From 5a63b9a6a0e5ead36ec5f8943e211ecf2bd6f513 Mon Sep 17 00:00:00 2001 From: Enrico Turri Date: Wed, 8 Jan 2020 10:04:39 +0100 Subject: [PATCH] Follow-up of 5b2e2fe7b3956fc13b8ce8e0e35db4d3278c50a8 -> Fixed uv mapping on gizmobar --- src/slic3r/GUI/Gizmos/GLGizmosManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/slic3r/GUI/Gizmos/GLGizmosManager.cpp b/src/slic3r/GUI/Gizmos/GLGizmosManager.cpp index 959d7d3ed..abcb39c14 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmosManager.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmosManager.cpp @@ -886,7 +886,7 @@ void GLGizmosManager::do_render_overlay() const #else float du = (float)(tex_width - 1) / (3.0f * (float)tex_width); // 3 is the number of possible states if the icons #endif // ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE - float dv = (float)(tex_height - 1) / (float)(selectable_idxs.size() * tex_height); + float dv = (float)(tex_height - 1) / (float)(m_gizmos.size() * tex_height); // tiles in the texture are spaced by 1 pixel float u_offset = 1.0f / (float)tex_width;