Hopefully a fix of https://github.com/prusa3d/Slic3r/issues/11
Replaced eval { die } construct with a bool return value indicating success or failure of an automatic arrangement of parts on the print bed. Don't know exactly what is happening here, but throwing a "die" inside a XS function and then catching it inside an eval {} block is suspcious.
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7 changed files with 35 additions and 20 deletions
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@ -965,9 +965,7 @@ sub arrange {
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$self->pause_background_process;
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my $bb = Slic3r::Geometry::BoundingBoxf->new_from_points($self->{config}->bed_shape);
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eval {
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$self->{model}->arrange_objects($self->GetFrame->config->min_object_distance, $bb);
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};
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my $success = $self->{model}->arrange_objects($self->GetFrame->config->min_object_distance, $bb);
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# ignore arrange failures on purpose: user has visual feedback and we don't need to warn him
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# when parts don't fit in print bed
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@ -424,9 +424,12 @@ class ArrangeItemIndex {
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ArrangeItem item;
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ArrangeItemIndex(coordf_t _index, ArrangeItem _item) : index(_index), item(_item) {};
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};
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Pointfs
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arrange(size_t total_parts, const Pointf &part_size, coordf_t dist, const BoundingBoxf* bb)
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bool
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arrange(size_t total_parts, const Pointf &part_size, coordf_t dist, const BoundingBoxf* bb, Pointfs &positions)
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{
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positions.clear();
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Pointf part = part_size;
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// use actual part size (the largest) plus separation distance (half on each side) in spacing algorithm
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@ -446,7 +449,7 @@ arrange(size_t total_parts, const Pointf &part_size, coordf_t dist, const Boundi
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size_t cellw = floor((area.x + dist) / part.x);
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size_t cellh = floor((area.y + dist) / part.y);
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if (total_parts > (cellw * cellh))
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CONFESS(PRINTF_ZU " parts won't fit in your print area!\n", total_parts);
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return false;
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// total space used by cells
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Pointf cells(cellw * part.x, cellh * part.y);
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@ -527,7 +530,6 @@ arrange(size_t total_parts, const Pointf &part_size, coordf_t dist, const Boundi
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}
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}
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// now we actually place objects into cells, positioned such that the left and bottom borders are at 0
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Pointfs positions;
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for (size_t i = 1; i <= total_parts; ++i) {
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ArrangeItemIndex c = cellsorder.front();
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cellsorder.erase(cellsorder.begin());
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@ -544,7 +546,7 @@ arrange(size_t total_parts, const Pointf &part_size, coordf_t dist, const Boundi
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}
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}
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return positions;
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return true;
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}
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#endif
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@ -26,7 +26,11 @@ double deg2rad(double angle);
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void simplify_polygons(const Polygons &polygons, double tolerance, Polygons* retval);
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double linint(double value, double oldmin, double oldmax, double newmin, double newmax);
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Pointfs arrange(size_t num_parts, const Pointf &part_size, coordf_t gap, const BoundingBoxf* bed_bounding_box);
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bool arrange(
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// input
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size_t num_parts, const Pointf &part_size, coordf_t gap, const BoundingBoxf* bed_bounding_box,
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// output
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Pointfs &positions);
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class MedialAxis {
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public:
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@ -215,21 +215,22 @@ Model::raw_mesh() const
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return mesh;
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}
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Pointfs
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Model::_arrange(const Pointfs &sizes, coordf_t dist, const BoundingBoxf* bb) const
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bool
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Model::_arrange(const Pointfs &sizes, coordf_t dist, const BoundingBoxf* bb, Pointfs &out) const
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{
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// we supply unscaled data to arrange()
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return Slic3r::Geometry::arrange(
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sizes.size(), // number of parts
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BoundingBoxf(sizes).max, // width and height of a single cell
