Tech ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL merged into ENABLE_LEGACY_OPENGL_REMOVAL
This commit is contained in:
parent
05efb88e3f
commit
5ffe010a9d
18 changed files with 369 additions and 381 deletions
|
@ -68,10 +68,8 @@
|
|||
#define ENABLE_WIPETOWER_OBJECTID_1000_REMOVAL (1 && ENABLE_2_5_0_ALPHA1)
|
||||
// Enable removal of legacy OpenGL calls
|
||||
#define ENABLE_LEGACY_OPENGL_REMOVAL (1 && ENABLE_2_5_0_ALPHA1)
|
||||
// Enable replace GLIndexedVertexArray with GLModel
|
||||
#define ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL (1 && ENABLE_LEGACY_OPENGL_REMOVAL)
|
||||
// Enable using vertex attributes and matrices in shaders
|
||||
#define ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES (1 && ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL)
|
||||
#define ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES (1 && ENABLE_LEGACY_OPENGL_REMOVAL)
|
||||
// Enable show non-manifold edges
|
||||
#define ENABLE_SHOW_NON_MANIFOLD_EDGES (1 && ENABLE_2_5_0_ALPHA1)
|
||||
// Enable rework of Reload from disk command
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue