Faster algorithm for rectilinear fill
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@ -62,7 +62,7 @@ our $temperature = 200;
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our $retract_length = 1; # mm
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our $retract_restart_extra = 0; # mm
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our $retract_speed = 40; # mm/sec
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our $retract_before_travel = 1; # mm
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our $retract_before_travel = 2; # mm
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# skirt options
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our $skirts = 1;
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@ -218,6 +218,10 @@ sub validate {
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$Slic3r::print_center = [ split /,/, $Slic3r::print_center ]
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if !ref $Slic3r::print_center;
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# --fill-type
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die "Invalid value for --fill-type\n"
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if !exists $Slic3r::Fill::FillTypes{$Slic3r::fill_type};
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# --fill-density
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die "Invalid value for --fill-density\n"
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if $Slic3r::fill_density < 0 || $Slic3r::fill_density > 1;
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@ -69,15 +69,11 @@ sub extrude {
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my $gcode = "";
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# reset extrusion distance counter
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if (!$Slic3r::use_relative_e_distances) {
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$self->extrusion_distance(0);
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$gcode .= "G92 E0 ; reset extrusion distance\n";
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}
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# retract
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if (Slic3r::Geometry::distance_between_points($self->last_pos, $path->points->[0]->p) * $Slic3r::resolution
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>= $Slic3r::retract_before_travel) {
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# retract if distance from previous position is greater or equal to the one
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# specified by the user *and* to the maximum distance between infill lines
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my $distance_from_last_pos = Slic3r::Geometry::distance_between_points($self->last_pos, $path->points->[0]->p) * $Slic3r::resolution;
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if ($distance_from_last_pos >= $Slic3r::retract_before_travel
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&& $distance_from_last_pos >= $Slic3r::flow_width / $Slic3r::fill_density * sqrt(2)) {
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$gcode .= $self->retract;
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}
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@ -3,12 +3,14 @@ use Moo;
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use Slic3r::Fill::Base;
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use Slic3r::Fill::Rectilinear;
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use Slic3r::Fill::Rectilinear2;
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has 'print' => (is => 'ro', required => 1);
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has 'fillers' => (is => 'rw', default => sub { {} });
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our %FillTypes = (
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rectilinear => 'Slic3r::Fill::Rectilinear',
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rectilinear2 => 'Slic3r::Fill::Rectilinear2',
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);
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sub BUILD {
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@ -7,10 +7,6 @@ use constant X1 => 0;
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use constant Y1 => 1;
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use constant X2 => 2;
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use constant Y2 => 3;
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use constant A => 0;
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use constant B => 1;
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use constant X => 0;
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use constant Y => 1;
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use XXX;
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@ -18,119 +14,23 @@ sub fill_surface {
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my $self = shift;
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my ($surface, %params) = @_;
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my $polygons = [ $surface->p ];
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# rotate polygons so that we can work with vertical lines here
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my $polygons = [ $surface->p ];
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my $rotate_vector = $self->infill_direction($polygons);
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$self->rotate_points($polygons, $rotate_vector);
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my $bounding_box = [ Slic3r::Geometry::bounding_box(map @$_, $polygons) ];
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my $surface_width = $bounding_box->[X2] - $bounding_box->[X1];
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my $surface_height = $bounding_box->[Y2] - $bounding_box->[Y1];
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my $distance_between_lines = $Slic3r::flow_width / $Slic3r::resolution / $params{density};
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my $number_of_lines = int(0.99999999 + $self->max_print_dimension / $distance_between_lines); # ceil
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#printf "distance = %f\n", $distance_between_lines;
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#printf "number_of_lines = %d\n", $number_of_lines;
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# this arrayref will hold intersection points of the fill grid with surface segments
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my $points = [ map [], 0..$number_of_lines-1 ];
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foreach my $line (map Slic3r::Geometry::polygon_lines($_), @$polygons) {
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# find out the coordinates
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my @coordinates = map @$_, @$line;
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# get the extents of the segment along the primary axis
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my @line_c = sort { $a <=> $b } @coordinates[X1, X2];
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Slic3r::debugf "Segment %d,%d - %d,%d (extents: %f, %f)\n", @coordinates, @line_c;
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for (my $c = int($line_c[0] / $distance_between_lines) * $distance_between_lines;
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$c <= $line_c[1]; $c += $distance_between_lines) {
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next if $c < $line_c[0] || $c > $line_c[1];
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my $i = sprintf('%.0f', $c / $distance_between_lines) - 1;
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#printf "CURRENT \$i = %d, \$c = %f\n", $i, $c;
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# if the segment is parallel to our ray, there will be two intersection points
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if ($line_c[0] == $line_c[1]) {
