Shared data for SLA gizmos have been removed from GLGizmoBase

This commit introduces no functional changes, only code-shuffling
This commit is contained in:
Lukas Matena 2020-02-27 11:26:38 +01:00
parent a3869736ba
commit 5a2da9597b
8 changed files with 213 additions and 200 deletions

View File

@ -5,10 +5,6 @@
#include "slic3r/GUI/GUI_App.hpp" #include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp" #include "slic3r/GUI/GLCanvas3D.hpp"
#include "libslic3r/SLAPrint.hpp"
#include "slic3r/GUI/MeshUtils.hpp"
@ -138,7 +134,7 @@ void GLGizmoBase::Grabber::render_face(float half_size) const
} }
GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id, CommonGizmosData* common_data_ptr) GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: m_parent(parent) : m_parent(parent)
, m_group_id(-1) , m_group_id(-1)
, m_state(Off) , m_state(Off)
@ -149,7 +145,6 @@ GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, u
, m_dragging(false) , m_dragging(false)
, m_imgui(wxGetApp().imgui()) , m_imgui(wxGetApp().imgui())
, m_first_input_window_render(true) , m_first_input_window_render(true)
, m_c(common_data_ptr)
{ {
::memcpy((void*)m_base_color, (const void*)DEFAULT_BASE_COLOR, 4 * sizeof(float)); ::memcpy((void*)m_base_color, (const void*)DEFAULT_BASE_COLOR, 4 * sizeof(float));
::memcpy((void*)m_drag_color, (const void*)DEFAULT_DRAG_COLOR, 4 * sizeof(float)); ::memcpy((void*)m_drag_color, (const void*)DEFAULT_DRAG_COLOR, 4 * sizeof(float));
@ -306,119 +301,5 @@ unsigned char picking_checksum_alpha_channel(unsigned char red, unsigned char gr
} }
bool CommonGizmosData::update_from_backend(GLCanvas3D& canvas, ModelObject* model_object)
{
recent_update = false;
bool object_changed = false;
if (m_model_object != model_object
|| (model_object && m_model_object_id != model_object->id())) {
m_model_object = model_object;
m_print_object_idx = -1;
m_mesh_raycaster.reset();
m_object_clipper.reset();
m_supports_clipper.reset();
m_old_mesh = nullptr;
m_mesh = nullptr;
m_backend_mesh_transformed.clear();
object_changed = true;
recent_update = true;
}
if (m_model_object) {
int active_inst = canvas.get_selection().get_instance_idx();
if (m_active_instance != active_inst) {
m_active_instance = active_inst;
m_active_instance_bb_radius = m_model_object->instance_bounding_box(m_active_instance).radius();
recent_update = true;
}
}
if (! m_model_object || ! canvas.get_selection().is_from_single_instance())
return false;
int old_po_idx = m_print_object_idx;
// First we need a pointer to the respective SLAPrintObject. The index into objects vector is
// cached so we don't have todo it on each render. We only search for the po if needed:
if (m_print_object_idx < 0 || (int)canvas.sla_print()->objects().size() != m_print_objects_count) {
m_print_objects_count = canvas.sla_print()->objects().size();
m_print_object_idx = -1;
for (const SLAPrintObject* po : canvas.sla_print()->objects()) {
++m_print_object_idx;
if (po->model_object()->id() == m_model_object->id())
break;
}
}
bool mesh_exchanged = false;
m_mesh = nullptr;
// Load either the model_object mesh, or one provided by the backend
// This mesh does not account for the possible Z up SLA offset.
// The backend mesh needs to be transformed and because a pointer to it is
// saved, a copy is stored as a member (FIXME)
if (m_print_object_idx >=0) {
const SLAPrintObject* po = canvas.sla_print()->objects()[m_print_object_idx];
if (po->is_step_done(slaposDrillHoles)) {
m_backend_mesh_transformed = po->get_mesh_to_print();
m_backend_mesh_transformed.transform(canvas.sla_print()->sla_trafo(*m_model_object).inverse());
m_mesh = &m_backend_mesh_transformed;
m_has_drilled_mesh = true;
mesh_exchanged = true;
}
}
if (! m_mesh) {
m_mesh = &m_model_object->volumes.front()->mesh();
m_backend_mesh_transformed.clear();
m_has_drilled_mesh = false;
}
m_model_object_id = m_model_object->id();
if (m_mesh != m_old_mesh) {
// Update clipping plane position.
float new_clp_pos = m_clipping_plane_distance;
if (object_changed) {
new_clp_pos = 0.f;
m_clipping_plane_was_moved = false;
} else {
// After we got a drilled mesh, move the cp to 25% (if not used already)
if (m_clipping_plane_distance == 0.f && mesh_exchanged && m_has_drilled_mesh) {
new_clp_pos = 0.25f;
m_clipping_plane_was_moved = false; // so it uses current camera direction
}
}
m_clipping_plane_distance = new_clp_pos;
m_clipping_plane_distance_stash = new_clp_pos;
m_schedule_aabb_calculation = true;
recent_update = true;
return true;
}
if (! recent_update)
recent_update = m_print_object_idx < 0 && old_po_idx >= 0;
return recent_update;
}
void CommonGizmosData::build_AABB_if_needed()
{
if (! m_schedule_aabb_calculation)
return;
wxBusyCursor wait;
m_mesh_raycaster.reset(new MeshRaycaster(*m_mesh));
m_object_clipper.reset();
m_supports_clipper.reset();
m_old_mesh = m_mesh;
m_schedule_aabb_calculation = false;
}
} // namespace GUI } // namespace GUI
} // namespace Slic3r } // namespace Slic3r

