diff --git a/src/slic3r/GUI/GUI_App.cpp b/src/slic3r/GUI/GUI_App.cpp index 462f3c328..1470c279e 100644 --- a/src/slic3r/GUI/GUI_App.cpp +++ b/src/slic3r/GUI/GUI_App.cpp @@ -147,28 +147,27 @@ bool GUI_App::OnInit() wxImage::AddHandler(new wxPNGHandler()); mainframe = new MainFrame(); sidebar().obj_list()->init_objects(); // propagate model objects to object list -// update_mode(); // do that later +// update_mode(); // !!! do that later SetTopWindow(mainframe); m_printhost_job_queue.reset(new PrintHostJobQueue(mainframe->printhost_queue_dlg())); - CallAfter([this]() { - // temporary workaround for the correct behavior of the Scrolled sidebar panel - auto& panel = sidebar(); - if (panel.obj_list()->GetMinHeight() > 200) { - wxWindowUpdateLocker noUpdates_sidebar(&panel); - panel.obj_list()->SetMinSize(wxSize(-1, 200)); -// panel.Layout(); - } - update_mode(); // update view mode after fix of the object_list size - // to correct later layouts - }); - Bind(wxEVT_IDLE, [this](wxIdleEvent& event) { if (app_config->dirty()) app_config->save(); + // ! Temporary workaround for the correct behavior of the Scrolled sidebar panel + // Do this "manipulations" only once ( after (re)create of the application ) + if (sidebar().obj_list()->GetMinHeight() > 200) + { + wxWindowUpdateLocker noUpdates_sidebar(&sidebar()); + sidebar().obj_list()->SetMinSize(wxSize(-1, 200)); + + // !!! to correct later layouts + update_mode(); // update view mode after fix of the object_list size + } + #if !ENABLE_IMPROVED_SIDEBAR_OBJECTS_MANIPULATION if (this->plater() != nullptr) this->obj_manipul()->update_if_dirty(); @@ -278,7 +277,7 @@ void GUI_App::recreate_GUI() MainFrame* topwindow = dynamic_cast(GetTopWindow()); mainframe = new MainFrame(); sidebar().obj_list()->init_objects(); // propagate model objects to object list -// update_mode(); // do that later + if (topwindow) { SetTopWindow(mainframe); topwindow->Destroy(); @@ -286,18 +285,6 @@ void GUI_App::recreate_GUI() m_printhost_job_queue.reset(new PrintHostJobQueue(mainframe->printhost_queue_dlg())); - CallAfter([this]() { - // temporary workaround for the correct behavior of the Scrolled sidebar panel - auto& panel = sidebar(); - if (panel.obj_list()->GetMinHeight() > 200) { - wxWindowUpdateLocker noUpdates_sidebar(&panel); - panel.obj_list()->SetMinSize(wxSize(-1, 200)); -// panel.Layout(); - } - update_mode(); // update view mode after fix of the object_list size - // to correct later layouts - }); - mainframe->Show(true); // On OSX the UI was not initialized correctly if the wizard was called