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Slic3r::debugf " Segment is parallel!\n";
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push @{ $points->[$i] }, $coordinates[Y1], $coordinates[Y2];
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Slic3r::debugf " intersections at %f (%d) = %f, %f\n", $c, $i, $points->[$i][-2], $points->[$i][-1];
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} else {
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Slic3r::debugf " Segment NOT parallel!\n";
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# one point of intersection
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push @{ $points->[$i] }, $coordinates[Y1] + ($coordinates[Y2] - $coordinates[Y1])
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* ($c - $coordinates[X1]) / ($coordinates[X2] - $coordinates[X1]);
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Slic3r::debugf " intersection at %f (%d) = %f\n", $c, $i, $points->[$i][-1];
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}
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}
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}
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# sort and remove duplicates
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for (my $i = 0; $i <= $#$points; $i++) {
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my %h = map { sprintf("%.9f", $_) => 1 } @{ $points->[$i] };
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$points->[$i] = [ sort { $a <=> $b } keys %h ];
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}
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# generate extrusion paths
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my (@paths, @path_points) = ();
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my $direction = 0;
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my $stop_path = sub {
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# defensive programming
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if (@path_points == 1) {
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#warn "There shouldn't be only one point in the current path";
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}
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# if we were constructing a path, stop it
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push @paths, [ @path_points ] if @path_points > 1;
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@path_points = ();
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};
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# loop until we have spare points
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CYCLE: while (scalar map(@$_, @$points) > 1) {
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# loop through rows
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ROW: for (my $i = 0; $i <= $#$points; $i++) {
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my $row = $points->[$i] or next ROW;
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Slic3r::debugf "\nProcessing row %d (direction: %d)...\n", $i, $direction;
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if (!@$row) {
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Slic3r::debugf " no points\n";
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$stop_path->();
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next ROW;
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}
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Slic3r::debugf " points = %s\n", join ', ', @$row if $Slic3r::debug;
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# coordinate of current row
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my $c = ($i + 1) * $distance_between_lines;
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# need to start a path?
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if (!@path_points) {
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Slic3r::debugf " path starts at %d\n", $row->[0];
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push @path_points, [ $c, shift @$row ];
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}
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my @search_points = @$row;
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@search_points = reverse @search_points if $direction == 1;
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my @connectable_points = $self->find_connectable_points($polygons, $path_points[-1], $c, [@search_points]);
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Slic3r::debugf " ==> found %d connectable points = %s\n", scalar(@connectable_points),
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join ', ', @connectable_points if $Slic3r::debug;
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if (!@connectable_points && @path_points && $path_points[-1][0] != $c) {
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# no connectable in this row
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$stop_path->();
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}
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if (@connectable_points == 1 && $path_points[0][0] != $c
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&& (($connectable_points[0] == $row->[-1] && $direction == 0)
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|| ($connectable_points[0] == $row->[0] && $direction == 1))) {
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$i--; # keep searching on current row in the opposite direction
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}
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foreach my $p (@connectable_points) {
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push @path_points, [ $c, $p ];
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@$row = grep $_ != $p, @$row; # remove point from row
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}
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# invert direction
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$direction = $direction ? 0 : 1;
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}
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$stop_path->() if @path_points;
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my @paths = ();
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my $x = $bounding_box->[X1];
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while ($x < $bounding_box->[X2]) {
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my $vertical_line = [ [$x, $bounding_box->[Y2]], [$x, $bounding_box->[Y1]] ];
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push @paths, @{ Slic3r::Geometry::clip_segment_complex_polygon($vertical_line, $polygons) };
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$x += int($distance_between_lines);
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}
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# paths must be rotated back
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@ -139,21 +39,4 @@ sub fill_surface {
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return @paths;
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}
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# this function will select the first contiguous block of
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# points connectable to a given one
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sub find_connectable_points {
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my $self = shift;
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my ($polygons, $point, $c, $points) = @_;
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my @connectable_points = ();
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foreach my $p (@$points) {
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if (!Slic3r::Geometry::can_connect_points($point, [ $c, $p ], $polygons)) {
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@connectable_points ? last : next;
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}
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push @connectable_points, $p;