View File

@ -30,7 +30,6 @@ static const float CONSTRAINED_COLOR[4] = { 0.5f, 0.5f, 0.5f, 1.0f };
class ImGuiWrapper; class ImGuiWrapper;
class CommonGizmosData;
class GLCanvas3D; class GLCanvas3D;
class ClippingPlane; class ClippingPlane;
@ -101,13 +100,11 @@ protected:
mutable std::vector<Grabber> m_grabbers; mutable std::vector<Grabber> m_grabbers;
ImGuiWrapper* m_imgui; ImGuiWrapper* m_imgui;
bool m_first_input_window_render; bool m_first_input_window_render;
CommonGizmosData* m_c = nullptr;
public: public:
GLGizmoBase(GLCanvas3D& parent, GLGizmoBase(GLCanvas3D& parent,
const std::string& icon_filename, const std::string& icon_filename,
unsigned int sprite_id, unsigned int sprite_id);
CommonGizmosData* common_data = nullptr);
virtual ~GLGizmoBase() {} virtual ~GLGizmoBase() {}
bool init() { return on_init(); } bool init() { return on_init(); }
@ -185,63 +182,6 @@ protected:
// were not interpolated by alpha blending or multi sampling. // were not interpolated by alpha blending or multi sampling.
extern unsigned char picking_checksum_alpha_channel(unsigned char red, unsigned char green, unsigned char blue); extern unsigned char picking_checksum_alpha_channel(unsigned char red, unsigned char green, unsigned char blue);
class MeshRaycaster;
class MeshClipper;
class CommonGizmosData {
public:
const TriangleMesh* mesh() const {
return (! m_mesh ? nullptr : m_mesh); //(m_cavity_mesh ? m_cavity_mesh.get() : m_mesh));
}
bool update_from_backend(GLCanvas3D& canvas, ModelObject* model_object);
bool recent_update = false;
static constexpr float HoleStickOutLength = 1.f;
ModelObject* m_model_object = nullptr;
const TriangleMesh* m_mesh;
std::unique_ptr<MeshRaycaster> m_mesh_raycaster;
std::unique_ptr<MeshClipper> m_object_clipper;
std::unique_ptr<MeshClipper> m_supports_clipper;
//std::unique_ptr<TriangleMesh> m_cavity_mesh;
//std::unique_ptr<GLVolume> m_volume_with_cavity;
int m_active_instance = -1;
float m_active_instance_bb_radius = 0;
ObjectID m_model_object_id = 0;
int m_print_object_idx = -1;
int m_print_objects_count = -1;
int m_old_timestamp = -1;
float m_clipping_plane_distance = 0.f;
std::unique_ptr<ClippingPlane> m_clipping_plane;
bool m_clipping_plane_was_moved = false;
void stash_clipping_plane() {
m_clipping_plane_distance_stash = m_clipping_plane_distance;
}
void unstash_clipping_plane() {
m_clipping_plane_distance = m_clipping_plane_distance_stash;
}
bool has_drilled_mesh() const { return m_has_drilled_mesh; }
void build_AABB_if_needed();
private:
const TriangleMesh* m_old_mesh;
TriangleMesh m_backend_mesh_transformed;
float m_clipping_plane_distance_stash = 0.f;
bool m_has_drilled_mesh = false;
bool m_schedule_aabb_calculation = false;
};
} // namespace GUI } // namespace GUI
} // namespace Slic3r } // namespace Slic3r

