Workaround to fix crash reported in #2209
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@ -108,6 +108,9 @@ stl_fix_normal_directions(stl_file *stl) {
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if (stl->error) return;
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// this may happen for malformed models, see: https://github.com/prusa3d/Slic3r/issues/2209
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if (stl->stats.number_of_facets == 0) return;
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/* Initialize linked list. */
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head = (struct stl_normal*)malloc(sizeof(struct stl_normal));
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if(head == NULL) perror("stl_fix_normal_directions");
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@ -567,8 +567,13 @@ ShapeData2D projectModelFromTop(const Slic3r::Model &model) {
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Transform3d trafo_instance = Geometry::assemble_transform(Vec3d::Zero(), rotation, finst->get_scaling_factor(), finst->get_mirror());
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Polygon p = objptr->convex_hull_2d(trafo_instance);
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assert(! p.points.empty());
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p.reverse();
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assert(! p.is_counter_clockwise());
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// this may happen for malformed models, see: https://github.com/prusa3d/Slic3r/issues/2209
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if (p.points.empty())
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continue;
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p.reverse();
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assert(!p.is_counter_clockwise());
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p.append(p.first_point());
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clpath = Slic3rMultiPoint_to_ClipperPath(p);
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}
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