Fix of SPE-777
Added a flag to optimize the checking if the volume is splittable
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2 changed files with 13 additions and 0 deletions
src/slic3r/GUI
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@ -1105,10 +1105,14 @@ bool ObjectList::is_splittable()
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if (!get_volume_by_item(item, volume) || !volume)
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return false;
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if (volume->is_splittable() != -1) // if is_splittable value is already known
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return volume->is_splittable() == 0 ? false : true;
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TriangleMeshPtrs meshptrs = volume->mesh.split();
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bool splittable = meshptrs.size() > 1;
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for (TriangleMesh* m : meshptrs) { delete m; }
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volume->set_splittable(splittable ? 1 : 0);
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return splittable;
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}
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