Fixes for the duplicated layer issues...
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63a899b239
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5e646562cd
3 changed files with 58 additions and 46 deletions
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@ -615,12 +615,19 @@ void SLAPrint::process()
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using namespace sla;
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using ExPolygon = Slic3r::ExPolygon;
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if(m_objects.empty()) return;
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// Assumption: at this point the print objects should be populated only with
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// the model objects we have to process and the instances are also filtered
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// shortcut to initial layer height
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double ilhd = m_material_config.initial_layer_height.getFloat();
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auto ilh = float(ilhd);
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double lhd = m_objects.front()->m_config.layer_height.getFloat();
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float lh = float(lhd);
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LevelID ilhs = ilhd / SCALING_FACTOR;
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LevelID lhs = lhd / SCALING_FACTOR;
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const size_t objcount = m_objects.size();
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const unsigned min_objstatus = 0; // where the per object operations start
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@ -641,24 +648,26 @@ void SLAPrint::process()
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// Slicing the model object. This method is oversimplified and needs to
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// be compared with the fff slicing algorithm for verification
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auto slice_model = [this, ilh](SLAPrintObject& po) {
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auto slice_model = [this, ilhs, lhs, ilh, lh](SLAPrintObject& po) {
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TriangleMesh mesh = po.transformed_mesh();
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// We need to prepare the slice index...
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auto&& bb3d = mesh.bounding_box();
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float minZ = float(bb3d.min(Z)) - float(po.get_elevation());
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float maxZ = float(bb3d.max(Z));
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auto flh = float(po.m_config.layer_height.getFloat());
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double minZ = bb3d.min(Z) - po.get_elevation();
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double maxZ = bb3d.max(Z);
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LevelID minZs = minZ / SCALING_FACTOR;
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LevelID maxZs = maxZ / SCALING_FACTOR;
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auto slh = [](float h) { return LevelID( double(h) / SCALING_FACTOR); };
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po.m_slice_index.clear();
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po.m_slice_index.reserve(size_t(maxZ - (minZ + ilh) / flh) + 1);
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po.m_slice_index.emplace_back(slh(minZ + ilh), minZ + ilh / 2.f, ilh);
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po.m_slice_index.reserve(size_t(maxZs - (minZs + ilhs) / lhs) + 1);
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po.m_slice_index.emplace_back(minZs + ilhs, minZ + ilh / 2.f, ilh);
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for(float h = minZ + ilh + flh; h <= maxZ; h += flh) {
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po.m_slice_index.emplace_back(slh(h), h - flh / 2.f, flh);
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for(LevelID h = minZs + ilhs + lhs; h <= maxZs; h += lhs) {
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po.m_slice_index.emplace_back(h, h*SCALING_FACTOR - lh / 2.f, lh);
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}
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auto slindex_it = po.search_slice_index(float(bb3d.min(Z)));
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@ -1337,7 +1346,7 @@ void SLAPrint::fill_statistics()
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for (SLAPrintObject * po : m_objects)
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{
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const SLAPrintObject::SliceRecord *record = nullptr;
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const SLAPrintObject::_SliceRecord *record = nullptr;
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{
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const SLAPrintObject::SliceIndex& index = po->get_slice_index();
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auto it = po->search_slice_index(layer.slice_level() - float(EPSILON));
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@ -1562,10 +1571,10 @@ const std::vector<sla::SupportPoint>& SLAPrintObject::get_support_points() const
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SLAPrintObject::SliceIndex::iterator
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SLAPrintObject::search_slice_index(float slice_level)
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{
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SliceRecord query(0, slice_level, 0);
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_SliceRecord query(0, slice_level, 0);
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auto it = std::lower_bound(m_slice_index.begin(), m_slice_index.end(),
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query,
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[](const SliceRecord& r1, const SliceRecord& r2)
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[](const _SliceRecord& r1, const _SliceRecord& r2)
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{
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return r1.slice_level() < r2.slice_level();
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});
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@ -1576,10 +1585,10 @@ SLAPrintObject::search_slice_index(float slice_level)
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SLAPrintObject::SliceIndex::const_iterator
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SLAPrintObject::search_slice_index(float slice_level) const
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{
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SliceRecord query(0, slice_level, 0);
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_SliceRecord query(0, slice_level, 0);
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auto it = std::lower_bound(m_slice_index.cbegin(), m_slice_index.cend(),
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query,
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[](const SliceRecord& r1, const SliceRecord& r2)
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[](const _SliceRecord& r1, const _SliceRecord& r2)
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{
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return r1.slice_level() < r2.slice_level();
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});
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@ -1588,12 +1597,12 @@ SLAPrintObject::search_slice_index(float slice_level) const
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}
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SLAPrintObject::SliceIndex::iterator
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SLAPrintObject::search_slice_index(SLAPrintObject::SliceRecord::Key key)
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SLAPrintObject::search_slice_index(SLAPrintObject::_SliceRecord::Key key)
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{
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SliceRecord query(key, 0.f, 0.f);
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_SliceRecord query(key, 0.f, 0.f);
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auto it = std::lower_bound(m_slice_index.begin(), m_slice_index.end(),
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query,
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[](const SliceRecord& r1, const SliceRecord& r2)
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[](const _SliceRecord& r1, const _SliceRecord& r2)
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{
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return r1.key() < r2.key();
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});
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@ -1605,12 +1614,12 @@ SLAPrintObject::search_slice_index(SLAPrintObject::SliceRecord::Key key)
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}
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SLAPrintObject::SliceIndex::const_iterator
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SLAPrintObject::search_slice_index(SLAPrintObject::SliceRecord::Key key) const
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SLAPrintObject::search_slice_index(SLAPrintObject::_SliceRecord::Key key) const
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{
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SliceRecord query(key, 0.f, 0.f);
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_SliceRecord query(key, 0.f, 0.f);
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auto it = std::lower_bound(m_slice_index.cbegin(), m_slice_index.cend(),
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query,
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[](const SliceRecord& r1, const SliceRecord& r2)
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[](const _SliceRecord& r1, const _SliceRecord& r2)
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{
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return r1.key() < r2.key();
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});
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@ -1645,7 +1654,7 @@ const std::vector<ExPolygons> &SLAPrintObject::get_support_slices() const
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return m_supportdata->support_slices;
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}
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const std::vector<SLAPrintObject::SliceRecord>&
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const std::vector<SLAPrintObject::_SliceRecord>&
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SLAPrintObject::get_slice_index() const
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{
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// assert(is_step_done(slaposIndexSlices));
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@ -1769,7 +1778,7 @@ std::string SLAPrintStatistics::finalize_output_path(const std::string &path_in)
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return final_path;
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}
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SliceIterator SLAPrintObject::SliceRecord::get_slices(const SLAPrintObject &po,
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SliceIterator SLAPrintObject::_SliceRecord::get_slices(const SLAPrintObject &po,
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SliceOrigin so) const
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{
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@ -107,30 +107,21 @@ public:
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// This method returns the support points of this SLAPrintObject.