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@ -17,11 +17,10 @@
namespace Slic3r { namespace Slic3r {
namespace GUI { namespace GUI {
GLGizmoHollow::GLGizmoHollow(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id, CommonGizmosData* cd) GLGizmoHollow::GLGizmoHollow(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id, cd) : GLGizmoBase(parent, icon_filename, sprite_id)
, m_quadric(nullptr) , m_quadric(nullptr)
{ {
m_c->m_clipping_plane.reset(new ClippingPlane(Vec3d::Zero(), 0.));
m_quadric = ::gluNewQuadric(); m_quadric = ::gluNewQuadric();
if (m_quadric != nullptr) if (m_quadric != nullptr)
// using GLU_FILL does not work when the instance's transformation // using GLU_FILL does not work when the instance's transformation
@ -1147,6 +1146,13 @@ void GLGizmoHollow::update_clipping_plane(bool keep_normal) const
} }
void GLGizmoHollow::on_set_hover_id()
{
if (int(m_c->m_model_object->sla_drain_holes.size()) <= m_hover_id)
m_hover_id = -1;
}
} // namespace GUI } // namespace GUI

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@ -16,6 +16,7 @@ namespace GUI {
class ClippingPlane; class ClippingPlane;
class MeshClipper; class MeshClipper;
class MeshRaycaster; class MeshRaycaster;
class CommonGizmosData;
enum class SLAGizmoEventType : unsigned char; enum class SLAGizmoEventType : unsigned char;
class GLGizmoHollow : public GLGizmoBase class GLGizmoHollow : public GLGizmoBase
@ -28,7 +29,7 @@ private:
public: public:
GLGizmoHollow(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id, CommonGizmosData* cd); GLGizmoHollow(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
~GLGizmoHollow() override; ~GLGizmoHollow() override;
void set_sla_support_data(ModelObject* model_object, const Selection& selection); void set_sla_support_data(ModelObject* model_object, const Selection& selection);
bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down); bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down);
@ -42,6 +43,7 @@ public:
bool is_selection_rectangle_dragging() const { return m_selection_rectangle.is_dragging(); } bool is_selection_rectangle_dragging() const { return m_selection_rectangle.is_dragging(); }
void update_clipping_plane(bool keep_normal = false) const; void update_clipping_plane(bool keep_normal = false) const;
void set_common_data_ptr(CommonGizmosData* ptr) { m_c = ptr; }
private: private:
bool on_init() override; bool on_init() override;
@ -72,6 +74,8 @@ private:
sla::DrainHoles m_holes_stash; sla::DrainHoles m_holes_stash;
CommonGizmosData* m_c = nullptr;
//std::unique_ptr<ClippingPlane> m_clipping_plane; //std::unique_ptr<ClippingPlane> m_clipping_plane;
// This map holds all translated description texts, so they can be easily referenced during layout calculations // This map holds all translated description texts, so they can be easily referenced during layout calculations
@ -99,12 +103,7 @@ private:
protected: protected:
void on_set_state() override; void on_set_state() override;
void on_set_hover_id() override void on_set_hover_id() override;
{
if (int(m_c->m_model_object->sla_drain_holes.size()) <= m_hover_id)
m_hover_id = -1;
}
void on_start_dragging() override; void on_start_dragging() override;
void on_stop_dragging() override; void on_stop_dragging() override;
void on_render_input_window(float x, float y, float bottom_limit) override; void on_render_input_window(float x, float y, float bottom_limit) override;

