Fix flickering of rotate gizmo
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@ -649,10 +649,11 @@ void GLGizmoEmboss::on_render() {
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if (!selection.is_single_volume_or_modifier() &&
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if (!selection.is_single_volume_or_modifier() &&
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!selection.is_single_volume_instance()) return;
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!selection.is_single_volume_instance()) return;
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bool is_surface_dragging = m_temp_transformation.has_value();
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bool is_surface_dragging = m_temp_transformation.has_value();
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bool is_parent_dragging = m_parent.is_mouse_dragging();
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// Do NOT render rotation grabbers when dragging object
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// Do NOT render rotation grabbers when dragging object
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bool is_rotate_by_grabbers = m_dragging;
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bool is_rotate_by_grabbers = m_dragging;
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if (!is_surface_dragging &&
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if (is_rotate_by_grabbers ||
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(!m_parent.is_dragging() || is_rotate_by_grabbers)) {
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(!is_surface_dragging && !is_parent_dragging)) {
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glsafe(::glClear(GL_DEPTH_BUFFER_BIT));
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glsafe(::glClear(GL_DEPTH_BUFFER_BIT));
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m_rotate_gizmo.render();
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m_rotate_gizmo.render();
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}
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}
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