Merge branch 'master' of https://github.com/prusa3d/Slic3r into svg_icons

This commit is contained in:
Enrico Turri 2019-03-04 13:47:34 +01:00
commit 5ddf45806b
6 changed files with 39 additions and 6 deletions

View file

@ -896,7 +896,11 @@ void GLCanvas3D::Selection::add(unsigned int volume_idx, bool as_single_selectio
if (needs_reset)
clear();
m_mode = volume->is_modifier ? Volume : Instance;
if (volume->is_modifier)
m_mode = Volume;
else if (!contains_volume(volume_idx))
m_mode = Instance;
// else -> keep current mode
switch (m_mode)
{

View file

@ -2,6 +2,7 @@
#define slic3r_GUI_ObjectSettings_hpp_
#include <memory>
#include <vector>
#include <wx/panel.h>
class wxBoxSizer;

View file

@ -239,10 +239,19 @@ bool ImGuiWrapper::checkbox(const wxString &label, bool &value)
return ImGui::Checkbox(label_utf8.c_str(), &value);
}
void ImGuiWrapper::text(const char *label)
{
ImGui::Text(label, NULL);
}
void ImGuiWrapper::text(const std::string &label)
{
this->text(label.c_str());
}
void ImGuiWrapper::text(const wxString &label)
{
auto label_utf8 = into_u8(label);
ImGui::Text(label_utf8.c_str(), NULL);
this->text(into_u8(label).c_str());
}
@ -267,6 +276,24 @@ bool ImGuiWrapper::combo(const wxString& label, const std::vector<wxString>& opt
return false;
}
bool ImGuiWrapper::combo(const wxString& label, const std::vector<std::string>& options, std::string& selection)
{
// this is to force the label to the left of the widget:
text(label);
ImGui::SameLine();
if (ImGui::BeginCombo("", selection.c_str())) {
for (const std::string& option : options) {
bool is_selected = (selection.empty()) ? false : (option == selection);
if (ImGui::Selectable(option.c_str(), is_selected))
selection = option;
}
ImGui::EndCombo();
return true;
}
return false;
}
void ImGuiWrapper::disabled_begin(bool disabled)
{
wxCHECK_RET(!m_disabled, "ImGUI: Unbalanced disabled_begin() call");

View file

@ -57,7 +57,10 @@ public:
bool input_double(const std::string &label, const double &value, const std::string &format = "%.3f");
bool input_vec3(const std::string &label, const Vec3d &value, float width, const std::string &format = "%.3f");
bool checkbox(const wxString &label, bool &value);
void text(const char *label);
void text(const std::string &label);
void text(const wxString &label);
bool combo(const wxString& label, const std::vector<std::string>& options, std::string& current_selection);
bool combo(const wxString& label, const std::vector<wxString>& options, wxString& current_selection);
void disabled_begin(bool disabled);

View file

@ -3,6 +3,7 @@
#include <wx/wx.h>
#include <map>
#include <vector>
namespace Slic3r {
namespace GUI {

View file

@ -2001,9 +2001,6 @@ void Plater::priv::schedule_background_process()
this->background_process_timer.Start(500, wxTIMER_ONE_SHOT);
// Notify the Canvas3D that something has changed, so it may invalidate some of the layer editing stuff.
this->view3D->get_canvas3d()->set_config(this->config);
// Reset gcode preview
this->preview->get_canvas3d()->reset_volumes();
this->preview->get_canvas3d()->reset_legend_texture();
}
void Plater::priv::update_print_volume_state()