSlaSupports*>(m_gizmos[SlaSupports].get())->set_common_data_ptr(m_common_gizmos_data.get());
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for (auto& gizmo : m_gizmos) {
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if (! gizmo->init()) {
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@ -1051,5 +1055,126 @@ bool GLGizmosManager::grabber_contains_mouse() const
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return (curr != nullptr) ? (curr->get_hover_id() != -1) : false;
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}
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CommonGizmosData::CommonGizmosData()
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{
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m_clipping_plane.reset(new ClippingPlane(Vec3d::Zero(), 0.));
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}
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bool CommonGizmosData::update_from_backend(GLCanvas3D& canvas, ModelObject* model_object)
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{
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recent_update = false;
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bool object_changed = false;
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if (m_model_object != model_object
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|| (model_object && m_model_object_id != model_object->id())) {
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m_model_object = model_object;
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m_print_object_idx = -1;
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m_mesh_raycaster.reset();
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m_object_clipper.reset();
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m_supports_clipper.reset();
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m_old_mesh = nullptr;
|
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m_mesh = nullptr;
|
||||
m_backend_mesh_transformed.clear();
|
||||
|
||||
object_changed = true;
|
||||
recent_update = true;
|
||||
}
|
||||
|
||||
if (m_model_object) {
|
||||
int active_inst = canvas.get_selection().get_instance_idx();
|
||||
if (m_active_instance != active_inst) {
|
||||
m_active_instance = active_inst;
|
||||
m_active_instance_bb_radius = m_model_object->instance_bounding_box(m_active_instance).radius();
|
||||
recent_update = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (! m_model_object || ! canvas.get_selection().is_from_single_instance())
|
||||
return false;
|
||||
|
||||
int old_po_idx = m_print_object_idx;
|
||||
|
||||
// First we need a pointer to the respective SLAPrintObject. The index into objects vector is
|
||||
// cached so we don't have todo it on each render. We only search for the po if needed:
|
||||
if (m_print_object_idx < 0 || (int)canvas.sla_print()->objects().size() != m_print_objects_count) {
|
||||
m_print_objects_count = canvas.sla_print()->objects().size();
|
||||
m_print_object_idx = -1;
|
||||
for (const SLAPrintObject* po : canvas.sla_print()->objects()) {
|
||||
++m_print_object_idx;
|
||||
if (po->model_object()->id() == m_model_object->id())
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool mesh_exchanged = false;
|
||||
m_mesh = nullptr;
|
||||
// Load either the model_object mesh, or one provided by the backend
|
||||
// This mesh does not account for the possible Z up SLA offset.
|
||||
// The backend mesh needs to be transformed and because a pointer to it is
|
||||
// saved, a copy is stored as a member (FIXME)
|
||||
if (m_print_object_idx >=0) {
|
||||
const SLAPrintObject* po = canvas.sla_print()->objects()[m_print_object_idx];
|
||||
if (po->is_step_done(slaposDrillHoles)) {
|
||||
m_backend_mesh_transformed = po->get_mesh_to_print();
|
||||
m_backend_mesh_transformed.transform(canvas.sla_print()->sla_trafo(*m_model_object).inverse());
|
||||
m_mesh = &m_backend_mesh_transformed;
|
||||
m_has_drilled_mesh = true;
|
||||
mesh_exchanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (! m_mesh) {
|
||||
m_mesh = &m_model_object->volumes.front()->mesh();
|
||||
m_backend_mesh_transformed.clear();
|
||||
m_has_drilled_mesh = false;
|
||||
}
|
||||
|
||||
m_model_object_id = m_model_object->id();
|
||||
|
||||
if (m_mesh != m_old_mesh) {
|
||||
// Update clipping plane position.