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@ -22,12 +22,11 @@
namespace Slic3r { namespace Slic3r {
namespace GUI { namespace GUI {
GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id, CommonGizmosData* cd) GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id, cd) : GLGizmoBase(parent, icon_filename, sprite_id)
, m_quadric(nullptr) , m_quadric(nullptr)
, m_its(nullptr) , m_its(nullptr)
{ {
m_c->m_clipping_plane.reset(new ClippingPlane(Vec3d::Zero(), 0.));
m_quadric = ::gluNewQuadric(); m_quadric = ::gluNewQuadric();
if (m_quadric != nullptr) if (m_quadric != nullptr)
// using GLU_FILL does not work when the instance's transformation // using GLU_FILL does not work when the instance's transformation

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@ -16,6 +16,7 @@ namespace GUI {
class ClippingPlane; class ClippingPlane;
class MeshClipper; class MeshClipper;
class MeshRaycaster; class MeshRaycaster;
class CommonGizmosData;
enum class SLAGizmoEventType : unsigned char; enum class SLAGizmoEventType : unsigned char;
class GLGizmoSlaSupports : public GLGizmoBase class GLGizmoSlaSupports : public GLGizmoBase
@ -69,7 +70,7 @@ private:
}; };
public: public:
GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id, CommonGizmosData* cd); GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
~GLGizmoSlaSupports() override; ~GLGizmoSlaSupports() override;
void set_sla_support_data(ModelObject* model_object, const Selection& selection); void set_sla_support_data(ModelObject* model_object, const Selection& selection);
bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down); bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down);
@ -81,6 +82,7 @@ public:
bool has_backend_supports() const; bool has_backend_supports() const;
void reslice_SLA_supports(bool postpone_error_messages = false) const; void reslice_SLA_supports(bool postpone_error_messages = false) const;
void update_clipping_plane(bool keep_normal = false) const; void update_clipping_plane(bool keep_normal = false) const;
void set_common_data_ptr(CommonGizmosData* ptr) { m_c = ptr; }
private: private:
bool on_init() override; bool on_init() override;
@ -116,6 +118,8 @@ private:
bool m_selection_empty = true; bool m_selection_empty = true;
EState m_old_state = Off; // to be able to see that the gizmo has just been closed (see on_set_state) EState m_old_state = Off; // to be able to see that the gizmo has just been closed (see on_set_state)
CommonGizmosData* m_c = nullptr;
//mutable std::unique_ptr<MeshClipper> m_object_clipper; //mutable std::unique_ptr<MeshClipper> m_object_clipper;
//mutable std::unique_ptr<MeshClipper> m_supports_clipper; //mutable std::unique_ptr<MeshClipper> m_supports_clipper;

