Fix of support missing under horizontal overhang #6058
There was a bug for more than 4 years, which likely triggers now more often with the introduction of raft_contact_distance parameter, which is usually significantly smaller than support_material_contact_distance. There were no support towers built at the raft for contact layers below the print_z of the first object layer.
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1 changed files with 26 additions and 11 deletions
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@ -2055,21 +2055,21 @@ static inline PrintObjectSupportMaterial::MyLayer* detect_bottom_contacts(
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// Trim the already created base layers above the current layer intersecting with the new bottom contacts layer.
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//FIXME Maybe this is no more needed, as the overlapping base layers are trimmed by the bottom layers at the final stage?
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touching = offset(touching, float(SCALED_EPSILON));
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for (int layer_id_above = layer_id + 1; layer_id_above < int(object.total_layer_count()); ++layer_id_above) {
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for (int layer_id_above = layer_id + 1; layer_id_above < int(object.total_layer_count()); ++ layer_id_above) {
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const Layer &layer_above = *object.layers()[layer_id_above];
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if (layer_above.print_z > layer_new.print_z - EPSILON)
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break;
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if (! layer_support_areas[layer_id_above].empty()) {
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if (Polygons &above = layer_support_areas[layer_id_above]; ! above.empty()) {
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#ifdef SLIC3R_DEBUG
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SVG::export_expolygons(debug_out_path("support-support-areas-raw-before-trimming-%d-with-%f-%lf.svg", iRun, layer.print_z, layer_above.print_z),
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{ { { union_ex(touching) }, { "touching", "blue", 0.5f } },
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{ { union_safety_offset_ex(layer_support_areas[layer_id_above]) }, { "above", "red", "black", "", scaled<coord_t>(0.1f), 0.5f } } });
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{ { { union_ex(touching) }, { "touching", "blue", 0.5f } },
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{ { union_safety_offset_ex(above) }, { "above", "red", "black", "", scaled<coord_t>(0.1f), 0.5f } } });
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#endif /* SLIC3R_DEBUG */
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layer_support_areas[layer_id_above] = diff(layer_support_areas[layer_id_above], touching);
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above = diff(above, touching);
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#ifdef SLIC3R_DEBUG
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Slic3r::SVG::export_expolygons(
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debug_out_path("support-support-areas-raw-after-trimming-%d-with-%f-%lf.svg", iRun, layer.print_z, layer_above.print_z),
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union_ex(layer_support_areas[layer_id_above]));
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union_ex(above));
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#endif /* SLIC3R_DEBUG */
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}
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}
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@ -2622,10 +2622,9 @@ void PrintObjectSupportMaterial::generate_base_layers(
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// New polygons for layer_intermediate.
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Polygons polygons_new;
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// Use the precomputed layer_support_areas.
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idx_object_layer_above = std::max(0, idx_lower_or_equal(object.layers().begin(), object.layers().end(), idx_object_layer_above,
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[&layer_intermediate](const Layer *layer){ return layer->print_z <= layer_intermediate.print_z + EPSILON; }));
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polygons_new = layer_support_areas[idx_object_layer_above];
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// Use the precomputed layer_support_areas. "idx_object_layer_above": above means above since the last iteration, not above after this call.
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idx_object_layer_above = idx_lower_or_equal(object.layers().begin(), object.layers().end(), idx_object_layer_above,
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[&layer_intermediate](const Layer* layer) { return layer->print_z <= layer_intermediate.print_z + EPSILON; });
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// Polygons to trim polygons_new.
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Polygons polygons_trimming;
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@ -2640,7 +2639,7 @@ void PrintObjectSupportMaterial::generate_base_layers(
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idx_top_contact_above = idx_lower_or_equal(top_contacts, idx_top_contact_above,
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[&layer_intermediate](const MyLayer *layer){ return layer->bottom_z <= layer_intermediate.print_z - EPSILON; });
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// Collect all the top_contact layer intersecting with this layer.
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for ( int idx_top_contact_overlapping = idx_top_contact_above; idx_top_contact_overlapping >= 0; -- idx_top_contact_overlapping) {
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for (int idx_top_contact_overlapping = idx_top_contact_above; idx_top_contact_overlapping >= 0; -- idx_top_contact_overlapping) {
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MyLayer &layer_top_overlapping = *top_contacts[idx_top_contact_overlapping];
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if (layer_top_overlapping.print_z < layer_intermediate.bottom_z + EPSILON)
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break;
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@ -2651,6 +2650,22 @@ void PrintObjectSupportMaterial::generate_base_layers(
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polygons_append(polygons_trimming, layer_top_overlapping.polygons);
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}
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if (idx_object_layer_above < 0) {
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// layer_support_areas are synchronized with object layers and they contain projections of the contact layers above them.
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// This intermediate layer is not above any object layer, thus there is no information in layer_support_areas about
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// towers supporting contact layers intersecting the first object layer. Project these contact layers now.
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polygons_new = layer_support_areas.front();
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double first_layer_z = object.layers().front()->print_z;
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for (int i = idx_top_contact_above + 1; i < int(top_contacts.size()); ++ i) {
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MyLayer &contacts = *top_contacts[i];
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if (contacts.print_z > first_layer_z + EPSILON)
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break;
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assert(contacts.bottom_z > layer_intermediate.print_z - EPSILON);
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polygons_append(polygons_new, contacts.polygons);
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}
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} else
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polygons_new = layer_support_areas[idx_object_layer_above];
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// Trimming the base layer with any overlapping bottom layer.
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// Following cases are recognized:
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// 1) bottom.bottom_z >= base.top_z -> No overlap, no trimming needed.
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