Fixed crashes after loading some AMFs.
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@ -1564,7 +1564,9 @@ void ModelVolume::center_geometry_after_creation()
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Vec3d shift = this->mesh().bounding_box().center();
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if (!shift.isApprox(Vec3d::Zero()))
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{
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if (m_mesh)
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m_mesh->translate(-(float)shift(0), -(float)shift(1), -(float)shift(2));
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if (m_convex_hull)
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m_convex_hull->translate(-(float)shift(0), -(float)shift(1), -(float)shift(2));
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translate(shift);
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}
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