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dist, // distance between cells
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bb // bounding box of the area to fill
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bb, // bounding box of the area to fill
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out // output positions
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);
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}
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/* arrange objects preserving their instance count
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but altering their instance positions */
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void
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bool
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Model::arrange_objects(coordf_t dist, const BoundingBoxf* bb)
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{
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// get the (transformed) size of each instance so that we take
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@ -241,7 +242,9 @@ Model::arrange_objects(coordf_t dist, const BoundingBoxf* bb)
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}
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}
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Pointfs positions = this->_arrange(instance_sizes, dist, bb);
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Pointfs positions;
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if (! this->_arrange(instance_sizes, dist, bb, positions))
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return false;
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for (ModelObjectPtrs::const_iterator o = this->objects.begin(); o != this->objects.end(); ++o) {
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for (ModelInstancePtrs::const_iterator i = (*o)->instances.begin(); i != (*o)->instances.end(); ++i) {
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@ -250,6 +253,7 @@ Model::arrange_objects(coordf_t dist, const BoundingBoxf* bb)
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}
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(*o)->invalidate_bounding_box();
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}
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return true;
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}
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/* duplicate the entire model preserving instance relative positions */
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@ -257,7 +261,9 @@ void
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Model::duplicate(size_t copies_num, coordf_t dist, const BoundingBoxf* bb)
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{
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Pointfs model_sizes(copies_num-1, this->bounding_box().size());
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Pointfs positions = this->_arrange(model_sizes, dist, bb);
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Pointfs positions;
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if (! this->_arrange(model_sizes, dist, bb, positions))
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CONFESS("Cannot duplicate part as the resulting objects would not fit on the print bed.\n");
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// note that this will leave the object count unaltered
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@ -64,8 +64,9 @@ public:
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void translate(coordf_t x, coordf_t y, coordf_t z);
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TriangleMesh mesh() const;
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TriangleMesh raw_mesh() const;
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Pointfs _arrange(const Pointfs &sizes, coordf_t dist, const BoundingBoxf* bb = NULL) const;
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void arrange_objects(coordf_t dist, const BoundingBoxf* bb = NULL);
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bool _arrange(const Pointfs &sizes, coordf_t dist, const BoundingBoxf* bb, Pointfs &out) const;
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bool arrange_objects(coordf_t dist, const BoundingBoxf* bb = NULL);
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// Croaks if the duplicated objects do not fit the print bed.
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void duplicate(size_t copies_num, coordf_t dist, const BoundingBoxf* bb = NULL);
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void duplicate_objects(size_t copies_num, coordf_t dist, const BoundingBoxf* bb = NULL);
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void duplicate_objects_grid(size_t x, size_t y, coordf_t dist);
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@ -9,7 +9,12 @@
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%package{Slic3r::Geometry};
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Pointfs arrange(size_t total_parts, Pointf* part, coordf_t dist, BoundingBoxf* bb = NULL)
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%code{% RETVAL = Slic3r::Geometry::arrange(total_parts, *part, dist, bb); %};
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%code{%
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Pointfs points;
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if (! Slic3r::Geometry::arrange(total_parts, *part, dist, bb, points))
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CONFESS(PRINTF_ZU " parts won't fit in your print area!\n", total_parts);
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RETVAL = points;
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%};
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%{
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@ -66,8 +66,7 @@
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ModelObjectPtrs* objects()
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%code%{ RETVAL = &THIS->objects; %};
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Pointfs _arrange(Pointfs sizes, double dist, BoundingBoxf* bb = NULL);
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void arrange_objects(double dist, BoundingBoxf* bb = NULL);
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bool arrange_objects(double dist, BoundingBoxf* bb = NULL);
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void duplicate(unsigned int copies_num, double dist, BoundingBoxf* bb = NULL);
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void duplicate_objects(unsigned int copies_num, double dist, BoundingBoxf* bb = NULL);
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void duplicate_objects_grid(unsigned int x, unsigned int y, double dist);
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