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$point = [ $c, $p ] if $point->[0] != $c;
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}
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return @connectable_points;
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}
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1;
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159
lib/Slic3r/Fill/Rectilinear2.pm
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159
lib/Slic3r/Fill/Rectilinear2.pm
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@ -0,0 +1,159 @@
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package Slic3r::Fill::Rectilinear2;
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use Moo;
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extends 'Slic3r::Fill::Base';
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use constant X1 => 0;
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use constant Y1 => 1;
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use constant X2 => 2;
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use constant Y2 => 3;
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use constant A => 0;
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use constant B => 1;
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use constant X => 0;
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use constant Y => 1;
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use XXX;
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sub fill_surface {
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my $self = shift;
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my ($surface, %params) = @_;
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my $polygons = [ $surface->p ];
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# rotate polygons so that we can work with vertical lines here
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my $rotate_vector = $self->infill_direction($polygons);
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$self->rotate_points($polygons, $rotate_vector);
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my $distance_between_lines = $Slic3r::flow_width / $Slic3r::resolution / $params{density};
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my $number_of_lines = int(0.99999999 + $self->max_print_dimension / $distance_between_lines); # ceil
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#printf "distance = %f\n", $distance_between_lines;
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#printf "number_of_lines = %d\n", $number_of_lines;
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# this arrayref will hold intersection points of the fill grid with surface segments
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my $points = [ map [], 0..$number_of_lines-1 ];
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foreach my $line (map Slic3r::Geometry::polygon_lines($_), @$polygons) {
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# find out the coordinates
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my @coordinates = map @$_, @$line;
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# get the extents of the segment along the primary axis
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my @line_c = sort { $a <=> $b } @coordinates[X1, X2];
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Slic3r::debugf "Segment %d,%d - %d,%d (extents: %f, %f)\n", @coordinates, @line_c;
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for (my $c = int($line_c[0] / $distance_between_lines) * $distance_between_lines;
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$c <= $line_c[1]; $c += $distance_between_lines) {
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next if $c < $line_c[0] || $c > $line_c[1];
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my $i = sprintf('%.0f', $c / $distance_between_lines) - 1;
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#printf "CURRENT \$i = %d, \$c = %f\n", $i, $c;
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# if the segment is parallel to our ray, there will be two intersection points
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if ($line_c[0] == $line_c[1]) {
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Slic3r::debugf " Segment is parallel!\n";
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push @{ $points->[$i] }, $coordinates[Y1], $coordinates[Y2];
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Slic3r::debugf " intersections at %f (%d) = %f, %f\n", $c, $i, $points->[$i][-2], $points->[$i][-1];
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} else {
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Slic3r::debugf " Segment NOT parallel!\n";
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# one point of intersection
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push @{ $points->[$i] }, $coordinates[Y1] + ($coordinates[Y2] - $coordinates[Y1])
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* ($c - $coordinates[X1]) / ($coordinates[X2] - $coordinates[X1]);
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Slic3r::debugf " intersection at %f (%d) = %f\n", $c, $i, $points->[$i][-1];
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}
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}
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}
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# sort and remove duplicates
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for (my $i = 0; $i <= $#$points; $i++) {
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my %h = map { sprintf("%.9f", $_) => 1 } @{ $points->[$i] };
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$points->[$i] = [ sort { $a <=> $b } keys %h ];
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}
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# generate extrusion paths
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my (@paths, @path_points) = ();
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my $direction = 0;
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my $stop_path = sub {
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# defensive programming
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if (@path_points == 1) {
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#warn "There shouldn't be only one point in the current path";
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}
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# if we were constructing a path, stop it
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push @paths, [ @path_points ] if @path_points > 1;
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@path_points = ();
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};
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# loop until we have spare points
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CYCLE: while (scalar map(@$_, @$points) > 1) {
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# loop through rows
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ROW: for (my $i = 0; $i <= $#$points; $i++) {
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my $row = $points->[$i] or next ROW;
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Slic3r::debugf "\nProcessing row %d (direction: %d)...\n", $i, $direction;
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if (!@$row) {
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Slic3r::debugf " no points\n";
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$stop_path->();
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next ROW;
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}
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Slic3r::debugf " points = %s\n", join ', ', @$row if $Slic3r::debug;
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# coordinate of current row
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my $c = ($i + 1) * $distance_between_lines;
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# need to start a path?
