SPE-1655 - Fixed adding an instance to a mirrored object
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@ -837,13 +837,10 @@ ModelInstance* ModelObject::add_instance(const ModelInstance &other)
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return i;
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return i;
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}
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}
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ModelInstance* ModelObject::add_instance(const Vec3d &offset, const Vec3d &scaling_factor, const Vec3d &rotation, const Vec3d &mirror)
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ModelInstance* ModelObject::add_instance(const Geometry::Transformation& trafo)
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{
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{
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auto *instance = add_instance();
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ModelInstance* instance = add_instance();
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instance->set_offset(offset);
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instance->set_transformation(trafo);
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instance->set_scaling_factor(scaling_factor);
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instance->set_rotation(rotation);
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instance->set_mirror(mirror);
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return instance;
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return instance;
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}
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}
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@ -392,7 +392,7 @@ public:
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ModelInstance* add_instance();
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ModelInstance* add_instance();
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ModelInstance* add_instance(const ModelInstance &instance);
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ModelInstance* add_instance(const ModelInstance &instance);
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ModelInstance* add_instance(const Vec3d &offset, const Vec3d &scaling_factor, const Vec3d &rotation, const Vec3d &mirror);
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ModelInstance* add_instance(const Geometry::Transformation& trafo);
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void delete_instance(size_t idx);
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void delete_instance(size_t idx);
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void delete_last_instance();
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void delete_last_instance();
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void clear_instances();
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void clear_instances();
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@ -6070,7 +6070,9 @@ void Plater::increase_instances(size_t num, int obj_idx/* = -1*/)
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double offset = offset_base;
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double offset = offset_base;
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for (size_t i = 0; i < num; i++, offset += offset_base) {
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for (size_t i = 0; i < num; i++, offset += offset_base) {
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Vec3d offset_vec = model_instance->get_offset() + Vec3d(offset, offset, 0.0);
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Vec3d offset_vec = model_instance->get_offset() + Vec3d(offset, offset, 0.0);
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model_object->add_instance(offset_vec, model_instance->get_scaling_factor(), model_instance->get_rotation(), model_instance->get_mirror());
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Geometry::Transformation trafo = model_instance->get_transformation();
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trafo.set_offset(offset_vec);
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model_object->add_instance(trafo);
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// p->print.get_object(obj_idx)->add_copy(Slic3r::to_2d(offset_vec));
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// p->print.get_object(obj_idx)->add_copy(Slic3r::to_2d(offset_vec));
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}
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}
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