Hook for manipulation relativity for rotation gizmo

This commit is contained in:
Filip Sykala - NTB T15p 2022-09-13 16:21:08 +02:00
parent d0ffe16964
commit 61e2cc2403
3 changed files with 7 additions and 12 deletions
src/slic3r/GUI/Gizmos

View file

@ -1,7 +1,6 @@
#include "GLGizmoEmboss.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp"
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/GUI_ObjectManipulation.hpp"
#include "slic3r/GUI/GUI_ObjectList.hpp"
#include "slic3r/GUI/MainFrame.hpp" // to update title when add text
#include "slic3r/GUI/NotificationManager.hpp"
@ -131,6 +130,7 @@ GLGizmoEmboss::GLGizmoEmboss(GLCanvas3D &parent)
, m_allow_update_rendered_font(false)
{
m_rotate_gizmo.set_group_id(0);
m_rotate_gizmo.set_using_local_coordinate(true);
// TODO: add suggestion to use https://fontawesome.com/
// (copy & paste) unicode symbols from web
// paste HEX unicode into notepad move cursor after unicode press [alt] + [x]
@ -596,16 +596,6 @@ void GLGizmoEmboss::on_render_input_window(float x, float y, float bottom_limit)
void GLGizmoEmboss::on_set_state()
{
// set manipulator to be able to rotate with text
ObjectManipulation *manipul = wxGetApp().obj_manipul();
static ECoordinatesType prev_coordinate_type = ECoordinatesType::World;
if (GLGizmoBase::m_state == GLGizmoBase::Off)
manipul->set_coordinates_type(prev_coordinate_type); // set previous state
else if (GLGizmoBase::m_state == GLGizmoBase::On) {
prev_coordinate_type = manipul->get_coordinates_type();
manipul->set_coordinates_type(ECoordinatesType::Local);
}
m_rotate_gizmo.set_state(GLGizmoBase::m_state);
// Closing gizmo. e.g. selecting another one