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if (!@path_points) {
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Slic3r::debugf " path starts at %d\n", $row->[0];
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push @path_points, [ $c, shift @$row ];
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}
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my @search_points = @$row;
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@search_points = reverse @search_points if $direction == 1;
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my @connectable_points = $self->find_connectable_points($polygons, $path_points[-1], $c, [@search_points]);
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Slic3r::debugf " ==> found %d connectable points = %s\n", scalar(@connectable_points),
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join ', ', @connectable_points if $Slic3r::debug;
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if (!@connectable_points && @path_points && $path_points[-1][0] != $c) {
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# no connectable in this row
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$stop_path->();
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}
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if (@connectable_points == 1 && $path_points[0][0] != $c
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&& (($connectable_points[0] == $row->[-1] && $direction == 0)
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|| ($connectable_points[0] == $row->[0] && $direction == 1))) {
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$i--; # keep searching on current row in the opposite direction
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}
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foreach my $p (@connectable_points) {
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push @path_points, [ $c, $p ];
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@$row = grep $_ != $p, @$row; # remove point from row
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}
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# invert direction
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$direction = $direction ? 0 : 1;
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}
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$stop_path->() if @path_points;
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}
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# paths must be rotated back
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$self->rotate_points_back(\@paths, $rotate_vector);
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return @paths;
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}
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# this function will select the first contiguous block of
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# points connectable to a given one
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sub find_connectable_points {
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my $self = shift;
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my ($polygons, $point, $c, $points) = @_;
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my @connectable_points = ();
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foreach my $p (@$points) {
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if (!Slic3r::Geometry::can_connect_points($point, [ $c, $p ], $polygons)) {
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@connectable_points ? last : next;
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}
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push @connectable_points, $p;
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$point = [ $c, $p ] if $point->[0] != $c;
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}
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return @connectable_points;
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}
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1;
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@ -316,15 +316,10 @@ sub polygon_points_visibility {