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@ -6,6 +6,8 @@
#include "slic3r/GUI/GUI_ObjectManipulation.hpp" #include "slic3r/GUI/GUI_ObjectManipulation.hpp"
#include "slic3r/GUI/PresetBundle.hpp" #include "slic3r/GUI/PresetBundle.hpp"
#include "slic3r/Utils/UndoRedo.hpp" #include "slic3r/Utils/UndoRedo.hpp"
#include "libslic3r/SLAPrint.hpp"
#include "slic3r/GUI/MeshUtils.hpp"
#include <GL/glew.h> #include <GL/glew.h>
#include <wx/glcanvas.h> #include <wx/glcanvas.h>
@ -83,16 +85,18 @@ bool GLGizmosManager::init()
return false; return false;
} }
m_common_gizmos_data.reset(new CommonGizmosData());
// Order of gizmos in the vector must match order in EType! // Order of gizmos in the vector must match order in EType!
m_gizmos.emplace_back(new GLGizmoMove3D(m_parent, "move.svg", 0)); m_gizmos.emplace_back(new GLGizmoMove3D(m_parent, "move.svg", 0));
m_gizmos.emplace_back(new GLGizmoScale3D(m_parent, "scale.svg", 1)); m_gizmos.emplace_back(new GLGizmoScale3D(m_parent, "scale.svg", 1));
m_gizmos.emplace_back(new GLGizmoRotate3D(m_parent, "rotate.svg", 2)); m_gizmos.emplace_back(new GLGizmoRotate3D(m_parent, "rotate.svg", 2));
m_gizmos.emplace_back(new GLGizmoFlatten(m_parent, "place.svg", 3)); m_gizmos.emplace_back(new GLGizmoFlatten(m_parent, "place.svg", 3));
m_gizmos.emplace_back(new GLGizmoCut(m_parent, "cut.svg", 4)); m_gizmos.emplace_back(new GLGizmoCut(m_parent, "cut.svg", 4));
m_gizmos.emplace_back(new GLGizmoHollow(m_parent, "hollow.svg", 5, m_common_gizmos_data.get())); m_gizmos.emplace_back(new GLGizmoHollow(m_parent, "hollow.svg", 5));
m_gizmos.emplace_back(new GLGizmoSlaSupports(m_parent, "sla_supports.svg", 6, m_common_gizmos_data.get())); m_gizmos.emplace_back(new GLGizmoSlaSupports(m_parent, "sla_supports.svg", 6));
m_common_gizmos_data.reset(new CommonGizmosData());
dynamic_cast<GLGizmoHollow*>(m_gizmos[Hollow].get())->set_common_data_ptr(m_common_gizmos_data.get());
dynamic_cast<GLGizmoSlaSupports*>(m_gizmos[SlaSupports].get())->set_common_data_ptr(m_common_gizmos_data.get());
for (auto& gizmo : m_gizmos) { for (auto& gizmo : m_gizmos) {
if (! gizmo->init()) { if (! gizmo->init()) {
@ -1051,5 +1055,126 @@ bool GLGizmosManager::grabber_contains_mouse() const
return (curr != nullptr) ? (curr->get_hover_id() != -1) : false; return (curr != nullptr) ? (curr->get_hover_id() != -1) : false;
} }
CommonGizmosData::CommonGizmosData()
{
m_clipping_plane.reset(new ClippingPlane(Vec3d::Zero(), 0.));
}
bool CommonGizmosData::update_from_backend(GLCanvas3D& canvas, ModelObject* model_object)
{
recent_update = false;
bool object_changed = false;
if (m_model_object != model_object
|| (model_object && m_model_object_id != model_object->id())) {
m_model_object = model_object;
m_print_object_idx = -1;
m_mesh_raycaster.reset();
m_object_clipper.reset();
m_supports_clipper.reset();
m_old_mesh = nullptr;
m_mesh = nullptr;
m_backend_mesh_transformed.clear();
object_changed = true;
recent_update = true;
}
if (m_model_object) {
int active_inst = canvas.get_selection().get_instance_idx();
if (m_active_instance != active_inst) {
m_active_instance = active_inst;
m_active_instance_bb_radius = m_model_object->instance_bounding_box(m_active_instance).radius();
recent_update = true;
}
}
if (! m_model_object || ! canvas.get_selection().is_from_single_instance())
return false;
int old_po_idx = m_print_object_idx;
// First we need a pointer to the respective SLAPrintObject. The index into objects vector is
// cached so we don't have todo it on each render. We only search for the po if needed:
if (m_print_object_idx < 0 || (int)canvas.sla_print()->objects().size() != m_print_objects_count) {
m_print_objects_count = canvas.sla_print()->objects().size();
m_print_object_idx = -1;
for (const SLAPrintObject* po : canvas.sla_print()->objects()) {
++m_print_object_idx;
if (po->model_object()->id() == m_model_object->id())
break;
}
}
bool mesh_exchanged = false;
m_mesh = nullptr;
// Load either the model_object mesh, or one provided by the backend
// This mesh does not account for the possible Z up SLA offset.
// The backend mesh needs to be transformed and because a pointer to it is
// saved, a copy is stored as a member (FIXME)
if (m_print_object_idx >=0) {
const SLAPrintObject* po = canvas.sla_print()->objects()[m_print_object_idx];
if (po->is_step_done(slaposDrillHoles)) {
m_backend_mesh_transformed = po->get_mesh_to_print();
m_backend_mesh_transformed.transform(canvas.sla_print()->sla_trafo(*m_model_object).inverse());
m_mesh = &m_backend_mesh_transformed;
m_has_drilled_mesh = true;
mesh_exchanged = true;
}
}
if (! m_mesh) {
m_mesh = &m_model_object->volumes.front()->mesh();
m_backend_mesh_transformed.clear();
m_has_drilled_mesh = false;
}
m_model_object_id = m_model_object->id();
if (m_mesh != m_old_mesh) {
// Update clipping plane position.
float new_clp_pos = m_clipping_plane_distance;
if (object_changed) {
new_clp_pos = 0.f;
m_clipping_plane_was_moved = false;
} else {
// After we got a drilled mesh, move the cp to 25% (if not used already)
if (m_clipping_plane_distance == 0.f && mesh_exchanged && m_has_drilled_mesh) {
new_clp_pos = 0.25f;
m_clipping_plane_was_moved = false; // so it uses current camera direction
}
}
m_clipping_plane_distance = new_clp_pos;
m_clipping_plane_distance_stash = new_clp_pos;
m_schedule_aabb_calculation = true;
recent_update = true;
return true;
}
if (! recent_update)
recent_update = m_print_object_idx < 0 && old_po_idx >= 0;
return recent_update;
}
void CommonGizmosData::build_AABB_if_needed()
{
if (! m_schedule_aabb_calculation)
return;
wxBusyCursor wait;
m_mesh_raycaster.reset(new MeshRaycaster(*m_mesh));
m_object_clipper.reset();
m_supports_clipper.reset();
m_old_mesh = m_mesh;
m_schedule_aabb_calculation = false;
}
} // namespace GUI } // namespace GUI
} // namespace Slic3r } // namespace Slic3r