|
||||
float new_clp_pos = m_clipping_plane_distance;
|
||||
if (object_changed) {
|
||||
new_clp_pos = 0.f;
|
||||
m_clipping_plane_was_moved = false;
|
||||
} else {
|
||||
// After we got a drilled mesh, move the cp to 25% (if not used already)
|
||||
if (m_clipping_plane_distance == 0.f && mesh_exchanged && m_has_drilled_mesh) {
|
||||
new_clp_pos = 0.25f;
|
||||
m_clipping_plane_was_moved = false; // so it uses current camera direction
|
||||
}
|
||||
}
|
||||
m_clipping_plane_distance = new_clp_pos;
|
||||
m_clipping_plane_distance_stash = new_clp_pos;
|
||||
|
||||
m_schedule_aabb_calculation = true;
|
||||
recent_update = true;
|
||||
return true;
|
||||
}
|
||||
if (! recent_update)
|
||||
recent_update = m_print_object_idx < 0 && old_po_idx >= 0;
|
||||
|
||||
return recent_update;
|
||||
}
|
||||
|
||||
|
||||
void CommonGizmosData::build_AABB_if_needed()
|
||||
{
|
||||
if (! m_schedule_aabb_calculation)
|
||||
return;
|
||||
|
||||
wxBusyCursor wait;
|
||||
m_mesh_raycaster.reset(new MeshRaycaster(*m_mesh));
|
||||
m_object_clipper.reset();
|
||||
m_supports_clipper.reset();
|
||||
m_old_mesh = m_mesh;
|
||||
m_schedule_aabb_calculation = false;
|
||||
}
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
||||
|
@ -227,6 +227,65 @@ private:
|
||||
bool grabber_contains_mouse() const;
|
||||
};
|
||||
|
||||
|
||||
|
||||
class MeshRaycaster;
|
||||
class MeshClipper;
|
||||
|
||||
// This class is only for sharing SLA related data between SLA gizmos
|
||||
// and its synchronization with backend data. It should not be misused
|
||||
// for anything else.
|
||||
class CommonGizmosData {
|
||||
public:
|
||||
CommonGizmosData();
|
||||
const TriangleMesh* mesh() const {
|
||||
return (! m_mesh ? nullptr : m_mesh); //(m_cavity_mesh ? m_cavity_mesh.get() : m_mesh));
|
||||
}
|
||||
|
||||
bool update_from_backend(GLCanvas3D& canvas, ModelObject* model_object);
|
||||
bool recent_update = false;
|
||||
static constexpr float HoleStickOutLength = 1.f;
|
||||
|
||||
ModelObject* m_model_object = nullptr;
|
||||
const TriangleMesh* m_mesh;
|
||||
std::unique_ptr<MeshRaycaster> m_mesh_raycaster;
|
||||
std::unique_ptr<MeshClipper> m_object_clipper;
|
||||
std::unique_ptr<MeshClipper> m_supports_clipper;
|
||||
|
||||
//std::unique_ptr<TriangleMesh> m_cavity_mesh;
|
||||
//std::unique_ptr<GLVolume> m_volume_with_cavity;
|
||||
|
||||
int m_active_instance = -1;
|
||||
float m_active_instance_bb_radius = 0;
|
||||
ObjectID m_model_object_id = 0;
|
||||
int m_print_object_idx = -1;
|
||||
int m_print_objects_count = -1;
|
||||
int m_old_timestamp = -1;
|
||||
|
||||
float m_clipping_plane_distance = 0.f;
|
||||
std::unique_ptr<ClippingPlane> m_clipping_plane;
|
||||
bool m_clipping_plane_was_moved = false;
|
||||
|
||||
void stash_clipping_plane() {
|
||||
m_clipping_plane_distance_stash = m_clipping_plane_distance;
|
||||
}
|
||||
|
||||
void unstash_clipping_plane() {
|
||||
m_clipping_plane_distance = m_clipping_plane_distance_stash;
|
||||
}
|
||||
|
||||
bool has_drilled_mesh() const { return m_has_drilled_mesh; }
|
||||
|
||||
void build_AABB_if_needed();
|
||||
|
||||
private:
|
||||
const TriangleMesh* m_old_mesh;
|
||||
TriangleMesh m_backend_mesh_transformed;
|
||||
float m_clipping_plane_distance_stash = 0.f;
|
||||
bool m_has_drilled_mesh = false;
|
||||
bool m_schedule_aabb_calculation = false;
|
||||
};
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user