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return 1;
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}
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my $i = 0;
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sub line_intersection {
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my ($line1, $line2, $require_crossing) = @_;
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$require_crossing ||= 0;
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Slic3r::SVG::output(undef, "line_intersection_" . $i++ . ".svg",
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lines => [ $line1, $line2 ],
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) if 0;
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my $intersection = _line_intersection(map @$_, @$line1, @$line2);
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return (ref $intersection && $intersection->[1] == $require_crossing)
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? $intersection->[0]
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@ -460,16 +455,23 @@ sub clip_segment_complex_polygon {
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my ($line, $polygons) = @_;
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my @intersections = grep $_, map line_intersection($line, $_, 1),
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map polygon_lines($_), @$polygons;
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map polygon_lines($_), @$polygons or return ();
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@intersections = sort { "$a->[X],$a->[Y]" cmp "$b->[X],$b->[Y]" } @intersections;
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# this is not very elegant, however it works
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@intersections = sort { sprintf("%020f,%020f", @$a) cmp sprintf("%020f,%020f", @$b) } @intersections;
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shift(@intersections) if !grep(point_in_polygon($intersections[0], $_), @$polygons)
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&& !grep(polygon_segment_having_point($_, $intersections[0]), @$polygons);
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# defensive programming
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die "Invalid intersections" if @intersections % 2 != 0;
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my @lines = ();
|
||||
while (@intersections) {
|
||||
push @lines, [ shift(@intersections), shift(@intersections) ];
|
||||
# skip tangent points
|
||||
my @points = map shift @intersections, 1..2;
|
||||
next if points_coincide(@points);
|
||||
push @lines, [ @points ];
|
||||
}
|
||||
return [@lines];
|
||||
}
|
||||
|
@ -22,14 +22,14 @@ sub output {
|
||||
|
||||
my $svg = svg($print);
|
||||
|
||||
foreach my $type (qw(polygons polylines)) {
|
||||
foreach my $type (qw(polygons polylines white_polygons red_polylines)) {
|
||||
if ($things{$type}) {
|
||||
my $method = $type eq 'polygons' ? 'polygon' : 'polyline';
|
||||
my $method = $type =~ /polygons/ ? 'polygon' : 'polyline';
|
||||
my $g = $svg->group(
|
||||
style => {
|
||||
'stroke-width' => 2,
|
||||
'stroke' => 'black',
|
||||
'fill' => 'none',
|
||||
'stroke' => $type =~ /red_/ ? 'red' : 'black',
|
||||
'fill' => $type eq 'polygons' ? 'grey' : 'none',
|
||||
},
|
||||
);
|
||||
foreach my $polygon (@{$things{$type}}) {
|
||||
|
@ -44,6 +44,7 @@ GetOptions(
|
||||
# print options
|
||||
'perimeters=i' => \$Slic3r::perimeter_offsets,
|
||||
'solid-layers=i' => \$Slic3r::solid_layers,
|
||||
'fill-type=s' => \$Slic3r::fill_type,
|
||||
'fill-density=f' => \$Slic3r::fill_density,
|
||||
'fill-angle=i' => \$Slic3r::fill_angle,
|
||||
'temperature=i' => \$Slic3r::temperature,
|
||||
|
52
t/polyclip.t
52
t/polyclip.t
@ -1,14 +1,26 @@
|
||||
use Test::More;
|
||||
|
||||
plan tests => 10;
|
||||
plan tests => 13;
|
||||
|
||||
BEGIN {
|
||||
use FindBin;
|
||||
use lib "$FindBin::Bin/../lib";
|
||||
}
|
||||
|
||||
use Math::Clipper qw(is_counter_clockwise);
|
||||
use Slic3r;
|
||||
|
||||
#==========================================================
|
||||