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@ -227,6 +227,65 @@ private:
bool grabber_contains_mouse() const; bool grabber_contains_mouse() const;
}; };
class MeshRaycaster;
class MeshClipper;
// This class is only for sharing SLA related data between SLA gizmos
// and its synchronization with backend data. It should not be misused
// for anything else.
class CommonGizmosData {
public:
CommonGizmosData();
const TriangleMesh* mesh() const {
return (! m_mesh ? nullptr : m_mesh); //(m_cavity_mesh ? m_cavity_mesh.get() : m_mesh));
}
bool update_from_backend(GLCanvas3D& canvas, ModelObject* model_object);
bool recent_update = false;
static constexpr float HoleStickOutLength = 1.f;
ModelObject* m_model_object = nullptr;
const TriangleMesh* m_mesh;
std::unique_ptr<MeshRaycaster> m_mesh_raycaster;
std::unique_ptr<MeshClipper> m_object_clipper;
std::unique_ptr<MeshClipper> m_supports_clipper;
//std::unique_ptr<TriangleMesh> m_cavity_mesh;
//std::unique_ptr<GLVolume> m_volume_with_cavity;
int m_active_instance = -1;
float m_active_instance_bb_radius = 0;
ObjectID m_model_object_id = 0;
int m_print_object_idx = -1;
int m_print_objects_count = -1;
int m_old_timestamp = -1;
float m_clipping_plane_distance = 0.f;
std::unique_ptr<ClippingPlane> m_clipping_plane;
bool m_clipping_plane_was_moved = false;
void stash_clipping_plane() {
m_clipping_plane_distance_stash = m_clipping_plane_distance;
}
void unstash_clipping_plane() {
m_clipping_plane_distance = m_clipping_plane_distance_stash;
}
bool has_drilled_mesh() const { return m_has_drilled_mesh; }
void build_AABB_if_needed();
private:
const TriangleMesh* m_old_mesh;
TriangleMesh m_backend_mesh_transformed;
float m_clipping_plane_distance_stash = 0.f;
bool m_has_drilled_mesh = false;
bool m_schedule_aabb_calculation = false;
};
} // namespace GUI } // namespace GUI
} // namespace Slic3r } // namespace Slic3r