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const std::vector<sla::SupportPoint>& get_support_points() const;
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private:
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// An index record referencing the slices
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// (get_model_slices(), get_support_slices()) where the keys are the height
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// levels of the model in scaled-clipper coordinates. The levels correspond
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// to the z coordinate of the object coordinate system.
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class SliceRecord {
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public:
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using Key = LevelID;
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private:
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static const size_t NONE = size_t(-1); // this will be the max limit of size_t
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size_t m_model_slices_idx = NONE;
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size_t m_support_slices_idx = NONE;
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LevelID m_print_z = 0; // Top of the layer
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float m_slice_z = 0.f; // Exact level of the slice
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float m_height = 0.f; // Height of the sliced layer
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public:
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protected:
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SliceRecord(Key key, float slicez, float height):
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m_print_z(key), m_slice_z(slicez), m_height(height) {}
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public:
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// The key will be the integer height level of the top of the layer.
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inline Key key() const { return m_print_z; }
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@ -139,8 +130,25 @@ private:
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// Returns the current layer height
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inline float layer_height() const { return m_height; }
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};
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// Returns the slices for eighter the model or the supports. The return
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private:
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// An index record referencing the slices
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// (get_model_slices(), get_support_slices()) where the keys are the height
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// levels of the model in scaled-clipper coordinates. The levels correspond
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// to the z coordinate of the object coordinate system.
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class _SliceRecord: public SliceRecord {
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private:
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static const size_t NONE = size_t(-1); // this will be the max limit of size_t
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size_t m_model_slices_idx = NONE;
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size_t m_support_slices_idx = NONE;
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public:
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_SliceRecord(Key key, float slicez, float height):
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SliceRecord(key, slicez, height) {}
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// Returns the slices for either the model or the supports. The return
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// value is an iterator to po.get_model_slices() or po.get_support_slices
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// depending on the SliceOrigin parameter.
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SliceIterator get_slices(const SLAPrintObject& po, SliceOrigin so) const;
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@ -151,7 +159,7 @@ private:
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};
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// Slice index will be a plain vector sorted by the integer height levels
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using SliceIndex = std::vector<SliceRecord>;
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using SliceIndex = std::vector<_SliceRecord>;
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// Retrieve the slice index which is readable only after slaposIndexSlices
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// is done.
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@ -163,8 +171,8 @@ private:
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// Search the slice index for a particular level in integer coordinates.
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// If no such layer is present, it will return m_slice_index.end()
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SliceIndex::iterator search_slice_index(SliceRecord::Key key);
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SliceIndex::const_iterator search_slice_index(SliceRecord::Key key) const;
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SliceIndex::iterator search_slice_index(_SliceRecord::Key key);
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SliceIndex::const_iterator search_slice_index(_SliceRecord::Key key) const;
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public:
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// steps have been succesfully finished.
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// /////////////////////////////////////////////////////////////////////////
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// Getting slices for either the model or the supports for a particular
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// height ID.
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// SliceIterator get_slices(SliceOrigin so, LevelID k) const;
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// Getting slices (model or supports) for a Z coordinate range. The returned
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// iterators should include the slices for the given boundaries as well.
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SliceRange get_slices(
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@ -194,9 +198,8 @@ public:
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// Returns the total number of slices in the slice grid (model and supports)
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inline size_t get_slice_count() const { return m_slice_index.size(); }
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// One can query the Z coordinate of the slice for a given
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inline float get_slice_level(size_t idx) const {
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return m_slice_index[idx].slice_level();
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inline const SliceRecord& get_slice_record(size_t idx) const {
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return m_slice_index[idx];
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}
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protected:
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@ -239,7 +242,7 @@ private:
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// Exact (float) height levels mapped to the slices. Each record contains
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// the index to the model and the support slice vectors.
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std::vector<SliceRecord> m_slice_index;
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std::vector<_SliceRecord> m_slice_index;
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std::vector<float> m_model_height_levels;
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@ -778,7 +778,7 @@ void Preview::load_print_as_sla()
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size_t cnt = obj->get_slice_count();
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for (size_t i = 0; i < cnt; i++)
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{
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zs.insert(shift_z + double(obj->get_slice_level(i)));
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zs.insert(shift_z + obj->get_slice_record(i).key() * SCALING_FACTOR);
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}
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}
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}
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