|
||||
is Slic3r::Geometry::point_in_segment([10, 10], [ [5, 10], [20, 10] ]), 1, 'point in horizontal segment';
|
||||
is Slic3r::Geometry::point_in_segment([30, 10], [ [5, 10], [20, 10] ]), 0, 'point not in horizontal segment';
|
||||
is Slic3r::Geometry::point_in_segment([10, 10], [ [10, 5], [10, 20] ]), 1, 'point in vertical segment';
|
||||
is Slic3r::Geometry::point_in_segment([10, 30], [ [10, 5], [10, 20] ]), 0, 'point not in vertical segment';
|
||||
is Slic3r::Geometry::point_in_segment([15, 15], [ [10, 10], [20, 20] ]), 1, 'point in diagonal segment';
|
||||
is Slic3r::Geometry::point_in_segment([20, 15], [ [10, 10], [20, 20] ]), 0, 'point not in diagonal segment';
|
||||
|
||||
#==========================================================
|
||||
|
||||
my $square = [ # ccw
|
||||
[10, 10],
|
||||
[20, 10],
|
||||
@ -52,11 +64,35 @@ is_deeply $intersections, [
|
||||
|
||||
#==========================================================
|
||||
|
||||
is Slic3r::Geometry::point_in_segment([10, 10], [ [5, 10], [20, 10] ]), 1, 'point in horizontal segment';
|
||||
is Slic3r::Geometry::point_in_segment([30, 10], [ [5, 10], [20, 10] ]), 0, 'point not in horizontal segment';
|
||||
is Slic3r::Geometry::point_in_segment([10, 10], [ [10, 5], [10, 20] ]), 1, 'point in vertical segment';
|
||||
is Slic3r::Geometry::point_in_segment([10, 30], [ [10, 5], [10, 20] ]), 0, 'point not in vertical segment';
|
||||
is Slic3r::Geometry::point_in_segment([15, 15], [ [10, 10], [20, 20] ]), 1, 'point in diagonal segment';
|
||||
is Slic3r::Geometry::point_in_segment([20, 15], [ [10, 10], [20, 20] ]), 0, 'point not in diagonal segment';
|
||||
my $large_circle = [ # ccw
|
||||
[151.8639,288.1192], [133.2778,284.6011], [115.0091,279.6997], [98.2859,270.8606], [82.2734,260.7933],
|
||||
[68.8974,247.4181], [56.5622,233.0777], [47.7228,216.3558], [40.1617,199.0172], [36.6431,180.4328],
|
||||
[34.932,165.2312], [37.5567,165.1101], [41.0547,142.9903], [36.9056,141.4295], [40.199,124.1277],
|
||||
[47.7776,106.7972], [56.6335,90.084], [68.9831,75.7557], [82.3712,62.3948], [98.395,52.3429],
|
||||
[115.1281,43.5199], [133.4004,38.6374], [151.9884,35.1378], [170.8905,35.8571], [189.6847,37.991],
|
||||
[207.5349,44.2488], [224.8662,51.8273], [240.0786,63.067], [254.407,75.4169], [265.6311,90.6406],
|
||||
[275.6832,106.6636], [281.9225,124.52], [286.8064,142.795], [287.5061,161.696], [286.7874,180.5972],
|
||||
[281.8856,198.8664], [275.6283,216.7169], [265.5604,232.7294], [254.3211,247.942], [239.9802,260.2776],
|
||||
[224.757,271.5022], [207.4179,279.0635], [189.5605,285.3035], [170.7649,287.4188],
|
||||
];
|
||||
is is_counter_clockwise($large_circle), 1, "contour is counter-clockwise";
|
||||
|
||||
my $small_circle = [ # cw
|
||||
[158.227,215.9007], [164.5136,215.9007], [175.15,214.5007], [184.5576,210.6044], [190.2268,207.8743],
|
||||
[199.1462,201.0306], [209.0146,188.346], [213.5135,177.4829], [214.6979,168.4866], [216.1025,162.3325],
|
||||
[214.6463,151.2703], [213.2471,145.1399], [209.0146,134.9203], [199.1462,122.2357], [189.8944,115.1366],
|
||||
[181.2504,111.5567], [175.5684,108.8205], [164.5136,107.3655], [158.2269,107.3655], [147.5907,108.7656],
|
||||
[138.183,112.6616], [132.5135,115.3919], [123.5943,122.2357], [113.7259,134.92], [109.2269,145.7834],
|
||||
[108.0426,154.7799], [106.638,160.9339], [108.0941,171.9957], [109.4933,178.1264], [113.7259,188.3463],
|
||||
[123.5943,201.0306], [132.8461,208.1296], [141.4901,211.7094], [147.172,214.4458],
|
||||
];
|
||||
is is_counter_clockwise($small_circle), 0, "hole is clockwise";
|
||||
|
||||
$line = [ [152.741724,288.086671142818], [152.741724,34.166466971035] ];
|
||||
|
||||
my $intersections = Slic3r::Geometry::clip_segment_complex_polygon($line, [ $large_circle, $small_circle ]);
|
||||
is_deeply $intersections, [
|
||||
[ [152.741724, 35.166466971035], [152.741724, 108.087543109156] ],
|
||||
[ [152.741724, 215.178806915206], [152.741724, 288.086671142818] ],
|
||||
], 'line is clipped to square with hole';
|
||||
|
||||
#==========================================================
|
||||
|
Loading…
Reference in New Issue
Block a user